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Armor Tanking viable for PvE?

Author
Frein Venari
Venture Industries Incorporated
#1 - 2013-09-19 22:09:38 UTC
I am having a very hard time finding PvE fits for Armor tanked ships, especially Amarr, It seems like everyone PvEs with shield tank ships. Is armor just not viable in pve? Does anyone do things like complexes, wormholes, or even L4's with armor ships? Would anyone be willing to share some advice on PvE amarr fits? and maybe some good galente ones too?
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#2 - 2013-09-19 22:12:01 UTC
Frein Venari wrote:
I am having a very hard time finding PvE fits for Armor tanked ships, especially Amarr, It seems like everyone PvEs with shield tank ships. Is armor just not viable in pve? Does anyone do things like complexes, wormholes, or even L4's with armor ships? Would anyone be willing to share some advice on PvE amarr fits? and maybe some good galente ones too?



They do, actually armor ships have always been good for pve, less than shield ok but that's a matter of opinion, however after latest changes about armor tanking and ships themselves armor tanking in pve became really interesting and dynamic (actually less boring than shields)

Like it? go for it !!

removed inappropriate ASCII art signature - CCP Eterne

Frein Venari
Venture Industries Incorporated
#3 - 2013-09-19 22:14:50 UTC  |  Edited by: Frein Venari
Have any fits you would be willing to share? I would really love a good legion fit for wormhole space if you have one. And maybe some good amarr Battleship/battlecruiser fits for doing missions.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#4 - 2013-09-19 22:32:55 UTC  |  Edited by: Sergeant Acht Scultz
Holly crap you just got me on this one, I've actually not played PVE for ages and been a buffer pvp player for a couple years, non the less some times I use "stuff" to understand new mechanisms or modules.

Depends on the ship your goal is set on and type of pve/rats but at the first gist of response, if this is ever one actually meaning something to you for pve you need at least one nanobot accelerator rig + 1rep amount (2 better is ship fittings aloud this) a regular T2 rep or faction, dead space better obviously.
Eventually if you feel comfortable with your mission ship a simple AAR does the trick - I can actually make a Navy Mega work as a charm for all lcl4 type with a single AAR and about 60+ average resist type because I prefer gank over tank, that's just me with my skills and mission knowledge but that might lead you to some stupid loss and I would be of no help for you.

How are your armor and racial skills?

removed inappropriate ASCII art signature - CCP Eterne

IIshira
School of Applied Knowledge
Caldari State
#5 - 2013-09-19 22:49:13 UTC
I don't have EFT or my computer since I'm on my phone but armor battleship fits are simple. Two of the primary damage hardeners, one of the secondary, and a large armor repairer. The rest of the low slots fit with heatsinks. Fit two of the rigs that increase armor repair amount. Fit a couple tracking computers in the mid slots.

I think you can get a stronger active tank from shields but armor tank is plenty strong enough.
Andrea Keuvo
Rusty Pricks
#6 - 2013-09-19 23:31:44 UTC
The reason people use shields for PvE is fairly simple. You don't need to fit tackle so you put your tank in the mid slots and fill your lows with damage mods. More damage mods = more dps = more isk. You can armor tank for PvE but most of the time it's much less efficient.
That Seems Legit
State War Academy
Caldari State
#7 - 2013-09-20 00:01:58 UTC
A dirty washtub with garbage can lids strapped to it is viable for pve in eve.

Damns - you're ugly - and that's a compliment from me. -Large Collidable Object Seeking donations for facial reconstructive surgery, every little bit helps!

Lady Ayeipsia
BlueWaffe
#8 - 2013-09-20 00:35:38 UTC
That Seems Legit wrote:
A dirty washtub with garbage can lids strapped to it is viable for pve in eve.


Now,now, that is no way to talk about the Maelstrom. Lol
Tauranon
Weeesearch
CAStabouts
#9 - 2013-09-20 01:23:14 UTC  |  Edited by: Tauranon
Andrea Keuvo wrote:
The reason people use shields for PvE is fairly simple. You don't need to fit tackle so you put your tank in the mid slots and fill your lows with damage mods. More damage mods = more dps = more isk. You can armor tank for PvE but most of the time it's much less efficient.


There isn't a proper armor tanker in the game anymore that can't fit 4 damage mods, and you need only apply 1 midslot to capacitor (medium electrochemical cap booster with cap 800s will often do) leaving you 3 and 4 midslots (depending on ship) free for applied damage mods.

The more you have applied damage mods on the mids, rather than the rigs, the more flexibly you can load out for missions. ie I shoot a 15m tick in serpentis blockade with a plain dominix, because I can bring 3 sebos and not lose my locks, and 1 omni is good enough these days.

After 1.1 patched armor reps to all have 15% more rep, - this cheap armor fit, use 1x large rep, 2x hardener IIs, and 2x large aux nano pumps and 1 med electrochemical cap booster. Nothing else on the ship needs to be tank, you have so many mods generally applied to gank that it will cover for that weak tank.

A hyperion can often get away with 1 rep + an eanm- so 5 damage mods.
Chainsaw Plankton
FaDoyToy
#10 - 2013-09-20 03:22:49 UTC
fit for amarr laser boat pve

guns in highs
tracking comps, prop mod, cap booster in mids
rep, 2-3 hardeners, rest heat sinks for the lows
rigs, almost don't even matter.

@ChainsawPlankto on twitter

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#11 - 2013-09-20 03:53:09 UTC
[Armageddon, Amarr Space]

Damage Control II
Imperial Navy Armor Thermic Hardener
Imperial Navy Armor EM Hardener
Centus C-Type Large Armor Repairer
Drone Damage Amplifier II
Drone Damage Amplifier II
Caldari Navy Ballistic Control System

Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Phased Weapon Navigation Array Generation Extron
Caldari Navy Stasis Webifier

Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Heavy Diminishing Power System Drain I
Drone Link Augmentor I

Large Anti-EM Pump I
Large Anti-Thermic Pump I
Large Auxiliary Nano Pump I


Garde II x5

And curators. Ran almost the same tank TFI and it was decent also.

internet spaceships

are serious business sir.

and don't forget it

Tauranon
Weeesearch
CAStabouts
#12 - 2013-09-20 06:29:32 UTC
I can understand a thermic pump on a ship that is trying to rainbow resists, but not on a PVE battleship. Aux nano is 15% tank, so is the thermic (only half of damage is ever thermal), both are stacking penalised, one by the hardener, one by the other aux nano, but the aux nano will work against any type of damage, so you can take any type of mission.

No PVE battleship has any particular need for the initial extra static ehp the therm pump offers against thermic.
The Spod
Center for Advanced Studies
Gallente Federation
#13 - 2013-09-20 07:21:42 UTC
Lows = damage or projection
Mids = projection

Projection includes everything that makes the damage happen faster, like MWD's, sensor boosters, tracking computers, you name it. Projection also includes a tractor beam in high if it makes the next mission damage happen faster. Tank is also damage projection; it makes you warp out less.


Fit the optimal ratio of damage and projection to reach highest possible applied damage. Armor pairs well with pve that deals EM-therm damage. It leaves midslots for projection stuff.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#14 - 2013-09-20 07:36:30 UTC
Tauranon wrote:
I can understand a thermic pump on a ship that is trying to rainbow resists, but not on a PVE battleship. Aux nano is 15% tank, so is the thermic (only half of damage is ever thermal), both are stacking penalised, one by the hardener, one by the other aux nano, but the aux nano will work against any type of damage, so you can take any type of mission.

No PVE battleship has any particular need for the initial extra static ehp the therm pump offers against thermic.


Against one that does not fight Angels it makes great sense. This one does not fight Angels. It can get about 600 tank against any faction besides them by swapping hardeners. It gets more tank than a 2nd Nano pump and more sustained tank than a nano accelerator.

If it was Caldari I would throw a rigor on there and buy a better repper but since it has a web and 2 omni's for the gardes it doesn't need one at all.

internet spaceships

are serious business sir.

and don't forget it

Zan Shiro
Doomheim
#15 - 2013-09-20 09:26:05 UTC
That Seems Legit wrote:
A dirty washtub with garbage can lids strapped to it is viable for pve in eve.



mjd helps that alot for some boats.



Armour or shield can be real subjective op. When I ran a mach for example....I'd say the answer is both, I actually armour tanked for missions brutal with the em damage. Better resist profile for it. less damage output but gave me a comfortable tank when the em jsut coming in in droves. Thin shield tank with a gaping em hole gets interesting. At least for me it did.
Bertrand Butler
Cras es Noster
#16 - 2013-09-20 10:05:47 UTC
[Astarte, Mordu's Bane]

Medium Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Federation Navy Magnetic Field Stabilizer

Tracking Computer II
Tracking Computer II
Cap Recharger II
10MN Afterburner II

250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
Small Tractor Beam II
Salvager II

Medium Auxiliary Nano Pump I
Medium Hybrid Collision Accelerator II

Hobgoblin II x5
Hammerhead II x5

Armor tanking <3
Daniel Plain
Doomheim
#17 - 2013-09-20 11:04:15 UTC
here is a cookie cutter lvl4 apocalypse. it will easily take any mission against sansha and blood raiders. switch hardeners versus drones and mercenaries. (for harder missions like the blockade, you may have to fit an additional EANM:

[Apocalypse]

[High Slots]
Mega Pulse Laser II - Scorch L
Mega Pulse Laser II - Scorch L
Mega Pulse Laser II - Scorch L
Mega Pulse Laser II - Scorch L
Mega Pulse Laser II - Scorch L
Mega Pulse Laser II - Scorch L
Mega Pulse Laser II - Scorch L
Mega Pulse Laser II - Scorch L

[Med Slots]
Tracking Computer II - Optimal Range Script
Tracking Computer II - Optimal Range Script
Tracking Computer II - Optimal Range Script
Medium Capacitor Booster II - Cap Booster 800

[Low Slots]
Heat Sink II
Heat Sink II
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Armor EM Hardener II
Armor Thermic Hardener II
Large Armor Repairer II

[Rigs]
Large Auxiliary Nano Pump I
Large Anti-EM Pump I
Large Anti-Thermic Pump I

[Drones]
Hobgoblin II x 5

I should buy an Ishtar.

Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#18 - 2013-09-20 16:03:25 UTC
If you want to tear through Sansha and Blood Raiders without going for a pirate or faction hull the Abaddon is quite capable:

[Abaddon, New Setup 1]
Large Ancillary Armor Repairer, Nanite Repair Paste
Armor EM Hardener II
Armor Thermic Hardener II
Heat Sink II
Heat Sink II
Heat Sink II
Heat Sink II

Heavy Capacitor Booster II, Cap Booster 800
Stasis Webifier II
Stasis Webifier II
Tracking Computer II, Optimal Range Script

Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L
Mega Pulse Laser II, Scorch L

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Energy Discharge Elutriation I

Hobgoblin II x5
Vespa EC-600 x5

The Sansha in null seem to have forgotten how to use their tracking disruptors so this works quite well now.
Aivo Dresden
State War Academy
Caldari State
#19 - 2013-09-21 15:31:55 UTC  |  Edited by: Aivo Dresden
Bertrand Butler wrote:
[Astarte, Mordu's Bane]

Medium Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Federation Navy Magnetic Field Stabilizer

Tracking Computer II
Tracking Computer II
Cap Recharger II
10MN Afterburner II

250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
250mm Railgun II, Federation Navy Antimatter Charge M
Small Tractor Beam II
Salvager II

Medium Auxiliary Nano Pump I
Medium Hybrid Collision Accelerator II

Hobgoblin II x5
Hammerhead II x5

Armor tanking <3

I've ran a very similar fit in the past. It definitely worked, I've not tried it since the CS and medium rail changes a few weeks ago though. It definitely worked before. It perhaps wasn't the fastest ship, but it was a lot of fun to play. :)

Does it still work (well)? :P
Kitty Bear
Deep Core Mining Inc.
Caldari State
#20 - 2013-09-21 16:59:40 UTC  |  Edited by: Kitty Bear
yes, Armour Tanking is PvE viable
Using Serpentis as an example (not an all@5 tank rating)

2 Therm + 1 Kin + 2 ANP = ~450dps Tank
2 Therm + 1 Kin + 1 ANP = ~400dps Tank
1 Therm + 1 Kin + 2 ANP = ~320dps Tank
1 Therm + 1 Kin + 1 ANP = ~280dps Tank

[Lows]
Armour Repairer
[xyz] Armour Hardener
[xyz] Armour hardener
[xyz] Armour Hardener (optional)

[Rig]
Auxiliary Nano Pump
Auxiliary Nano Pump (optional)


If your new to L4's, Battleships or Armour Tanking, start at the top.
It will give you the leeway to make mistakes.
As you understand things more and make fewer mistakes, work your way down the list adding more DPS/Tracking.
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