These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

infomorph synchronizing useless

Author
Barzai Mekhar
True Confusion
#41 - 2013-09-11 17:59:32 UTC
Khergit Deserters wrote:
It wasn't that bad of a post, I don't know why you guys are dogpiling on OP. Goons have feelings too, right? I think that's more or less a fairly safe assumption.


I'm not certain of that. Maybe their new renting ambitions could be extended to include some of their rank and file personal? If so we could rent some as lab rats and run tests..
Chribba
Otherworld Enterprises
Otherworld Empire
#42 - 2013-09-11 18:04:22 UTC
I kinda like it, while it still just once a day I don't have to wait until like late night if I happened to do a jump before going to bed, I can usually just do the jump when getting home from work (I mean earlier everyone knows I'm not allowed outside).

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Mara Pahrdi
The Order of Anoyia
#43 - 2013-09-11 18:30:24 UTC
Dave Stark wrote:
i see the recruiting standards in goons are slipping. guess the rumours of their imminent implosion is true!

Lol

Something similar came to my mind.

Remove standings and insurance.

Ranger 1
Ranger Corp
Vae. Victis.
#44 - 2013-09-11 18:38:34 UTC
Barzai Mekhar wrote:
Khergit Deserters wrote:
It wasn't that bad of a post, I don't know why you guys are dogpiling on OP. Goons have feelings too, right? I think that's more or less a fairly safe assumption.


I'm not certain of that. Maybe their new renting ambitions could be extended to include some of their rank and file personal? If so we could rent some as lab rats and run tests..

Or lab spiders.

I just saw a test where they put spiders on various types of drugs and made note of the changes in their webs afterwards.

It's amazing how screwed up a spider gets on simple caffeine. A normally symmetrical web turns into something Picasso would be proud of. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Plastic Psycho
Necro-Economics
#45 - 2013-09-11 20:41:05 UTC
Ciyrine wrote:
even at level 5 your shaving 5hrs off your clone jump time. I sleep for roughly 8 hrs, theres probably not many people who sleep for 5 or less hrs a day. So ultimately youll still only be jumping once a day. Whats the point?

the skill wouldnt be worth it to me unless it was 2 hrs per skill level. Thoughts?

Someone's been badtouching your clones, haven't they?
Plastic Psycho
Necro-Economics
#46 - 2013-09-11 20:46:27 UTC
Felicity Love wrote:
Ciyrine wrote:
even at level 5 your shaving 5hrs off your clone jump time. I sleep for roughly 8 hrs, theres probably not many people who sleep for 5 or less hrs a day. So ultimately youll still only be jumping once a day. Whats the point?

the skill wouldnt be worth it to me unless it was 2 hrs per skill level. Thoughts?


Actually, given how many pilots actually jump clones for any significant reason -- the main one being able to "commute" to some distant part of Null from Jita or some other significant location in Empire -- the skill is largely pointless to the vast number of players.

Even then, most don't jump so frequently in the first place to warrant training the skill.

Would have been better off with "Advanced Parallel Parking for Shuttles"... or "Synchronized Pod Spinning"... Roll

I dunno about you, but I clone-jump to change implant sets. A few hours extra is kinda nice when I want to change the body I'm wearing for something a bit smarter after a round of combat roaming.
Lord Ryan
True Xero
#47 - 2013-09-11 21:00:12 UTC
Never heard of it

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

BoBoZoBo
MGroup9
#48 - 2013-09-13 14:32:28 UTC  |  Edited by: BoBoZoBo
Ciyrine wrote:
even at level 5 your shaving 5hrs off your clone jump time. I sleep for roughly 8 hrs, theres probably not many people who sleep for 5 or less hrs a day. So ultimately youll still only be jumping once a day. Whats the point? the skill wouldnt be worth it to me unless it was 2 hrs per skill level. Thoughts?


The point is to help ensure that you DO get to jump at least once a day.

For example, some of us maybe only get to play for about an hour or two around the same time each day. If I jump clone at the end of that play time, and then the next day my RL schedule makes me move things an hour up, I miss a whole day of jumping.

Now with the ability to have a 19hr jump schedule, if my RL schedule shifts by an hour or two, I can still take advantage and jump my clone. I think most people fall within this margin and CCP decided correctly that it was a good balance between giving a little in letting people keep the schedules they need and not making the timer useless all together.

Those are my thoughts and I for one, am happy. Maybe if I was still able to play for 10hrs/day I would want more, but I still remember when we did not have them, and had to travel 50+ jumps, so its all good in my book.

Primary Test Subject • SmackTalker Elite

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#49 - 2013-09-14 06:23:37 UTC
I'm sure if you mention it to the stacked CSM, they can include flyable griffons in the #1 spot of things most wanted by the goo... I mean community they don'.. I mean do represent...

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Previous page123