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CCP! Please clarify the future plans for WiS!

First post
Author
DeMichael Crimson
Republic University
Minmatar Republic
#981 - 2011-11-13 09:04:48 UTC
Alpheias wrote:
Valkris Arkayne wrote:

Can you honestly tell me that CCP is happy being a niche company? No board of directors in their right mind should willingly turn away opportunity to expand, grow, and make more money. It's important to look at CCP's future from a company-level aspect and consider what will facilitate growth. Keeping current players happy is important since it will increase retention of existing subscriptions, but part of the company *must* work towards new customers, and therefore must continually 'reinvent' EVE in the public eye.


For obvious reasons, I can't speak for CCP on their behalf if they are happy with having a niche game on the market or not. But I am happy, as a player that they got a product on the market that is literally separated from the seemingly established norm of making a MMO in the industry today.

Sure, but when you say 'reinvent' EVE, what exactly are we talking about? Because WiS clearly wasn't the ticket to fame & fortune.



Reinvent means to expand and come up with new content. Try something new. What did you think it meant?

Don't know why you keep insisting on labeling Incarna as WiS because it's not the same thing. What CCP gave us was Incarna, not WiS. Maybe if you looked at the Ambulation videos from 2008 than you'd see WiS.

Eve was a 'niche' game back in 2003. It's come a long way and has gone through a lot of changes since then and will continue to change, whether you like it or not.. By the way, after CCP ran TV commercials, twitter and facebook advertising this game, it ceased to be 'niche' and is quickly becoming 'mainstream'.

Alpheias wrote:
Valkris Arkayne wrote:

My post was merely a response to a previous poster who was asking 'where are the successful social games?'. I was pointing out a few. I certainly don't want Sims-style gameplay in EVE because it's too silly... but expanding the game beyond the model we've had for the past 8 years is crucial to EVE's survivability.

I can't understand players that don't want EVE to expand. The average retention is under 6 months, which is pretty bad for an MMO.


And I agree, I want to see EVE expand too. But I would rather see more added depth and features fixed in the existing game (PI is a good example of added depth) than wild concepts like WiS.


For someone that want's to see Eve expand, you sure do rain on it's parade. When this game first came out, it was a few ships doing PvP. That was it. Then CCP decided to add some 'wild concepts like PvE'. What were they thinking? Lucky for us they didn't listen to players screaming out 'PvP content only'.

As for fixing all current content first, yeah. Everyone want's that. It's gonna take a while. After that then CCP should add brand new content like WiS when it's ready, not when it's half finished, buggy and incomplete.
Ishtanchuk Fazmarai
#982 - 2011-11-13 10:22:00 UTC
Nandy Cocytus wrote:
@Ishtanchuk

For some reason, I can't quote the part of the post that is relevant.

The reason you should keep playing EVE is because it's still profoundly a niche game, and that niche is an entire idea, not a simple game mechanic. And it's just plain good. As for the things that you would like and have not been delivered (yet, I hope), there are plenty of people - myself included - who agree with you posting on the forums that CCP may take it to heart. So all is not lost. That's why I keep paying.


You mean this?

Quote:
So... no affordable NEx store... no full-fledged Incarna... no new casual content... no new solo content... no new PvE content...

Why should I keep paying to play this game?


It's been my signature for a while.

It's a friendly reminder that casuals, soloers and "barbies in space" do vote with our wallets too.

I am more optimistic now than when I wrote it, as this winter expansion is quickly running out of features to add, which means there is room for Incarna in summer 2012, just in time to add to the Dust launch. A venturous synergy, let's we hope.

Of course nullsec whiners and the PvP bunch may get some toys too (noisy crowd is noisy) but i seriously hope that summer is ours.

(anyway, if Egosoft's X- Rebirth was more promising than it is now, with that damned "single player ship", maybe I wouldn't wait so long for EVE to come and entertain me again)

Roses are red / Violets are blue / I am an Alpha / And so it's you

Alpheias
Tactical Farmers.
Pandemic Horde
#983 - 2011-11-13 13:13:18 UTC
DeMichael Crimson wrote:
Reinvent means to expand and come up with new content. Try something new. What did you think it meant?

Don't know why you keep insisting on labeling Incarna as WiS because it's not the same thing. What CCP gave us was Incarna, not WiS. Maybe if you looked at the Ambulation videos from 2008 than you'd see WiS.


New content doesn't mean that it will sell better over polished features either. CCP has already done that mistake once when they announced that they wouldn't fix existing issues in EVE for 18 months while they focused on WiS, Dust and WoD, and guess what that brought them?

It is the same thing. But I wonder if you realise that Incarna is just the name of the expansion that gave us WiS.

DeMichael Crimson wrote:
Eve was a 'niche' game back in 2003. It's come a long way and has gone through a lot of changes since then and will continue to change, whether you like it or not.. By the way, after CCP ran TV commercials, twitter and facebook advertising this game, it ceased to be 'niche' and is quickly becoming 'mainstream'.


Sure, all MMOs evolve over time for the better or worse. But I think EVE still is very much the same niche game that came out 2003, mainly for what that makes EVE so (in)famous in the gaming press and to anyone that has ever heard of EVE. And I don't think I need to tell you about the lack of everything in EVE that makes "mainstream" MMOs so mainstream.

As for CCP running ads, that doesn't mean that EVE has become mainstream. That means that more people will hear or read about it.

DeMichael Crimson wrote:
For someone that want's to see Eve expand, you sure do rain on it's parade. When this game first came out, it was a few ships doing PvP. That was it. Then CCP decided to add some 'wild concepts like PvE'. What were they thinking? Lucky for us they didn't listen to players screaming out 'PvP content only'.

As for fixing all current content first, yeah. Everyone want's that. It's gonna take a while. After that then CCP should add brand new content like WiS when it's ready, not when it's half finished, buggy and incomplete.


There is a difference between see the game expanded and see the developers making really poor decisions (ie. WiS) that comes back and bites them in the ass later. Luckily for us, CCP finally realized that and began focusing on what makes EVE great. Instead of continuing on a Space Sims with Space Barbies.

So yeah, I too would like to know what they were smoking during just before and during those 18 months?

I think CCP should continue developing WiS in-house for where it actually matters, World of Darkness. Not for a game like EVE Online.

Agent of Chaos, Sower of Discord.

Don't talk to me unless you are IQ verified and certified with three references from non-family members. Please have your certificate of authenticity on hand.

Nypheas Azurai
Azimuth Enterprises
#984 - 2011-11-13 18:29:18 UTC
Alpheias wrote:
New content doesn't mean that it will sell better over polished features either. CCP has already done that mistake once when they announced that they wouldn't fix existing issues in EVE for 18 months while they focused on WiS, Dust and WoD, and guess what that brought them?

It is the same thing. But I wonder if you realise that Incarna is just the name of the expansion that gave us WiS.

You're still confused about what WiS and what Incarna was. Incarna is the name of an expansion that gave us a half-heated attempt at WiS. Just like you can recognize every other expansion as half-delivered content, why do you seem to have trouble recognizing this one for what it was?

What did WiS offer, and did it offer more than fixing old game mechanics? It offered a vision to the new player, the same vision CCP shared about the future, and yes it offered more than fixing old hardened game mechanics, to me and many others I know. Why? Because very minute game mechanics don't matter to a person that's not playing your game. As I mentioned earlier, I and many others started with Freelancer; I already enjoyed its mechanics and despite many friends telling me about EVE, after the trial I wasn't compelled enough to try a new sci-fi game (especially since EVE's flight mechanics are worse than Freelancer's). On-again off-again trials with EVE was all I could muster for a while, until I saw the E3 2008 WiS video. That was awe inspiring and enough to send me over the edge with a single message: EVE had a future larger than simply shooting in space.

And I'm willing to bet there are as many if not more here for that future, that sense of expansiveness and completeness, as there are here only for PvP.

Alpheias wrote:

Sure, all MMOs evolve over time for the better or worse. But I think EVE still is very much the same niche game that came out 2003, mainly for what that makes EVE so (in)famous in the gaming press and to anyone that has ever heard of EVE. And I don't think I need to tell you about the lack of everything in EVE that makes "mainstream" MMOs so mainstream.

I might have thought the same until you actually get out there and start to discover how secretly notorious this game is. From casual mentions among friends, to the obvious in circles of gamers, it wasn't until I accidentally brought it up with a waitress at a bar (and even asked her several 'test' questions to prove she wasn't bs-ing) that I started challenging just how niche this game is. One thing is for sure, just as I was, though millions may not be playing, they're aware of the game and millions are on the outside looking in for just any reason to get them started. WiS is that reason, and it's a reason that has the potential to bring in more players than any other feature. But like I said, they're watching, and Incarna and indefinitely delaying WiS... it's not helping our image.
Jerek Mothas
Sebiestor Tribe
Minmatar Republic
#985 - 2011-11-13 20:20:49 UTC  |  Edited by: Jerek Mothas
It seems the main difficulty with WiS as opposed to FiS is that it technically doesn't add anything to the game. Except, of course, a degree of immersion and realism (as far as that goes in a computer game, of course), which is just as good as adding another type of ship to pew-pew with, except where anti-WiS fanatics and people who don't like to just hang out are concerned. I would love to see WiS implemented, correctly. I agree that CCP should either: A) do this incrementally, or B) continually work on it over a long period of time and release it when it's good and ready. Option A would be best, as option B means that any and all bugs still in the system will take a long time to work out with such a large release.

CCP should slowly but steadily release WiS. First get CQ up to its full height (the Amarr, Gallente, and Caldari stations will be a big step towards that), then release maybe a room at a time, WITHOUT ignoring FiS in the meantime. I have no doubt CCP is perfectly capable of this. I mean, what about Trinity? What about the unnamed winter expansion: turret missing animations, nebulas, ship skins at some point...incredible amount of aesthetic work there. (EDIT: Engine trails, too.) At this point, WiS will be similar. They've already got the characters. Emotes might be needed, and interaction between multiple avatars probably hasn't been tested yet, but the characters should be able to interact with new rooms without CCP having to invent a ton of new stuff. We can already walk around, sit down, interact with screens. Adding a new room every expansion, or something similar, will be a cakewalk.

CCP, don't abandon WiS OR FiS. FiS is what made the game what it is, and WiS will be a huge step in making the game connect more with people (both personally and inter-personally). You continue to amaze me with your capability to get stuff done, unlike certain games I will not mention. *Cough*

Failfitting ships since 2007.

"Those who control their tongue will have a long life; opening your mouth can ruin everything." - Solomon

DeMichael Crimson
Republic University
Minmatar Republic
#986 - 2011-11-13 21:49:07 UTC
Alpheias wrote:
New content doesn't mean that it will sell better over polished features either. CCP has already done that mistake once when they announced that they wouldn't fix existing issues in EVE for 18 months while they focused on WiS, Dust and WoD, and guess what that brought them?

It is the same thing. But I wonder if you realise that Incarna is just the name of the expansion that gave us WiS.


I don't remember CCP ever saying they wouldn't fix existing issues, in fact it was just the opposite. They said they were going to do that with their 'Commitment to Excellence' campaign and then they never made good on it.

Again you label Incarna as WiS. That was Incarna, Dust and WOD they were working on.

Incarna's CQ is a malformed mutated version of Ambulation's WiS which is completely different.


Alpheias wrote:
Sure, all MMOs evolve over time for the better or worse. But I think EVE still is very much the same niche game that came out 2003, mainly for what that makes EVE so (in)famous in the gaming press and to anyone that has ever heard of EVE. And I don't think I need to tell you about the lack of everything in EVE that makes "mainstream" MMOs so mainstream.

As for CCP running ads, that doesn't mean that EVE has become mainstream. That means that more people will hear or read about it.


Sorry, but your conclusions are wrong if you think Eve is still the same as it was back in 2003. Back then it was indeed a 'Niche' game.

Niche = relating to or aimed at a small specialized group or market
Mainstream = belonging to or characteristic of a principal, dominant, or widely accepted group, movement, style, etc.

When CCP decided to do it's massive advertizing campaign, they in fact decided to change Eve from being a 'Niche' game into a 'Mainstream' game.

Alpheias wrote:
There is a difference between see the game expanded and see the developers making really poor decisions (ie. WiS) that comes back and bites them in the ass later. Luckily for us, CCP finally realized that and began focusing on what makes EVE great. Instead of continuing on a Space Sims with Space Barbies.

So yeah, I too would like to know what they were smoking during just before and during those 18 months?

I think CCP should continue developing WiS in-house for where it actually matters, World of Darkness. Not for a game like EVE Online.


Again you view the monstrosity of Incarna's CQ as Ambulation's WiS. If CCP had stayed with the original design and graphics engine of Ambulation's WiS, we wouldn't be having this discussion. The graphics engine for Incarna's CQ was indeed a test for WOD. Everyone was expecting Ambulation's WiS and it's graphics engine. What was promised and what we got is two different things.

In case you didn't realize this, CCP's new direction of 'focusing on what makes EVE great', is just a facade, a temporary 'Fix' to placate a very vocal minority. CCP's vision for Eve Online has been from the very start to create a Science Fiction Virtual Reality Universe. FiS is only one aspect of that. WiS is another aspect of that. CCP has stated over and over, time and time again, that is their vision and the direction they are going with Eve Online.

Referencing WiS as 'Space Sims with Space Barbies' and stating that it doesn't belong in Eve Online denotes an immature closed minded viewpoint. With that being said, you've made your point. You don't like the idea of WiS which is fine. Instead of continuing to try and derail this thread, just turn off station environment and go fly spaceships.
Gallia14
State War Academy
Caldari State
#987 - 2011-11-14 06:53:31 UTC
What the hell.

I am told that If I wanted my account continued to be paid for I had to post on this tread.
Well I don't like being held hostage. Noting I am alt of a WIS loving Main, Character

- I am going to be PRO FIS -

What ha not all your personalities agree. Sucker!!
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#988 - 2011-11-14 20:21:42 UTC
So I had an interesting thought. Seeing all the FiS stuff in the in the winter expansion and knowing how long it takes to get that much content done I suspect more was being worked on related to FiS than we knew. That much of this was in plan and being coded while we were distracted with CQ and microtransaction sparkle ponies.

I'm sure I'm wrong but it would be pretty awesome if there is some WiS working still happening that isn't being talked about and that CCP is going to surprise us with it sooner than we could expect given recent "on ice" comments.

CCP, please let this be the case!

Issler
Avila Cracko
#989 - 2011-11-14 20:46:57 UTC
Issler Dainze wrote:
So I had an interesting thought. Seeing all the FiS stuff in the in the winter expansion and knowing how long it takes to get that much content done I suspect more was being worked on related to FiS than we knew. That much of this was in plan and being coded while we were distracted with CQ and microtransaction sparkle ponies.

I'm sure I'm wrong but it would be pretty awesome if there is some WiS working still happening that isn't being talked about and that CCP is going to surprise us with it sooner than we could expect given recent "on ice" comments.

CCP, please let this be the case!

Issler



i hope that too...

truth, the whole truth and nothing but the truth.

Aphoxema G
Khushakor Clan
#990 - 2011-11-14 20:49:08 UTC  |  Edited by: Aphoxema G
I'd be content if characters could just sit together somewhere, no walking necessary (which apparently is the big issue in development). Look at IMVU, that's all it is and the stupid **** I've made for it makes me about 200USD a month.

Seriously, look at my "products"... http://pt-br.imvu.com/shop/web_search.php?manufacturers_id=648742 and just try to tell me that all's worth 200 a month. I put effort into them but it was always for fun, not money, and I get that much without even trying and I haven't really made anything in years.

And all IMVU is a bunch of creepy looking anime knockoff characters sitting around and talking/cybering/arguing.
Ishtanchuk Fazmarai
#991 - 2011-11-14 21:10:26 UTC
Issler Dainze wrote:
So I had an interesting thought. Seeing all the FiS stuff in the in the winter expansion and knowing how long it takes to get that much content done I suspect more was being worked on related to FiS than we knew. That much of this was in plan and being coded while we were distracted with CQ and microtransaction sparkle ponies.

I'm sure I'm wrong but it would be pretty awesome if there is some WiS working still happening that isn't being talked about and that CCP is going to surprise us with it sooner than we could expect given recent "on ice" comments.

CCP, please let this be the case!

Issler


Summer 2012 better belongs to us. Blink

Roses are red / Violets are blue / I am an Alpha / And so it's you

Vertisce Soritenshi
The Scope
Gallente Federation
#992 - 2011-11-14 21:45:21 UTC  |  Edited by: Vertisce Soritenshi
Ishtanchuk Fazmarai wrote:
Issler Dainze wrote:
So I had an interesting thought. Seeing all the FiS stuff in the in the winter expansion and knowing how long it takes to get that much content done I suspect more was being worked on related to FiS than we knew. That much of this was in plan and being coded while we were distracted with CQ and microtransaction sparkle ponies.

I'm sure I'm wrong but it would be pretty awesome if there is some WiS working still happening that isn't being talked about and that CCP is going to surprise us with it sooner than we could expect given recent "on ice" comments.

CCP, please let this be the case!

Issler


Summer 2012 better belongs to us. Blink



EvE expansion summer 2012. EvE: Immersion


Please?

Seriously...after everything coming to the winter expansion the FiS guys have absolutely nothing to ***** about.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Razin
The Scope
#993 - 2011-11-14 21:53:17 UTC
Issler Dainze wrote:
So I had an interesting thought. Seeing all the FiS stuff in the in the winter expansion and knowing how long it takes to get that much content done I suspect more was being worked on related to FiS than we knew. That much of this was in plan and being coded while we were distracted with CQ and microtransaction sparkle ponies.

I'm sure I'm wrong but it would be pretty awesome if there is some WiS working still happening that isn't being talked about and that CCP is going to surprise us with it sooner than we could expect given recent "on ice" comments.

CCP, please let this be the case!

Issler

And CCP decided to keep it all a secret 'till now so that as many of their paying customers as possible would unsubscribe over the summer so that CCP would lose all that subscription money so that they have a good excuse to fire 20% of their staff. Am I getting this right?

What exactly have you been smoking?
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#994 - 2011-11-14 22:58:43 UTC  |  Edited by: Issler Dainze
Razin wrote:
Issler Dainze wrote:
So I had an interesting thought. Seeing all the FiS stuff in the in the winter expansion and knowing how long it takes to get that much content done I suspect more was being worked on related to FiS than we knew. That much of this was in plan and being coded while we were distracted with CQ and microtransaction sparkle ponies.

I'm sure I'm wrong but it would be pretty awesome if there is some WiS working still happening that isn't being talked about and that CCP is going to surprise us with it sooner than we could expect given recent "on ice" comments.

CCP, please let this be the case!

Issler

And CCP decided to keep it all a secret 'till now so that as many of their paying customers as possible would unsubscribe over the summer so that CCP would lose all that subscription money so that they have a good excuse to fire 20% of their staff. Am I getting this right?

What exactly have you been smoking?


I assume you aren't a software engineer. I am and the reality of the winter expansion is this.

There are only two choices.

1. CCP can do super human feats of software engineering and deliver in 90 days an entire expansion. If you believe that it means that everything CCP said they couldn't do, all the things we asked for in the past like fuel pellets, new ships, sov changes, FW updates, weapons balancing, skybox upgrade, engine trails, new cyno effect...... they were just lying to us while the developers spent their days sitting around playing Angry Birds at thier desks.

2. Most of this was well underway already and likely was going to be in the winter expansion from the start.

As a software engineer with more experience than most I have a hard time seeing how this expansion is coming together in less than 90 days without a lot of close to complete when they "spun us" to believe they changed their focusas a result of a loud vocal fraction of Eve whinging and acts of space statue vandalism.

Most unsubs were because of NeX and fear of microtransactions combined with the really bad PR that resulted from the leaked internal memos. Add that to the total failure to deliver any real WiS when it had been hyped so much, a lot of folks that were ready to unsub anyways from boredom and the lack of evolution of Eve just hit the wall and left.

The 20% of their staff was because of a lot of bad business decisions (like develpng three games at once, funding that with Eve and then taking a path with Eve that leaves it a nitch 400K sub game instead of getting a WiS experience actually delivered that would have doubled the subscriber base)

If you really think a single thing in this expansion changes Eve in any substantial way you are easlily confused. It will change the lives of some null sec dweller super cap types, ruin PI for most casual players (once again screwing the little guy), it will give you some long overdue weapons balancing that should have been in patches years ago, some new shiny to look at and a couple more ships to fly. If you had run out of types of ships to fly already you weren't trying enough.

What this expansion won't do is evolve mining, which remains fundementally the same as when I started Eve in 2004, add anything new to trade or industry, do anything to make low sec interesting again, get more folks in 0.0, make exploration more interesting or rewarding or really change 0.0 dominance by a handful of large alliances that own the ubber moons.

So the net net of this new expansion, no new players will come to Eve as a result of this expansion. Some bitter vets may resub but I expect not so many as the game has long ago become boring to them. CCP will have new calibration for its "bread and circuses" business model and know what the minimum effort required is to keep the Jita Statue safe and Eve stays as Eve is, an interesting niche game with 400K subscribers till someone finally gets a better space game launched.

That ^^^ assuming you are correct and CCP really has killed off the idea of WiS, if they are still working on WiS Eve could be much more popular and CCP would have the revenue to make Eve continue to improve and maybe pay to finish their vapire game and keep from going out of business from the cost of running Dust.

Issler
Ishtanchuk Fazmarai
#995 - 2011-11-14 23:20:09 UTC  |  Edited by: Ishtanchuk Fazmarai
Meanwhile in Singularity...

Now this looks like a Science Fiction game to me...

Would be so sweet to get those now. With a sensible price tag attached to them.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#996 - 2011-11-15 00:45:58 UTC
Issler Dainze wrote:


I assume you aren't a software engineer. I am and the reality of the winter expansion is this.

There are only two choices.

1. CCP can do super human feats of software engineering and deliver in 90 days an entire expansion. If you believe that it means that everything CCP said they couldn't do, all the things we asked for in the past like fuel pellets, new ships, sov changes, FW updates, weapons balancing, skybox upgrade, engine trails, new cyno effect...... they were just lying to us while the developers spent their days sitting around playing Angry Birds at thier desks.

2. Most of this was well underway already and likely was going to be in the winter expansion from the start.

/snip

Issler


or

3. Deployment of "Incarna" and pre-Incarna patches modified the core of the game to be more accessible and tweak-able
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#997 - 2011-11-15 01:45:26 UTC
Jaroslav Unwanted wrote:
Issler Dainze wrote:


I assume you aren't a software engineer. I am and the reality of the winter expansion is this.

There are only two choices.

1. CCP can do super human feats of software engineering and deliver in 90 days an entire expansion. If you believe that it means that everything CCP said they couldn't do, all the things we asked for in the past like fuel pellets, new ships, sov changes, FW updates, weapons balancing, skybox upgrade, engine trails, new cyno effect...... they were just lying to us while the developers spent their days sitting around playing Angry Birds at thier desks.

2. Most of this was well underway already and likely was going to be in the winter expansion from the start.

/snip

Issler


or

3. Deployment of "Incarna" and pre-Incarna patches modified the core of the game to be more accessible and tweak-able


I doubt that. They didn't go back and rewrite major portions of code (POS fuel for example) when they did Incarna). And nothing about Incarna made art assets in space dramatically simpler, or SOV mechanics changes easer, or ship and weapons balancing easier.

The skybox fix has been in the works for some time, clearly the new ship models were. In fact so far the only thing from the winter patch that Incarna probably enabled is the "space barbie" feature of being able to view and spin the current avatar of other players. That looks like a last gasp desperate effort to develop interest in NeX store clothing.

(I really hate to say space barbie in this thread as something that CCP intended but the latest dev blog about character spinning is space barbie)

Issler
Taiwanistan
#998 - 2011-11-15 02:10:25 UTC
Issler's words
"What this expansion won't do is evolve mining, which remains fundementally the same as when I started Eve in 1994, add anything new to trade or industry, do anything to make low sec interesting again, get more folks in 0.0, make exploration more interesting or rewarding or really change 0.0 dominance by a handful of large alliances that own the ubber moons."

the above is still much more important than wis
also you mean 2004 instead of 1994?

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#999 - 2011-11-15 02:17:43 UTC
Taiwanistan wrote:
Issler's words
"What this expansion won't do is evolve mining, which remains fundementally the same as when I started Eve in 1994, add anything new to trade or industry, do anything to make low sec interesting again, get more folks in 0.0, make exploration more interesting or rewarding or really change 0.0 dominance by a handful of large alliances that own the ubber moons."

the above is still much more important than wis
also you mean 2004 instead of 1994?


Dooh! I have been playing Eve in my head since 1994 but techically, on the intertubes since 2004! Thanks for pointing that out! Big smile

If CCP had come out and said "WIS is on hold till we totally revamp mining and the moon mineral mess (One word comets!) and then we'll get back to the stations stuff" I'd be doing the "happy miner dance!". But I still believe WiS is key to the long term health of Eve and the sooner they get some part of it done the sooner they break a million subscribers. If they never get back to it I'm predicting 350K subscribers this time next year and 250K in 2013 no matter how many new ships they introduce.

Issler

Taiwanistan
#1000 - 2011-11-15 02:42:30 UTC
Issler Dainze wrote:

If CCP had come out and said "WIS is on hold till we totally revamp mining and the moon mineral mess (One word comets!) and then we'll get back to the stations stuff" I'd be doing the "happy miner dance!". But I still believe WiS is key to the long term health of Eve and the sooner they get some part of it done the sooner they break a million subscribers. If they never get back to it I'm predicting 350K subscribers this time next year and 250K in 2013 no matter how many new ships they introduce.

Issler



i agree

but don't be pushing out wis for the immediate surge of subs, the only way wis is going to work for me there must be wis-only "New Suff" to do,
and not doing existing stuff but i am forced to walk to do it, like buying pirate ships, why would i walk when i can browse contracts?

by "New Stuff" i mean careers in eve, professions you can make living with eg mining/trading/combat etc with associated skills
why i am opposed to wis is that people seem to want immersion for immersion's sake alone and that is just not compelling enough

if the "New Stuff" comes out tomorrow i would do a complete 180 and start wis-ing, but i just can't fathom what that "New Stuff" would be

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."