These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
Previous page123Next page
 

pve machariel mid slots (level 4 misisons)

Author
Mathias Orsen
The Scope
Gallente Federation
#21 - 2013-09-05 18:15:57 UTC
Bastion Arzi wrote:
i ve asked around in game as well and some people say i should definitley go for a XL shield booster as the large simply dosnt rep enough. Any thoughts on this?



I agree 100%

Look at it this way as example: (numbers are examples and vary greatly depending on fit)

A. -A large shield booster is Cap stable and tanks 500 DPS. That is simple

B. -A X-Large shield booster is not cap stable but it will tank 1100 DPS while running and can sustain 600 DPS.


At this rate, the X-large needs to be managed but offers more tank than the Large. The key factor is that it tanks a whole lot more than the large in shorter burst when you need it the most. For instance, when you warp into an area (mission, 10/10 room, etc) and you have frigates webbing you. You need a stronger tank to maintain until you kill off some of the incoming DPS.

The DPS that you can sustain will be dropping as you activate other cap using modules such as the Afterburner. As you can see in my fit above, I use a cap flux coil instead of Damage Control. Having more Cap to run the Deadspace booster gives more tank than having slightly higher resist of the DC.

What makes the mach is it's ability to do large amounts of DPS at the most common ranges against NPC's. I also use a clone full of crystals and hardwires for Autocannons which will give anouther 10% +/- to DPS and the +3 hardwires are cheap.

With the Mach being all about DPS, the tank on the other hand is far from impressive. This is the reason that the Gist tank is common. I would not suggest A-type invulns for the purpose of running empire missions though. Simply not enough return investment in my opinion.
Ariel Dawn
State War Academy
Caldari State
#22 - 2013-09-05 18:47:05 UTC
Machariel only needs a Deadspace Afterburner, an XL Booster (any T2+), EM Field II and 2x Invul IIs to run every single L4 mission. There's no point swapping around hardeners, waste of time.

Most mission pockets everything dies before you need to bother tanking, especially if you know the triggers that create additional waves. If you're taking a lot of DPS, use your AB to create transversal. You can tank everything easily including Angel bonus room with a full T2 tank while speedtanking.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#23 - 2013-09-05 19:35:41 UTC
Bastion Arzi wrote:
i ve asked around in game as well and some people say i should definitley go for a XL shield booster as the large simply dosnt rep enough. Any thoughts on this?


Well most people in this thread are saying the same thing.. so it must be pretty good advice. Jump on the test server and try for yourself.. that's what I do. Everybody has their own way of doing things.. you might prefer the MJD arty method..
Bastion Arzi
Ministry of War
Amarr Empire
#24 - 2013-09-05 20:17:20 UTC
thanks for all ur replies. Ill swap out the large for an XL and prolly drop the sheild boost amp for a cap injector.

B
IIshira
School of Applied Knowledge
Caldari State
#25 - 2013-09-05 21:14:01 UTC
Bastion Arzi wrote:
i ve asked around in game as well and some people say i should definitley go for a XL shield booster as the large simply dosnt rep enough. Any thoughts on this?


I'm guessing you're not willing to spend ISK for a low grade Crystal set?
Mathias Orsen
The Scope
Gallente Federation
#26 - 2013-09-06 01:57:17 UTC
I just want to make a quick mention.
I've noticed a couple people mentioning Artillery in a way that I only feel is in reference to my posted fit.

Quote:
you might prefer the MJD arty method..

Quote:
I use my mini jump drive to you at 100k. You are now dead..Pirate. Wow that was a good fight.


I know that people that try to give advise on ships they have actually never flown can get easily confused when that ship is a mach with Autocannons. 800 mm repeating artillery are actually autocannons. I use a micro jump drive because it will get me out of the most deadly situations against NPCs.

I discourage any use of Artillery on a mach. The 800mm Autocannons reach out to 60km The micro jump drive is about added control. Be that to get out of the blob of flanking rats in a 10/10, away from a webbing station in a DED complex or to get closer to targets that spawn at 100km away. It's just a preference I like for running things in null sec. I would be more likely to fit a MWD in empire since in lvl 4's, my main concern would be getting to the next gate.
Tarchus
#27 - 2013-09-06 07:05:43 UTC  |  Edited by: Tarchus
You don't need cap boosters on a Machariel for level 4 missions.
It's completely useless.

I used this without a problem. As implants: Cap implants and Turret damage implants. You only need light drones...for frigates.
Hardeneres modified according to mission. Or, if you're up to it, you could use 2x Invuls.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#28 - 2013-09-06 14:24:58 UTC
Quote:
Machariel only needs a Deadspace Afterburner, an XL Booster (any T2+), EM Field II and 2x Invul IIs to run every single L4 mission. There's no point swapping around hardeners, waste of time.


Especially with automated swapping, the time you will gain by having better damage application from the 2 extra mid slots is much greater than the time lost swapping.

internet spaceships

are serious business sir.

and don't forget it

Bastion Arzi
Ministry of War
Amarr Empire
#29 - 2013-09-06 17:38:17 UTC
Ok so onto rigs, i see a few setups here with all CCC rigs do you think that that is best considering the capacitor only lasts around 1 min 20 currently?

atm im using

1 x auxillary thrusters
1x large projectile metastais adjuster
1 x large ccc II

im thinking of dropping the metastasis adjuster for another ccc because according to pyfa at least i will then be stable when the ab on and the sb off. This should allow me to get the range i require stop the ab cycling and pulse my xl booster?

Also seeing as ill only pulse the booster the extra recharge rate will help keep my cap up.

any thoughts?
Mathias Orsen
The Scope
Gallente Federation
#30 - 2013-09-06 18:14:40 UTC
You don't need all the cap recharge, it just means you wont be tanking as much.
Chainsaw Plankton
FaDoyToy
#31 - 2013-09-07 05:24:14 UTC
Bastion Arzi wrote:
i ve asked around in game as well and some people say i should definitley go for a XL shield booster as the large simply dosnt rep enough. Any thoughts on this?


a large works fine for lv4 missions. the main reason to prefer an xl is that large and extra large both have the same boost:cap ratio, just an XL will give you that boost much faster.

personally I use a cap booster, as if I **** up well it will keep me alive for long enough to get out of the mess (well at least it has every time so far) . Different mission pools will have different risks for machs. okay there are plenty of missions where it is a waste of a slot.

@ChainsawPlankto on twitter

Adacia Calla
Native Freshfood
Minmatar Republic
#32 - 2013-09-07 20:01:48 UTC  |  Edited by: Adacia Calla
Upgrade to Faction / Deadspace as your budget allows. Swap Kin hardener for whatever you really need, for Angels I just drop it for a scan res SeBo. :EDIT: YOUR DPS IS YOUR TANK

[Machariel, L4]
Damage Control II
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Tracking Enhancer II
Tracking Enhancer II

X-Large Ancillary Shield Booster, Cap Booster 400
100MN Afterburner II
Tracking Computer II, Optimal Range Script
Adaptive Invulnerability Field II
Kinetic Deflection Field II

800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
800mm Repeating Artillery II, Hail L
[empty high slot]

Large Projectile Burst Aerator II
Large Anti-Thermal Screen Reinforcer I
[empty rig slot]

Valkyrie II x5

Test signature....forum not applying settings :(

Bastion Arzi
Ministry of War
Amarr Empire
#33 - 2013-09-07 22:02:22 UTC
why a damage control on a pve ship?
Mathias Orsen
The Scope
Gallente Federation
#34 - 2013-09-07 23:01:46 UTC  |  Edited by: Mathias Orsen
Bastion Arzi wrote:
why a damage control on a pve ship?


Same reason it only has 2 rigs and an empty high slot. Just looks like someones first attempt of running a mach through EFT. The last thing I would do is put an ancillary shield booster on a PVE ship. However, the first thing I would do is start giving my input and advise on a ship I have never flown based on 2-3 minutes of EFT heroism. EFT don't need that 3rd rig and neither do I.
Morrigan LeSante
Perkone
Caldari State
#35 - 2013-09-07 23:07:53 UTC  |  Edited by: Morrigan LeSante
Mathias Orsen wrote:
The last thing I would do is put an ancillary shield booster on a PVE ship.


In general I agree, actually in this case DEFINITELY. But pre-recent changes I ran an XLASB CNR to great effect because it allowed an extra painter. I'd swapped the cap booster and XL-SB for a single ASB thus freeing the mid. People scoffed but it wrecked stuff left, right and centre. If you care enough (I concede, unlikely) you can search: I have a thread about it. Knackered in the recent patch though, the new CNR doesnt have the CPU for it Evil

Anyway, old patch versions etc etc....point was never say never - I dont think I'm the only one creative enough to find a non-ridiculous use for an XL-ASB on a mission bird.

Cool
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#36 - 2013-09-08 07:31:15 UTC  |  Edited by: Cipher Jones
Bastion Arzi wrote:
why a damage control on a pve ship?


Gankers and DC's aren't just urban legends.

But that fit is ... ***

internet spaceships

are serious business sir.

and don't forget it

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#37 - 2013-09-08 07:35:16 UTC
Tarchus wrote:
You don't need cap boosters on a Machariel for level 4 missions.
It's completely useless.

I used this without a problem. As implants: Cap implants and Turret damage implants. You only need light drones...for frigates.
Hardeneres modified according to mission. Or, if you're up to it, you could use 2x Invuls.


Sentries reduce the amount of volleys required to kill ships over the course of the mission. You only need light drones but why slow yourself down intentionally?

internet spaceships

are serious business sir.

and don't forget it

rusty532
Aiding and Abetting
#38 - 2013-09-08 23:34:10 UTC
Best answer: armor tank it.

[Machariel, Missioner Armor ]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Centus C-Type Large Armor Repairer
Armor Kinetic Hardener II
Armor Explosive Hardener II

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Gist C-Type 100MN Microwarpdrive
Heavy Capacitor Booster II, Cap Booster 800

800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
[empty high slot]

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Nanobot Accelerator I

1083 dps @ 4.2 + 69. Pimp as you see fit.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#39 - 2013-09-09 01:54:25 UTC
rusty532 wrote:
Best answer: armor tank it.

[Machariel, Missioner Armor ]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Centus C-Type Large Armor Repairer
Armor Kinetic Hardener II
Armor Explosive Hardener II

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Gist C-Type 100MN Microwarpdrive
Heavy Capacitor Booster II, Cap Booster 800

800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
[empty high slot]

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Nanobot Accelerator I

1083 dps @ 4.2 + 69. Pimp as you see fit.


Whats your optimal, falloff, and tracking? And why no drones? 300 less DPS than mine?

internet spaceships

are serious business sir.

and don't forget it

IIshira
School of Applied Knowledge
Caldari State
#40 - 2013-09-09 02:00:05 UTC
Cipher Jones wrote:
rusty532 wrote:
Best answer: armor tank it.

[Machariel, Missioner Armor ]
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Republic Fleet Gyrostabilizer
Centus C-Type Large Armor Repairer
Armor Kinetic Hardener II
Armor Explosive Hardener II

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Gist C-Type 100MN Microwarpdrive
Heavy Capacitor Booster II, Cap Booster 800

800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
800mm Repeating Artillery II, Republic Fleet Phased Plasma L
[empty high slot]

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Nanobot Accelerator I

1083 dps @ 4.2 + 69. Pimp as you see fit.


Whats your optimal, falloff, and tracking? And why no drones? 300 less DPS than mine?


I'm not the poster of that fit but he posted the optimal and falloff right next to where he put the DPS.
Previous page123Next page