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Scannable Ore sites make low/null/WH mining obsolete.

Author
Guttripper
State War Academy
Caldari State
#81 - 2013-07-08 15:46:08 UTC
Dinsdale Pirannha wrote:
If CCP had been serious about making the Odyssey release about exploration, they would made EVERY anom in the game into something that had to be scanned down.

That means all ice belts, all grav belts, every combat, and every relic site, and most importantly, every T2 raw material site (bye bye passive moon goo).

Depending upon what side of the fence you reside, having to "work" for anything in a video game is either ludicrous or its own reward. Add your personal stance, you either want instant gratification or willing to work towards its own reward.

This expansion basically gave the older players that worked towards a reward the middle finger while hoping to draw in the instant gratification crowd that find working (in general) a ludicrous affair and left for other peons to handle.

"Where's my welfare check (in game)?"
Victoria Sin
Doomheim
#82 - 2013-07-08 16:43:29 UTC
Dracvlad wrote:

Perhaps you can explain how they are supposed to adapt to this change, does your word adapt mean give up completely what they were doing (likely) or join a Null Sec bloc so they can mine as part of the herd?


If you don't want to be part of a herd, it's a very hard life in Eve. I've long accepted this as I play solo, and becoming associated with a herd was what I had to do to get access to some content.
Silver Getsuga
Liber Primus
#83 - 2013-07-09 00:29:53 UTC
Bugsy VanHalen wrote:


Most null sec miners are safer than high sec miners deep inside there coalitions territories.


Why they post risk/reward bullshit on forums then?
Erutpar Ambient
The Scope
Gallente Federation
#84 - 2013-07-10 03:29:36 UTC
OP is correct to be grumpers. The new thing to do now is to look for a system with a high industry developmental indice. Go to that system and warp directly to the Large or X-large asteroid cluster.
Bugsy VanHalen
Society of lost Souls
#85 - 2013-07-16 13:32:30 UTC
Silver Getsuga wrote:
Bugsy VanHalen wrote:


Most null sec miners are safer than high sec miners deep inside there coalitions territories.


Why they post risk/reward bullshit on forums then?

I don't mine deep inside coalition territory, the risk reward balance should not be based on such a narrow aspect.

By balancing the risk vs reward of mining to make the breaking point mining deep inside coalition space, they have effectively killed all null sec mining out side coalition space.

Giving up my game play and joining a herd in service of a null sec coalition is not adapting, it is giving up and accepting to play content that has been dumbed down and boring. If I wanted that i would go play WOW.

I am not asking for access to content that was designed and only ever available for members of large player groups. This is content that was available to me, and has now effectively been removed, unless I become part of the herd, and serve players that will tell me how to play.

I would understand if this change actually improved the game in some other aspect. But it does not. There was no reason to remove gravametric sites. I have no problem with the addition of ore anomalies, but that did not require gravametric sites to be removed completely. The null bears don't seem to care that their belts spawed by sov upgrades have been changed from grav sites to anomalies, that is fine with me, but please give us back the random gravametric sites that need to be scanned down with probes. there was no reason for them to be removed. They can simply be a step up from the ore anomalies the old grav sites have been changed into. That step up does not need to be better ores, just versions of the old sites with larger rocks.

I enjoy exploration, always have. When it came to gravametric sites I enjoyed the challenge of searching those sites out, and then working out how to get my fleet in to mine them without being destroyed. It was not easy, but it was thechallenge I enjoyed, not the mining itself. Now that challenge is gone. Joining a null sec herd will not bring it back, it has been removed from the game.

I understand the idea to reduce the entry barrier, but that could have been added without removing the harder content that experienced explorers like myself enjoyed. I like the new hacking mechanics, but why limit that content to what is accessible to new players, have it scale up to harder sites that only experienced players can complete. leave the ore anomalies as they are, but add random gravametric sites back in, they should not have been removed.

Odyssey as a whole has been a great expansion. Fixing this one mistake would make it near perfect.



Sasha Rama
Doomheim
#86 - 2013-07-17 02:45:43 UTC
Quote:
their belts spawed by sov upgrades have been changed from grav sites to anomalies


If that is true, then this recent patch (Ody) has to be the most biased, crooked, corrupt, and blatent display of overt favortism towards the nullsec alliances and it is all obviously done by Goonswarms puppet CSM's.

Giving them complete power over their own personal hidden belts and leaving the rest of us out in the cold for them to run off at will.

Please site your source, I must know if that's true or i'm just misunderstanding you.
Tydeth Gilitae
Magewright Artificers
#87 - 2013-07-17 13:58:20 UTC
Having visited deep Sov Null via WH post-Odyssey and been run off by the Sov holders by use of ammunition, I can confirm that the Sov-related ex-gravimetrics are just like all the others: instant warp to without probes. The only difference is that the Sov ones each have a gigantic rock.

While that does mean that they can run you off or just blow you up without needing to scan you down first, there is also the fact that getting to a site upon entry, to either mine it or attack the miners if that's your thing, is likewise quick and easy. Given how some run when Local updates a new name (and with Odyssey, Local adds you while you're still in the jump tunnel animation), this allows opposing alliances and roaming marauders a chance to actually reach their targets to inflict economic damage. Given the defensive options alliances utilize to protect their space, one can see how it can appear as favoritism since Low-Sec and NPC Null tend to not have fleets killing the attackers before they can enter the systems with the miners.
Joran Kuchera
Fraternity Building Management
Fraternity.
#88 - 2013-07-17 21:39:03 UTC
Personally I agree with the OP. The ease of access to ore sites has unbalanced the situation.

Also from my own perspective I hate it thanks to the cost to my own playstyle. With the masses of high sec macro miners feeding the Chinese ISK Selling machine I am now forced into low sec to make the business of mining profitable and now; thanks to the outrageous ability to simply warp to an ore site without scanning it down first; I have lost countless exhumes making the business of mining a moot enterprise for me. I actually rather enjoyed it, until now.


Any joker in local can fly pass and hit the DScan and spot a hulk and it's not exactly a stretch for them to assume the Hulk on scan is in the ore belt signature they already know is there and can warp to.

it's all well and good to say "watch local" or keep hitting your own scanner but it's easy to just for a moment take your eye off the ball and it's game over. I'm sick of it, atleast before gankers not only didn't know if there was an ore belt in system but also had to scan it down first, something some can not be bothered with.

I'm hugely disappointed by this change and this will likely put an end to my mining activities as I'm now significantly in the red from the constant ganks.


Of all the CCP changes to this game, this one has honestly made me question if I wish to continue playing as the activity I enjoyed the most aside from PvP on my main is now no longer a viable option.
Ginger Barbarella
#89 - 2013-07-17 22:39:45 UTC
Klarion Sythis wrote:
Actually, you're right. It's impossible, you shouldn't try, and CCP is out to get you.

- Jon Snow


Dude, don't try to make anyone believe mining in sov-controlled null is dangerous. Anyone that's spent any time in blue sov space knows full well it's probably safer than most well-travelled high sec corridors.

"Blow it all on Quafe and strippers." --- Sorlac

Ginger Barbarella
#90 - 2013-07-17 22:46:15 UTC
Sasha Rama wrote:
Quote:
their belts spawed by sov upgrades have been changed from grav sites to anomalies


If that is true, then this recent patch (Ody) has to be the most biased, crooked, corrupt, and blatent display of overt favortism towards the nullsec alliances and it is all obviously done by Goonswarms puppet CSM's.


It's well known that the last couple expansions have clearly been pro-sov space. CCP has made no secret of the fact that they are trying to drive all of the players into this Sov mindset, when most of the playerbase has basically given up telling them that they're wrong. But hey, it's their game. They can screw it up (killing solo exploration, kicking industry in the nards, not fixing faction warfare, screwing one side of the playerbase while rewarding another, etc) to their liking.

"Blow it all on Quafe and strippers." --- Sorlac

Bugsy VanHalen
Society of lost Souls
#91 - 2013-07-26 16:08:33 UTC  |  Edited by: Bugsy VanHalen
Joran Kuchera wrote:
Personally I agree with the OP. The ease of access to ore sites has unbalanced the situation.

Also from my own perspective I hate it thanks to the cost to my own playstyle. With the masses of high sec macro miners feeding the Chinese ISK Selling machine I am now forced into low sec to make the business of mining profitable and now; thanks to the outrageous ability to simply warp to an ore site without scanning it down first; I have lost countless exhumes making the business of mining a moot enterprise for me. I actually rather enjoyed it, until now.


Any joker in local can fly pass and hit the DScan and spot a hulk and it's not exactly a stretch for them to assume the Hulk on scan is in the ore belt signature they already know is there and can warp to.

it's all well and good to say "watch local" or keep hitting your own scanner but it's easy to just for a moment take your eye off the ball and it's game over. I'm sick of it, atleast before gankers not only didn't know if there was an ore belt in system but also had to scan it down first, something some can not be bothered with.

I'm hugely disappointed by this change and this will likely put an end to my mining activities as I'm now significantly in the red from the constant ganks.


Of all the CCP changes to this game, this one has honestly made me question if I wish to continue playing as the activity I enjoyed the most aside from PvP on my main is now no longer a viable option.

Finally another freelancer with nearly the same complaint as myself.

I am all for leaving the new ore sites as they are.

But please give us back the random gravametric sites in low and NPC null that were the bread and butter for us freelancers.

Mining does not work in these area's without the small safety net gravametric sites provided.
Lyza Kimbo
Native Freshfood
Minmatar Republic
#92 - 2013-07-26 17:16:33 UTC
Plus ca change...

I read the first page of this thread. The rest, eh, tldr, especially since it's the same old arguments repeated by the same old forum trolls.

When I first started Eve back in 2005, there was an alliance called Big Blue that had "sov" (which was different back then) in BWF-ZZ, just past Oijanen. I mined Crokite there, and was a happy little noob. It wasn't safe, there were interruptions, and you had to be on your toes, but it was fun and profitable.

Today I'm in an Alliance in (redacted), an NRDS area, and it's much the same. We watch local, we watch the intel channels, we help each other out, and we make money. No, it's not safe. No, you can't AFK. But the risks are manageable, and not onerous in proportion to the returns.

My corp/alliance leaders understand permissions, understand the dangers of AWOXers, know how to use an API, take a bluntly skeptical attitude toward applicants, and generally have their **** together.

It's not ideal, no, but it's workable and it's enjoyable. People who use words like "impossible" really need to step back and re-examine their view of the game universe. It's big, really big. There are other places to go. Step outside your comfort zone and take a risk, just be sure it's a calculated risk.

I mean, really, what the **** else are you going to play? There is only one MMO for big boys and girls. The rest are kiddie games. Granted, that's a sad state of affairs, but it's the reality we are stuck with. There's Eve, and then there's the great amorphous mass of generic corporate crap.

They say it can't be won,
the way the game is run,
still if you choose to stay,
you wind up playing anyway,
it's OK...
Nicola Arman
Deep Maw Salvage
#93 - 2013-07-26 23:33:16 UTC
I double web my retriever and just have her stay aligned. Mucho ore and ice sucka!