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Recons

Author
DeadDuck
Aurora.
The Initiative.
#1 - 2013-09-14 09:10:39 UTC
Are they supposed to be revisited in the next patch, following the HAC revamp ? or CCP will be taking a look at other ships first ?

Thank you
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#2 - 2013-09-14 13:11:14 UTC
in all honesty i think the only thing that needs to be done is to add 1 high slot and remove 1 secondary slot depending on ship to the combat recons and be allowed to fit covert ops cloak.

rook +1h -1l
curse +1h -1m
huggin +1h -1l
lachesis +1h -1m

thats my opinon on them.

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Rowells
Pator Tech School
Minmatar Republic
#3 - 2013-09-14 17:40:36 UTC
I heard a rumor that the arazu is finally getting cupholders
Saeger1737
Habitual Euthanasia
Pandemic Legion
#4 - 2013-09-14 17:56:54 UTC
Rowells wrote:
I heard a rumor that the arazu is finally getting cupholders

Thought it was leather seats cause it has the cooler behind the bench in cockpit

MERC WITH A MOUTH, Send me DPS and my fleet will double it back! Special offer!

GreenSeed
#5 - 2013-09-14 20:12:17 UTC
high slots?

its a fleet ship...


i would go for removing their weapons altogether. same with ceptors.

they can be made in very effective and balanced specialized platforms, after all they are not supposed to bring the pew pew.
Lloyd Roses
Artificial Memories
#6 - 2013-09-14 20:52:38 UTC
Personally, I believe marauders (so much is clear) are next on the list, together with EAFs. I do not believe that recons are terrible atm at all, so that would be rather surprising. Would rather like to look forward to frigates being finally revamped on the t2 level, meaning EAFs, regular covops (not bombers) and interceptors being revitalized. Not necessarily buffed, but changed so that EAFs are actually better at fleet-ewar again, and more ceptors than just stiletto being viable for actual ceptorwork.

Recons on the other hand are really sufficiently fine for now.
Estella Osoka
Cranky Bitches Who PMS
#7 - 2013-09-14 22:50:15 UTC
^^^ Agree. The T2 frigs need to be finished first. It sucks that a Griffin works better than the Kitsune.
Harvey James
The Sengoku Legacy
#8 - 2013-09-14 23:18:44 UTC
i would go with a more split focus for the 2 types of recon

Covert - longer range e-war (slight nerf to current ranges) with cloak as primary defense, weaker resists, more e-war cruiser style stats.

Combat recon - shorter range e-war (stronger nerf to current ranges) , more HAC like approach to stats/bonuses.

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#9 - 2013-09-14 23:42:25 UTC
Recons as two separate ships need tonplay up to their respective styles more.

Force recons have longer range and have current strength ewar
Combat recons get no range bonuses but have stronger ecm by a margin.

Galphii
Caldari Provisions
Caldari State
#10 - 2013-09-14 23:59:33 UTC
I reckon CCP Ytterbium is looking at the remaining list of T2 ships to be balanced and saying to himself 'I'm going to do all of these for the next expansion', 'cause there aren't a huge amount left to be done Big smile

"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.

sten mattson
Red Sky Morning
The Amarr Militia.
#11 - 2013-09-15 00:29:26 UTC
Grunnax Aurelius wrote:
in all honesty i think the only thing that needs to be done is to add 1 high slot and remove 1 secondary slot depending on ship to the combat recons and be allowed to fit covert ops cloak.

rook +1h -1l
curse +1h -1m
huggin +1h -1l
lachesis +1h -1m

thats my opinon on them.


tbh we dont need more cov ops cloak ships , we just need capable cov ops ships that already exists. But for the curse and pilgrim i would like to see this:

both need more ehp, and be less of a brick when unfitted.

-curse: almost great as is tbh , just needs (one or two) extra lows so you can armor tank it.
-pilgrim: same , but needs the neut range ability same as curse. and maybe an extra low anyways, but as big a priority as the low on the curse.

"But Sten! that would be overpowered!!!" i hear you say , and to that i say: "there is a reason the pilgrim is the least used recon, and generally scoffed at , and that is because its the only recon not capable of projecting its EWAR beyond point range"

IMMA FIRING MA LAZAR!!!

Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#12 - 2013-09-15 07:04:04 UTC
Estella Osoka wrote:
^^^ Agree. The T2 frigs need to be finished first. It sucks that a Griffin works better than the Kitsune.


Tell that to the kitsune when the kitsure has jamming optimals of around 140km, and that targeting range is easily achieved with 1 SEBO, kitsune will JAM a griffin before the griffin gets in JAMing range, thats the specialization of the kitsune, same strength ECM, but extreme JAM range, meaning it says way more out of harms way.

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

leviticus ander
The Scope
Gallente Federation
#13 - 2013-09-15 07:20:03 UTC  |  Edited by: leviticus ander
to all the people that are saying that the combat recons need to lose their range. what would you do with the Lachesis? all it would be good for that that point if it has stronger points would be for tacking the people with a ton of warp core stabs in the lows, and we all know how much of a priority role that would be Roll. it would be replaced by frigs or the arazu and it would be left to rust forevermore.

EDIT: I'm an idiot, I forgot that they have sensor damps. ok, so it would be good for that, but it would lose one of it's big roles right now of being the heavy long range tackle.
Harvey James
The Sengoku Legacy
#14 - 2013-09-15 14:19:52 UTC  |  Edited by: Harvey James
Some thoughts on how they could look .. ranges with T2 mods unlinked

Combat Recons - reduced e-war in exchange for more HAC like role ( mobility, more tank, dps etc.)

Curse - HAM boat with 30km neuts maybe slight nerf to TD strength ... move a mid to a low
Lachesis - HAM boat with 35km disruptors and maybe slight nerf to RSD strength .. move mid and high to lows
Rook - HAM boat with slight ecm strength nerf ....switch a high to a low
Huginn - HAM boat with 25km webs and maybe slight nerf to TP strength ... move a high to a low


Force Recons - slightly reduced e-war but still with range and cloak as main defence

Falcon - small ecm range bonus maybe ....extra low and maybe even allowed to use railguns with decent dps
Pilgrim - Droneboat with 35km neuts ....extra high
Rapier - HML with 35km webs .. extra low to allow armour tanking
Arazu - Droneboat with 40km LP's... extra low to allow armour tanking

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#15 - 2013-09-15 20:40:21 UTC
You want to boost the rook by removing a weapon and giving it an extra low. Do yo even fly this ship? The only change I would endorse to the rook is 8th mid slot anything else is going to break the rook
Harvey James
The Sengoku Legacy
#16 - 2013-09-15 22:38:37 UTC
Caleb Seremshur wrote:
You want to boost the rook by removing a weapon and giving it an extra low. Do yo even fly this ship? The only change I would endorse to the rook is 8th mid slot anything else is going to break the rook


you realise that an extra bcu in the 4th low slot would give pretty much the same dps as keeping that extra launcher?

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

sten mattson
Red Sky Morning
The Amarr Militia.
#17 - 2013-09-16 13:20:53 UTC  |  Edited by: sten mattson
Harvey James wrote:
Combat Recons - reduced e-war in exchange for more HAC like role ( mobility, more tank, dps etc.)

Curse - HAM boat with 30km neuts maybe slight nerf to TD strength ... move a mid to a low
Lachesis - HAM boat with 35km disruptors and maybe slight nerf to RSD strength .. move mid and high to lows
Rook - HAM boat with slight ecm strength nerf ....switch a high to a low
Huginn - HAM boat with 25km webs and maybe slight nerf to TP strength ... move a high to a low


why put all combat recons as HAM boats? not that i dont like bacon , but this needs a bit of variety

curse : drones + HAM
lach : i think its a rail boat
rook: HML
huginn: arty

IMMA FIRING MA LAZAR!!!

Harvey James
The Sengoku Legacy
#18 - 2013-09-16 14:52:13 UTC  |  Edited by: Harvey James
sten mattson wrote:
Harvey James wrote:
Combat Recons - reduced e-war in exchange for more HAC like role ( mobility, more tank, dps etc.)

Curse - HAM boat with 30km neuts maybe slight nerf to TD strength ... move a mid to a low
Lachesis - HAM boat with 35km disruptors and maybe slight nerf to RSD strength .. move mid and high to lows
Rook - HAM boat with slight ecm strength nerf ....switch a high to a low
Huginn - HAM boat with 25km webs and maybe slight nerf to TP strength ... move a high to a low


why put all combat recons as HAM boats? not that i dont like bacon , but this needs a bit of variety

curse : drones + HAM
lach : i think its a rail boat
rook: HML
huginn: arty


i kind of realised that too but..
curse = Khanid .. missile T2 manufacturer
Rook = Kaalakiota .. missile T2 manufacturer
Lachesis = Roden shipyards ..missile T2 manufacturer
Huginn = well T2 bellicose TP works best with missiles

Also with the ranges being 25km -30km HAMS are very good at this range unless they want to switch some of the force recons around just so they don't all use missiles...

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Soldarius
Dreddit
Test Alliance Please Ignore
#19 - 2013-09-16 14:56:55 UTC  |  Edited by: Soldarius
Force Recons are already better at long range than Combat Recons. Combats don't get the cloak. But they do perform better at close range. They have useful dps and apply their bonused EWAR better than force recons.

Example: A Curse will still own most HACs solo, or at least be able to disengage easily.

The one thing that comes to mind right away is to give the Pilgrim it's neuting range bonus. Since dps on force recons is low across all races, making it into an effective neuting ship should make it a more popular choice for covert and blops gangs.

edit: With the recent changes to Nos, the Pilgrim could be an awesome addition in blops gangs, rather than the current POS that it is.

http://youtu.be/YVkUvmDQ3HY

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#20 - 2013-09-16 15:03:45 UTC
Galphii wrote:
I reckon CCP Ytterbium is looking at the remaining list of T2 ships to be balanced and saying to himself 'I'm going to do all of these for the next expansion', 'cause there aren't a huge amount left to be done Big smile




He's French (me too somehow), we will get all of them revamp Soon™, after remaining vacations, prolonged WEs, holidays, new born days to catch, eventually some broken nail requiring at least 1 mth rest etc.

Lol

removed inappropriate ASCII art signature - CCP Eterne

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