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Nullsec is fine, its your fault that you made it like this.

Author
Aruken Marr
The Scope
Gallente Federation
#61 - 2011-11-13 12:02:49 UTC  |  Edited by: Aruken Marr
Hauling Hal wrote:
Aruken Marr wrote:

99% of null seem to be pretty dam content with shooting each other right now.


This line implies only 1% of null have blued each other, which is either a troll or you're too insignificant/stupid/ignorant to know any better.


you ever seen cfc killboards?

p.s.

who the **** are you?


bc tells me cyno alt. Poast with your main bro!
Aaron Aardvark
Doomheim
#62 - 2011-11-13 12:04:07 UTC
Herzog Wolfhammer wrote:
One thing that would really jazz it up is the ability to dial in a system to system warp for most ships, whether by module, rig or hull.

The gank pipelines and hence the gankaholics along with the usual use of renter space as killing fields have managed to form a Great Wall of Carebear around high sec. The gates, and the mechanics around them, lead to gate camps and blobs. The gate camp and the warp bubble reign. Remove the dependency on them and the age of the Combat Probe and small patrol begins.

There's a thread for system to system hyperwarp in F&I.

You want a way to avoid gatecamps and bubbles and instantly reach your destination? Wow what a massive carebear you are.
Aaron Aardvark
Doomheim
#63 - 2011-11-13 12:05:33 UTC
Ann133566 wrote:
well... They could limit the number of people in a corp and the number of people in an alliance.... the tears would be awsome

In an MMMO? Please biomass yourself.
Aaron Aardvark
Doomheim
#64 - 2011-11-13 12:08:13 UTC
Parsee789 wrote:
Its not CCP's fault that nullsec is bad, its the players fault.

Just like Lowsec is, pirates kill people and laugh at them and tell them to go back to highsec.

The same applies to nullsec, mindless blobs gank people that come in and tell them to go carebear in highsec.



You sound like a big baby.
MaxxOmega
30plus LLC
Brave Collective
#65 - 2011-11-13 12:08:43 UTC  |  Edited by: MaxxOmega
Aruken Marr wrote:

The only reason why I posted is cus there's a lot of people who clearly dont know what theyre talking about...

And you are one of them...


Aaron Aardvark wrote:
Parsee789 wrote:
Its not CCP's fault that nullsec is bad, its the players fault.

Just like Lowsec is, pirates kill people and laugh at them and tell them to go back to highsec.

The same applies to nullsec, mindless blobs gank people that come in and tell them to go carebear in highsec.



You sound like a big baby.

Geez are you dense...
Aruken Marr
The Scope
Gallente Federation
#66 - 2011-11-13 12:11:06 UTC
MaxxOmega wrote:
Aruken Marr wrote:

The only reason why I posted is cus there's a lot of people who clearly dont know what theyre talking about...

And you are one of them...



never stop posting
Sasha Deren
Mosquito Squadron
D0GS OF WAR
#67 - 2011-11-13 12:40:31 UTC
The OP makes some vaild points, IMHO.

I'm fairly new to the game and yes, I know very little about Null Sec game mechanics. However, I can use the in game map and that seems to suggest that most pew pew (ships destroyed, ignoring starter systems) actually takes place in Hi Sec. On the other hand, looking at the out of game influence map, broad swathes of Null Sec are held by a small group of large alliances.

Isn't Null Sec meant to be harsh and full of foreboding and risk for everyone and not just a blue filled refuge for the esconced corp/alliance?

Aren't Nullbears just as bad for the game's future as the Hi Sec Carebears?

Again, I don't know enough to have a concrete view, hence my questions.
Elrich Kouvo
Doomheim
#68 - 2011-11-13 12:54:17 UTC
Aaron Aardvark wrote:
Herzog Wolfhammer wrote:
One thing that would really jazz it up is the ability to dial in a system to system warp for most ships, whether by module, rig or hull.

The gank pipelines and hence the gankaholics along with the usual use of renter space as killing fields have managed to form a Great Wall of Carebear around high sec. The gates, and the mechanics around them, lead to gate camps and blobs. The gate camp and the warp bubble reign. Remove the dependency on them and the age of the Combat Probe and small patrol begins.

There's a thread for system to system hyperwarp in F&I.

You want a way to avoid gatecamps and bubbles and instantly reach your destination? Wow what a massive carebear you are.

You should try to see the average players point of veiw about nullsec. If they know less than jack about warp bubbles and attempt null through CCP's fancy choke points, then they are likely warping into a blob gate camp. After a few wtfpwndbbqs they will try something more profitable. Simple solution: remove warp bubbles. Let the care campers do some work.
Andski
Science and Trade Institute
Caldari State
#69 - 2011-11-13 13:02:54 UTC
Parsee789 wrote:
Moon-mining is very lucrative and does not take much effort to extract. Where does the money go? It goes to the Alliance leaders. I doubt a single isk goes to the bottom.

Maybe you should stop being greedy and give some of the wealth to the underlings, if you want them to continue to fighting for you.

Oh also have high level DED's that give to high priced Deadspace modules or even better the officer modules. It does not take much effort to make the isk, you're just doing it wrong.


Hi, I'm part of the largest non-renter nullsec alliance. We have a comprehensive ship reimbursement program that covers all PvP losses in regions of strategic interest, and a fleet reimbursement program that covers losses of fleet doctrine ships in full. We also subsidize and reimburse capital and supercapital ships, pay out bounties to our members who suicide gank mining barges as part of our Gallente ice interdiction program and, in general, spend as much of the alliance's money on our members as we can within reason. We don't want our members to be forced endure the misery that is PvE.

Please tell me more about all of our moon mineral income going to our directorate.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

proxwar
Doomheim
#70 - 2011-11-13 13:12:49 UTC
Andski wrote:


Please tell me more about all of our moon mineral income going to our directorate.


Wake up, EVE is all about personal gain regardless of how its dressed up.

It would be interesting to know just how 'poor' your very own mittens is......


Malcanis
Vanishing Point.
The Initiative.
#71 - 2011-11-13 13:14:10 UTC
Elrich Kouvo wrote:
Aaron Aardvark wrote:
Herzog Wolfhammer wrote:
One thing that would really jazz it up is the ability to dial in a system to system warp for most ships, whether by module, rig or hull.

The gank pipelines and hence the gankaholics along with the usual use of renter space as killing fields have managed to form a Great Wall of Carebear around high sec. The gates, and the mechanics around them, lead to gate camps and blobs. The gate camp and the warp bubble reign. Remove the dependency on them and the age of the Combat Probe and small patrol begins.

There's a thread for system to system hyperwarp in F&I.

You want a way to avoid gatecamps and bubbles and instantly reach your destination? Wow what a massive carebear you are.

You should try to see the average players point of veiw about nullsec. If they know less than jack about warp bubbles and attempt null through CCP's fancy choke points, then they are likely warping into a blob gate camp. After a few wtfpwndbbqs they will try something more profitable. Simple solution: remove warp bubbles. Let the care campers do some work.


It's very easy to evade camps, but it's even easier to whine about them.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Akirei Scytale
Okami Syndicate
#72 - 2011-11-13 13:14:32 UTC
proxwar wrote:
Andski wrote:


Please tell me more about all of our moon mineral income going to our directorate.


Wake up, EVE is all about personal gain regardless of how its dressed up.

It would be interesting to know just how 'poor' your very own mittens is......




because, clearly, an alliance willing to dump most of its ISK into making the game as fun as possible for its members is one designed explicitly to fill the coffers of its elite.

ya don't know whatcha talkin 'bout.
Aruken Marr
The Scope
Gallente Federation
#73 - 2011-11-13 13:14:48 UTC
Sasha Deren wrote:
The OP makes some vaild points, IMHO.

I'm fairly new to the game and yes, I know very little about Null Sec game mechanics. However, I can use the in game map and that seems to suggest that most pew pew (ships destroyed, ignoring starter systems) actually takes place in Hi Sec. On the other hand, looking at the out of game influence map, broad swathes of Null Sec are held by a small group of large alliances.

Isn't Null Sec meant to be harsh and full of foreboding and risk for everyone and not just a blue filled refuge for the esconced corp/alliance?

Aren't Nullbears just as bad for the game's future as the Hi Sec Carebears?

Again, I don't know enough to have a concrete view, hence my questions.



Your space is your refuge really. You leave your space to find targets if they dont come to you. Your space is as safe as you make it but yea large areas are just devoid of players because there isnt enough people out in null to fill the space.
Andski
Science and Trade Institute
Caldari State
#74 - 2011-11-13 13:19:55 UTC
proxwar wrote:
Andski wrote:


Please tell me more about all of our moon mineral income going to our directorate.


Wake up, EVE is all about personal gain regardless of how its dressed up.

It would be interesting to know just how 'poor' your very own mittens is......




He takes a decent cut of every supercapital sale he secures through his third party service. Why would he need to skim alliance ISK?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Elrich Kouvo
Doomheim
#75 - 2011-11-13 13:20:08 UTC
Malcanis wrote:
Elrich Kouvo wrote:
Aaron Aardvark wrote:
Herzog Wolfhammer wrote:
One thing that would really jazz it up is the ability to dial in a system to system warp for most ships, whether by module, rig or hull.

The gank pipelines and hence the gankaholics along with the usual use of renter space as killing fields have managed to form a Great Wall of Carebear around high sec. The gates, and the mechanics around them, lead to gate camps and blobs. The gate camp and the warp bubble reign. Remove the dependency on them and the age of the Combat Probe and small patrol begins.

There's a thread for system to system hyperwarp in F&I.

You want a way to avoid gatecamps and bubbles and instantly reach your destination? Wow what a massive carebear you are.

You should try to see the average players point of veiw about nullsec. If they know less than jack about warp bubbles and attempt null through CCP's fancy choke points, then they are likely warping into a blob gate camp. After a few wtfpwndbbqs they will try something more profitable. Simple solution: remove warp bubbles. Let the care campers do some work.


It's very easy to evade camps, but it's even easier to whine about them.

Its even easier to avoid discussions about them.
nahtoh
Vega Farscape
#76 - 2011-11-13 13:41:09 UTC
Ann133566 wrote:
well... They could limit the number of people in a corp and the number of people in an alliance.... the tears would be awsome



Ya think do you? Like it was in times before sov?

Back before POS, Outposts, offical allinces limited numbers of standings you could set?

You know what happened then? allinces were just done by blue lists, nutlipule regions claimed by these groups and they had not upkeep to take ISK out of their coffers.

Indy charaters were screwed (very few places to build anything not in empire).
proxwar
Doomheim
#77 - 2011-11-13 13:45:55 UTC
Akirei Scytale wrote:


because, clearly, an alliance willing to dump most of its ISK into making the game as fun as possible for its members is one designed explicitly to fill the coffers of its elite.

ya don't know whatcha talkin 'bout.


You telling us that mittens isnt (possibly) one of the richest within EVE?




Andski wrote:


He takes a decent cut of every supercapital sale he secures through his third party service. Why would he need to skim alliance ISK?


3rd party service? lol

I never implied he's skimming, im simply saying how much of that isk actually goes to you individual players?
Im simply saying mittens having the role he has, is considerably better off isk wise than probably the rest of goons combined.


FadeIN Fr0St
Garoun Investment Bank
Gallente Federation
#78 - 2011-11-13 13:49:34 UTC
I will have to agree, Null kind of sucks due to the fact no matter what allience you join 1/2 of null is blue to you.

Nothing funner then taking 8 jb's and 30 gates to see nothing but blue, and most of them complaining cause our 4 man frig roam is scarring off there targets:(

That is deff not CCP's fault. It is the way null is now true carebear land.

"All hail Wang ... the little fella in Command. When 'trouble' starts to spread, I'm sure he will rise to the occasion."

Azahni Vah'nos (Best reply ever)

Tanya Powers
Doomheim
#79 - 2011-11-13 13:55:50 UTC
Malcanis wrote:
Parsee789 wrote:
Its not CCP's fault that nullsec is bad, its the players fault.



Have you ever been to a system called Nonni? It's a 0.5 sec in Lonetrek, it has quite a few stations, and it's 6 or 7 jumps from Jita.

Nonni has more production capacity than any 5 regions of sovereign 0.0 space. For free.

Think about that for a moment.




Carry on.



Player driven content: you can fit has much POS' has you want.

So what's their problem? -they have enough isk to pay for ganks but not enough to pay for invention, production, manufacturing slots??

BS I say. Player driven content made null sec the shït it is, if they have to complain about something is about their single ability to be, act, like nerds and ask for more "because it's not their fault if they're dumb".

BS !!!
Andski
Science and Trade Institute
Caldari State
#80 - 2011-11-13 13:56:41 UTC
proxwar wrote:
Akirei Scytale wrote:


because, clearly, an alliance willing to dump most of its ISK into making the game as fun as possible for its members is one designed explicitly to fill the coffers of its elite.

ya don't know whatcha talkin 'bout.


You telling us that mittens isnt (possibly) one of the richest within EVE?




Andski wrote:


He takes a decent cut of every supercapital sale he secures through his third party service. Why would he need to skim alliance ISK?


3rd party service? lol

I never implied he's skimming, im simply saying how much of that isk actually goes to you individual players?
Im simply saying mittens having the role he has, is considerably better off isk wise than probably the rest of goons combined.




We have a few directors who have extraordinary in-game wealth, but they're mainly members of our finance team - i.e. the guys who ensure that the alliance has as much income as possible. Naturally, if you know how to turn the largest possible profit for your alliance, you'd know how to play the market for yourself, right?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar