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Heavy drones can track interceptors.....

Author
Trinkets friend
Sudden Buggery
Sending Thots And Players
#41 - 2013-07-25 04:35:06 UTC
For a month in 2009 I used to only fly my Rapier in C2/C3 fights. This was back when people either used Drakes or BS's for such things. We would also often fight Domis. I would double-web them and orbit, while my gang mates would bump them out of jump range (and this being the days of bumpable wormholes, often they'd be well outside jump range anyway). Naturally, the Domi would launch Ogres IIs to attack me.

It was not very hard to outrun the ogres. In fact, as I would orbit the ogres would either be too slow, or if they began catching I'd cycle a web off the Domi and web down an ogre when it got close to me and shoot it. He'd then begin pulling the ogre back, but it wouldn't get home, or i'd web up a second and a third and string them out behind me.

End result: no damage from Ogres.

I think the OP's problem is that he thinks that a ceptor should be,
a) within scram range of a Domi (hello, smartbombs)
b) within neut range of a Domi (pack a Nos!)
c) ABĂ­ng to maintain low sig (uh, sig is only 67-74m with MWD on at Ceptor 5)
d) Immune to heavy drones due to allegedly poor tracking of the heavy drones (drone weapon sig res is probably very small)

Points a) through c) should be addressed by, eg, getting a Stilleto and orbiting at 28km @ 5,000m/s or 11km @ 5,000m/s with scram (depends if you're worried about nixing MJD). If you go for scram, and get neuted, you can go in close and nos up, but keep MWDing. I mean....who puts a scram on a Domi? Ever?

Doing this will then eliminate point d) in that your enemy will assign heavies to you and you will outrun them. Then he will pull them in and flick out lights, which you can shoot, and which will have trouble keeping up with you without rubber-banding and sucking.

By then, in the real world, you have held the Domi long enough that your gang can come in and begin pink socking him. Your job is done, you peel off and escape.
Donbe Scurred
University of Caille
Gallente Federation
#42 - 2013-07-25 07:33:03 UTC
Lol, pink socking, awesome. You sir have a way with words.
Phaade
LowKey Ops
Snuffed Out
#43 - 2013-07-25 16:07:00 UTC  |  Edited by: Phaade
Donbe Scurred wrote:
Grandma Squirel wrote:
As mentioned by others, if your flying at a speed between the orbit velocity, and max velocity of a drone, they are following you, not orbiting. You either need to slow down, or speed up. Same as if it were a ship, if your velocity is 1.7k, and your orbiting a ship with a velocity of 1.6, they are going to have a very easy time with tracking.


Seems to answer your question, I did not see your reply to this.

Also, WHY so Seri0Us? It's just pixels right?



Actually yeah him and another guy answered my question. It's a messed up mechanic but it makes sense. I suppose at this point I am responding to trolls / tards (not you though, lol).

Then my next question is: why hasn't this been addressed by CCP? It is clearly a flawed mechanic.
Mathrin
Ministry of War
Amarr Empire
#44 - 2013-07-25 16:20:33 UTC
Phaade wrote:
Donbe Scurred wrote:
Grandma Squirel wrote:
As mentioned by others, if your flying at a speed between the orbit velocity, and max velocity of a drone, they are following you, not orbiting. You either need to slow down, or speed up. Same as if it were a ship, if your velocity is 1.7k, and your orbiting a ship with a velocity of 1.6, they are going to have a very easy time with tracking.


Seems to answer your question, I did not see your reply to this.

Also, WHY so Seri0Us? It's just pixels right?



Actually yeah him and another guy answered my question. It's a messed up mechanic but it makes sense. I suppose at this point I am responding to trolls / tards.

Then my next question is: why hasn't this been addressed by CCP? It is clearly a flawed mechanic.


Drones are a flawed mechanic and are somewhere in line for fixing behind the POS system.
Donbe Scurred
University of Caille
Gallente Federation
#45 - 2013-07-25 16:28:23 UTC
Phaade wrote:
Donbe Scurred wrote:
Grandma Squirel wrote:
As mentioned by others, if your flying at a speed between the orbit velocity, and max velocity of a drone, they are following you, not orbiting. You either need to slow down, or speed up. Same as if it were a ship, if your velocity is 1.7k, and your orbiting a ship with a velocity of 1.6, they are going to have a very easy time with tracking.


Seems to answer your question, I did not see your reply to this.

Also, WHY so Seri0Us? It's just pixels right?



Actually yeah him and another guy answered my question. It's a messed up mechanic but it makes sense. I suppose at this point I am responding to trolls / tards.

Then my next question is: why hasn't this been addressed by CCP? It is clearly a flawed mechanic.


Not sure I agree it is flawed, now that you understand why, can't you come up with a counter?

I admit I am no expert but it seems after reading this thread you should be using a MWD in this situation as the sig penalty will not be as great as the speed difference in the tracking equation.
Phaade
LowKey Ops
Snuffed Out
#46 - 2013-07-25 16:58:23 UTC
Trinket, the entirety of your post is irrelevant.

I understand that the ideal way to tackle a Dominix is using MWD and a warp disrupt.

The scenario is that heavy drones (ogres in particular) can track one of the smallest and fastest targets in the game. I don't understand why this is, or should be, the case.

You also realize that heavy drones from a different ship could do the same right? They don't have to be exclusively from a Domi. This is the fundamental problem.
Phaade
LowKey Ops
Snuffed Out
#47 - 2013-07-25 17:01:02 UTC
Donbe Scurred wrote:
Phaade wrote:
Donbe Scurred wrote:
Grandma Squirel wrote:
As mentioned by others, if your flying at a speed between the orbit velocity, and max velocity of a drone, they are following you, not orbiting. You either need to slow down, or speed up. Same as if it were a ship, if your velocity is 1.7k, and your orbiting a ship with a velocity of 1.6, they are going to have a very easy time with tracking.


Seems to answer your question, I did not see your reply to this.

Also, WHY so Seri0Us? It's just pixels right?



Actually yeah him and another guy answered my question. It's a messed up mechanic but it makes sense. I suppose at this point I am responding to trolls / tards.

Then my next question is: why hasn't this been addressed by CCP? It is clearly a flawed mechanic.


Not sure I agree it is flawed, now that you understand why, can't you come up with a counter?

I admit I am no expert but it seems after reading this thread you should be using a MWD in this situation as the sig penalty will not be as great as the speed difference in the tracking equation.


It seems to me that it is a bug. If the drones MWD over to you, but your speed is faster than their orbit, they match your speed and follow you? That doesn't make sense, does it?
Donbe Scurred
University of Caille
Gallente Federation
#48 - 2013-07-25 17:12:04 UTC  |  Edited by: Donbe Scurred
Drone programing:

Can I maintain orbit based off targets speed?
YesArrowOrbit and shut off MWD
NoArrowApproach and leave MWD on

Where is the bug? How could you program it differently?
Phaade
LowKey Ops
Snuffed Out
#49 - 2013-07-25 17:35:07 UTC
Donbe Scurred wrote:
Drone programing:

Can I maintain orbit based off targets speed?
YesArrowOrbit and shut off MWD
NoArrowApproach and leave MWD on

Where is the bug? How could you program it differently?



Because that's not what's actually happening from what I have gathered in this post. It seems that drones will MWD towards you, reach orbit range and attempt to orbit at their "orbit velocity" listed under show info.

What is actually happening is that if your speed is higher than their orbit velocity listed under show info, they will match your speed (whatever it is) and follow you at the same speed you're traveling at, Not at their MWD speed, or orbit velocity. These should be their only two options as far as velocity, but it appears they do something funky, and take the third option of following you by matching your speed, thus negating any tracking requirements.

That's what I've gathered from the previous posts on pg 2.
Donbe Scurred
University of Caille
Gallente Federation
#50 - 2013-07-25 17:43:13 UTC  |  Edited by: Donbe Scurred
One theory, the "matching" you refer to is because each tick they are constantly switching between the two binary choices resulting in perceived matching of speed. This seems like it might create a lot of lag though so maybe you are right and they do just match so as not to cause lag?
Cearain
Plus 10 NV
#51 - 2013-07-25 19:23:10 UTC
Drone ai needs work.

It appears the best way to make heavy and medium drones miss would be to completely stop your interceptor. They will then orbit you as fast and as close as they can, and miss more often then if you move.

Here is some more reading:

http://www.evealtruist.com/2012/02/drones-vs-frigates.html

In practice it was interesting to me that putting a second web on my vexor seemed to actually decrease the damage done by drones.

Here is the start of some posts about how the domi tracking/range bonus effects things. It is still far from clear how much it helps heavies and scout drones. It also refers to some other testing done on sisi with the new tracking bonused domi.

https://forums.eveonline.com/default.aspx?g=posts&m=3076677#post3076677

We need more testing and ccp needs to adjust the ai.

Don't forget its not just speed, ship sig, transversal and tracking but also the size of the guns.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Drax Concrilla
Viziam
Amarr Empire
#52 - 2013-07-25 21:12:02 UTC  |  Edited by: Drax Concrilla
Phaade wrote:
Donbe Scurred wrote:
Drone programing:

Can I maintain orbit based off targets speed?
YesArrowOrbit and shut off MWD
NoArrowApproach and leave MWD on

Where is the bug? How could you program it differently?



Because that's not what's actually happening from what I have gathered in this post. It seems that drones will MWD towards you, reach orbit range and attempt to orbit at their "orbit velocity" listed under show info.

What is actually happening is that if your speed is higher than their orbit velocity listed under show info, they will match your speed (whatever it is) and follow you at the same speed you're traveling at, Not at their MWD speed, or orbit velocity. These should be their only two options as far as velocity, but it appears they do something funky, and take the third option of following you by matching your speed, thus negating any tracking requirements.

That's what I've gathered from the previous posts on pg 2.


I don't believe that's what's being said at all.

Drones have two speeds
1) MWD
2) Orbit

If you are going in between max MWD speed and max Orbit speed the drone has its MWD on and is chasing you (at max MWD speed) perfectly well. In this case, somewhere around 1600m/s which is as fast as you are going. It is not magically "coasting" at 1600m/s with no MWD on.

It is doing this because it can't establish and orbit around you and is constantly in "chase" mode, it just so happens that chase mode is perfect here. The reason you need to slow down is to get it into "orbit" mode, where it will turn its MWD off and then you can get out of range, it will then MWD trying to catch up again, catch up, and then turn off MWD - ad nauseam. This is the "sour spot" spoken of earlier.

Speeding up, if you could do so (ie MWD rather than AB) would simply allow you to outrun the drone.

Edit: Looking up all the drones w/ Domi bonuses a Berserker II goes 1.57km/s base - I'm assuming that is what was used and that fits the above scenario perfectly.
Mr Morita
Pandemic Horde Inc.
Pandemic Horde
#53 - 2013-07-26 15:47:59 UTC
Chessur wrote:
Heavy drones can't track a cruiser. If they are tracking your interceptor- you are either not moving, scrammed / webbed. So don't do those things.

If he's going against a spaceyacht that has a bonus to drone tracking, heavy drones will have better tracking than neutron blasters on frigates. So yeah, they're currently OP.
Phaade
LowKey Ops
Snuffed Out
#54 - 2013-07-26 16:30:42 UTC
Yeah I suppose if they MWD at 1.57km/s then that's about perfect for following me.

As for the tracking speed heavies have (on the Domi), it's far too high IMO.

I still don't like it lol.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#55 - 2013-07-27 02:15:42 UTC
You have now sped up enough in your understanding of the mechanic behind this that you are tracking the problem perfectly fine.

As an aside, the other day just after writing my first post, I found my way into a C5 black hole. With a Vigil. At OH top speed, going in a straight line, I launched my sole drone....and I was 34km away by the time it spawned. It was then out of drone control range before I could tell it what to do. Like a celebrity baby or a shark baby, it was abandoned before it really began it's life.

I thought to myself, "Yep, that's why I love the drone interface!"

CCP needs to improve the drone UI significantly, adding a radial menu with buttons, or a less click, sift, select style of delivering orders. You should also be able to and drag-and-drop of drones into flights so you can launch a flight, click one button to get them to attack a target or orbit, return, abandon. It would also be nice if your drones didn't appear in a gigantic list, all expanded, when you recalled them. Carrier pilots know what I'm talking about. (also Gila and Rattler pilots)

Not my idea, just repeating it here.
David Devant
CTRL-Q
#56 - 2013-07-27 08:12:05 UTC
I've been killed by Ogres (very fast) in an AB frig on a couple of occasions with a single scram web. This whilst orbiting the drone boat at .5k. As was said somewhere before, the drones follow after you so their tracking isn't that bad under these conditions. Weirdly, in my experience dual webs actually ruin this effect. Once the frig slows right down, Ogres start orbiting them and can't hit for ****.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#57 - 2013-07-27 11:41:24 UTC
Phaade wrote:
Tsukino Stareine wrote:
It's not tackling "A BS" you are tackling a dominix with heavy drones.

And being in the drone's optimal while orbiting with MWD on has EVERYTHING to do with them being able to hit you.

Eventually you will circle around while the drones are chasing you and your trajectories will line up and they will volley you nicely.

Also let me guess: you have a MSE on your inty.



Man, it's like people don't even read before responding with idiocy.

I WAS USING AN AFTERBURNER WITH A SIG RADIUS OF 33, ORBITING AROUND 3-4KM, GOING ABOUT 1600 MS. Maybe since it's in all caps and in bold you might actually read it.

And no, optimal has nothing to do with tracking. I don't believe heavies should be able to track the way they do, even if it's specifically from a Dominix. Lights, of course, mediums....sure, heavies, wtf?

I don't care if they can hit me once because my angular lines up, I care that they can hit me with every single shot, popping me in about 3 - 4 volleys.


Tsukino Stareine wrote:
1700m/s is about perfect mwd speed for berserkers. They'll follow you since they have similar agility and since they are moving at almost the same speed will have very little angular velocity and hit you for full damage.

The way to avoid heavy drones is to use your MWD.


Please, learn to read and comprehend.
Donbe Scurred
University of Caille
Gallente Federation
#58 - 2013-07-27 21:12:37 UTC
Tsukino Stareine wrote:


Please, learn to read and comprehend.


I think you missed a few posts, he's got it now, no need for that comment.Roll
Sjugar
Science and Trade Institute
Caldari State
#59 - 2013-07-28 08:11:29 UTC
Having read this thread leads me to a surprising conclusion, to negate the damage of the heavy drones you should actually lower your velocity to like 400 m/s, that's when they orbit you and are going to have them tracking issues.

Would be interesting to test that theory.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#60 - 2013-07-28 12:47:00 UTC
Sjugar wrote:
Having read this thread leads me to a surprising conclusion, to negate the damage of the heavy drones you should actually lower your velocity to like 400 m/s, that's when they orbit you and are going to have them tracking issues.

Would be interesting to test that theory.


No because a domi bonused drone has better tracking than most medium short range weapons (almost 1 rad/s and 125m sig resolution).

If we compare that ogre II to a heavy electron blaster on a tracking bonused thorax: 0.2475 rad/s and 125m resolution.

The best way to avoid drones is to fly in between their orbit and max velocities or just outright fly faster than their maximum velocity.