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POS Attacked: How???

Author
Lame Alt
Doomheim
#1 - 2013-09-04 17:00:56 UTC  |  Edited by: Lame Alt
I have a high sec POS, a single player corp recently war dec'ed us. I have 16 ECM batteries (4 of each type) 3 Damper batteries, 3 Web batteries and 2 warp distribution batteries. Somehow this single player was able to warp to the POS and incap one of the batteries. How the heck could he do that with so much ewar? This is high-sec, so he isn't using a capital. According to the notifications, he was there for an hour, then left.

A) Shouldn't 16 ECM batteries make it impossible for a single ship to maintain a lock????
B) How did he warp away if he was triple webbed and warp disrupted up to 300km from the tower?

Yes, I am pretty new to POS batteries, had them up for a few months but never got to see them work, being in high sec they are hard to test.
Andre Vauban
Federal Defense Union
Gallente Federation
#2 - 2013-09-04 17:14:02 UTC
Lame Alt wrote:
I have a high sec POS, a single player corp recently war dec'ed us. I have 16 ECM batteries (4 of each type) 3 Damper batteries, 3 Web batteries and 2 warp distribution batteries. Somehow this single player was able to warp to the POS and incap one of the batteries. How the heck could he do that with so much ewar? This is high-sec, so he isn't using a capital. According to the notifications, he was there for an hour, then left.

A) Shouldn't 16 ECM batteries make it impossible for a single ship to maintain a lock????
B) How did he warp away if he was triple webbed and warp disrupted up to 300km from the tower?

Yes, I am pretty new to POS batteries, had them up for a few months but never got to see them work, being in high sec they are hard to test.


Most likely ECCM + heavy drones.

.

PhatController
Deep Core Mining Inc.
Caldari State
#3 - 2013-09-04 17:18:36 UTC
Andre Vauban wrote:
Lame Alt wrote:
I have a high sec POS, a single player corp recently war dec'ed us. I have 16 ECM batteries (4 of each type) 3 Damper batteries, 3 Web batteries and 2 warp distribution batteries. Somehow this single player was able to warp to the POS and incap one of the batteries. How the heck could he do that with so much ewar? This is high-sec, so he isn't using a capital. According to the notifications, he was there for an hour, then left.

A) Shouldn't 16 ECM batteries make it impossible for a single ship to maintain a lock????
B) How did he warp away if he was triple webbed and warp disrupted up to 300km from the tower?

Yes, I am pretty new to POS batteries, had them up for a few months but never got to see them work, being in high sec they are hard to test.


Most likely ECCM + heavy drones.


ECCM, drones and warp stabs? With the way pos guns work only a couple of your batteries at a time would even have him locked as they cycle? Without POS gunners they are not particularly effective.

Another possibly was a long range fit out of range of your web/disruptors, like a sniper rokh or cruise raven or something like that.
Roime
Mea Culpa.
Shadow Cartel
#4 - 2013-09-04 17:22:01 UTC
A) yes, they certainly would break the lock
A) but because you haven't actually told your POS to attack anyone, the ECMs and points just stare into the void, lifeless. The relevant checkbox requiring your attention is nonobscurely named "Attack if at war"

Also;

"Not a single **** about ECM was given that day."
- Dominix

.

Lame Alt
Doomheim
#5 - 2013-09-04 17:26:32 UTC
So you are saying that even with only one ship on grid the batteries will still cycle? I assumed they would all engage the one target and only cycle if there was more than one.

Pretty sure he isn't out ranging the station. The sensor dampening batteries have a range of 300km and should cut his range down to a point where he can't out range the other things.

Sounds like I just need to use an alt account to create a corp and war dec myself to play around with how it works.
Lame Alt
Doomheim
#6 - 2013-09-04 17:28:04 UTC
Roime wrote:
A) yes, they certainly would break the lock
A) but because you haven't actually told your POS to attack anyone, the ECMs and points just stare into the void, lifeless. The relevant checkbox requiring your attention is nonobscurely named "Attack if at war"

Also;

"Not a single **** about ECM was given that day."
- Dominix



That check box was already checked.
Roime
Mea Culpa.
Shadow Cartel
#7 - 2013-09-04 17:31:53 UTC
Ok, in that case the answer is drones, all the ECM and damps in the world can't stop a sentry ship from firing once it gets a lock on you and is alive. If you don't have any guns there, he can just put the drones to work and go for a coffee or watch educational internet videos.

Same with the web & points, since he had all the time in the world, he can just slowly burn out of the range of the defenses and warp out.

.

Lame Alt
Doomheim
#8 - 2013-09-04 17:37:05 UTC
Roime wrote:
Ok, in that case the answer is drones, all the ECM and damps in the world can't stop a sentry ship from firing once it gets a lock on you and is alive. If you don't have any guns there, he can just put the drones to work and go for a coffee or watch educational internet videos.

Same with the web & points, since he had all the time in the world, he can just slowly burn out of the range of the defenses and warp out.



That makes sense. So you are saying that the ewar batteries will not target drones but a gun battery would? Do you know if a gun battery would target the drones first, or would they focus on his ship? My problem is that I only have a medium tower, so putting up enough guns to break a battleship tank is nearly impossible.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#9 - 2013-09-04 19:57:45 UTC
If he has a neutral repper to keep him alive, will the pos switch to the neutral rep, maybe that's how he survived.
But as everyone said, without a pos gunner, the pos is pretty much useless against anyone who knows what they are doing.
But on the bright side he only incapped a single battery, not the POS.
I suspect though that he was trying to get you to fight so his alts could jump in and help him win.
Belt Bitch
Doomheim
#10 - 2013-09-05 03:09:16 UTC
Lame Alt wrote:
I have a high sec POS, a single player corp recently war dec'ed us. I have 16 ECM batteries (4 of each type) 3 Damper batteries, 3 Web batteries and 2 warp distribution batteries. Somehow this single player was able to warp to the POS and incap one of the batteries. How the heck could he do that with so much ewar? This is high-sec, so he isn't using a capital. According to the notifications, he was there for an hour, then left.

A) Shouldn't 16 ECM batteries make it impossible for a single ship to maintain a lock????
B) How did he warp away if he was triple webbed and warp disrupted up to 300km from the tower?

Yes, I am pretty new to POS batteries, had them up for a few months but never got to see them work, being in high sec they are hard to test.



If you put Capital or T2 BPOS in the tower labs the tower cannot be destroyed.
Lame Alt
Doomheim
#11 - 2013-09-05 04:03:24 UTC  |  Edited by: Lame Alt
dup message
Lame Alt
Doomheim
#12 - 2013-09-05 04:03:53 UTC  |  Edited by: Lame Alt
Quote:
If you put Capital or T2 BPOS in the tower labs the tower cannot be destroyed.


Don't be silly, we keep those floating in low sec space in secure contains labeled "T2 BPOs" just like everyone else does.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#13 - 2013-09-05 07:35:09 UTC  |  Edited by: Trinkets friend
Dickstars (for that is what this is) are great for slowing down a reinforcement, but they can never stop it. The Domi can get a lock, attack with sentries, and then afk it forever. Scoop drones, MJD out of dissy range, warp back, repeat.

Proper dickstars, however, should have at least some medium rails. Say, 6. This is enough to force off a Domi or four.

You could also play around with going full dampstar and medium blasters. After the first module dies, he'll have to motor in to 7km to target the next one. Which should be well within your blaster range, trolol DPS.
The Spod
Center for Advanced Studies
Gallente Federation
#14 - 2013-09-05 08:17:20 UTC  |  Edited by: The Spod
I wonder if a 245km Domi can go off grid and shoot at batteries while invisible. Do pos modules extend grid? Would be kind of funny to set up an out of grid domi with aggroed sentries to one segment of the pos and leave it shoot stuff there...
GreenSeed
#15 - 2013-09-05 11:23:38 UTC
PoSes have 350km grids
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#16 - 2013-09-05 13:47:35 UTC
MJD is not affected by distruptors. Scram battery will fix that. Add some medium guns (no missile based) and it should keep him away.
Goretorium
Doomheim
#17 - 2013-09-16 06:20:13 UTC
Or... Internal Spais Sappin Mah Pos.

I know most people who intend on pos takedown at least try to get a spy in your corp with roles to make their lives easier or at least find out who has roles and is unhappy and can be swayed to offline and or otherwise incapacitate your PoS.

This PvP is fueled by Kraken Rum.

Ynot Eyob
Nisroc Angels
The Obsidian Front - Reborn
#18 - 2013-09-16 08:43:45 UTC
Or just a bomber, two vollies, and cloke, two vollies and cloke. Towers have a VERY long locking time, and one battery will take about 1 hour for a bomber.

Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".

Dreadeye
Meta Zero
Meta Reloaded
#19 - 2013-09-16 18:23:44 UTC  |  Edited by: Dreadeye
One of my friends corp got wardecked lately, cant remember the name of the decker.

we checked agressors war history, and its basicly a corp that does in high sec pos take downs.
I thought too that having a dickstar would help as the agressor is a small corp, but i noticed he had taken down a dickstar with a smartbombins maelstrom.
the idea is sound if he can tank the pos or if theres no guns he doesnt have to wrry about damage then he just sits there for ages smartbombing away

you could also have set the pos up wrong.

also he can just slow boat away from scram range and warp.
Sir SmashAlot
The League of Extraordinary Opportunists
Intergalactic Conservation Movement
#20 - 2013-09-16 19:28:24 UTC
Dreadeye wrote:
One of my friends corp got wardecked lately, cant remember the name of the decker.

we checked agressors war history, and its basicly a corp that does in high sec pos take downs.
I thought too that having a dickstar would help as the agressor is a small corp, but i noticed he had taken down a dickstar with a smartbombins maelstrom.
the idea is sound if he can tank the pos or if theres no guns he doesnt have to wrry about damage then he just sits there for ages smartbombing away

you could also have set the pos up wrong.

also he can just slow boat away from scram range and warp.


One alt outside the corp would ruin his day.
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