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Player Features and Ideas Discussion

 
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Bumping freighters and criminal flags

First post
Author
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#101 - 2013-09-15 18:48:13 UTC  |  Edited by: Captain Tardbar
Jonah Gravenstein wrote:
Captain Tardbar wrote:
Bumping wouldn't be so bad if the physics were more realistic. Small ships bumping large objects shouldn't happen. Its like moving a stationary bullet proof car with a bullet.

Tugboat, small ship used for changing the direction of, and propelling, much larger ones via pushing (bumping) and pulling.


Yeah, but for the sizes to work, you'd be pushing a oil tanker with a rowboat with an on board motor. It doesn't work well.

Also the tugboat doesn't hit the oil tanker and knock it 10KM in any direction like some of the bump fits can (sometimes up to 30KM)

The Charon is huge. Frigs, not so much.

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Shalua Rui
Rui Freelance Mining
#102 - 2013-09-15 18:59:09 UTC
Also: Mass and acceleration don't work quite the same in space... even though EVE's ships behave a bit as if they where under wanter because of their warpdrives.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

J3ssica Alba
Federal Navy Academy
Gallente Federation
#103 - 2013-09-15 19:06:21 UTC
Hi sec gates should have a traffic control system. Any ship within a 15 km sphere around it is tracked and if a ship comes within collision course of another one massive tractor beams installed on a gate guide the ship gently away, while traffic control send a stern warning to the bumper. Maybe a fine of 10 million isk too for energy expenditure and maintenance on those tractor beams.
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Tippia
Sunshine and Lollipops
#104 - 2013-09-15 19:08:40 UTC
J3ssica Alba wrote:
Hi sec gates should have a traffic control system. Any ship within a 15 km sphere around it is tracked and if a ship comes within collision course of another one massive tractor beams installed on a gate guide the ship gently away, while traffic control send a stern warning to the bumper. Maybe a fine of 10 million isk too for energy expenditure and maintenance on those tractor beams.

Nah.
Shalua Rui
Rui Freelance Mining
#105 - 2013-09-15 19:29:15 UTC
Tippia wrote:
Nah.


Agreed, sounds not very appealing.

Still, bumping as a mechanic, will be revisited by CCP sooner or later... if anything, then because of all the discussions it provokes. Blink Would be interesting to see how the game would change if it would be changed/removed completely...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

baltec1
Bat Country
Pandemic Horde
#106 - 2013-09-15 19:36:28 UTC
Shalua Rui wrote:
Tippia wrote:
Nah.


Agreed, sounds not very appealing.

Still, bumping as a mechanic, will be revisited by CCP sooner or later... if anything, then because of all the discussions it provokes. Blink Would be interesting to see how the game would change if it would be changed/removed completely...


Only reason people even mention bumping is because of the "just one more nerf" mob.

They have literally nerfed suicide ganking so many times we are onto bumping ships, a thing as old as the game itself that have never been an issue.
Shalua Rui
Rui Freelance Mining
#107 - 2013-09-15 19:42:14 UTC  |  Edited by: Shalua Rui
baltec1 wrote:
They have literally nerfed suicide ganking so many times we are onto bumping ships, a thing as old as the game itself that have never been an issue.

While that simple fact alone, should be a tell tale sign for what CCP really thinks about that "game practice"... I mean, reducing it to a base game mechnanic that is not as easily (if at all) changed, and still people are defending it as a valid form of "pvp"... I'm not quite sure who is "rightfully whining" here... RollBlink

Still... said people seam to enjoy it. vOv

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Tippia
Sunshine and Lollipops
#108 - 2013-09-15 19:45:15 UTC
Shalua Rui wrote:
While that simple fact alone, should be a tell tale sign for what CCP really thinks about that "game practice".
Indeed it does. Instead of simply turning things off, they keep struggling to keep it in the game and designing more and more mechanics around it.

Quote:
and still people are defending it as a valid form of "pvp"
Why wouldn't they?
baltec1
Bat Country
Pandemic Horde
#109 - 2013-09-15 19:48:07 UTC
Shalua Rui wrote:
baltec1 wrote:
They have literally nerfed suicide ganking so many times we are onto bumping ships, a thing as old as the game itself that have never been an issue.

While that simple fact alone, should be a tell tale sign for what CCP really thinks about that "game practice"... I mean, reducing it to a base game mechnanic that is not as easily (if at all) changed, and still people are defending it as a valid form of "pvp"... I'm not quite sure who is "rightfully whining" here... RollBlink

Still... said people seam to enjoy it. vOv


Given how easy it is to avoid a suicide gank CCP shouldn't be making any changes at all.

If people chose to ignore everything given to them then let them burn. It's a proven fact that you cannot patch stupidity.
Taiwanistan
#110 - 2013-09-15 19:49:11 UTC
J3ssica Alba wrote:
Hi sec gates should have a traffic control system. Any ship within a 15 km sphere around it is tracked and if a ship comes within collision course of another one massive tractor beams installed on a gate guide the ship gently away, while traffic control send a stern warning to the bumper. Maybe a fine of 10 million isk too for energy expenditure and maintenance on those tractor beams.

barbie lover say what?

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Shalua Rui
Rui Freelance Mining
#111 - 2013-09-15 19:52:19 UTC  |  Edited by: Shalua Rui
Tippia wrote:
Indeed it does. Instead of simply turning things off, they keep struggling to keep it in the game and designing more and more mechanics around it.

That's one possible conclusion... another, in my oprinion much more realistic one, would be: They don't want to anger either side too much... and have hit a colder sack as far as possible mechanics go... or soon will.

Tippia wrote:
Why wouldn't they?

Indeed, why? ...all the other, possible, less flattering explanations aside, because they don't want their own way of playing their game taken away from them? ...that's what I like to believe, atleast.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Tippia
Sunshine and Lollipops
#112 - 2013-09-15 19:59:03 UTC  |  Edited by: Tippia
Shalua Rui wrote:
That's one possible conclusion.
In fact, it's the conclusion have explicitly reached, unlike your massively unrealistic one.

Quote:
They don't want to anger either side too much... and have hit a colder sack as far as possible mechanics go... or soon will.
Lol No. They don't want their company to fold “soon”. Maybe Soon™, but by that time the devs will all have grandchildren to support them anyway.

Quote:
Indeed, why?
Because the devs say the same thing.
Lady Areola Fappington
#113 - 2013-09-15 19:59:54 UTC
Shalua Rui wrote:
Tippia wrote:
Indeed it does. Instead of simply turning things off, they keep struggling to keep it in the game and designing more and more mechanics around it.

That's one possible conclusion... another, in my oprinion much more realistic one, would be: They don't want to anger either side too much... and have hit a colder sack as far as possible mechanics go... or soon will.




I remember a quote not too long ago, if not from Hilmar, from someone high up in the CCP org. They basically said they liked the idea of bumping, having never expected players to use it as they have. It was specifically mentioned as a "poor man's point" and a way to delay a ship in highsec until your buddies could arrive to shoot it.


CCP has a good balance between use and abuse of mechanic. you're free to bump away, until your target has taken reasonable steps to escape your bumping. Reasonable steps include relocating far enough out that a locator agent is needed to find you.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Shalua Rui
Rui Freelance Mining
#114 - 2013-09-15 20:13:52 UTC  |  Edited by: Shalua Rui
Hm... ok, it seams I stand corrected then... on the other hand, given CCP's recents changes in management...

...let's just say, I get a different message. Blink Times are a changing, that's especially true for game companies... just don't be too suprised if "your" way of playing the game is suddenly deemed undesirable one day.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

baltec1
Bat Country
Pandemic Horde
#115 - 2013-09-15 20:15:46 UTC
Shalua Rui wrote:
Hm... ok, it seams I stand corrected then... on the other hand, given CCP's recents changes in management...

...let's just say, I get a different message. Blink Times are a changing, that's especially true for game companies... just don't be too suprised if "your" way of playing the game is suddenly deemed undesirable one day.


The day that happens is the day EVE stops being EVE and it will go the same way as all the other MMOs have.
Tippia
Sunshine and Lollipops
#116 - 2013-09-15 20:16:28 UTC
Shalua Rui wrote:
Hm... ok, it seams I stand corrected then... on the other hand, given CCP's recents changes in management...

...let's just say, I get a different message. Blink Times are a changing, that's especially true for game companies... just don't be too suprised if "your" way of playing the game is suddenly deemed undesirable one day.

As long as PvP remains the most popular activity in the game, I'll be very surprised if it is. Trying to completely change your customer base has a terrible habit of meaning you lose your customer base. Twisted
Shalua Rui
Rui Freelance Mining
#117 - 2013-09-15 20:19:31 UTC
Tippia wrote:
As long as PvP remains the most popular activity in the game...

This discussion (and all others along those lines) never have been about PvP in EVE in general, and you know it... Blink

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Jenn aSide
Worthless Carebears
The Initiative.
#118 - 2013-09-15 20:21:03 UTC
baltec1 wrote:
Shalua Rui wrote:
Hm... ok, it seams I stand corrected then... on the other hand, given CCP's recents changes in management...

...let's just say, I get a different message. Blink Times are a changing, that's especially true for game companies... just don't be too suprised if "your" way of playing the game is suddenly deemed undesirable one day.


The day that happens is the day EVE stops being EVE and it will go the same way as all the other MMOs have.



You can't expect short sighted people to stop being short sighted. Some people are butt hurt because pvp types called them names, and (like all postierior pain) it blinds them to the fact that EVE has survived for as long as it has BECAUSE of these things that they find distasteful. You'd think all the dead "themepark" consensual pvp game swoulda gave them a hint, but that's asking too much lol.
Tippia
Sunshine and Lollipops
#119 - 2013-09-15 20:27:53 UTC
Shalua Rui wrote:
This discussion (and all others along those lines) never have been about PvP in EVE in general, and you know it.
Of course not. It's about a very tiny minority who thinks that CCP will completely change the game to fit their insignificant and irrelevant whingeing (which only arise because they're to incompetent to deal with the problem themselves).

…so until they manage to oust PvP from the top spot, their impotent flailing is not likely to change anything.
Shalua Rui
Rui Freelance Mining
#120 - 2013-09-15 20:33:43 UTC
Jenn aSide wrote:
You'd think all the dead "themepark" consensual pvp game swoulda gave them a hint, but that's asking too much lol.

I don't believe it's that simple... let's leave it at that.

Were I do agree though: That minority of "impotent flailers" will not change the game...

...but the demands of a changing industry might.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)