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Player Features and Ideas Discussion

 
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Hacking un-onlined POS

Author
Beckett Firesnake
Viziam
Amarr Empire
#1 - 2013-08-14 19:03:34 UTC
The are lot of old un-online POS in Space.
I think it would be great if we could Hack an unoline POS to be abble to un anchor it.
Swiftstrike1
Swiftstrike Incorporated
#2 - 2013-08-14 19:05:29 UTC
This has been proposed many times before. It's still a good idea. +1 for your suggestion, -1 for not using search tool.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#3 - 2013-08-14 19:35:41 UTC

It has been brought up before. Things people fear:

It needs to be aggressive, meaning you have to wardec a corp to hack their highsec POS.

It should take time: A large POS takes ~30 minutes to online... and that should work.

I really like the idea of hacking a POS that has stront in the stront bay will cause it to go into RF mode. And if there is no stront in the stront bay, it will be unanchored. This provides a tool to let people defend their POS, in a fairly balanced manner.

Maximus Aerelius
PROPHET OF ENIGMA
#4 - 2013-08-14 20:09:25 UTC  |  Edited by: Maximus Aerelius
How about a fresh idea:

Like the change that came with Anchoring Secure Containers in space in that if you don't interact with the Secure Container once in a 30 day period then it is removed from the system. So, that being already in place extend this to POS's that are offlined and laying dormant: If no-one interacts with the POS in some way once in a 30 day period it is removed from the Moon it was anchored to freeing up that space.

This removed the need to War-Dec\Spend Money on Ammo\Time etc and gets the job done.

Simples Blink

Idea now moved to a new Idea in the Features and Idea Forum: Offline\Abandoned POS's - How To Get Rid of Them
Beckett Firesnake
Viziam
Amarr Empire
#5 - 2013-08-28 06:20:00 UTC  |  Edited by: Beckett Firesnake
Maximus Aerelius wrote:
How about a fresh idea:

Like the change that came with Anchoring Secure Containers in space in that if you don't interact with the Secure Container once in a 30 day period then it is removed from the system. So, that being already in place extend this to POS's that are offlined and laying dormant: If no-one interacts with the POS in some way once in a 30 day period it is removed from the Moon it was anchored to freeing up that space.

This removed the need to War-Dec\Spend Money on Ammo\Time etc and gets the job done.

Simples Blink

Idea now moved to a new Idea in the Features and Idea Forum: Offline\Abandoned POS's - How To Get Rid of Them


Hacking the POS is better than simply remove it because it is more roleplay, it gives a new opportunity to make ISK, it is funnier.

I agree with the fact it should be considered as an agression ... If you fail the Hack...
Do not forget that we talk about POS that have no forcefield only...
And yes hacking a POS should take the same time that it is necessary to Anchor it.
Tarn Kugisa
Kugisa Dynamics
#6 - 2013-08-28 06:46:00 UTC
Maximus Aerelius wrote:
How about a fresh idea:

Like the change that came with Anchoring Secure Containers in space in that if you don't interact with the Secure Container once in a 30 day period then it is removed from the system. So, that being already in place extend this to POS's that are offlined and laying dormant: If no-one interacts with the POS in some way once in a 30 day period it is removed from the Moon it was anchored to freeing up that space.

This removed the need to War-Dec\Spend Money on Ammo\Time etc and gets the job done.

Simples Blink

Idea now moved to a new Idea in the Features and Idea Forum: Offline\Abandoned POS's - How To Get Rid of Them


It should be something more like if it remains anchored for 15 days without being touched the owner should receive a mail and the POS would be able to be hacked, then within 30 days of not being touched it will unanchor itself

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Beckett Firesnake
Viziam
Amarr Empire
#7 - 2013-08-28 09:10:28 UTC
Why automaticly unanchoring ? It is more interestening to let players hack them.
Lephia DeGrande
Luxembourg Space Union
#8 - 2013-08-28 09:14:41 UTC
ISK Sink? Anyone?
RubyPorto
RubysRhymes
#9 - 2013-08-28 09:45:41 UTC
Beckett Firesnake wrote:
The are lot of old un-online POS in Space.
I think it would be great if we could Hack an unoline POS to be abble to un anchor it.



1)Wardec
2)PewpewLasers
3) ???
4)Free moon for your POS

--or--
1)Wardec No Workey, Corp No Existy
2)PewpewPetitions
3)????
4)Free moon for your POS



Your explicitly owned persistent structures in space can be shot at, not stolen. That's not a bad thing.
Anchored Cans > Can be shot, not stolen (without the password)
POSes > Can be shot, not stolen
Stations > Can be shot, not stolen
POCOs > Can be shot, not stolen

I am not counting corp theft as stealing in this context.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Beckett Firesnake
Viziam
Amarr Empire
#10 - 2013-09-09 12:46:15 UTC
RubyPorto wrote:
Beckett Firesnake wrote:
The are lot of old un-online POS in Space.
I think it would be great if we could Hack an unoline POS to be abble to un anchor it.



1)Wardec
2)PewpewLasers
3) ???
4)Free moon for your POS

--or--
1)Wardec No Workey, Corp No Existy
2)PewpewPetitions
3)????
4)Free moon for your POS



Your explicitly owned persistent structures in space can be shot at, not stolen. That's not a bad thing.
Anchored Cans > Can be shot, not stolen (without the password)
POSes > Can be shot, not stolen
Stations > Can be shot, not stolen
POCOs > Can be shot, not stolen

I am not counting corp theft as stealing in this context.

That is right but after 1 month without interaction an anchored cargo disapear, not a POS.
So perharps there is alredy a difference between poses anchored conainer.
And perharps a POS could self destruct if you fail the hack and making damage to your ship if you stay too close... Why not...
RubyPorto
RubysRhymes
#11 - 2013-09-09 16:10:43 UTC
Beckett Firesnake wrote:
That is right but after 1 month without interaction an anchored cargo disapear, not a POS.
So perharps there is alredy a difference between poses anchored conainer.
And perharps a POS could self destruct if you fail the hack and making damage to your ship if you stay too close... Why not...


The only difference there is that POSes are harder to lose. That doesn't seem like a strong line of argument for you to take us down.

So now instead of a difficult hack, you want to take an Ibis and poke in to fail the hack quickly so the POS disappears.


What is wrong with shooting the POS down? In EVE, if someone else's sandcastle is in your way, you knock it down or decide you didn't want that sand anyway.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Arya Regnar
Darwins Right Hand
#12 - 2013-09-09 16:19:18 UTC  |  Edited by: Arya Regnar
https://forums.eveonline.com/default.aspx?g=posts&m=3367447#post3367447

I posted about it here, POS hacking should be here at least 1 month after the POS has been abandoned. 2 weeks after would be ideal if a warning is given to owners and enough time to respond.

Seems me and Max agree on a few things Blink

EvE-Mail me if you need anything.

supernova ranger
The End of Eternity
#13 - 2013-09-09 17:31:24 UTC
Too many dead poses out there so hell, I don't mind wiping out

I do worry about crashing the pos market though, it'll have major implications on ice and PI as well
cheap poses = more poses being installed = + ice consumption
alternate pos aquisition source = posses become cheaper to steal then build = PI consumption from pos manufacturing dies

I would like to see players having to war deck the owner corp, get it to go offline, hack it on a very low success rate, and then wait an hour for it to explode where it then spawns a wreck that drops 10% of the PI materials used to build the POS

as long as the shields are up, it can't be hacked but when they are down its another story

I think this idea would work if u could anchor poses for a corp based on personal standings so that people would put up and take down poses as needed and share/fight over parking spaces.
Mole Guy
Bob's Bait and Tackle
#14 - 2013-09-09 20:09:13 UTC
i just went into a class 3 wh the other day and found 2 poses. both dead and no inhabitants. either they got podded out of the wh, or they ran out of fuel and couldnt refit to a scanning ship (i did that once, cost me 3 months of production in '09) and couldnt find and exit and self destructed out.

anyway, we cant fit a dread in a wh, dont want to bother with bringing 20 bs into a wh and waiting the 12 hours itll take to drop it.

if we could hack this offline pos, we could get it to open the maintenance bay, add enough fuel to bring it up (cost of the hack), and unanchor everything/power the pos down. or, just keep it and begin harvesting the moon/refining that they had going on.

then, the pos, and everything else belongs to us..



think about it, all this clutter bogs the server down. i know a corp thats been dead for months and they have several poses up in high sec. those could be taking valuable resourses. its a friends corp, so i dont wanna war dec him, but to hack and borrow them until he gets back online or hack and put it all in hangar might be a diff story...
Karma Codolle
Chimera Research and Development
#15 - 2013-09-10 07:52:57 UTC
Maximus Aerelius wrote:
How about a fresh idea:

Like the change that came with Anchoring Secure Containers in space in that if you don't interact with the Secure Container once in a 30 day period then it is removed from the system. So, that being already in place extend this to POS's that are offlined and laying dormant: If no-one interacts with the POS in some way once in a 30 day period it is removed from the Moon it was anchored to freeing up that space.

This removed the need to War-Dec\Spend Money on Ammo\Time etc and gets the job done.

Simples Blink

Idea now moved to a new Idea in the Features and Idea Forum: Offline\Abandoned POS's - How To Get Rid of Them



But then we can't remove poses from negligent pos managers.