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EVE - Without Large Alliances

First post
Author
destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Looking for Trouble
#21 - 2013-08-30 17:33:43 UTC
knobber Jobbler wrote:
Menian Galvon wrote:
Less boring 3000 man fights.


Boring for you. Not boring for many others.


how can he find that boring 1 well placed bomb guarentees lots of killmails to be had :)
Alavaria Fera
GoonWaffe
#22 - 2013-08-30 18:48:36 UTC
TheBlueMonkey wrote:
So you want to penalise those with the ability to get thousands of people to work together under one alliance because you're unable to convince people to form under your banner?

Doesn't seem like that's making a fair playing field, sounds more like pandering to the lowest common denominator.

There's also the fact that, say, goonswarm for example were an "alliance" before they even started the game. Given they all came over from somethingaweful.com

Similar goes for Test

There are a few groups where they're just communities who have come to the game at the same time on mass.

Hell, look at how some of the Russians play. I've seen fleets of Russians where they're all in different alliances and corps, even NPC corps all together in well organised fleets.

So, I'm not entirely sure how you'd manage to stop those well organised people gathering together in larger groups.
Especially with things like jabber etc.

Just because you can't doesn't mean others should be able to.

Ban out of game interactions

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Commander Spurty
#23 - 2013-08-30 19:38:05 UTC
As long as it comes with a back end fix.

You may have 5 out of alliance standings in any direction (neg, neutral positive), but only 5

Make for some great roams (PVP)

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Kharisa Tzestu
Eye Mock Holding Corporation
#24 - 2013-08-30 19:39:08 UTC
Rhes wrote:
Zimmy Zeta wrote:
Did I miss something?
What are these new changes everybody here is talking about?
I didn't find anything related to nullsec in devblogs or F&I..


Nothing that's going to affect your lowsec alliance.


Lowsec, where you can't be locked out unless you're some FW nub
Lowsec, where you're more likely to get ~gud fites~ rather than bubble blobs
Lowsec, where you can still find moon goo
Lowsec, where you don't need 4 cyno alts for a logi chain
Lowsec, where you don't need to appease feudal asshats
Lowsec, where you have no Sov bills
Lowsec, where there is a plethora of NPC stations with Industry and research slots (reasonably priced I might add)
Lowsec, much of which is within easy jumping range of how much 0.0?

Why am I supposed to believe that 0.0 is better than low again? Oh, anoms? You mean those things I can do while daytripping in space I don't own and you pay for but only really own so you can try to rent it?

Sounds to me like low is better than 0.0 in nearly every regard.
Victoria Sin
Doomheim
#25 - 2013-08-30 19:42:33 UTC
Harry Forever wrote:

common nullbears would get a heart attack because of all the action, we have to pay attention with this


Eve was like that once before. It didn't cause any heart attacks then.
Alavaria Fera
GoonWaffe
#26 - 2013-08-30 22:52:56 UTC
Victoria Sin wrote:
Harry Forever wrote:

common nullbears would get a heart attack because of all the action, we have to pay attention with this

Eve was like that once before. It didn't cause any heart attacks then.

But Harry wasn't around to menace cyno ships

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Inxentas Ultramar
Ultramar Independent Contracting
#27 - 2013-08-31 11:51:10 UTC
If you dislike the blue donut, just don't be inside of it. The OP's suggestion wouldnt change much as coalitions, alliances and corps are indeed just labels, with some management tools attached. The richest spaces will always attract most players. If you don't want that, nobody is stopping you from scaling down, settle for less ISK and better options for small scale PVP in lowsec or NPC nullsec.

Wormholes are also a cozy place, maybe even moreso then lowsec, to get a sense of ownership as a small group. It requires more coordination and effort though, but not as much as to own vast stretches of nullsec and hold on to all those systems. I'd say there's plenty of choice as to the scale of PVP and conquest. This diversity is scale is Eve's strong point, not a weak one.
Obunagawe
#28 - 2013-08-31 12:02:46 UTC
Step 1: Form blue donut
Step 2: Spend moon money on suicide ganking everything in highsec
Step 3: Start a rental program
Step 4: Some bears move to nullsec and become renter slaves
Step 5: Spend the renter slave money on ganking even more highsec
Step 6: Exponential renter slave money and ganking
Step 7: Noone lives in highsec, all the bears are enslaved.
Pr1ncess Alia
Doomheim
#29 - 2013-08-31 12:25:32 UTC
There once was an endeavor to 'break up the blob'.

If failed miserably. I've never been convinced because the concept was as ill conceived as it was the methods they attempted with which to implement it.

People always say "the way it is is the way it always will be" or "so and so will never work" or list some half-baked accepted truth they heard someone say on a forum once (my favorite: anything you do for a small group will always help the large. LOL)


I think exponential penalties to group sizes, limits to how many groups you can hold standings with and the like could be very good for the game.

Fact is that eve thrives off of chaos and disorder. 'The game' is to bring order to do that, even if it's an ordered feeding off of the chaotic nature. I watched more than once in my eve career a smaller group best a larger because solely because they were smaller and their tactics were those that could not be applied (matched) by the significantly larger entity.

From base group (corp/alliance) size, to standings restrictions, to logistics to gang/fleet structures... the sky is the limit. This is all 1's and 0's and we can do so much with it while retaining the sandbox.

If it's more difficult to do at a larger scale this will not prevent large groups or organizations. But it can give opportunity for smaller groups to capitalize on the further chaos that ensues. This is obvious, which is why when posed with good ideas the only response you'll hear is "it wont work". The idea itself will not be addressed on it's own merits.

The blue donut is stupid and it's born out of poor and stale mechanics. Those in it that insist upon it are either too unimaginative to realize a better way or biased as they don't wish their gameplay to change even if it means a better game.

Those who see inevitability and no other option need to realize it wasn't a natural evolution that brought us to where we are, it was the specific development of specific mechanics that permitted it. As is anything in a video game.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#30 - 2013-09-01 02:13:52 UTC  |  Edited by: Tara Read
Kharisa Tzestu wrote:
Rhes wrote:
Zimmy Zeta wrote:
Did I miss something?
What are these new changes everybody here is talking about?
I didn't find anything related to nullsec in devblogs or F&I..


Nothing that's going to affect your lowsec alliance.



Sounds to me like low is better than 0.0 in nearly every regard.


The last time I went to null I became so bored and sick of the political bs I robbed the entire Alliance and never looked back. For some of us, Low Sec is truly the best place in all of New Eden. It's just different. Play styles. You want to be part of a large coalition but lack any real individual merit? Fine.

Want to be part of a much smaller group yet pivotal in ops and being a mainstay of group activity? Low Sec could be the place for you. What I personally didnt care for was the drama that constantly plagues bigger entities. Someone's always got a chip on their shoulder or needs to be king ****.

No thanks. I'll fly with close, compitent friends and actually enjoy the game. I don't need my name gold plated on a solar system to feel like I have worth in New Eden.
Alavaria Fera
GoonWaffe
#31 - 2013-09-01 02:20:25 UTC
Obunagawe wrote:
Step 1: Form blue donut
Step 2: Spend moon money on suicide ganking everything in highsec
Step 3: Start a rental program
Step 4: Some bears move to nullsec and become renter slaves
Step 5: Spend the renter slave money on ganking even more highsec
Step 6: Exponential renter slave money and ganking
Step 7: Noone lives in highsec, all the bears are enslaved.

Amazing

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Onictus
Federal Navy Academy
Gallente Federation
#32 - 2013-09-01 11:05:21 UTC
Spurty wrote:
As long as it comes with a back end fix.

You may have 5 out of alliance standings in any direction (neg, neutral positive), but only 5

Make for some great roams (PVP)



that stops people how?

I've been in many a nullssec fight where there were neutrals fighting with us, you just don't shoot them.
KuroVolt
Federal Navy Academy
Gallente Federation
#33 - 2013-09-01 11:17:36 UTC
Kharisa Tzestu wrote:
Rhes wrote:
Zimmy Zeta wrote:
Did I miss something?
What are these new changes everybody here is talking about?
I didn't find anything related to nullsec in devblogs or F&I..


Nothing that's going to affect your lowsec alliance.


Lowsec, where you can't be locked out unless you're some FW nub
Lowsec, where you're more likely to get ~gud fites~ rather than bubble blobs
Lowsec, where you can still find moon goo
Lowsec, where you don't need 4 cyno alts for a logi chain
Lowsec, where you don't need to appease feudal asshats
Lowsec, where you have no Sov bills
Lowsec, where there is a plethora of NPC stations with Industry and research slots (reasonably priced I might add)
Lowsec, much of which is within easy jumping range of how much 0.0?

Why am I supposed to believe that 0.0 is better than low again? Oh, anoms? You mean those things I can do while daytripping in space I don't own and you pay for but only really own so you can try to rent it?

Sounds to me like low is better than 0.0 in nearly every regard.


You completely miss the point of his post, only reason he said *Nothing that's going to affect your lowsec alliance.* was to take a stab at TEST, not low sec itself.

BoBwins Law: As a discussion/war between two large nullsec entities grows longer, the probability of one comparing the other to BoB aproaches near certainty.

Mr Kidd
Center for Advanced Studies
Gallente Federation
#34 - 2013-09-01 11:38:39 UTC
Menian Galvon wrote:
Came to my thoughts one day.....



"If only everyone would...." arguments are about as pointless as this thread. There's a reason everyone doesn't stop renting and rise up. It's called competition because someone else would just take their place. Because there are always loyalist who won't. Because the alliances have far more resources than the renters. Because, because, because......

If only we could all just get along....

Don't ban me, bro!

Bagrat Skalski
Koinuun Kotei
#35 - 2013-09-01 13:10:12 UTC  |  Edited by: Bagrat Skalski
Obunagawe wrote:
Step 1: Form blue donut
Step 2: Spend moon money on suicide ganking everything in highsec
Step 3: Start a rental program
Step 4: Some bears move to nullsec and become renter slaves
Step 5: Spend the renter slave money on ganking even more highsec
Step 6: Exponential renter slave money and ganking
Step 7: Noone lives in highsec, all the bears are enslaved.

I'am not surprised, Brutor should indeed know something about slavery.
Doris Dents
Sebiestor Tribe
Minmatar Republic
#36 - 2013-09-01 13:35:57 UTC
Some artificial limit on alliances or coalitions wouldn't let all you hungry noobs in for a piece of the pie it'd just be a gigantic buff for super heavy alliances that'd roll around unopposed.
Demica Diaz
SE-1
#37 - 2013-09-01 13:45:05 UTC  |  Edited by: Demica Diaz
I dont like idea of no alliances in EVE. But I would love to see some alliances to create something different. I have no problem that some alliances hold majority of the space, they worked for it they keep it, no problem. But I am supprised that to this day I have yet to see any alliance or any corp that has done something like opening doors for everyone and let trade flow overtake their section of space. I would love to trade with 0.0 corporations and haul goods to their space in their tradehubs though gates that their security forces guarding. If I go against their rules and pod some of their own, its permanent red flag for me. But as long as all is fine, I make ISK, Alliance make ISK and from trader to industrialist to carebear will flow to your alliance space bringing ISK for both.

Or

You can chose to guard your gates with 20 bubbles and 100 ships shooting at evey single person who tries to enter system and live lone, isolated life in your 1 000 system empire of 100 players and 5000 alts. (Just silly example, not really fact.)


My point of this is that as long as we still have this old pessimistic mindset about how things are in EVE. In 10 years people still rage on forums about carebears, nullbears and so on. Imagine EVE that has no security systems. Now imagine nowdays "high sec" that is not being policed or ruled by NPCs, instead we have some alliances that are so big and have resources and will do create their space like that and conditions to live in their space good enough and attractive enough for players to be there. A player driven sandbox.
Kharisa Tzestu
Eye Mock Holding Corporation
#38 - 2013-09-01 14:28:03 UTC
KuroVolt wrote:
Kharisa Tzestu wrote:
Rhes wrote:
Zimmy Zeta wrote:
Did I miss something?
What are these new changes everybody here is talking about?
I didn't find anything related to nullsec in devblogs or F&I..


Nothing that's going to affect your lowsec alliance.


Lowsec, where you can't be locked out unless you're some FW nub
Lowsec, where you're more likely to get ~gud fites~ rather than bubble blobs
Lowsec, where you can still find moon goo
Lowsec, where you don't need 4 cyno alts for a logi chain
Lowsec, where you don't need to appease feudal asshats
Lowsec, where you have no Sov bills
Lowsec, where there is a plethora of NPC stations with Industry and research slots (reasonably priced I might add)
Lowsec, much of which is within easy jumping range of how much 0.0?

Why am I supposed to believe that 0.0 is better than low again? Oh, anoms? You mean those things I can do while daytripping in space I don't own and you pay for but only really own so you can try to rent it?

Sounds to me like low is better than 0.0 in nearly every regard.


You completely miss the point of his post, only reason he said *Nothing that's going to affect your lowsec alliance.* was to take a stab at TEST, not low sec itself.

I totally understand that and was attempting to illustrate that TEST need not look at being a "lowsec alliance" as a bad thing.

Sov has more negatives to it than most Sov holders would admit, the only thing keeping most Sov holders in Sov is the number of asses they kiss or the number of people kissing their ass.

Politics isn't PVP unless you're playing WoD.
Pr1ncess Alia
Doomheim
#39 - 2013-09-01 14:54:48 UTC
Doris Dents wrote:
Some artificial limit on alliances or coalitions wouldn't let all you hungry noobs in for a piece of the pie it'd just be a gigantic buff for super heavy alliances that'd roll around unopposed.


'11 calling people noobs? Lol You goons put on a bee t-shirt and all of a sudden you're imparting the wisdom of the ages.

Thank you for sharing with us. The topic would be bankrupt without your contribution.
Remember: every little ship..er.. post matters

You say it so matter-of-fact-ly, yet you didn't even play the game when so many of the mechanics and structures we have today didn't exist.

Elaborate.
How? Why?
Digits Kho
Pator Tech School
Minmatar Republic
#40 - 2013-09-01 15:00:33 UTC
Menian Galvon wrote:
Came to my thoughts one day.....

What if these new changes to null are to make it much harder for alliances to get huge and bloated. To prevent alliances from owning vast areas of space. Allowing more smaller alliances and corporations to flock into null and claim their own space. Causing more PVP, but in smaller fleets. Less boring 3000 man fights, more 100 man fights. When there is more competition there can be more fun. If all the renters just went up in arms one day, the owners wouldn't be able to support their vast empire and would crumble.

Just my thoughts... curious if anybody else thought this....


the harder it is to keep space the more donuts ull have.