These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Plex Farming and Proposed Solution

First post
Author
Benny Ohu
Royal Amarr Institute
Amarr Empire
#21 - 2013-08-19 12:58:39 UTC  |  Edited by: Benny Ohu
Tippia wrote:
Transmaritanus wrote:
Now this isn't a fully developed system or solution, but it is a problem that I'm bring ing more to light. I welcome alternatives from those who aren't obviously trying to preserve the broken system as it is now.

What is the problem, exactly, and what's broken with the system as it is right now?

They farm plexes. So what?

the problem is that it's the best way to make isk and grind systems (not that anyone cares about grinding systems) in FW, a system that's intended to encourage solo or small-scale pvp. because the best way for plexers to operate is to make unfun and discourage fights any way they can, the way the system is working right now is robbing both the plexers and any other potential participants of the actual intended gameplay.

yeah, i say robbing. while cloaky/stabby alts warping away is gameplay and is pvp, it's really, really ****** and boring the way it is right now. it's making for a pretty poor game. i believe the complex system is meant to facilitate actual fights between players and that's not something that generally happens. the system is not meeting the goals of the redesign.
War Kitten
Panda McLegion
#22 - 2013-08-19 13:14:01 UTC
Benny Ohu wrote:
Tippia wrote:
Transmaritanus wrote:
Now this isn't a fully developed system or solution, but it is a problem that I'm bring ing more to light. I welcome alternatives from those who aren't obviously trying to preserve the broken system as it is now.

What is the problem, exactly, and what's broken with the system as it is right now?

They farm plexes. So what?

the problem is that it's the best way to make isk and grind systems (not that anyone cares about grinding systems) in FW, a system that's intended to encourage solo or small-scale pvp. because the best way for plexers to operate is to make unfun and discourage fights any way they can, the way the system is working right now is robbing both the plexers and any other potential participants of the actual intended gameplay.

yeah, i say robbing. while cloaky/stabby alts warping away is gameplay and is pvp, it's really, really ****** and boring the way it is right now. it's making for a pretty poor game. i believe the complex system is meant to facilitate actual fights between players and that's not something that generally happens. the system is not meeting the goals of the redesign.


So really what CCP needs to do is make people sign a waiver saying that they intend to PVP with other pilots when they enter a FW plex, right?

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Adson Wessiri
The Scope
Gallente Federation
#23 - 2013-08-19 13:23:19 UTC
Benny Ohu wrote:
Tippia wrote:
Transmaritanus wrote:
Now this isn't a fully developed system or solution, but it is a problem that I'm bring ing more to light. I welcome alternatives from those who aren't obviously trying to preserve the broken system as it is now.

What is the problem, exactly, and what's broken with the system as it is right now?

They farm plexes. So what?

the problem is that it's the best way to make isk and grind systems (not that anyone cares about grinding systems) in FW, a system that's intended to encourage solo or small-scale pvp. because the best way for plexers to operate is to make unfun and discourage fights any way they can, the way the system is working right now is robbing both the plexers and any other potential participants of the actual intended gameplay.

yeah, i say robbing. while cloaky/stabby alts warping away is gameplay and is pvp, it's really, really ****** and boring the way it is right now. it's making for a pretty poor game. i believe the complex system is meant to facilitate actual fights between players and that's not something that generally happens. the system is not meeting the goals of the redesign.


FW isn't necessarily about you getting kills. Players are competing over an objective. In the scenario presented the player in the cloaked ship lost the encounter because they lost control over or failed to take the plex. It's no less legitimate than if the player had been killed. You can encourage fights all you want but that doesn't mean someone can't devise a strategy to get around it and that is a completely legitimate way to play.

In this case you need to earn that kill instead of crying for CCP to change the game mechanics. If the player gets away so be it. You may now take the plex so it's not like you didn't gain anything.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#24 - 2013-08-19 13:32:18 UTC
Adson Wessiri wrote:

FW isn't necessarily about you getting kills. Players are competing over an objective. In the scenario presented the player in the cloaked ship lost the encounter because they lost control over or failed to take the plex. It's no less legitimate than if the player had been killed. You can encourage fights all you want but that doesn't mean someone can't devise a strategy to get around it and that is a completely legitimate way to play.

In this case you need to earn that kill instead of crying for CCP to change the game mechanics. If the player gets away so be it. You may now take the plex so it's not like you didn't gain anything.

one goal of the fw mechanic redesigns were to encourage fights over plexes and fw is failing at that. it needs another look at if it's to achieve its goal.
Zeraen
The Scope
Gallente Federation
#25 - 2013-08-19 13:34:53 UTC
Yeah I don't see anything wrong here. The way I see it is that the plexes are objectives and subterfuge is a legitimate option to capture the objectives. The best thing about Eve is that there is no way to fit a ship so that you counter everything perfectly. You could fit a ship to counter these "spies" but then you would be gimped if you had to fight anything else. It's all about trade offs and decisions.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#26 - 2013-08-19 13:35:35 UTC
you can look at the previous fw plexing redesigns which were centred around nerfing solo no-fight frigate lp farming.
embrel
BamBam Inc.
#27 - 2013-08-19 13:53:19 UTC
Kahetha wrote:
Nonono, you see, this is working as intended; FW is/was intended as an easy access gateway to PVP for newer players, so teaching them that sometimes someone gets away, is just part of life!
Big smile


in this case it's a pity that blockade runners don't have an additional high-slot, isn't it. Seems to be the predestined ship for this kind of FW.

Haramir Haleths
Nutella Bande
#28 - 2013-08-19 14:13:31 UTC  |  Edited by: Haramir Haleths
The art of pvp is to counter fit your opponent. And dont blame the mechanics if you are to stupid to fit your ship right.
This is a sandbox games. Adept or leave, morons.
Grimpak
Aliastra
Gallente Federation
#29 - 2013-08-19 14:30:33 UTC
so let me guess this straight:

you're complaining you're not getting a fight out of someone that fit a ship so that HE doesn't have to fight.
so, working as intended? also he's getting tears out of all this mess.




holy **** it's BURN EDEN and their warpcore whaawhaaa all over again! fun times!

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Sentamon
Imperial Academy
Amarr Empire
#30 - 2013-08-19 14:34:09 UTC
Transmaritanus wrote:


This play style adds no content to the game.


He got you all riled up, so he's clearly adding content.

~ Professional Forum Alt  ~

embrel
BamBam Inc.
#31 - 2013-08-19 14:44:33 UTC
Haramir Haleths wrote:
The art of pvp is to counter fit your opponent. And dont blame the mechanics if you are to stupid to fit your ship right.
This is a sandbox games. Adept or leave, morons.


guess it's fashionable to write something in the forums along the lines of HTFU, even if basic common sense suggests that something might not be working as intended.

I reserve the right to use your formulation in the next "nerf AFK-cloaking"-thread.

Also, I'd say that the FW-part is rather not the most sandbox part of eve. It seems quite obvious that these plexes aim at facilitating PvP and are not meant to be another PVE-ISK-faucet, which is after all the result of such a fitting.

CCP changed cloaking mechanics in plexes, which is another indicator that those plexes are not meant to be farmed without a realistic chance of a PvP-encounter.

In the past, occasionally, mechanics changed. So maybe in a few cases it's not the player that adapts, but the game.
Seth Darkness
Gang Bang You're Dead
Wrecktical Supremacy.
#32 - 2013-08-19 14:47:37 UTC
Why don't you use a scripted HIC? That will prevent anything from warping away from you.

Use scrams instead of disruptors.

Cloak up in a spot and wait for the target to come to you.
Lin Suizei
#33 - 2013-08-19 15:01:54 UTC
Seth Darkness wrote:
Why don't you use a scripted HIC? That will prevent anything from warping away from you.

Use scrams instead of disruptors.

Cloak up in a spot and wait for the target to come to you.


Plex mechanics so favor the farmer that someone who is at the keyboard and following a simple set of rules (i.e. behaving exactly like a well-programmed bot) is for all intents and purposes invulnerable. You can't tackle him if he sees you coming from 1AU away and cloaks as soon as you appear.

Pre-camping plexes can work, but at that stage you're just counting on the farmer's greed, warping to an existing plex instead of cracking open a new one. You'd have better luck chasing AFK farmers with a triple-scram merlin.

Lol I can't delete my forum sig.

Lee Saisima
Doomheim
#34 - 2013-08-19 15:04:48 UTC
So according to OP, ppl who sit and mine asteroids are adding nothing to the game either, and the rocks should also magically bubble the miners by switching targets every 20 seconds and....whatever, I didn't really read the lame solution proposal anyway. If a game mechanic exists in any form, then the players will adapt to profit by those game mechanics. Simply because ppl aren't lined up in their ships at these sites for the pies to swoop down on them, that is why OP is QQ-ing in the forum plain & simple.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#35 - 2013-08-19 15:22:44 UTC
mining isn't a system specifically designed to facilitate fights.
MeBiatch
GRR GOONS
#36 - 2013-08-19 15:37:19 UTC
Zappity wrote:
Of course it's broken. Plex farming is totally risk averse and completely inconsistent with everything else in lowsec. Good solution to cloaking but doesn't fix the problem.

What is your system for killing them?


umm pretty sure every pve system in eve is made that way. be it low sec null or high.

even with low sec missions you are pretty safe if you keep that eye on d-scan

0.0 with local and comms will keep you perma safe from everything but awoxers.

missions in high sec will keep you safe from everyone but awokers

and so on.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

MeBiatch
GRR GOONS
#37 - 2013-08-19 15:39:28 UTC
Lin Suizei wrote:


Plex mechanics so favor the farmer that someone who is at the keyboard and following a simple set of rules (i.e. behaving exactly like a well-programmed bot) is for all intents and purposes invulnerable. .


dude this is true for every form of PVE... if you are paying attention you have no reason to die.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

War Kitten
Panda McLegion
#38 - 2013-08-19 15:39:41 UTC
Benny Ohu wrote:
mining isn't a system specifically designed to facilitate fights.


Facilitate =/= Require

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

embrel
BamBam Inc.
#39 - 2013-08-19 15:40:13 UTC
MeBiatch wrote:


umm pretty sure every pve system in eve is made that way.


okay. a fundamental misunderstanding. I didn't get that FW is PVE-content.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#40 - 2013-08-19 15:41:51 UTC
War Kitten wrote:
Benny Ohu wrote:
mining isn't a system specifically designed to facilitate fights.


Facilitate =/= Require


you didn't read my first post