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Disabled mission runner, help

Author
Arther Risalo
School of Applied Knowledge
Caldari State
#1 - 2013-09-12 19:35:40 UTC
Hi all. I'm a PvE player interested in doing missions, but I have a rl disability that affects my motor control. Because of this, I'm nervous about losing ships. Could you guys suggest a possible passive tank route as far as ships go for me? Thanks
Desivo Delta Visseroff
The Scope
Gallente Federation
#2 - 2013-09-12 19:42:36 UTC
What level missions? how much isk can you spend?* Nothing is truly safe in Eve, and the more safe you want to be the more isk you will spend.

*Ball park numbers are fine.

I was hunting for sick loot, but all I could get my hands on were 50 corpses[:|]..............[:=d]

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#3 - 2013-09-12 19:50:29 UTC
I would suggest aiming for a rattlesnake. Don't have a passive fit handy, but it does it really well and has a nice big drone bay so if you loose a few you will have extra's. Not sure how you feel about drones though. Also can fit the high with a RR to rep the sentries.
In the short term till you get your skills and isk up use a gila, also a drone boat.
If you not into drones then maybe a drake then tengu. DPS will be lower than an active tanked ship, but you will survive.

You can also make an active tanked scorpion that is cap stable, and as long as you not doing missions that have neuting/nosing you will be OK.

Unfortunately at work so no fits handy.
Arther Risalo
School of Applied Knowledge
Caldari State
#4 - 2013-09-12 19:51:07 UTC
Desivo Delta Visseroff wrote:
What level missions? how much isk can you spend?* Nothing is truly safe in Eve, and the more safe you want to be the more isk you will spend.

*Ball park numbers are fine.


Lvl 4s, I think. I know i'm never 100% safe ;) Right now, i'm an utter beginner with ~3m isk...
Arther Risalo
School of Applied Knowledge
Caldari State
#5 - 2013-09-12 19:57:29 UTC
Cage Man wrote:
I would suggest aiming for a rattlesnake. Don't have a passive fit handy, but it does it really well and has a nice big drone bay so if you loose a few you will have extra's. Not sure how you feel about drones though. Also can fit the high with a RR to rep the sentries.
In the short term till you get your skills and isk up use a gila, also a drone boat.
If you not into drones then maybe a drake then tengu. DPS will be lower than an active tanked ship, but you will survive.

You can also make an active tanked scorpion that is cap stable, and as long as you not doing missions that have neuting/nosing you will be OK.

Unfortunately at work so no fits handy.


So maybe domi > gila > scorp/rattle?
Arther Risalo
School of Applied Knowledge
Caldari State
#6 - 2013-09-12 20:19:15 UTC
polite bump
Zaxix
State War Academy
Caldari State
#7 - 2013-09-12 22:10:31 UTC  |  Edited by: Zaxix
Passive tanks for L4s are kind of rare (at least in my experience), because incoming DPS can be very high. In L3s, I've used a passive Cane extensively. I'm currently running a buffer Typhoon fit, which is kinda sorta passive but doesn't use any shield recharge mods. It just has a pretty massive buffer of 85k EHP (tank: DC2, 2 Invul, 1 LSE, 3 Core Defense Field Extenders). Plus I have near max shield and shield support skills. Also, I use a cruise long range fit and a MWD, so range is key to my defense. I've only gotten into armor once after being an idiot.

Bokononist

 

DeMichael Crimson
Republic University
Minmatar Republic
#8 - 2013-09-12 22:48:36 UTC  |  Edited by: DeMichael Crimson
https://wiki.eveonline.com/en/wiki/Tank

https://wiki.eveonline.com/en/wiki/Tanking

As a new player, it's gonna be a while before you have the required standings to access level 4 agents let alone have the necessary skills trained up to pilot a ship able to complete those missions.

Having said that, don't be in a rush to do them until you've got all the core fitting and support skills trained up.. You check the certs in-game for appropriate Core Fitting skills to train.

Various wiki's have plenty of info available. Just type in something like 'Fitting' or 'Guides', etc.

https://wiki.eveonline.com/en/wiki/Guides

http://wiki.eveuniversity.org/w/index.php?title=Special%3ASearch&search=Guides

http://www.eve-wiki.net/index.php?title=Category:Guides

Good luck to you and welcome to Eve.



DMC
Ginger Barbarella
#9 - 2013-09-12 23:50:44 UTC  |  Edited by: Ginger Barbarella
As money gets more available I would honestly consider going Tengu... My only activity typically with L4's in Tengu is changing direction and hitting F1 to launch. :) With lower level missions there are more choices of course, but the Tengu has always been an almost AFK boat for me with L4's.

Edit: I also like the SNI (Scorpion Navy Issue) for L4's, but it's more hands-on with drone management and target selection for the Cruise missiles.

"Blow it all on Quafe and strippers." --- Sorlac

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#10 - 2013-09-13 00:01:26 UTC
Arther Risalo wrote:
Cage Man wrote:
I would suggest aiming for a rattlesnake. Don't have a passive fit handy, but it does it really well and has a nice big drone bay so if you loose a few you will have extra's. Not sure how you feel about drones though. Also can fit the high with a RR to rep the sentries.
In the short term till you get your skills and isk up use a gila, also a drone boat.
If you not into drones then maybe a drake then tengu. DPS will be lower than an active tanked ship, but you will survive.

You can also make an active tanked scorpion that is cap stable, and as long as you not doing missions that have neuting/nosing you will be OK.

Unfortunately at work so no fits handy.


So maybe domi > gila > scorp/rattle?


Gila, RS and navy scorp are all shield tankers.. so a domi is not in the path, besides it using drones.

I would suggest starting with a caracal with light missile launchers for lvl1 - lv2 and maybe even lvl3's. This will give you time to get your skills and isk up. Switch to the gila when you you can use T2 light and medium drones, and some sentry drone skills and have both cruisers to 4, and off course the isk.

Donbe Scurred
University of Caille
Gallente Federation
#11 - 2013-09-13 00:40:32 UTC  |  Edited by: Donbe Scurred
Cage Man wrote:

I would suggest starting with a caracal with rapid light missile launchers for lvl1 - lv2 and maybe even lvl3's. This will give you time to get your skills and isk up. Switch to the gila when you you can use T2 light and medium drones, and some sentry drone skills and have both cruisers to 4, and off course the isk.



edited for clarification, while the wording is slightly different the performance is quite different.
Cage Man knows his stuff, I would follow his recommendation
Tauranon
Weeesearch
CAStabouts
#12 - 2013-09-13 05:56:03 UTC
Arther Risalo wrote:
Hi all. I'm a PvE player interested in doing missions, but I have a rl disability that affects my motor control. Because of this, I'm nervous about losing ships. Could you guys suggest a possible passive tank route as far as ships go for me? Thanks


I have no motor control disabilities and I've managed to lose ships in L4s.

If your motor skills are really bad and if causes you to take a long time to do individual actions, I would choose to turn on your tank before you enter the mission, click in space to pick a direction, trigger a micro jump drive (for a battleship in level 4s at anyrate) once you get into a pocket, and then you have a considerable amount of time to lock and kill things, without having to do really bad things to your ship fit like go cap stable or dual rep (overtanking hurts mission running by preventing you fitting enough damage mods or applied damage mods to complete a mission quickly).

You may need to lock, select and shoot up to 60 NPCs per mission too btw, and being further away will mean that which target you select may be less critical because it won't immediately get under tracking if its small anyway.
Frank Pannon
Emerald Swine Escavations
#13 - 2013-09-13 08:21:49 UTC
Not knowing the nature of your disability I wonder if we should look at this question from the tank or the gank side. Maybe it not so important how defend yourself, but how you can apply damage?

I think if you go down the passive tank line, it would steer you towards shield, and probably drones. You would get into a passive shield fit Gila / Myrmidon, than a Rattlesnake. But between the Myrm and the Rattlesnake you would go for a Dominix, which you would armor tank probably, with 2 large armor reps. This is not passive, but the contrary, a constant active rep, suboptimal, and would require you to train armor aswell. The problem with drones is that they require constant attention, you need to deploy them, assign to a target, recall if targeted. I do not know if you can handle that comfortably.

Missiles seem very forgiving in this aspect, and there are also hulls which should enalbe you a more "streamlined" training. By this I mean you could focus on shield and your missile skills, avoiding armor. You could start with a Kestrel for lvl 1, than a Caracal for lvl 2s, than get into a Drake (has a very good passive fit) for lvl 3s.

Once you are at lvl 4s, you will look at battleships, and they are the only hulls that can fit the so called micro jump drive module. This "teleports" you forward 100 km, enabling you to get out of hairy situations (every 3 minutes). Mind you, this only works in PVE since they do not scram you, only disrupt. This way you could even complete missions in a buffer tanked Raven.

Hope this helps.
Daniel Plain
Doomheim
#14 - 2013-09-13 08:32:06 UTC
The navy scorpion has a beastly tank. It's not quite as beefy as a rattlesnake but still more than strong enough for lvl4s. in contrast to the rattlesnake, you do not need to control two weapon systems at the same time, you only need a set of light drones to deal with orbiting frigates.

I should buy an Ishtar.

Marc Callan
Center for Advanced Studies
Gallente Federation
#15 - 2013-09-13 08:47:12 UTC
Another note in the Navy Scorpion's favor is that it isn't functionally rendered immobile by its primary weapon system, and its primary weapon system isn't nearly as vulnerable. So long as you're largely intact and you haven't overheated your launchers into uselessness, the Navy Scorpion can keep firing missiles; if a Rattlesnake loses its sentry drones (unlikely if you're paying close attention, but distractions are always a hazard), then however strong its tank may be, it's effectively useless, because its firepower is gone.

BUT--

That's a long-term goal. A Scorpion Navy Issue, at the moment, costs over 400 million ISK for the hull alone, and fitting and rigging can easily top 50 million for Tech II defenses and decent offensive power. As suggested above, a good intermediate goal would be the Drake, which shares the Navy Scorpion's resist bonuses and can thus mount a passive shield tank like a brick wall. A Drake in Level 3 missions will give you a decent idea of how to manage the hostiles, and you can get practice with using your drones as secondary weapons to take down NPC tacklers. (The Drake can use heavy missiles on tacklers, which won't be as viable an option for battleships, as cruise missiles and especially torpedoes are lousy weapons against frigates due to large explosion radius and slow explosion velocity.)

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Roime
Mea Culpa.
Shadow Cartel
#16 - 2013-09-13 09:58:28 UTC
Drones require more mousing and clicking than missiles, which are the easiest weapon system in game to manage.

.

Morrigan LeSante
Perkone
Caldari State
#17 - 2013-09-13 12:43:14 UTC
Roime wrote:
Drones require more mousing and clicking than missiles, which are the easiest weapon system in game to manage.


I found hotkeying attack and recall to bay enough for it not to be too onerous.

@OP I would strongly advise overtanking, either passively or cap stable active. It's something that's always on, always there, never needs action in a timely fashion; it's about as 'safe' as one can be.
bloodknight2
Revenu.Quebec
#18 - 2013-09-13 16:16:08 UTC
Domi + MJD?
Vlalaan Osten
Deep Core Mining Inc.
Caldari State
#19 - 2013-09-13 16:22:01 UTC
Also, make sure you know what you're getting into before warping into a mission. This isn't just about knowing the damage type enemies deal, and the damage type to use, but also about mission "triggers" that cause more ships to spawn when destroyed/fired upon, which groups of ships in pocket will pull full pocket aggro, presence of warp scrambling frigates, jamming, and the like. These things tend to be the main cause of inadvertent ship losses in level 4s, as only a handful of missions have high incoming DPS right at warp-in.

EVE-Survival is a wonderful resource for this.

http://eve-survival.org/wikka.php?wakka=missionreports

Carek Talen
Another Corp.
#20 - 2013-09-13 17:07:29 UTC
Try some missions with a corp mate, it is a safer (and less scarier) way to test if your ship is ready for L4.
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