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Keep Drake and Caracal Navy Issue or sell the Caracal?

Author
MrAktilos MrAktilos
Incognito Mode
Brotherhood of Spacers
#1 - 2013-09-18 18:52:24 UTC
I have a drake right now which is just overkill in lvl 2 missions :D
I bought the caracal navy issue from a corpmate for 65 mil meaning i can sell it for profit or should i keep it for lvl2 missions? Because he said that he prefers the Caracal over the Drake in the LVL 2 missions so yeah sell it for a profit or use it?

And if i should use it which fit should I use on it?

Yes im rather new to eve :)
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#2 - 2013-09-18 19:00:45 UTC
Caracal is good and a bit more dynamic than Drake, both are overkill for lvl2s anyway but keep them for higher level missions of pvp, those are always good for pvp.

removed inappropriate ASCII art signature - CCP Eterne

Drake Doe
88Th Tax Haven
#3 - 2013-09-18 19:03:06 UTC
Keep them both, or sell the caracal to me for 70mil

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#4 - 2013-09-18 21:01:10 UTC
Caracal's a lot better than a Drake for L2 missions. Put rapid light missiles on there and melt faces.

The Caracal can probably also do fine in L3 missions if you switch to HAMs (or hell, just keep the RLMLs).

So the choice is between a ship that can do either L2 or L3 missions, or a ship that can do L3 missions but not L2s.

Not really that difficult of a decision.
Desivo Delta Visseroff
The Scope
Gallente Federation
#5 - 2013-09-18 21:27:51 UTC  |  Edited by: Desivo Delta Visseroff
Why would you sell a ship at all? Use it till it gets blown up. Save the Drake for L3's and early L4's till you have enough skill to PROPERLY fly a BS. Then fit your Caracal for RLM PVP and run it for loot and Salvage.

Selling a good ship for only 5mill in profit is pointless. The Caracal can make that for you in 30 minutes of using it.

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Steve Spooner
Caldari Provisions
Caldari State
#6 - 2013-09-18 22:24:23 UTC
I use a cerberus fitted with RLM's to do 3/10 and 4/10's in high sec, and refit HAM's to do higher ones. Caracal is just a less pretty and less awesome version of the cerberus so it's a matter of versatility versus brick tanking.
Hrett
The Scope
Gallente Federation
#7 - 2013-09-18 23:24:06 UTC
In EVE, unless you are moving away from some place for good, or are an industrial guy, it's best to keep all of your ships. You can find a use for everything eventually. Especially if you pvp. Keep them all.

spaceship, Spaceship, SPACESHIP!

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#8 - 2013-09-18 23:48:30 UTC
There is no such thing as overkill..
Pretty sure a drake with rapid lights does more dps than a caracal.. no fitting tool at the moment. It is less agile, but its about how quickly you kill things.. also carries more drones.. don't even have to put rigs in the drake to use it for level 2's and 3's.
something like 3x BCS, nano in the lows, rapid lights in the highs, 10mn mwd in the mids, LSE and some passive tanking mods and you good to go. If you tried you could probably make it cap stable with the mwd on, but doubt it is even needed. Split the launchers to smaller groups to make sure you don't waste missile's.

That's what I would do anyway.
Dato Koppla
Spaghetti Militia
#9 - 2013-09-19 00:21:06 UTC
This thread has lots of godd advice, keep all the ships, are all quite useful and versatile and you'll eventually find a use for them. Selling it for a tiny profit doesn't really help you much but having the ship there when you need it instead of having to go out and buy and fit a new one is really useful.
Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#10 - 2013-09-19 01:14:39 UTC
Cage Man wrote:
Pretty sure a drake with rapid lights does more dps than a caracal..

Nope.

Drake doesn't get bonuses to RLML, never has, so you're shooting 6 unbonused launchers. Caracal Navy has 6 25% ROF bonused launchers, base Caracal has 5 25% ROF bonused launchers. Both will out-do the drake. Drake Navy, with 8 unbonused launchers, matches the Caracal Navy.

But yeah, if you want the missions to take 25% longer, use that RLML drake idea of yours.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#11 - 2013-09-19 01:37:45 UTC
Chris Winter wrote:
Cage Man wrote:
Pretty sure a drake with rapid lights does more dps than a caracal..

Nope.

Drake doesn't get bonuses to RLML, never has, so you're shooting 6 unbonused launchers. Caracal Navy has 6 25% ROF bonused launchers, base Caracal has 5 25% ROF bonused launchers. Both will out-do the drake. Drake Navy, with 8 unbonused launchers, matches the Caracal Navy.

But yeah, if you want the missions to take 25% longer, use that RLML drake idea of yours.


you forgot to include the "no fitting tool at the moment." in your quote.. but yea I was wrong, it happens.. often..Blink
Deacon Abox
Black Eagle5
#12 - 2013-09-19 14:54:31 UTC  |  Edited by: Deacon Abox
read this thread https://forums.eveonline.com/default.aspx?g=posts&t=275920

edit - Oh, and don't be that guy . . P

edit2 - Also, you may see lots of Drake complaints. It really is not as bad as may be said in some posts. Those are the postings of people who got addicted to it being easy mode for just about any pve or pvp activity in the game. It and heavy missiles got "rebalanced." Some people just can't find balance due to their former addiction. Lol

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

ExcalibursTemplar
CANZUK
#13 - 2013-09-19 15:27:49 UTC
MrAktilos MrAktilos wrote:
I have a drake right now which is just overkill in lvl 2 missions :D
I bought the caracal navy issue from a corpmate for 65 mil meaning i can sell it for profit or should i keep it for lvl2 missions? Because he said that he prefers the Caracal over the Drake in the LVL 2 missions so yeah sell it for a profit or use it?

And if i should use it which fit should I use on it?

Yes im rather new to eve :)


Caracel navy issue are great for grinding up standings to run L4 missions for a new corp. It also comes in really handy when blitzing the SOE epic arc. I wouldn't get rid of mine and I've had it for years. So I'd honestly advise you to keep hold of yours as you just might need it one day.
Klymer
Hedion University
Amarr Empire
#14 - 2013-09-19 16:14:53 UTC
Personally I would sell the Navy and bank the profit or use it to buy a bunch of cheap T1 ships for other stuff.

I use a standard Caracal with rapid light missile launchers for L2's, and most other pve and pvp stuff for that matter. The bonuses on it are better for them than either the NCara or the Drake. The NCara only really pulls away from the standard version when you have really high skills or are using heavy or heavy assault missiles as the NCara's hull bonus lowers their explosion radius a bit making them hit smaller stuff a bit harder versus the standard version. For PVE, and even some PVP tactics, the extra range you get with the standard version is more useful with RLML's than the explosion radius bonus on the NCara that doesn't get applied to them.

This is the basic PVE fit I start with, add rigs and drones to suit. Honestly though, I've found them to be optional for L2's as they just aren't that difficult, I don't even bother grouping the launchers for them. I've even run it in L4's as fit below to help people out and can easily speed/range tank with it. You do want to spend the time to train for the T2 launchers, they are definitely worth it.


[Caracal, T2 RLML]

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Nanofiber Internal Structure II

Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
10MN Afterburner II

Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Ginger Barbarella
#15 - 2013-09-19 16:25:09 UTC
Navy Caracal works beautifully in L3's with a T2 Rapid fit... I really only use the Drake on my Caldari-only toon when I need to survive a lot of ships in close-quarter missions or deal consistent heavy damage at long range (like the Preacher mission and it's first room of heavy cruisers).

"Blow it all on Quafe and strippers." --- Sorlac

Chainsaw Plankton
FaDoyToy
#16 - 2013-09-20 03:28:19 UTC
navy caracal is much more agile and faster than a drake too, in some missions that helps speed it up a ton.

@ChainsawPlankto on twitter