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Can we turn off the new jump animation?

First post First post First post
Author
seth Hendar
I love you miners
#1421 - 2013-09-12 10:30:33 UTC
Shalua Rui wrote:
Ravasta Helugo wrote:
1. It is obviously a loading screen. Irregular, jerky graphical twitches make this obvious.

That's the exact reason why every animation you put in, always would look like that... it's still a loading screen.

Ravasta Helugo wrote:
2. I get no sense that I am traveling across vast distance.

Show me some stars flying past on the other side of the tunnel. Make the tunnel more plasmid/translucent- so that you can see through it, and thus see the stars shifting as you move. Highlight local constellations and show their shift. Stuff like that. The black pipe needs to go.

Nobody knows what jumping through a wormhole actually looks like... but I doubt you'd see stars, since you're phased out of the material universe. Most likely it would be a split second "travel" over the event horizon... but since EVE has loading times. *shrugs*

I don't know why some things in the game are not optional... may it be because of technical limitations or because of artistic vision/intergrity... but making a 71 page discussion about it? Srsly?

well, there is so much discussion about it BECAUSE it causes health issue (migraines / dizyness and some even claim trigger epileptic crysis) for some players!
Shalua Rui
Rui Freelance Mining
#1422 - 2013-09-12 10:42:01 UTC
seth Hendar wrote:
well, there is so much discussion about it BECAUSE it causes health issue (migraines / dizyness and some even claim trigger epileptic crysis) for some players!


I'm pretty sure there is a health issue warning in the EULA...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

seth Hendar
I love you miners
#1423 - 2013-09-12 13:23:33 UTC  |  Edited by: seth Hendar
Shalua Rui wrote:
seth Hendar wrote:
well, there is so much discussion about it BECAUSE it causes health issue (migraines / dizyness and some even claim trigger epileptic crysis) for some players!


I'm pretty sure there is a health issue warning in the EULA...

and? this doesn't change the fact that knowing that a specific feature does cause issues to some players (and even some dev's reported it), it shouldn't be adressed.

the solution is plain simple by the way, just a f**** OFF option, like there is many already for drones models, explosion, camera shakes etc.....

ccp's attitude is just telling the players they don't give a f*** about players...not good


oh and btw, the only thing related to health in the eula is about epileptia, nothing about migraines etc.....
SKINE DMZ
The Scope
Gallente Federation
#1424 - 2013-09-12 13:31:21 UTC
Looking at a screen may give you migraine, there you go.

I disagree

sally Deninard
mss industry
#1425 - 2013-09-12 13:45:43 UTC
Just a quick question for someone who has some technical expertise in how the transition thing is programmed.

How hard would it be to make it so that you can keep the camera zoomed out?.
I understand why having 2 options ( ie. animation/ loading screen) would be challenging to program, but being able to stay zoomed out would be a game changer for me.
Thx in advance.
seth Hendar
I love you miners
#1426 - 2013-09-12 13:46:56 UTC
SKINE DMZ wrote:
Looking at a screen may give you migraine, there you go.

yes, because all of a sudden, ppl caught a mysterous plague that gave them migraine on the comp, but only when they play eve

on a side note, eve introduced a new animation...........

Lee Trout
The Salvelinus Fontinalis Corporation
#1427 - 2013-09-12 14:29:15 UTC
The jump animation does look bad compared to everything else in the game. It kind of sticks out like sore thumb for someone who started playing recently like myself. I guess the idea was to have an animation while loading. Probably one of the worst examples of that idea i've ever seen in practice. It just looks and sounds bad, and seems out of place in an otherwise beautiful game. i would prefer a black loading screen.
Ranger 1
Ranger Corp
Vae. Victis.
#1428 - 2013-09-12 14:35:10 UTC  |  Edited by: Ranger 1
Materia Hunter wrote:
Ranger 1 wrote:

If you wish to portray yourself as someone that can be put into a seizure state by something as trivial as a change in point of view or a Dr. Who tunnel effect in a video game, that is of course your prerogative.


Point of view? Where did I say it was the point of view that causes an issue?

It's the rapid changing of colours around the edge of the tunnel effect. It's all relative, what's "trivial" to you clearly isn't to others. Myself included. This thread hasn't got 70+ pages for such a "trivial" issue.

Camera shake disablement was added as an option because the 'trivial' movement caused issues for people.

Ranger 1 wrote:

It's at this point that the issue ceases to be about CCP changing a minor video special effect and instead becomes a question as to why in your condition you choose to interact with a video game that has all manner of swift point of view changes and a wide variety of flashing or flickering lights as an integral part of it's special effects...


Because all of those effects can be turned off. Options -> disable the checkboxes = Eve is amazing for me.

Ranger 1 wrote:
just like thousands of other video games, television shows, and movies.

Responsibility for that decision rests solely with you.


Actually the 'responsibility' lies with both parties in most western counties. TV and movies have very strict laws on labelling and what can be broadcast which means 'we' are generally fairly safe. Take the London 2012 advert that gave people seizures - according to you, the responsibility rests solely with the people watching it. Nonsense.

All these tangents are ridiculous though. My point was very simple and clear: The HTFU attitude that people seem to kick around with the issue is laughable. Do you know how many of of would like to 'harden up' regarding the issue? What we'd give to be able to do so?

No one is asking for features to be altered or removed in the way that people like them. We'd like an option in the menu in the same way we have a camera shake option. That's it, nothing more.

1: Many complaints in this thread are the same as you have expressed and attributed it in part to the abrupt change in point of view. You might remember this thread isn't all about you and your personal experience.

2: Most of the posts in this thread are from the same small group of people.

3: Camera shake was annoying to some people and a fairly minor effect to begin with, not because people were "affected" by it.

4: You can't turn off all of the color changes, flashing lights, and a large variety of similar effects in EVE. Some of them yes, but the game is full of them from the flickering of your exhaust to the coronal activity around a star, or even the blinking lights on many ships.

5: EVE is well within any guidelines you care to dig up concerning the quality and type of special effects it uses. Perhaps you'd care to show us where EVE has more dramatic or health affecting special effects that say any Star Wars movie, or episode of Babylon 5, or Dr. Who for that matter. Go ahead, we'll wait.

6: You've already been told, by CCP, that their focus will be on improving the effect to minimize or remove the elements that are causing certain people problems... not on creating an off switch. This is what matters (and what you need to accept), not people telling you to HTFU. You are going to get that response regardless.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#1429 - 2013-09-12 15:07:31 UTC  |  Edited by: Ranger 1
Cpt Tenguru34 wrote:
A lot of pyramid quoting that will exceed the quote limit.



I did not accuse that poster of lying. Frankly I could care less if their condition exists as stated or if they are one of the sad people you frequently see on the net that seek sympathy exaggerating (or making up entirely) their physical disabilities. I addressed their points from the stance that they are true.

While I will not inject my personal life in any significant way into this discussion, suffice to say that I am intimately familiar with the condition(s) of epilepsy and events that can invoke a seizure state, as well as triggers for migraines and the phenomena known as "cluster headaches".

When you are subject to episodes such as these, which can be induced by outside phenomena, you know what triggers an event (for you personally, not everyone is the same) and take steps to avoid exposing yourself to those conditions. Whether that is accomplished by simply averting your eyes for a few seconds, or avoiding the situation entirely. As a general rule you don't demand that traditional media, software, and common technology be changed to match your specific medical condition... particularly when they are well within all legal guidelines. You modify your behavior to manage your disability, not demand that everything else in the world change to cater to it. Particularly when the (in this case) software in question is strictly voluntary to use and of a recreational nature.

Now if you'd care to show where EVE is not in accordance with a health statute somewhere in the world, or can cite a case where EVE induced an unavoidable epileptic seizure, we can discuss the point at that time.

By the way, telling the truth or disputing a point with facts and logic does not make one an "internet tuff guy". If you're going to attempt to use a catch phrase to make your point at least find one that is applicable.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

sally Deninard
mss industry
#1430 - 2013-09-12 16:36:11 UTC  |  Edited by: sally Deninard
Jesus Ranger 1, I asked a simple question and it got lost underneath a wall of wtf.

When the camera pulls you around to gate, there is a small amount of time when the gate fires up.
Would it be possible (in theory) to be able to code it so you are able to manually scroll out the camera view.
This would leave a much smaller event horizon as you jump.
Of course I know at the moment the animation is fixed camera and in theory if you zoomed out of the wormhole effect no animation exists yet (but you could just do a dumbed down not so whirly and shiny screen edge for tards like myself that have bad eyes.

On landing in new system the camera remains zoomed out and the player just manually scrolls to whatever.

It`s the same animation but you can scroll out to reduce the event horizon, hence avoiding the effect.

Is this possible?

And sorry in advance Ranger for any offence but I think this could be a realistic solution but it`s just gonna get steamrolled by stupid arguments.
The real solution is for everyone posting in this thread to be in space. Since this animation came in I don`t pvp on my main so much and that makes me sad
Kirren D'marr
Caldari Provisions
Caldari State
#1431 - 2013-09-12 16:56:12 UTC
Ranger 1 wrote:

I did not accuse that poster of lying. Frankly I could care less if their condition exists as stated or if they are one of the sad people you frequently see on the net that seek sympathy exaggerating (or making up entirely) their physical disabilities. I addressed their points from the stance that they are true.


I call BS on that last sentence; you have clearly implied that you believe a number of people here to be lying.

Ranger 1 wrote:

While I will not inject my personal life in any significant way into this discussion, suffice to say that I am intimately familiar with the condition(s) of epilepsy and events that can invoke a seizure state, as well as triggers for migraines and the phenomena known as "cluster headaches".

When you are subject to episodes such as these, which can be induced by outside phenomena, you know what triggers an event (for you personally, not everyone is the same) and take steps to avoid exposing yourself to those conditions. Whether that is accomplished by simply averting your eyes for a few seconds, or avoiding the situation entirely. As a general rule you don't demand that traditional media, software, and common technology be changed to match your specific medical condition... particularly when they are well within all legal guidelines. You modify your behavior to manage your disability, not demand that everything else in the world change to cater to it. Particularly when the (in this case) software in question is strictly voluntary to use and of a recreational nature.


Yes, when you are subject to these conditions, you learn your triggers, and you try to avoid them as best as you can. But when a particular piece of media which has never given you trouble previously, and which you have paid for in advance, makes a change which suddenly turns it into a trigger, as a paying customer you most definitely have a right to complain about the change. The previous payments were made under one set of circumstances, and apparently for some players, would not have been made were the circumstances as they are now. It is effectively a bait and switch.

Basically, CCP needs to either fix this ASAP, or refund prepaid subscription time for those adversely affected.

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_

sally Deninard
mss industry
#1432 - 2013-09-12 18:03:26 UTC
><
Gun Dulf
#1433 - 2013-09-12 19:38:20 UTC
Ranger 1 wrote:


I would like to take the opportunity to thank you, Ranger 1, for all the quality posts you contributed to this thread. Live long and prosper.

CCP, finally remove this ugly gate animation. I do not like it.

zitti kitillabi billabi billabi zikko di zakkobam fisch kitti bisch

marVLs
#1434 - 2013-09-12 20:11:01 UTC
Lee Trout wrote:
The jump animation does look bad compared to everything else in the game. It kind of sticks out like sore thumb for someone who started playing recently like myself. I guess the idea was to have an animation while loading. Probably one of the worst examples of that idea i've ever seen in practice. It just looks and sounds bad, and seems out of place in an otherwise beautiful game. i would prefer a black loading screen.



Turn everything what 's upper by 180 degrees and wuala there's the true.
Ranger 1
Ranger Corp
Vae. Victis.
#1435 - 2013-09-12 20:43:30 UTC
sally Deninard wrote:
Jesus Ranger 1, I asked a simple question and it got lost underneath a wall of wtf.

When the camera pulls you around to gate, there is a small amount of time when the gate fires up.
Would it be possible (in theory) to be able to code it so you are able to manually scroll out the camera view.
This would leave a much smaller event horizon as you jump.
Of course I know at the moment the animation is fixed camera and in theory if you zoomed out of the wormhole effect no animation exists yet (but you could just do a dumbed down not so whirly and shiny screen edge for tards like myself that have bad eyes.

On landing in new system the camera remains zoomed out and the player just manually scrolls to whatever.

It`s the same animation but you can scroll out to reduce the event horizon, hence avoiding the effect.

Is this possible?

And sorry in advance Ranger for any offence but I think this could be a realistic solution but it`s just gonna get steamrolled by stupid arguments.
The real solution is for everyone posting in this thread to be in space. Since this animation came in I don`t pvp on my main so much and that makes me sad


Sorry Sally, that post was not directed at you in any way. It was in response to others.

I have little doubt that there will be more tweaks and improvements made over time.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#1436 - 2013-09-12 20:49:15 UTC  |  Edited by: Ranger 1
Kirren D'marr wrote:
Ranger 1 wrote:

I did not accuse that poster of lying. Frankly I could care less if their condition exists as stated or if they are one of the sad people you frequently see on the net that seek sympathy exaggerating (or making up entirely) their physical disabilities. I addressed their points from the stance that they are true.


I call BS on that last sentence; you have clearly implied that you believe a number of people here to be lying.

Ranger 1 wrote:

While I will not inject my personal life in any significant way into this discussion, suffice to say that I am intimately familiar with the condition(s) of epilepsy and events that can invoke a seizure state, as well as triggers for migraines and the phenomena known as "cluster headaches".

When you are subject to episodes such as these, which can be induced by outside phenomena, you know what triggers an event (for you personally, not everyone is the same) and take steps to avoid exposing yourself to those conditions. Whether that is accomplished by simply averting your eyes for a few seconds, or avoiding the situation entirely. As a general rule you don't demand that traditional media, software, and common technology be changed to match your specific medical condition... particularly when they are well within all legal guidelines. You modify your behavior to manage your disability, not demand that everything else in the world change to cater to it. Particularly when the (in this case) software in question is strictly voluntary to use and of a recreational nature.


Yes, when you are subject to these conditions, you learn your triggers, and you try to avoid them as best as you can. But when a particular piece of media which has never given you trouble previously, and which you have paid for in advance, makes a change which suddenly turns it into a trigger, as a paying customer you most definitely have a right to complain about the change. The previous payments were made under one set of circumstances, and apparently for some players, would not have been made were the circumstances as they are now. It is effectively a bait and switch.

Basically, CCP needs to either fix this ASAP, or refund prepaid subscription time for those adversely affected.

I'm sure there are a number of people who are exaggerating, and many more that are not. As I said, I'm not concerned with that, and addressed the points that were made.

I don't think anyone here would blame a person that found themselves unable to play due to a change in the game for contacting CCP and requesting a refund of prepaid game time. They have a valid argument.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Kirren D'marr
Caldari Provisions
Caldari State
#1437 - 2013-09-12 21:24:00 UTC
Ranger 1 wrote:
I'm sure there are a number of people who are exaggerating, and many more that are not. As I said, I'm not concerned with that, and addressed the points that were made.


BS again; if you were truly so "unconcerned" with that, you wouldn't keep bringing it up and making a point of it. Actions are far louder than words, after all.

Ranger 1 wrote:
I don't think anyone here would blame a person that found themselves unable to play due to a change in the game for contacting CCP and requesting a refund of prepaid game time. They have a valid argument.


Yet you seem to believe that the same people should not voice their opinion about such a change, cite its effects, or request it's reversal, repair, or move to an optional status?

What about those who were adversely affected, but did not move to cancel accounts or seek refunds right away because CCP's representatives indicated that they were going to fix it? They genuinely wanted to continue playing the game, and so took CCP at their word expecting that they woudl soon be able to return to normal activity. How long does it have to be before they can legitimately complain about CCP's lack of progress?

Why a switch on/off? Because the new animation doesn't add anything to gameplay and it's graphically annoying. In other words, it's worse than bad: it's useless. Simple as that.     _ - Kina Ayami_

Merovee
Gorthaur Legion
Imperium Mordor
#1438 - 2013-09-12 21:41:34 UTC
I like to be inside the gate before the jump, not behind it. I like to have the ship moving when it come out of the jump just like coming out of warp, but faster.

I also like to something like this, un-docking from stations ( moving ship from hanger into a queue and move towards entrance)(move in front of station entrance and join queue to guide ship to hanger) and moving to and from hanger to CQ Blink

Empire, the next new world order.

rofflesausage
State War Academy
Caldari State
#1439 - 2013-09-13 00:58:39 UTC
sally Deninard wrote:
Just a quick question for someone who has some technical expertise in how the transition thing is programmed.

How hard would it be to make it so that you can keep the camera zoomed out?.
I understand why having 2 options ( ie. animation/ loading screen) would be challenging to program, but being able to stay zoomed out would be a game changer for me.
Thx in advance.


The only thing they really need to do is allow people to use the wormhole jump animation for all jump animations. I can't see a single problem that's in this thread that wouldn't be answered by this solution.
Materia Hunter
Republic University
Minmatar Republic
#1440 - 2013-09-13 01:24:30 UTC
Ranger 1 wrote:

1: Many complaints in this thread are the same as you have expressed and attributed it in part to the abrupt change in point of view. You might remember this thread isn't all about you and your personal experience.


Hang on. You accused me of saying that it was a point of view change. Read what you wrote: "If you wish to portray yourself as someone that can be put into a seizure state by something as trivial as a change in point of view"

I didn't say that. At all. And now you want to 'remind' me that this thread isn't all about me? After you claimed I said something I didn't? What planet are you on?

Ranger 1 wrote:
2: Most of the posts in this thread are from the same small group of people.


Most of the posts in this forum are by the same group of people.

Ranger 1 wrote:
3: Camera shake was annoying to some people and a fairly minor effect to begin with, not because people were "affected" by it.

4: You can't turn off all of the color changes, flashing lights, and a large variety of similar effects in EVE. Some of them yes, but the game is full of them from the flickering of your exhaust to the coronal activity around a star, or even the blinking lights on many ships.


The option was added because it made playability difficult for some people like myself. Don't believe me? Search my posts - I was in contact with CCP and they added it as an option once I brought it to their attention. Again, what's 'minor' to you isn't to others. Why do you continue to to classify everything that's fine for you as 'minor' to others? Everyone is different.

The other changes: You pretty much can in all the areas that matter. Turn everything to lowest and turn all the options off.
You clearly don't understand the "flashing" and movement issues that people like me are talking about - they are totally invisible to you. Sure, you can find something that "flashes" if you want to take the word literally, I have no doubt of that, but that's not what we're talking about.

Ranger 1 wrote:
5: EVE is well within any guidelines you care to dig up concerning the quality and type of special effects it uses. Perhaps you'd care to show us where EVE has more dramatic or health affecting special effects that say any Star Wars movie, or episode of Babylon 5, or Dr. Who for that matter. Go ahead, we'll wait.


Again, you seem to be struggling with what's been written.
Did I say that Eve was outside of any guidelines? No
Did I say it was any worse than other mediums like TV / Film? No
It was you that started making statements about it being the "responsibility" of the observer. I pointed out this isn't the case....and now you want me to start showing you how Eve has anything more dramatic than your examples? What? I never made that statement. I never claimed that. And now you want me to provide evidence for something I've never said?

You're insane.


Ranger 1 wrote:
6: You've already been told, by CCP, that their focus will be on improving the effect to minimize or remove the elements that are causing certain people problems... not on creating an off switch. This is what matters (and what you need to accept), not people telling you to HTFU. You are going to get that response regardless.


Well we're rapidly approaching the next expansion. Some of these 'improvements' that you speak of would be nice to see.

I've not seen that CCP statement either. If it's buried in this 70+ page thread then I'll have a look when I get more spare time.