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Reasons people don't go into LoSec (D-scan issues)

Author
Poster Master
Republic Military School
Minmatar Republic
#1 - 2013-09-07 03:22:11 UTC  |  Edited by: Poster Master
Many people believe the reason people do not go into LoSec or NullSec is because they are too scared to lose their shiny ship. That is not the case[ EDIT: IN MY OPINION.]

Here's the real reason: [EDIT: AS I SEE IT ]


1) Lets say you were brave enough to see someone in local and decided to do your thing anyway. Your only defense is D-scan. You may have few seconds of warning when the probes show up to warp out (and you have to pray whatever youre doing doesn't have warp scram NPCs or whatever). But the PROBLEM with D-scan is the mind numbing stupid "feature" of clicking it every 2 seconds. I can't think of a worse gameplay feature than clicking a button every 2 seconds. Its ANNOYING, and not worth it when you can earn money in Hi-Sec without having to use this stupid D-scan.

2) Otherwise if you do not D-scan, All work stops when there is someone in local, and your ISK gain potential goes down by a HUGEATON because you are sitting waiting for the person to leave. You can never trust ANYONE to not attack you. In NullSec you can get lucky and have the system to yourself or with friendlies for a few hours. LoSec usually has at least one person, and you are forced to cease ISK gains even if its a 2 week alt.

Give a more reasonable way and advance warning to know you are being scanned. Then you'll see the population spread out.

Thanks for listening.
Alavaria Fera
GoonWaffe
#2 - 2013-09-07 03:27:29 UTC
nerf local

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Poster Master
Republic Military School
Minmatar Republic
#3 - 2013-09-07 03:29:06 UTC
Alavaria Fera wrote:
nerf local


No local but an auto repeating D-scan feature would be an amazing improvement.

Just removing local doesn't do anything to solve this feature. Without local It may give you a false sense of security to hit D-scan every 10 seconds instead of every 3 seconds, but that would not be a very wise decision.
Ethereal Night
Strategic Exploration and Development Corp
Silent Company
#4 - 2013-09-07 03:31:22 UTC
Poster Master wrote:
Alavaria Fera wrote:
nerf local


No local but an auto repeating D-scan feature would be an amazing improvement.

Just removing local doesn't do anything to solve this feature. Without local It may give you a false sense of security to hit D-scan every 10 seconds instead of every 3 seconds, but that would not be a very wise decision.


You are the reason i can't get easy kills. This is why i don't have nice things.

Whoever appeals to the law against his fellow man is either a fool, or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant: "If I live, I will kill you. If I die, you are forgiven." Such is the Rule of Honor.

Motorbit
Moira.
#5 - 2013-09-07 03:32:32 UTC
i agree wholehartedly to the op if it comes to zhe button. it stinks. it makes my braincells die.

i do think there are other reasons why ppl dont go to low though.
SpoonRECKLESS
Beach Boys
The Minions.
#6 - 2013-09-07 03:33:11 UTC
Really is it that hard to hit a button? Come on it is them being scared of losing ships.I live mostly in low sec, Its easy avoid the systems that have campers find a place that is quite. if someone is in local hit Dscan not hard you can get out fast enough before they catch you, and if you're letting Npcs that scram not die first in a site you're doing it wrong.

Blue

Ethereal Night
Strategic Exploration and Development Corp
Silent Company
#7 - 2013-09-07 03:34:14 UTC
Motorbit wrote:
i agree wholehartedly to the op if it comes to zhe button. it stinks. it makes my braincells die.

i do think there are other reasons why ppl dont go to low though.


Because assholes like me try to kill them. I fully know why people avoid low sec. Send more miners, i enjoy those.

Whoever appeals to the law against his fellow man is either a fool, or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant: "If I live, I will kill you. If I die, you are forgiven." Such is the Rule of Honor.

Motorbit
Moira.
#8 - 2013-09-07 03:34:22 UTC
its not hard. if it was hard, it wasnt borring.
Ethereal Night
Strategic Exploration and Development Corp
Silent Company
#9 - 2013-09-07 03:36:54 UTC
SpoonRECKLESS wrote:
Really is it that hard to hit a button? Come on it is them being scared of losing ships.I live mostly in low sec, Its easy avoid the systems that have campers find a place that is quite. if someone is in local hit Dscan not hard you can get out fast enough before they catch you, and if you're letting Npcs that scram not die first in a site you're doing it wrong.


Yeah, once you figure out which ones have gate camps - people are uncreative, they really are - it's pretty much a breeze.

Whoever appeals to the law against his fellow man is either a fool, or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant: "If I live, I will kill you. If I die, you are forgiven." Such is the Rule of Honor.

Poster Master
Republic Military School
Minmatar Republic
#10 - 2013-09-07 03:38:18 UTC
SpoonRECKLESS wrote:
Really is it that hard to hit a button? Come on it is them being scared of losing ships.I live mostly in low sec, Its easy avoid the systems that have campers find a place that is quite. if someone is in local hit Dscan not hard you can get out fast enough before they catch you, and if you're letting Npcs that scram not die first in a site you're doing it wrong.


Its not hard, but I want to play a game that is fun, not a game that stresses you into repeating the same braincell killing action that any process optimization engineer would kill themselves 10 times over because of its glaring inefficiency and annoyance.
S Byerley
The Manhattan Engineer District
#11 - 2013-09-07 03:41:08 UTC
SpoonRECKLESS wrote:
Really is it that hard to hit a button?


Would you say the same if they took auto-repeat off modules? It's annoying/repetitive and either in the way or on the other side of the screen.

Quote:
if you're letting Npcs that scram not die first in a site you're doing it wrong.


I can't recall any lowsec examples offhand, but scramming triggers aren't uncommon in wormhole sites.
Ethereal Night
Strategic Exploration and Development Corp
Silent Company
#12 - 2013-09-07 03:42:57 UTC
Poster Master wrote:
SpoonRECKLESS wrote:
Really is it that hard to hit a button? Come on it is them being scared of losing ships.I live mostly in low sec, Its easy avoid the systems that have campers find a place that is quite. if someone is in local hit Dscan not hard you can get out fast enough before they catch you, and if you're letting Npcs that scram not die first in a site you're doing it wrong.


Its not hard, but I want to play a game that is fun, not a game that stresses you into repeating the same braincell killing action that any process optimization engineer would kill themselves 10 times over because of its glaring inefficiency and annoyance.


They do it because if it was easy, people wouldn't be able to sneak up on you and kill you. Viable fix for you, gamebreaking for me. This way, you can still catch me but you have to work for it. I run the risk of you going "OH ****" and running away, you run the risk of me pointing you so you can't. It's ballanced.

Whoever appeals to the law against his fellow man is either a fool, or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant: "If I live, I will kill you. If I die, you are forgiven." Such is the Rule of Honor.

Alavaria Fera
GoonWaffe
#13 - 2013-09-07 03:44:52 UTC
Poster Master wrote:
SpoonRECKLESS wrote:
Really is it that hard to hit a button? Come on it is them being scared of losing ships.I live mostly in low sec, Its easy avoid the systems that have campers find a place that is quite. if someone is in local hit Dscan not hard you can get out fast enough before they catch you, and if you're letting Npcs that scram not die first in a site you're doing it wrong.


Its not hard, but I want to play a game that is fun, not a game that stresses you into repeating the same braincell killing action that any process optimization engineer would kill themselves 10 times over because of its glaring inefficiency and annoyance.

Not ~botting~ i hope

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Benny Ohu
Royal Amarr Institute
Amarr Empire
#14 - 2013-09-07 03:45:17 UTC
I disagree this is a reason people don't go to lowsec

But Dscan is pretty horrible. And in wormholes they have to be clicking it all the time, don't they? If it wasn't for the ISK in there I don't think people would tolerate it
Motorbit
Moira.
#15 - 2013-09-07 03:45:19 UTC
but it IS easy. there is not hing as easy as hitting that button.

also, even if d-scan would autoupdate, ppl would fail to pay attention. just because its about as hard to pay attention as hitting said button.
Ethereal Night
Strategic Exploration and Development Corp
Silent Company
#16 - 2013-09-07 03:47:55 UTC
This conversation got a lot more attention than i would have thought it would.

Whoever appeals to the law against his fellow man is either a fool, or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant: "If I live, I will kill you. If I die, you are forgiven." Such is the Rule of Honor.

Poster Master
Republic Military School
Minmatar Republic
#17 - 2013-09-07 03:48:28 UTC  |  Edited by: Poster Master
Motorbit wrote:
but it IS easy. there is not hing as easy as hitting that button.

also, even if d-scan would autoupdate, ppl would fail to pay attention. just because its about as hard to pay attention as hitting said button.


What if your car had a throttle cut off if you didn't hit a button every 2 seconds? It would be easy to press. And if it was on the steering wheel it would not interfere with paying attention to the road. BUT WOULD YOU BUY A CAR LIKE THAT, if there are so many cars that perform nearly equally as well?
Ethereal Night
Strategic Exploration and Development Corp
Silent Company
#18 - 2013-09-07 03:50:16 UTC
I'm going to ignore the butthurt thread for a bit. Come back when it's full blown.

Whoever appeals to the law against his fellow man is either a fool, or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant: "If I live, I will kill you. If I die, you are forgiven." Such is the Rule of Honor.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#19 - 2013-09-07 03:51:15 UTC
Ethereal Night wrote:
They do it because if it was easy, people wouldn't be able to sneak up on you and kill you. Viable fix for you, gamebreaking for me. This way, you can still catch me but you have to work for it. I run the risk of you going "OH ****" and running away, you run the risk of me pointing you so you can't. It's ballanced.

I feel that in a game, it matters less that a feature is balanced and matters more that it's entertaining. If it can't be even mildly interesting, it shouldn't be tedious. This is why I think Dscan can be improved.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#20 - 2013-09-07 03:52:18 UTC
That said, an improvement or replacement of the Dscan mechanic should aim to be both not-tedious and balanced.
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