These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
6 PagesPrevious page1234Next pageLast page
 

Probe scanning improvements in Odyssey 1.1

First post
Author
#21 - 2013-08-22 17:02:39 UTC
CCP Tuxford wrote:
Callic Veratar wrote:
Where are the custom formations saved? If I make a super awesome set of 4 custom formations, do I have to manually reproduce them for anyone else who wants them?

Random thought: would it be possible to allow the formations or overview settings to be saved as in game items like bookmarks?


I really, really hate the idea of saving information as items. I do agree with the ability to share stuff with your fellow pilots but I don't think items is a convenient way to do it. These are saved locally and not in any nice format you can easily import or export sadly.

And yet, at its core, every item in the game is just information.

Know a Frozen fan? Check this out

Frozen fanfiction

C C P Alliance
#22 - 2013-08-22 17:02:45 UTC
Nairb Hig wrote:
1. CCP Guard you should be ashamed of that pun!


2. Does this mean if I scan a signature to see its type, leave the system, and come back, the signature will still show its type?

Actually thinking about it then no because we purge all the data when we switch systems.

https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates

Pandemic Horde
#23 - 2013-08-22 17:08:12 UTC
still nothing on dealing with afk cloakies....
Solyaris Chtonium
#24 - 2013-08-22 17:10:39 UTC
Huge flaw:

1. Scan anomaly up to 64%
2. Dock to the station
3. Undock to continue scanning - progress is back to 0%

Same goes even if you scan up to 100% and dock without "saving location" manually
It will reset the scan.

On-board computers on spaceships can't save information ?!
Really?!


Boldly go where no man has gone before...

#25 - 2013-08-22 17:12:10 UTC
CCP Tuxford wrote:
Nairb Hig wrote:
1. CCP Guard you should be ashamed of that pun!


2. Does this mean if I scan a signature to see its type, leave the system, and come back, the signature will still show its type?

Actually thinking about it then no because we purge all the data when we switch systems.



Well that would be rather useful, since by the time I'm done looping around a constellation I would like to know if any new sigs popped up without having to re-scan the old ones or manually enter the sig names and type into a notepad (followed by manually checking the list). Regardless, I'm happy with the change! (not so much the pun)
#26 - 2013-08-22 17:14:52 UTC
Morikvendi wrote:
Huge flaw:

1. Scan anomaly up to 64%
2. Dock to the station
3. Undock to continue scanning - progress is back to 0%

Same goes even if you scan up to 100% and dock without "saving location" manually
It will reset the scan.

On-board computers on spaceships can't save information ?!
Really?!



Until you turn it into savable information by making a bookmark all the ships computer has is a state of quantum entanglement. Docking causes the quantum entanglement to lose coherence.

Know a Frozen fan? Check this out

Frozen fanfiction

C C P Alliance
#27 - 2013-08-22 17:16:13 UTC
Morikvendi wrote:
Huge flaw:

1. Scan anomaly up to 64%
2. Dock to the station
3. Undock to continue scanning - progress is back to 0%

Same goes even if you scan up to 100% and dock without "saving location" manually
It will reset the scan.

On-board computers on spaceships can't save information ?!
Really?!




I mostly agree with you but this was just a minor client side logic to ease the use of probe scanning. Once you start persisting scans over location changes you have to account for that anything can happen while you were gone, most importantly the site you scanned down might have despawned. Not an unsolvable task but a lot more complex than remembering group and type information of signatures.

https://gate.eveonline.com/Profile/CCP%20Tuxford/StatusUpdates

#28 - 2013-08-22 17:19:32 UTC
Lecom wrote:
still nothing on dealing with afk cloakies....

Its not the afk cloakies that's the problem. Its the long term cloakies that are not afk. Unfortunately the only way to tell one from the other is to go to their home and look at their computer. It would be nice for CCP to add an in-game way to distinguish between these two.

Know a Frozen fan? Check this out

Frozen fanfiction

#29 - 2013-08-22 17:24:46 UTC  |  Edited by: Noriko Mai
If you have more than one formation saved, the only way to find out which of them is active is to move you mouse over the "custom formation" icon and wait for the tooltip. Can you make the active formation in the list bold or italic or something?

"Meh.." - Albert Einstein

Amarr Empire
#30 - 2013-08-22 17:43:01 UTC
I have some ideas / request


1st The ability to snap the move to a celestial.
2nd The ability to set where they will be before deploying out.
3rd The ability to create a bookmark wherever they are.
Mercenary Coalition
#31 - 2013-08-22 18:07:13 UTC
The panel uses the phrases Cosmic Anomaly and Cosmic Signature. Would it be possible to remove the redundant word 'Cosmic'? That way the column width could be narrowed to show as little as an A or S and improve the use of limited screen space.
Caldari State
#32 - 2013-08-22 18:23:40 UTC
Sinak Shadowlord wrote:
I have some ideas / request


1st The ability to snap the move to a celestial.
2nd The ability to set where they will be before deploying out.
3rd The ability to create a bookmark wherever they are.



by 3rd You mean where the probes are? Are You serious? You want easiest Deep-Spot mechanics ever?
Amarr Empire
#33 - 2013-08-22 18:37:23 UTC
Nice improvements but still some old functionality missing.

1. Don't auto-recall probes when exiting system or logging off. Sometimes I want to leave probes behind then reconnect to them. Also it fits EVE philosophy much better if you can forget probes as well as all other things.

2. In system map center formations around ship location not around sun (or at least add such option). This is very important in PvP when you want to scan not the whole system but your current location.

If this is done I'll be totally happy about new scanning system except skill changes.
#34 - 2013-08-22 18:38:55 UTC
CCP Tuxford wrote:
Callic Veratar wrote:
Where are the custom formations saved? If I make a super awesome set of 4 custom formations, do I have to manually reproduce them for anyone else who wants them?

Random thought: would it be possible to allow the formations or overview settings to be saved as in game items like bookmarks?


I really, really hate the idea of saving information as items. I do agree with the ability to share stuff with your fellow pilots but I don't think items is a convenient way to do it. These are saved locally and not in any nice format you can easily import or export sadly.


Yea, information-as-items is a weird design. I'd love to see a new system built to share bookmarks, overview settings, formations, fits, and whatever else in a cloud-like system.
Northern Coalition.
#35 - 2013-08-22 18:40:27 UTC
CCP Tuxford wrote:
Nairb Hig wrote:
1. CCP Guard you should be ashamed of that pun!


2. Does this mean if I scan a signature to see its type, leave the system, and come back, the signature will still show its type?

Actually thinking about it then no because we purge all the data when we switch systems.


and that is so annoying :(
Amarr Empire
#36 - 2013-08-22 18:41:03 UTC  |  Edited by: Sinak Shadowlord
Obiously you cant boookmark anything farther than 14au from a celestial. (however was that rule that already exists)

To me it makes much more sense than the way of doing bookmarks that eve has.. you have to be midle warp and drop it... its ridiculous and inmersion breaking.

With my way... the Prober could have an interesting role in pvp. Probe enemys and creating bookmars for the fleet. It could add a lot of strategy to fleets pvp.

Besides you are in a spaceship... why the hell you cant just type in some coordinates on the ship computer and warp within the solar system?
#37 - 2013-08-22 18:49:04 UTC  |  Edited by: Snopzet
Alexander the Great wrote:
...
2. In system map center formations around ship location not around sun (or at least add such option). This is very important in PvP when you want to scan not the whole system but your current location.
...


Hell, no! This is perfect in combination with the custom formations (hint: one pattern for each system to rule them all Pirate)

Improvement suggestions:

  1. To switch the custom formations you have to do two clicks atm. Please make it so, if you click on a formation in the drop-down, the probes will be launched instantly.
  2. Increase the custom formations from 10 to 50
  3. Add a quick search above the drop-down
  4. Make the custom formations exportable and trade-able Twisted


inb4 warp-to-zero-bookmarks dilemma 2.0
#38 - 2013-08-22 18:58:59 UTC
Any chance we'll be seeing the anomaly/signature overlay in space that pops up everytime we enter a system after a few secs, that then fades away; that this when we have it set to not show signatures that it will not do that initial drawing?

...the site overlay blocks out anything under it and makes a huge box on screen and seem to stay longer if I mouseover them . eg I cant click a celestial/belt/sun that is from my position behind a site in space when I enter a system. This is at times, highly annoying esp if your quick about dirscanning things. Naturaly sometimes they are in the site ontop of planet/belt/etc but No wrecks will kinda give you that idea. Any rate, hugely annoying that they have to popup by default when they've been turned to 'Don't show!'
Thanks.

/V
#39 - 2013-08-22 19:36:07 UTC
It all sounds nice, please add it to the game, summertime well spend Cool

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Northern Coalition.
#40 - 2013-08-22 19:38:12 UTC
CCP Guard wrote:
For those...probing the internet for cool stuff to read today, probe no further. CCP Tuxford is here to tell you all about the upcoming improvements to probe scanning in the soon-to-be-released Odyssey 1.1.

We will of course be...probing this thread for feedback so don't be shy!


All nice and dandy.

But when will you actually do something about the instaprobing around gates, stations,+++

I have nothing against streamlining the interface and making it userfriendly....

But the time it takes to probe a set location is utter stupid.

Will you do anything with it? A battleship doesn't even have time to warp out again if he peeks his head out on a gate with probes deployed.
6 PagesPrevious page1234Next pageLast page
Forum Jump