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Why no new space since WH's?

First post
Author
Johan Toralen
IIIJIIIITIIII
#41 - 2013-08-22 13:19:37 UTC  |  Edited by: Johan Toralen
I agree with OP that the Eve map feels tiny, cramped and overcrowded. Especialy Caldari space and low sec apart from Blood Raiders. But even in null ther's traffic almost everywhere during EU prime time. It only feels about right to me in the early morning hours (evening/early night hours for US players). But issue is only partially caused by lack of space in some regions it's also travel times. How long does it take to travel from one side of the map to the other jumping gate to gate? Maybe 1.5 hrs?
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#42 - 2013-08-22 14:06:45 UTC
Johan Toralen wrote:
I agree with OP that the Eve map feels tiny, cramped and overcrowded. Especialy Caldari space and low sec apart from Blood Raiders. But even in null ther's traffic almost everywhere during EU prime time. It only feels about right to me in the early morning hours (evening/early night hours for US players). But issue is only partially caused by lack of space in some regions it's also travel times. How long does it take to travel from one side of the map to the other jumping gate to gate? Maybe 1.5 hrs?

I did Amarr to bottom of PB then PB to To Stain 3 times today. Didn't take that long. People are just lazy. Maybe an hour or two. Granted I had a nullified T3 but still.

There should be reward for effort not oh effort, CCP please make it super easy.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Cyber SGB
Science and Trade Institute
Caldari State
#43 - 2013-08-22 15:58:13 UTC
Krixtal Icefluxor wrote:
Infinity Ziona wrote:

Also its impossible to play an MMO solo.



My 5 Bill ISK a month wallet severely begs to differ.


Let me know when you log into EvE Online and you are the only player in the game.

I write Kindle books. Visit my author page. http://amazon.com/author/sgbynum

Sarton Wells
The Scope
Gallente Federation
#44 - 2013-08-22 16:08:06 UTC
Krixtal Icefluxor wrote:
Infinity Ziona wrote:
The issue is not that there's too little space, theres a hell of a lot of it. You could put every subscriber of EvE into one system equally separated with a triple mwd dramiel (warp disabled) and they would all die of old age before even one of them found another without warp.




Shocked What game are you playing ?

There are ~5200 systems in EVE as Known Space.

And with 450,000 subscribers, an equal distribution would be almost 86 players per system.

Even with the login max of ~55,000 at a given peak time that's 10 players per system.

Stop Poasting just to be poasting.


I don't think you understood him. He said all subscribers in one system without warp drive. Each system is several AU long in every direction. So it would take hundreds of years before anyone meets anyone. Obviously warp speed changes that. But the problems is not the size of the universe (and the current EVE universe is insanely big). The problem is how empty it is.
Bagrat Skalski
Koinuun Kotei
#45 - 2013-08-22 16:12:55 UTC  |  Edited by: Bagrat Skalski
I think space is so big it can handle 5000 players in one system.
Sevena Black
The Black Redemption
#46 - 2013-08-22 16:25:07 UTC
I dont see the need for new space. There are currently alot of systems, each with their own characteristics. Some are moneypits, others chokepoints, some just random spots where fleets meet and dish it out.
The jc and jb making space small is another thing I dont believe. Without those, certain regions become difficult to manage, leading to fewer players there and more peeps in easy access systems. Making EVE smaller. As it is now, certain areas are already "reserved" for alliances with heavy logistics capacity. Which is fine, but I'd like to keep it to a minimum where possible.

I would like exploration to be more extreme. Perhaps an intance created to a WH system which collapses when you leave (no POS ability etc). The effect is pretty similar to a high-sec mission instance, but a little more about "unknown space". Others being able to jump in and ruin your day will have to be part of it tho. No point of it being in EVE otherwise (imho).

Krixtal Icefluxor
INLAND EMPIRE Galactic
#47 - 2013-08-22 16:27:58 UTC
Cyber SGB wrote:
Krixtal Icefluxor wrote:
Infinity Ziona wrote:

Also its impossible to play an MMO solo.



My 5 Bill ISK a month wallet severely begs to differ.


Let me know when you log into EvE Online and you are the only player in the game.



That's actually happened right after downtime a few times. In fact. It happens to someone every single frikkin' day.

I winz.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#48 - 2013-08-22 16:30:13 UTC
Sarton Wells wrote:
Krixtal Icefluxor wrote:
Infinity Ziona wrote:
The issue is not that there's too little space, theres a hell of a lot of it. You could put every subscriber of EvE into one system equally separated with a triple mwd dramiel (warp disabled) and they would all die of old age before even one of them found another without warp.




Shocked What game are you playing ?

There are ~5200 systems in EVE as Known Space.

And with 450,000 subscribers, an equal distribution would be almost 86 players per system.

Even with the login max of ~55,000 at a given peak time that's 10 players per system.

Stop Poasting just to be poasting.


I don't think you understood him. He said all subscribers in one system without warp drive. Each system is several AU long in every direction. So it would take hundreds of years before anyone meets anyone. Obviously warp speed changes that. But the problems is not the size of the universe (and the current EVE universe is insanely big). The problem is how empty it is.



Thread itself has gotten confused.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Bagrat Skalski
Koinuun Kotei
#49 - 2013-08-22 16:39:23 UTC
Krixtal Icefluxor wrote:
Cyber SGB wrote:
Krixtal Icefluxor wrote:
Infinity Ziona wrote:

Also its impossible to play an MMO solo.



My 5 Bill ISK a month wallet severely begs to differ.


Let me know when you log into EvE Online and you are the only player in the game.



That's actually happened right after downtime a few times. In fact. It happens to someone every single frikkin' day.

I winz.



He meant rather when only you log after downtime and strangely there is noone in eve beside you for like eternity, and you can delightefully contemplate the silence... So good...
Solstice Project
Sebiestor Tribe
Minmatar Republic
#50 - 2013-08-22 16:45:37 UTC
Iiiiiiiiiiiiii...
...have a GREAT...
...AAAAND I MEAN GREAT!!!!!!....
...idea!!!!!!!!!!!!

We make all systems...
...AND I MEAN AAAAAAAAALLLLLLLL THE SYSTEMS!!!!!!!!!!!....
...except wspace...
...HIGHSEC!!!!!!!
Commander Spurty
#51 - 2013-08-22 16:51:28 UTC
Why new space when most of 'null' is 'empty' guy?

If Regions only had 5 systems,
1 x System would be full of people (docked up)
2 x Systems would only have the odd isboxing ratting / mining dude who logs out the moment a non-blue enters local
2 x Systems would be so terrible, even the rats avoid them (Rental agreements available).

Now, scale up (but keep that formula) and this is why we don't need more.

We need the ones we have made 'betterererer" ; so doing any activity outside of Null would seem so ridiculously bad a waste of your time / isk per hour that you are laughed at a lot harder and longer for being found in high sec, than losing a ratting raven once a week

People fear change and big wallets.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Lugalbandak
Doomheim
#52 - 2013-08-22 16:54:31 UTC
The universe is srhinking m8

The police horse is the only animal in the world that haz his male genitals on his back

ElQuirko
University of Caille
Gallente Federation
#53 - 2013-08-22 17:19:10 UTC
I think the real issue here is that local needs to be removed.

*Flees the site of the now-wrecked hornet's nest*

Dodixie > Hek

Ishtanchuk Fazmarai
#54 - 2013-08-22 17:43:29 UTC
I would only buy the idea of adding more space if it was along the lines of my Great Idea #208:

- Empires expand into new unclaimed space. Players slowly raise truesec from 0.0 to 0.5, at which point the system becomes hisec and players earn the possibility to nominate a viceroy to rule the system for profits.

But then, that wouldn't fix the issue that most players stay in hisec for very good reasons and CCP pretends to ignore that and keeps hisec as a permanently underdeveloped kindergarten rather than deliver some adult-EVE-ish gameplay specific to it.

Which could be my Great Idea #403:

- Politicracy, a political clientele card game where interactable NPC are the cards and player generated PvE content both WiS and FiS are the effects of the cards. Player interacts with agents to obtain points to spend setting up missions to affect other player's agents and missions, or even his individual and corporate status to hisec NPCs (fai, to convince a empire Navy to shoot on sight of your enemy's war targets).

But, more space? With most nullsec wasted and most lowsec losing the race for population density against Greenland? With most WH experiencing an average of 0.7 player interactions per day?

We don't need places so people go to find gameplay. We need gameplay to go where people actually is. Rather than build more empty pools, CCP should just dig the kids pool deeper.

Roses are red / Violets are blue / I am an Alpha / And so it's you

PhatController
Deep Core Mining Inc.
Caldari State
#55 - 2013-08-22 17:56:20 UTC
There is already plenty of space, and lots of it empty. I don't think you could cover it in 4 jumps of a carrier either..... I can't see any good reason to add new space when half of the current space is empty and unused.
Omega Tron
Edge Dancers
Pan-Intergalatic Business Community
#56 - 2013-08-22 18:26:22 UTC
Well folks here is my 2 ISKs about why null and low sec have very low populations. Simply put you go there you get blown up and sent back to your medical clone location. When the prevailing behavior of the folks out there changes or CCP makes changes that reduce the "get blown up" to say a one in 6 chance. Well then I think you'll actually see that empty space not being so empty.

CCP's sand box is EVE Online.  The sand is owned by CCP.  We pay them a monthly fee to throw the sand at each other.  That is all that is here, so move along. Nothing more to be seen.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#57 - 2013-08-23 01:47:53 UTC
Omega Tron wrote:
Well folks here is my 2 ISKs about why null and low sec have very low populations. Simply put you go there you get blown up and sent back to your medical clone location. When the prevailing behavior of the folks out there changes or CCP makes changes that reduce the "get blown up" to say a one in 6 chance. Well then I think you'll actually see that empty space not being so empty.

Its not up to CCP to change it and the people out there won't change unless they're pushed to change.

If you want to change their behavior you need to push them to change it. You can do that by rolling an alt, train cloaking so you can fit at least an basic cloak and afk in one of their null sec hubs.

I'm in 0-N589 at the moment. Yesterday before I got here NPC kills were at 9000, today they're at 900. They can't move because I have friends cloaking in nearby systems as well. They're all docked up and I'm not leaving till they set me blue.

If enough people did this null would be forced to change, or forced to rat with neutrals in system. Of course if they do that without setting me blue I'll kill them.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Conrad Makbure
Center for Advanced Studies
Gallente Federation
#58 - 2013-08-23 02:42:10 UTC
The new space is inside of structures and ships. It's about time to make it happen.
TheBlueMonkey
Center for Advanced Studies
Gallente Federation
#59 - 2013-08-23 10:01:15 UTC
Your idea is bad and you should feel bad.
I was running around delve, querious, stain an dperiod basis yesterday and 90% of the systems I went through were completely empty.

A coupe of station systems had a few people (most was 40) but apart from that I ran into very few people, passed one or two when jumping through various gates and met a 10 man camp at one point.

Aside from that, silence, not even blockade units in space, just a void.

Maybe you should move to a different area?
or better yet, work out what you want to do and then go pursue that.
Tron 3K
Caldari Provisions
Caldari State
#60 - 2013-08-23 12:31:14 UTC
Zen Dijun wrote:
OH WAIT... I know....

Change the hacking game to spit out jump gate parts that you have to race around and pickup... Eventually, you'll pick up enough parts to build a new jump gate to the UNKNOWN.

We love running around after tiny little containers that you can hardly see and that make lots of cute noises eventually dissolving in a puff of magic smoke. It's fun and educational!

-- Zen


Reminds me of Toe Jam and Earl when they are going around finding ship parts! Make this happen!