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Ship explosion graphics-- They have changed, have you noticed?

Author
Christopher AET
Federal Navy Academy
Gallente Federation
#21 - 2013-08-11 17:17:57 UTC
Bagrat Skalski wrote:
About wrecks:

Made them modelled after ships: raven battleship model - raven wreck model, merlin frigate model - merlin wreck model.
Wrecks should broke and fly in erratic way, slowly loosing speed.

Explosions:

Bigger! Battleships should end their service with pride, and with blast! In a fireball!

Structures: Quantify the explosions and make structures disperse its body.


Yes to wreck models. No to wreck movement as that will only be tidi creating.

I drain ducks of their moisture for sustenance.

Solstice Project
Sebiestor Tribe
Minmatar Republic
#22 - 2013-08-11 17:19:20 UTC
Aivo Dresden wrote:
What bothers me more is the missile animations. Why don't they just fly straight?? Sad
You can check youtube for how it was before CCP changed it.

LOTs of people asked for a swarming-looking animation and they got it.
Before it was just boring as hell and although i don't use missiles at all,
the new look makes them actually worth looking at.
Azurae
Doomheim
#23 - 2013-08-11 17:52:02 UTC
new missiles are great, yes (except that you can't see the dmg type while they are flying)
but the ship 'explosions' really suck. tbh you can't even really call them explosions.
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