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How to make 500mil/month

Author
Lilliana Stelles
#21 - 2013-08-26 12:31:30 UTC
Lord Battlestar wrote:
Though it is skill intensive, t2 invention can net you a lot of isk, but you will need multiple characters to really do it well. You would also need at least a small POS for copy jobs. It can usually net a few hundred mil isk in profit every few weeks.


I'd advise against this. I find that it takes quite a bit of work to break even.
POS fuel is adding at least an extra 100 mil to your expenses unless you do all the PI and ice mining yourself.
And you need to already have R&D agents so you're not buying datacores. Even then, the price of T2 manufacturing will always be undercut by the rare BPO owners unless you're going for a 'newer' item. Most ships I've tried to make barely break even because of the -1 cap on ME. Some small items like drones and ammo can work amazingly well, but it's still a pretty sizable investment.

Unless you have several bil to spend on big-ship BPOs to invent JF and marauder blueprints, don't expect huge sales. The majority of T2 bpcs won't net you much on the contract market.

Not a forum alt. 

Penn Koskanaiken
Deep Core Mining Inc.
Caldari State
#22 - 2013-08-26 13:42:18 UTC
What about incursions? Requires you to be a bit nomadic but I've hear that it can pay quite well.
Thomas Builder
Center for Advanced Studies
Gallente Federation
#23 - 2013-08-26 15:06:27 UTC
Penn Koskanaiken wrote:
What about incursions? Requires you to be a bit nomadic but I've hear that it can pay quite well.
Incursions require at least a T2-fitted Battleship, which requires more skill points than a new player has.

Also, I am not sure whether the "45 minutes at a time" that the OP has are enough to complete an incursion.
Paul Otichoda
Perkone
Caldari State
#24 - 2013-08-26 15:13:34 UTC
Thomas Builder wrote:
Penn Koskanaiken wrote:
What about incursions? Requires you to be a bit nomadic but I've hear that it can pay quite well.
Incursions require at least a T2-fitted Battleship, which requires more skill points than a new player has.

Also, I am not sure whether the "45 minutes at a time" that the OP has are enough to complete an incursion.


to be fair can't you just do the small sites then leave and wait for other groups to end the incursion and get your rewards?
Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
#25 - 2013-08-26 15:31:11 UTC
Renis Vaille wrote:
Things that I dislike and don't want to do are: scanning/probing (hate the interface and couldn't get used to tracking things down), PvP (not ready yet with skills so I'm saving up now while I train for low sec and null sec), more station trading (awfully boring), more mining (again, awfully boring though I fully fit a retriever), missioning (awfully boring to me as well), and salvaging (hate probing as mentioned above).

I know I limit myself but I don't want to spend time doing something I hate even if it makes a lot of isk. Everything not listed above Ieither like or hhaven't tried yet.

Thank you so much everyone for your help. The EVE community has been wonderful in answering all of my noon questions


So you dislike exploring, PvP, station trading, mining, mission running, and salvaging. Why are you still playing this game?
Droidster
Center for Advanced Studies
Gallente Federation
#26 - 2013-08-26 18:06:57 UTC
You may be able to make that much mining gas WH space. The danger factor makes it pretty interesting.

I would suggest module trading. Its very easy and can be done in 45 minutes a night. You put up buy orders for popular modules, then fly around putting them in logical places (like mission running hubs). You can usually get a big premium over the Jita price. For example, if you buy and sell 500 million in modules every day and make 25% profit, that would be 125 million every day.

I made over 6 billion this month (200+ per day) doing T2 manufacturing. This might be too complicated for you though. It involves spreadsheets and doing a lot of research to find profitable items. Modules are a lot easier.
Mara Rinn
Cosmic Goo Convertor
#27 - 2013-08-28 01:25:09 UTC
Paul Otichoda wrote:
to be fair can't you just do the small sites then leave and wait for other groups to end the incursion and get your rewards?


The small sites that you can solo are Scout sites and they are not worth running. For the time and ship requirements, you make better money running L3 missions.

The Vanguard sites are highly contested with small shiny fleets specialising in arriving at a site when you are part of the way through, finishing the site faster than you, and scoring the whole payout. Assault and HQ sites are less contested, but fleets will take time to organise and you always have pauses due to replacing people who are leaving.
Torrema Sinclair
Deep Core Mining Inc.
Caldari State
#28 - 2013-08-28 17:28:03 UTC
Renis Vaille wrote:
I've recently posted a some topics in this forum related to money making so thank you all for your input. I've been able to get set up successfully with station trading and PI. My high-sec PI nets me about 35mil per week with 5 planets and after taxes so that's about 140mil per month. I also have been making about 20 mil per week station trading (keep in mind that I barely check my orders and put very little effort into this and I want to keep it this way since its awfully boring). This ups my monthly income to about 220mil per month.

I want to shoot for 500 mil/month on average so I need another way to make about 280 mil/month. Im only online about 1 hour per day on average (full time job and working on my masters so its tough). I usually spend about 15 mins per day of that 1 hour checking and updating orders and lumping in some PI hauling to Jita in there. That means that with the other 45 minutes per hour per day or 45mins x 30 days = 22.5 hours per month I need to make 280mil or 280 mil / 22.5 hours = 12.5 mil/hour or some kind ofpassive income to kmake me this extra money.

So my question (finally) is: is there a way to make another 280 mil/month with only 45 minutes play per day every day while avoiding things that I dislike (listed below)? Are there passive income ways besides PI and datacore farming to make irk in high sec for now? Things that I dislike and don't want to do are: scanning/probing (hate the interface and couldn't get used to tracking things down), PvP (not ready yet with skills so I'm saving up now while I train for low sec and null sec), more station trading (awfully boring), more mining (again, awfully boring though I fully fit a retriever), missioning (awfully boring to me as well), and salvaging (hate probing as mentioned above).

I know I limit myself but I don't want to spend time doing something I hate even if it makes a lot of isk. Everything not listed above Ieither like or hhaven't tried yet.

Thank you so much everyone for your help. The EVE community has been wonderful in answering all of my noon questions



You could do some belt ratting in low/null. Im quite sure if you do abit of that you might get 500 mil a month. Also, then you could get used to travelling in low/null. Then it wont be such a big step moving out to low/null to start pvping, when you get the skills.

The Things you should be killing in the belt are the clone npc's. They drop tags that sell pretty well in tradehubs.
Torrema Sinclair
Deep Core Mining Inc.
Caldari State
#29 - 2013-08-28 17:32:59 UTC
A Little side note. Its totally random if the NPC's spawns, but the thing about this is practice using d-scan, and looking up locals in eve-kill and such. Also abit more "exiting", since some like to sit in a cloacky ship and camp the npc, and kill your ass when you appear.
Inxentas Ultramar
Ultramar Independent Contracting
#30 - 2013-08-29 22:06:57 UTC  |  Edited by: Inxentas Ultramar
making 500m as a new player (where have I heard that before) is tedious and won't help you enjoy the game. I would recommend to simply subscribe with real world money, and think about playing the game for free later in your eve carreer. If you are sure you like the game the best thing you could do is get an annual sub. It will be a tad cheaper, and if you never have to buy PLEX you are carefree to start devising ISK making schemes. Also, once you have found something semi-passive that makes 250m a month, you could opt to save 500m for a PLEX, dual-train a character on the same account and mirror the process. Things like PI and invention can be mirrored this way, because you dont need to be logged in with 2 characters at the same time.

If this was not about PLEX but because you are prone to lose Battleships I apologize for making that assumption. Lol
Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#31 - 2013-08-29 23:49:22 UTC
Lilliana Stelles wrote:
Lord Battlestar wrote:
Though it is skill intensive, t2 invention can net you a lot of isk, but you will need multiple characters to really do it well. You would also need at least a small POS for copy jobs. It can usually net a few hundred mil isk in profit every few weeks.


I'd advise against this. I find that it takes quite a bit of work to break even.
POS fuel is adding at least an extra 100 mil to your expenses unless you do all the PI and ice mining yourself.
And you need to already have R&D agents so you're not buying datacores. Even then, the price of T2 manufacturing will always be undercut by the rare BPO owners unless you're going for a 'newer' item. Most ships I've tried to make barely break even because of the -1 cap on ME. Some small items like drones and ammo can work amazingly well, but it's still a pretty sizable investment.

Unless you have several bil to spend on big-ship BPOs to invent JF and marauder blueprints, don't expect huge sales. The majority of T2 bpcs won't net you much on the contract market.


I do modules, I never do ships. I make 250 mil isk every 2-3 weeks easy in profit. It all depends on what you are inventing.

I once podded myself by blowing a huge fart.

Radius Prime
Tax Evading Ass.
#32 - 2013-08-31 16:56:02 UTC
Get a job. Minimum wage is about 1 plex an hour. Don't turn your EVE into a grind.

Reopen the EVE gate so we can invade Serenity. Goons can go first.

Tomas Ordo
Grupa Reagowania Operacyjno-Manewrowego
Kindless Outer Space Absolute
#33 - 2013-09-02 13:17:33 UTC
I wont say you hw to make 500m isk/month with totally new character by playing less than hour daily. Its old rule that your earnings goes up with more efforts.

For me - I started to play at beggining of this year (I dont remember if it was january or february), now i got T1 BS, but my main earnings are based on BC's (Gnosis and Drake). I find mining and producing very boring, so I prefer scanning. Skill to and buy ship that will be fitted enough to make solo gurista scout outpost, vigil and watch and earn from making those plexes and escalations.

With imo casual play - around 1-2 hour of play daily and maybe some longer session during weekend. I earn easily about 500 million monthly (usually 1 b) while making scanning in high sec. Pith invu field does not drop so rarely (and its price is almost 500 milion), also you can get cheaper things to sale - like for 50-200 mil. Of course scanning is random, but one shot can give you much money - also its not boring as semi afk mining.

And it's still high sec - I dont have enough time to particpate in null/wh corporations that need much time and attention.

Imo its just ridiculous idea to have raeason to play just to pay for your subscription ;) And as Radius told - dont turn your EVE into a grind. Dont let attiude "I have to play, because i need to earn for sub" kill your satisfaction.
Major 'Revolver' Ocelot
Deep Core Mining Inc.
Caldari State
#34 - 2013-09-02 20:31:42 UTC
Tomas Ordo wrote:
Its old rule that your earnings goes up with more efforts.


That's not entirely true, I've been making more money not playing than I have been whilst I was playing though I have to say its because of a series of fortunate events which has led me to the passive income that I have currently found myself in.

But as other people have mentioned, it becomes a real grind if you solely play to be able meet the next months payment. But if you find it fun then by all means go for it.
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