These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
12Next page
 

Good weapons to train for a minmatar pilot?

Author
Faris Sherwiz
Sebiestor Tribe
Minmatar Republic
#1 - 2013-09-15 21:13:01 UTC
So far I have the basics (gunnery, sharpshooter, rapid firing, etc.) trained and small and medium projectiles. I trained to rank 2 or 3 for missile operations but not sure where to go next. Should I just go for heavy projectile or should I go for rockets or whatever. Thanks for the advice!
Veritaal
Veri-Tech Tax Haven
#2 - 2013-09-15 23:13:53 UTC
Most Minmatar boats are turret based, so stick with those.

I suggest looking up the reqs for T2 lights, and T2 mediums, and skilling for those, along with the other supporting skills. Surgical strike, weapon upgrades, advanced weapon upgrades, etc.

And get to T2 scout drones if you haven't already. Most ships in EvE have a drone bay. Don't neglect your tiny, frigate killing friends :)
Novah Soul
#3 - 2013-09-15 23:54:47 UTC
Everything Veritaal said is pretty much spot-on. Projectiles should be your primary focus with a good bit of drone skills for medium/light t2 drones.

As far as missiles go, there are only a handful of missile ships in the minmatar lineup, I think one in each class catagory. As such, unless you really like missiles, those can be left over to a tertiary role while you shore up the guns and drones.

A man is known by the quality of his friends. - Lex Luthor

Andracin
Brutor Tribe
Minmatar Republic
#4 - 2013-09-16 00:35:50 UTC
all the gunnery support skills are excellent early choices for training. You are looking at projectile weapons now but in 6 months out to two years out you might start thinking about ships with hybrids and lasers....which are also impacted by the same support skills, leaving you with just the racial turret skills.
Coral Theisman
Space Ants
RAZOR Alliance
#5 - 2013-09-16 08:57:36 UTC
Faris Sherwiz wrote:
So far I have the basics (gunnery, sharpshooter, rapid firing, etc.) trained and small and medium projectiles. I trained to rank 2 or 3 for missile operations but not sure where to go next. Should I just go for heavy projectile or should I go for rockets or whatever. Thanks for the advice!


Advanced Weapon Upgrades is the must.
All support skills in gunnery to 4 (except controlled burst if you want to stay projectiles)

T2 projectile weapons of the size you prefer to fly, but at least small (both autocannons and artillery), up to 4

Train some fast support skills for missiles so that you can equip and somehow use light/heavy launchers, it doesn't need to be T2. If you plan to fly stealth bombers you may want to put more effort into missiles.

T2 drones + support skills for drones.

And obviously fully T2 tank (not sure if you're training an alt or this is your main, in latter case you can't really neglect fitting and tanking skills).


Daler Farmon
Deep Core Mining Inc.
Caldari State
#6 - 2013-09-16 09:57:54 UTC  |  Edited by: Daler Farmon
I'm a big fan of missiles and that was a reason to choose Caldari. However, after playing almost 2 months I came out to idea that missiles is some kind of bullsh*t. You can't even do lvl4 solo with missile ship(until it fly enemies recharge their armor/shield), unless its not some T2 or T3 ships with t2 equip fitted on it. And no one will take you on incursion fleet if u r with missiles, to mention Incursion is one of the most profitable and fastest ways to make isks (i know ppl who make 4-6 bill/day, altogether with LP). So until you will not max your laser skills dont even look at missiles. Missiles would be something to train after 2 years of playing this game, or would never train them.

I would suggest:
Get all Core Certificates to Improve or Elite.
Get Gunnery Skills to Improve /Elite (for the ship u r aim for, look at the requirements of the ship)
Max your tank (armor or shield)
Get Drone skills.
You actually got a 1+ year training program, and decide what u want to do. If u want Incursion, get some incursion fit and aim for that. That's the most right choice.
P.S. That's all my opinion, dont take it too close if u r in love with missiles.
Sin Pew
Ministry of War
Amarr Empire
#7 - 2013-09-16 10:31:04 UTC
Jeez, what is going in here, that so many people are butthurt for not making 1bil a week after 2 months?
You can't do L4s after 2 months because it's way too early to hop into a battleship, you don't have the proper support and fitting skills so it's no surprise you do crappy damage.

And what a great suggestion, telling a new player to basically train for one year before they can play the game... way to entice people into actually playing at all.

EVE is not about Incursions in a pimped Machariel only. You can have a one year goal, but you can also do a lot of stuff within that year to have fun, earn your share of ISK and meet new people.

OP, start with what Veritaal said, build up small and med projectiles with their support skills, a well fitted hurricane can deal with a lot of PVE and PVP content.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Neesha Marinn
Doomheim
#8 - 2013-09-16 11:26:11 UTC
Sin Pew wrote:
Jeez, what is going in here, that so many people are butthurt for not making 1bil a week after 2 months?
You can't do L4s after 2 months because it's way too early to hop into a battleship, you don't have the proper support and fitting skills so it's no surprise you do crappy damage.

And what a great suggestion, telling a new player to basically train for one year before they can play the game... way to entice people into actually playing at all.

EVE is not about Incursions in a pimped Machariel only. You can have a one year goal, but you can also do a lot of stuff within that year to have fun, earn your share of ISK and meet new people.

OP, start with what Veritaal said, build up small and med projectiles with their support skills, a well fitted hurricane can deal with a lot of PVE and PVP content.


After reading Sin Pew's posts plenty of time now, I'd like to make her moderator of these forums.

As good willing some of the posts from people (other than Sin Pew) in the various threads are, you're stressing new players out with the impression your first 6 months leave you useless.

Nonsense.

Start small, dabble in small things.

OP, follow this as a strong guideline. Newbie skill plan

Props to Tippia for putting in the effort for this.
Delt0r Garsk
Shits N Giggles
#9 - 2013-09-16 13:50:20 UTC
That newbie skill plan is very solid in that you get a lot of support skills early that random trainers like myself will often miss.

So I am at almost 10M sp now and still have trouble with some fits because i didn't train up advance weapons and such. I am doing that now. So i fly some advance things with sometimes strange fits.....

As for what weapons/tanks skills. I base it mostly i what i want to fly and fit next. In fact that is how i plan all my skills... What? i can't fit that... right lets put that into the skill list.

Also i would focus on getting good at frigates first, then cruisers, etc. don't jump up a ship class to early. However you can get away with some pretty poorly fitted BC etc in lvl 3 missions. So missions does give you chance to fly up a class or two higher than your skills are really good for.

AKA the scientist.

Death and Glory!

Well fun is also good.

Faris Sherwiz
Sebiestor Tribe
Minmatar Republic
#10 - 2013-09-16 14:17:31 UTC
Neesha Marinn wrote:
Sin Pew wrote:
Jeez, what is going in here, that so many people are butthurt for not making 1bil a week after 2 months?
You can't do L4s after 2 months because it's way too early to hop into a battleship, you don't have the proper support and fitting skills so it's no surprise you do crappy damage.

And what a great suggestion, telling a new player to basically train for one year before they can play the game... way to entice people into actually playing at all.

EVE is not about Incursions in a pimped Machariel only. You can have a one year goal, but you can also do a lot of stuff within that year to have fun, earn your share of ISK and meet new people.

OP, start with what Veritaal said, build up small and med projectiles with their support skills, a well fitted hurricane can deal with a lot of PVE and PVP content.


After reading Sin Pew's posts plenty of time now, I'd like to make her moderator of these forums.

As good willing some of the posts from people (other than Sin Pew) in the various threads are, you're stressing new players out with the impression your first 6 months leave you useless.

Nonsense.

Start small, dabble in small things.

OP, follow this as a strong guideline. Newbie skill plan

Props to Tippia for putting in the effort for this.


Wow, thanks a lot for the link. That will surely help me out :D

And yes, thanks Sin Pew for the advice. I get overwhelmed by a lot of people giving advice because they recommend skills to me that require a ton of prerequisites and time. Kind of disheartening to see how long it will take before I can get some of those skills haha.
Sin Pew
Ministry of War
Amarr Empire
#11 - 2013-09-16 15:48:40 UTC
Faris Sherwiz wrote:
Wow, thanks a lot for the link. That will surely help me out :D

And yes, thanks Sin Pew for the advice. I get overwhelmed by a lot of people giving advice because they recommend skills to me that require a ton of prerequisites and time. Kind of disheartening to see how long it will take before I can get some of those skills haha.

It only takes one day to skill a nice little thrasher than can ruin many people's day if you fancy some shenanigans Big smile (and you can get 3 of them for free too)
But it depends on what you want to do in EVE but don't overlook missiles, if you go for PVE they're a solid weapon system despite what Elite Certs guy said.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Faris Sherwiz
Sebiestor Tribe
Minmatar Republic
#12 - 2013-09-16 16:01:01 UTC
Sin Pew wrote:

It only takes one day to skill a nice little thrasher than can ruin many people's day if you fancy some shenanigans Big smile (and you can get 3 of them for free too)
But it depends on what you want to do in EVE but don't overlook missiles, if you go for PVE they're a solid weapon system despite what Elite Certs guy said.


Thanks again, you are great help! I made this account about a year or so ago but was only able to play for a month before time issues/work. I am cleared up now and have time again so I resubbed a few days back. I am on mission 40ish in the Sisters Arc (which I believe is 50 missions?) so I am slowly relearning everything. Haven't lost a ship yet, though I came close on one of the missions with tons of drones with lasers and random rockets pelting me haha. I am currently using a Destroyer ship (forgot the name!) but it seems to do alright. I will try dropping down to a frigate to see if the skills I have are better suited for it.

And for missiles, I had actually skilled into Missile Operations yesterday, to rank 2 or 3. I'll need to take a closer look at the certain types. Once again, many thanks!
Mr Epeen
It's All About Me
#13 - 2013-09-16 19:14:45 UTC  |  Edited by: Mr Epeen
You didn't say in the OP whether you are leaning towards PVP or PVE, but if PVP you might want to take a little break from guns for a bit.

Here's the thing. It's a lot easier to kill another player if they can't warp out, move very fast or have any cap for their tank. So spend a few days on your skills to be able to get a basic lock and neut setup on your ship. It's also handy if you don't move like a slug so get a few SP into at least basic afterburner skills. Webs are also good in missions for those pesky little frigs that will lose you a nice battleship if you can't take them out.

The thing most new people don't realize is the PVP and much PVE in this game is not all about superior weapons. It's about the whole package. You need the supports if you want to put down the hurt.

Mr Epeen Cool
Faris Sherwiz
Sebiestor Tribe
Minmatar Republic
#14 - 2013-09-16 19:22:57 UTC
Mr Epeen wrote:
You didn't say in the OP whether you are leaning towards PVP or PVE, but if PVP you might want to take a little break from guns for a bit.

Here's the thing. It's a lot easier to kill another player if they can't warp out, move very fast or have any cap for their tank. So spend a few days on your skills to be able to get a basic lock and neut setup on your ship. It's also handy if you don't move like a slug so get a few SP into at least basic afterburner skills. Webs are also handy in missions for those pesky little frigs that will lose you a nice battleship if you can't take them out.

The thing most new people don't realize is the PVP and much PVE in this game is not all about superior weapons. It's about the whole package. You need the supports if you want to put down the hurt.

Mr Epeen Cool


I am wanting to mainly PvP. My ultimate goal is to be a bit of a explorer/adventurer. Not so much in the scanning and whatnot, but looking for those people at the edges of space and having some dogfights with them :D No idea how fleet battles work but I'm sure those are fun as well.
Cara Forelli
State War Academy
Caldari State
#15 - 2013-09-16 19:43:56 UTC
Faris Sherwiz wrote:
I will try dropping down to a frigate to see if the skills I have are better suited for it.


Most of the skills you need for frigates will also apply to destroyers, because they both use small modules. (Cruisers use medium and battleships use large in general). So levels in Small Projectile Turrets will make you both a better frigate and a better destroyer pilot for example. Of course, levels in Minmatar Frigate and Minmitar Destroyer give large bonuses to their respective types.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Tau Cabalander
Retirement Retreat
Working Stiffs
#16 - 2013-09-16 23:37:14 UTC  |  Edited by: Tau Cabalander
Daler Farmon wrote:
You can't even do lvl4 solo with missile ship(until it fly enemies recharge their armor/shield), unless its not some T2 or T3 ships with t2 equip fitted on it.

At around the 2-3 month mark I was doing level 4 missions in a Drake battlecruiser, with T1 meta-3 launchers and the rest T2. I only ever had problems with one level 4 mission; "Vengeance" (Sansha = EM weak but resist kinetic); which I bought a few faction EM missiles to kill the last boss (he has a huge amount of rep).

Since then the Drake, skills, and medium missiles have changed to make it easier.

I really don't know what you are expecting.
lollerwaffle
Tribal Liberation Force
Minmatar Republic
#17 - 2013-09-17 04:22:33 UTC
Faris Sherwiz wrote:
I am wanting to mainly PvP. My ultimate goal is to be a bit of a explorer/adventurer. Not so much in the scanning and whatnot, but looking for those people at the edges of space and having some dogfights with them :D No idea how fleet battles work but I'm sure those are fun as well.

In this case, you'll want to work towards:

T2 autocannons (T2 artilleries can be useful too, so might as well train them up).
T2 afterburner, T2 microwarpdrive
+25% hull, armor, shields (can't remember what they're called after the skill group changes).
25% to PG/CPU
T2 drones
T2 missiles (rockets/lights/heavies/HAMs)
T2 ewar (scram/disruptors/webbers)

How you prioritize the skills to train is up to you, but I would focus on core skills and support skills first, as those will help you in any ship you fly. Get a weapon system to tech 2 then move into core skills. If you aim for those above, don't forget to train up the support skills for gunnery as well. It's faster to train 2 skills to level 4 than it is to train 1 skill to level 5, assuming both skills are same rank. That newbie skill training guide is quite useful TBH.

Next, you'll want to do probing skills, which can take a lot of practice in setting up probes, probing out ships quickly etc. You can practice by probing out mission runners in highsec, and as an added bonus you also get to salvage their mission wrecks and earn some dosh in the process! Pirate
Daler Farmon
Deep Core Mining Inc.
Caldari State
#18 - 2013-09-17 05:14:57 UTC
Tau Cabalander wrote:
Daler Farmon wrote:
You can't even do lvl4 solo with missile ship(until it fly enemies recharge their armor/shield), unless its not some T2 or T3 ships with t2 equip fitted on it.

At around the 2-3 month mark I was doing level 4 missions in a Drake battlecruiser, with T1 meta-3 launchers and the rest T2. I only ever had problems with one level 4 mission; "Vengeance" (Sansha = EM weak but resist kinetic); which I bought a few faction EM missiles to kill the last boss (he has a huge amount of rep).

Since then the Drake, skills, and medium missiles have changed to make it easier.

I really don't know what you are expecting.


Its my second month in the game. Your comment is something unbelievable for me. How long does it take u to do lvl3 Angel Extravanganza (not lvl4) ?? in the Drake... and please share your fit also.
Sin Pew
Ministry of War
Amarr Empire
#19 - 2013-09-17 05:39:58 UTC  |  Edited by: Sin Pew
Daler Farmon wrote:
Tau Cabalander wrote:
Daler Farmon wrote:
You can't even do lvl4 solo with missile ship(until it fly enemies recharge their armor/shield), unless its not some T2 or T3 ships with t2 equip fitted on it.

At around the 2-3 month mark I was doing level 4 missions in a Drake battlecruiser, with T1 meta-3 launchers and the rest T2. I only ever had problems with one level 4 mission; "Vengeance" (Sansha = EM weak but resist kinetic); which I bought a few faction EM missiles to kill the last boss (he has a huge amount of rep).

Since then the Drake, skills, and medium missiles have changed to make it easier.

I really don't know what you are expecting.


Its my second month in the game. Your comment is something unbelievable for me. How long does it take u to do lvl3 Angel Extravanganza (not lvl4) ?? in the Drake... and please share your fit also.

I haven't run AE in a long time, but this fit can take on any L3 and took many L4s too:
[Drake, HML]
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Large Shield Extender II
Large Shield Extender II
EM Ward Field II
Thermic Dissipation Amplifier II
Adaptive Invulnerability Field II
Experimental 10MN Microwarpdrive I

'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
'Arbalest' Heavy Missile Launcher, Scourge Heavy Missile
[empty high slot]

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Extender I

Hobgoblin II x5

It's roughly omni-tank and over-tanked, but it holds very well.
You can replace the MWD with a TP to improve the DPS against frigs though your drones should deal with those.
EDIT: if you don't have Shield Upgrades 4, you can replace the mods with meta 3s but don't take it in L4s then.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Daler Farmon
Deep Core Mining Inc.
Caldari State
#20 - 2013-09-17 05:56:36 UTC
@Sin Pew,
Almost the same fit like mine, except MWD and it takes ages to do lvl3 AE. Shields go down very fast, I do like 10 times warp out to station to recharge shields... U should be have some tactics otherwise can't be.
P.S U can make some video in youtube)
12Next page