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Tech3 shield logi

Author
James Baboli
Warp to Pharmacy
#1 - 2013-09-20 08:55:33 UTC
So, I was EFT warrioring a bit, and found out that T3 logi can be made beastly as far as getting raw reps on target, then did a bit of fiddling and fixed up some nice stable, 10 lock shield logi. These were built originally as something for static and slow boat Vanguard and assault incursion fleets, and to be stable and fittable with perfect skills but no implants. Can anyone point out any major issues, or improvements they see?

Loki
High power
6x Gistum A-Type Medium Remote Shield Booster
1x Auto Targeting System II
Medium power
4x Cap Recharger II
1x Pithum A-Type Adaptive Invulnerability Field
Low power
1x Caldari Navy Co-Processor
1x Signal Amplifier II
2x Capacitor Power Relay II
Rig Slot
1x Medium Capacitor Control Circuit I
2x Medium Semiconductor Memory Cell II
Sub System
1x Loki Engineering - Augmented Capacitor Reservoir
1x Loki Electronics - Tactical Targeting Network
1x Loki Propulsion - Chassis Optimization
1x Loki Defensive - Adaptive Shielding
1x Loki Offensive - Hardpoint Efficiency Configuration

drones as per community standards

Tengu
High power
4x Gistum A-Type Medium Remote Shield Booster
1x Auto Targeting System II
2x Pithum A-Type Medium Remote Shield Booster
Medium power
3x Cap Recharger II
1x Pithum A-Type Adaptive Invulnerability Field
1x Pithum A-Type EM Ward Amplifier
Low power
1x Signal Amplifier II
3x Capacitor Power Relay II
Rig Slot
1x Medium Semiconductor Memory Cell I
1x Medium Processor Overclocking Unit I
1x Medium Core Defense Field Extender II
Sub System
1x Tengu Electronics - CPU Efficiency Gate
1x Tengu Defensive - Adaptive Shielding
1x Tengu Offensive - Magnetic Infusion Basin
1x Tengu Engineering - Augmented Capacitor Reservoir
1x Tengu Propulsion - Intercalated Nanofibers

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Danny John-Peter
The Congregation
RAPID HEAVY ROPERS
#2 - 2013-09-20 09:19:26 UTC
T3 Logi are pretty poor because of the awful range, Shadow Cartel have used them somewhat well but they were fitted with significantly more buffer making them worth the trouble, for what you are doing just use a 5rep Basi.
Drake Doe
88Th Tax Haven
#3 - 2013-09-20 09:52:25 UTC
The lack of prop mods.

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Steve Spooner
Caldari Provisions
Caldari State
#4 - 2013-09-20 10:01:21 UTC
Or you can spend the same amount of isk on one of each Scimi/Basi/Guardian/that other logi that people never use because meh.
Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#5 - 2013-09-20 10:31:05 UTC
Steve Spooner wrote:
Or you can spend the same amount of isk on one of each Scimi/Basi/Guardian/that other logi that people never use because meh.


I hear Oneiros is the best option if you only have 1 Logi pilot with you but whatever...
James Baboli
Warp to Pharmacy
#6 - 2013-09-20 16:35:42 UTC
Drake Doe wrote:
The lack of prop mods.


This is, admittedly, the single biggest issue I had with creating them, but is not crippling in AS/VG sites with the doctrines mentioned, especially with the shield resist numbers they post.

Danny John-Peter wrote:
T3 Logi are pretty poor because of the awful range, Shadow Cartel have used them somewhat well but they were fitted with significantly more buffer making them worth the trouble, for what you are doing just use a 5rep Basi.


5 rep basi's aren't stable solo without either investment beyond this, a BS cap buddy or other shenanigans. Also, doesn't allow you to cut to 2 logi ships on grid in AS like these theoretically do.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Danny John-Peter
The Congregation
RAPID HEAVY ROPERS
#7 - 2013-09-20 16:58:37 UTC
James Baboli wrote:
Drake Doe wrote:
The lack of prop mods.


This is, admittedly, the single biggest issue I had with creating them, but is not crippling in AS/VG sites with the doctrines mentioned, especially with the shield resist numbers they post.

Danny John-Peter wrote:
T3 Logi are pretty poor because of the awful range, Shadow Cartel have used them somewhat well but they were fitted with significantly more buffer making them worth the trouble, for what you are doing just use a 5rep Basi.


5 rep basi's aren't stable solo without either investment beyond this, a BS cap buddy or other shenanigans. Also, doesn't allow you to cut to 2 logi ships on grid in AS like these theoretically do.


"other shenanigans"

Decent skills and a cap chain?
James Baboli
Warp to Pharmacy
#8 - 2013-09-20 17:05:27 UTC
Danny John-Peter wrote:
James Baboli wrote:
Drake Doe wrote:
The lack of prop mods.


This is, admittedly, the single biggest issue I had with creating them, but is not crippling in AS/VG sites with the doctrines mentioned, especially with the shield resist numbers they post.

Danny John-Peter wrote:
T3 Logi are pretty poor because of the awful range, Shadow Cartel have used them somewhat well but they were fitted with significantly more buffer making them worth the trouble, for what you are doing just use a 5rep Basi.


5 rep basi's aren't stable solo without either investment beyond this, a BS cap buddy or other shenanigans. Also, doesn't allow you to cut to 2 logi ships on grid in AS like these theoretically do.


"other shenanigans"

Decent skills and a cap chain?

Solo stable. As in 1 basi. Which requires either a seriously shiny fit and some implants or a very under-tanked fit and medium shiny, or a cap transfer from a battleship.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Hatsumi Kobayashi
Perkone
Caldari State
#9 - 2013-09-20 18:34:04 UTC
Do incursion rats never switch aggro to target the logistics? Because both these setups have a tinyass buffer and no local tank, so if they're to be used as a solo logistics, couldn't they end up in trouble rather quickly?

No sig.

James Baboli
Warp to Pharmacy
#10 - 2013-09-20 18:45:40 UTC
Hatsumi Kobayashi wrote:
Do incursion rats never switch aggro to target the logistics? Because both these setups have a tinyass buffer and no local tank, so if they're to be used as a solo logistics, couldn't they end up in trouble rather quickly?

They do target logistics. There were steps taken to make these survivable.

They both have sufficient resists to take the aggro in a VG from a t3 with a single rep fit to DDD, or from shield bots. This was part of the theory crafting.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#11 - 2013-09-20 18:49:07 UTC
Danny John-Peter wrote:
T3 Logi are pretty poor because of the awful range, Shadow Cartel have used them somewhat well but they were fitted with significantly more buffer making them worth the trouble, for what you are doing just use a 5rep Basi.


Lies, we use cap transfering ECM tengu's in logi-less sleipnir fleets.

BYDI recruitment closed-ish

Hatsumi Kobayashi
Perkone
Caldari State
#12 - 2013-09-20 23:18:16 UTC
James Baboli wrote:
Hatsumi Kobayashi wrote:
Do incursion rats never switch aggro to target the logistics? Because both these setups have a tinyass buffer and no local tank, so if they're to be used as a solo logistics, couldn't they end up in trouble rather quickly?

They do target logistics. There were steps taken to make these survivable.

They both have sufficient resists to take the aggro in a VG from a t3 with a single rep fit to DDD, or from shield bots. This was part of the theory crafting.


Regardless, you can get a 9-lock tengu with 6 reps and a gist XLSB, stable with all reps or with XLSB and 4 reps so if you say the buffer+resists is enough fine - otherwise you'd just lose a lock and downgrade the pithums to gistums v0v

And either way, sounds like it could work, i guess the only threat would be ill-intentioned people coming in and trying to bump your ships out of rep range but that's easy to see coming and really, nothing would prevent you from warping out unless you get tackled by rats at the worst time possible.

As for your fits, I'd prefer the tengu over the loki - it has a much wider margin for error between the better capacitor, bigger buffer and better rep power from modules.

No sig.

Lady Naween
Ministry of War
Amarr Empire
#13 - 2013-09-21 00:41:41 UTC
Garviel Tarrant wrote:
Danny John-Peter wrote:
T3 Logi are pretty poor because of the awful range, Shadow Cartel have used them somewhat well but they were fitted with significantly more buffer making them worth the trouble, for what you are doing just use a 5rep Basi.


Lies, we use cap transfering ECM tengu's in logi-less sleipnir fleets.


^^ that. ecm tengu, best tengu. so much fun to eff with the opponent.

as for OP. the lack of prop mod seriously worries me. also you are SERIOUSLY lacking in buffer so if the other logi are not on the ball or the orobouros. or.. whatever the highsec version is called bombers target you you will be scrapmetal. granted you dont have to bring it to the mom, but then you have to bring 2 logis to each incursion, which to me seems kinda.. odd...

i would just use a scimi or a basi depending on what your fleet prefers (havent done highsec incursions in years.)
James Baboli
Warp to Pharmacy
#14 - 2013-09-21 10:50:17 UTC
Lady Naween wrote:
Garviel Tarrant wrote:
Danny John-Peter wrote:
T3 Logi are pretty poor because of the awful range, Shadow Cartel have used them somewhat well but they were fitted with significantly more buffer making them worth the trouble, for what you are doing just use a 5rep Basi.


Lies, we use cap transfering ECM tengu's in logi-less sleipnir fleets.


^^ that. ecm tengu, best tengu. so much fun to eff with the opponent.

as for OP. the lack of prop mod seriously worries me. also you are SERIOUSLY lacking in buffer so if the other logi are not on the ball or the orobouros. or.. whatever the highsec version is called bombers target you you will be scrapmetal. granted you dont have to bring it to the mom, but then you have to bring 2 logis to each incursion, which to me seems kinda.. odd...

i would just use a scimi or a basi depending on what your fleet prefers (havent done highsec incursions in years.)

In highsec incursions, bringing an orca or even a freighter full of junk with you is not uncommon.
As was specified in OP, these are entirely for specific doctrines in specific sites, which is not uncommon for DPS boats in the (relatively) crowded world of highsec incursions.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Lady Naween
Ministry of War
Amarr Empire
#15 - 2013-09-22 16:39:00 UTC
true enough :) I stand corrected on those parts :) Can you tell i havent been in the highsec incursion community for a long while? :) I never did bother with the whole orca since my basi could carry the mods i changed for the HQ site in hold and it was all i flown. :)

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#16 - 2013-09-23 08:47:31 UTC
Why incursion without the chance of Revenant??

Seems like a bad way to use your time.

BYDI recruitment closed-ish

James Baboli
Warp to Pharmacy
#17 - 2013-09-23 17:35:22 UTC
Garviel Tarrant wrote:
Why incursion without the chance of Revenant??

Seems like a bad way to use your time.

Because without the high chance of PVP, you can cut site times to the point where a reasonable to good fleet pulls 95M, and its easy to pull 100M+/hr with low to no risk.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp