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I just have no clue what to train for.

Author
Fia Magrath
The Clown Inquisition
#1 - 2013-08-24 04:31:03 UTC
So... me and a a bunch of my friends made a corp (10 people). We want to set up a POS(probably in a low class WH) and be able to defend it or at least make it not worthwhile for the enemy. We all fly minmatar/caldari ships and have trained up to basic BS skills but still quite low on SP so specializing somewhere else wouldn't really be a great loss. Personally i'm eyeballing the sleipnir, relatively cheap and seems quite badass.. it also seems more like a solo brawler than a gang ship though so i'm not sure. What would work best for a small fleet?
Taoist Dragon
School of Applied Knowledge
#2 - 2013-08-24 04:44:29 UTC
Best piece of advice for everyone in eve.

Find a player corp that does what you want to do and join them. Later on when you have the know how then start your own corp and do your own thing.

Eve is a slow burner and it can't be said enough - do not rush and get with a player corp. You can do it on your own but it will be way more difficult and you'll probably burn out before you get half way there

That is the Way, the Tao.

Balance is everything.

Starbuck05
Abiding Ormolus
#3 - 2013-08-24 06:09:42 UTC  |  Edited by: Starbuck05
^ pretty much this.


Low class wh.s arent hard to live in but if u have no ideea about it it can get tricky.
My only advice besides what tao said is train up PI skills, and find a wh with god planets for it. U will quickly see it will be worth it,at the very least would make ur poss fuel costs lower,but most people do make 1 bil per month from pi if done right and relativly easy.

As for ships, c1 c2's basic anom buster has always been the drake, but ifu want to go shiny tengu's ur best bet. There are other alternatives ofc.

Just because i am blond does not make me stoopid !

Asuka Smith
StarHunt
#4 - 2013-08-26 01:29:27 UTC
Tengu is what you want to train for if you're going to be living in a wormhole, any T3 will do but the Tengu is the best. It's your PVP go-to vessel for any sort of wormhole activity.
Whitehound
#5 - 2013-08-26 10:49:52 UTC
Fia Magrath wrote:
So... me and a a bunch of my friends made a corp (10 people). We want to set up a POS(probably in a low class WH) and be able to defend it or at least make it not worthwhile for the enemy. We all fly minmatar/caldari ships and have trained up to basic BS skills but still quite low on SP so specializing somewhere else wouldn't really be a great loss. Personally i'm eyeballing the sleipnir, relatively cheap and seems quite badass.. it also seems more like a solo brawler than a gang ship though so i'm not sure. What would work best for a small fleet?

If you do not have a clue then do not worry. Start doing something with what you have got and once it does not do any longer will you also know what it is you need. The Sleipnir is a great ship one way or the other.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Kitty Bear
Deep Core Mining Inc.
Caldari State
#6 - 2013-08-26 11:44:34 UTC
good advice above, but if you decide to go ahead with your initial plans

train this and hand out the appropriate role
these are handy too

good role management is needed too
hanger/bay access rights (you may think you can trust friends, but sometimes several billions worth of stuff is too much temptation for some)

other stuff you'll need to consider

reverse engineering - T3 construction, do some serious research on this, there are guides and stuff
invention - it may be easier to ship stuff in, but the ability to make your own stuff can be useful
mining - ABC's can be worth exporting, mundane stuff is generally too much hassle
manufacturing - T3 subsystems, T3 base hulls . this is why your in a wormhole
manufacturing (optional) - ammo, frequently used modules
manufacturing (Optional #2) - Carrier, Dread & Rorqual all have their uses, but also make for embarrassing loss-mails

your PoS ... don't bother with anything 'small' they die incredibly easily, large is better.
The Spod
Center for Advanced Studies
Gallente Federation
#7 - 2013-08-26 15:54:29 UTC
If you have a POS to defend with 10ppl, it better be a large one with POS gunners. That's the most you can do to make it an unattractive target.

As far as ships go, I personally love Dominix for just about everything. I'd look into building those and having solo sniper fits, spidertank POS defense fits, you name it. An armageddon could fit in as well. However, as pointed out wh stuff goes nice with t3.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#8 - 2013-08-26 23:31:30 UTC
The Spod wrote:


As far as ships go, I personally love Dominix for just about everything. I'd look into building those and having solo sniper fits, spidertank POS defense fits, you name it. An armageddon could fit in as well. However, as pointed out wh stuff goes nice with t3.


depends on the class they go for, small holes don't really support much in the way of BS passage Ugh

logistics are essential for C4+, though you can make do with spider tanking T3's in 4's
BC, Commands Ships & T3's are generally the goto ship platforms
the Venture looks pretty pimp for gas mining, but squishy so spam that d-scan

(I don't mine/gas mine, so the venture may not be that awesome in holes after-all. they're cheap though.
if the Venture is too squishy for wormhole life, you'll be best of using BC's or command ships as gas collectors)

d-scan spamming L5 is the most vital skill you will need
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#9 - 2013-08-27 11:44:54 UTC  |  Edited by: Sergeant Acht Scultz
Fia Magrath wrote:
We all fly minmatar/caldari ships and have trained up to basic BS skills but still quite low on SP so specializing somewhere else wouldn't really be a great loss. Personally i'm eyeballing the sleipnir, relatively cheap and seems quite badass.. it also seems more like a solo brawler than a gang ship though so i'm not sure. What would work best for a small fleet?



A gang of these Sleipnirs is a sight to fear unless you know their weakness: BS agility and slow
They're know for their huge dps at close range with guns tracking very good (850dps with good skills) but can also fit for arties, I don't like it with those but it can work quite well.

Local tanks (asb) or with logis these ships are absolutely fantastic with this good combo of huge/selectable type dps, very strong tank and can take on a huge amount of targets in certain circumstances.
Unfortunately for them and as for many other short range ships as soon as you find new over improved drone ships dropping and moving around to make you run after them is the kind of prey you want to avoid unless those pilots are dumb and stay still.
Sleipnirs have to MWD all over the place to apply their brawler dps and sentry drones love huge signatures.

You should also avoid AssFrigs fleets, 30 or+ of those with logi frig support or not will facerape your sleipnirs once they took care of your logis (and they will or they're dumb)

Edit: for WH's can't really say much since my previous experience in WH is now a bit old and many things changed since then.

removed inappropriate ASCII art signature - CCP Eterne

Ginger Barbarella
#10 - 2013-08-28 23:52:37 UTC  |  Edited by: Ginger Barbarella
Don't take this the wrong way, but it sounds like you're doing it all ass-backwards. Keep your corp intact, but (in general) train up Logistics overall, join your corp to a WH alliance, and learn what it takes to live and fight in WH space. You want to set up a POS just because? Heck, if you're that hot to **** away isk just give a bunch of it to me. Personally, I'd get half of my people into serious logistics, and the other half into ships/support that is needed for WH living. Talk to people like AHARM, maybe join up with them, and really LEARN how to do it right.


If you have a specific need for a POS (which wasn't included in your OP), figure out what you want to do and do it in high sec. You'll make the mistakes cheaper, probably won't lose the tower, and understand what it takes to get going on the POS stuff. Get Starbase Defense up to at least L4 on your corpies if you insist on the WH POS defense thing, and see what happens. Quit worrying about the ships if you are serious up setting up production in a WH until you figure out what it takes to do it.

"Blow it all on Quafe and strippers." --- Sorlac