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Solution to WAR DEC greifers?

Author
Dring Dingle
Viziam
Amarr Empire
#1 - 2013-07-17 12:19:35 UTC  |  Edited by: Dring Dingle
Soooo, I fully expect to be flamed over this but going to post it anyway.

I was considering the greifing that goes on especially in high sec space when one mega alliance or corp decides to hunt and kill people who dont have any interest in fighting or simply dont have the numbers/skill. (Annnd yes like it or not these people are part of eve and make up a portion of this community)

Was thinking maybe of 2 solutions to this...

1) Security Status..

We have average faction status's for putting down pos's etc etc. why not give corps an average sec status?
What good is this you say?
Given a level of AVERAGE sec status should a corp be invulnerable to war decs?
Remembering that building up sec status takes quite along time, (especially if you are in high sec) and not only this, every member of said corp must conduct himself in a way that is law abiding. start "engaging" in unlawful pvp either suicide ganking, or in low sec affects your sec status. and will affect the corps.
If the corp starts declaring war on another then they are open to wars from everyone.

The highest a sec status can go is currently 5... (ive been told it used to go up to 10? tho not sure if that's true) if the "un-deckable" corp minimum was set at the equivalent to access to lvl 5's etc etc. (8 ??) should that corp not deserve the right to be invulnerable to greifing! (i cant stress this enough... GREIFING!) where wars are just stupidly unbalanced and normally against new player friendly corps...perhaps there's a corp size limit or this *average sec status* doesn't apply to a corp in to an alliance.

(A slight spin on this is that the attacking corp must have a higher average sec status..... it would be difficult to keep high with all the trigger happy members of an alliance/corp)


2) NPC Stations.

Fighting wars in High security space is very frustrating. Often or not if there is a potential for loss the targets are either docking up or you are the ones docking up waiting for reinforcements. I propose that if a corp or alliance is flagged as AT WAR, then the only Npc stations they can dock at are the ones where either they OWN AN OFFICE, or have some kind of sufficient STANDING with that NPC corp. (what friendly going NPC stations wants to harbor war targets they dont know?!)

This effectively would give mega alliances a bit of a head ace, they wouldnt be able to take on SO many wars at once. only through fear of been out numbered somewhere where they cant just hide.. (I lean more towards the alliance standings/corps for a station rather than having an office) might lead to them using more posses etc etc (PLAYER CONTENT = BEST CONTENT) but people logging on to ship spin because they are too loyal to drop corp is just silly.

________________________________________________________


*DISCLAIMER*
- I have tried High sec warfare - though i didnt like hunting mining barges
- I do not live in high sec. (not anymore) I live in nul. its great. I love pvp (not very good at it xD). but recently i started training my covert cyno alt and stuck him back in one of my old mining corps. To catchup with some old friends and chat to some new people while I wait the month or two. The guys got war deced... no skin of my teeth, i just bailed again.

BUT the poor majority of the players were NEW or very young (they cant mount a defense!).... and alot of the time they disband and never come back.
Corporations are where friends are made. Loyalties lie, and where often age old friendships result it good content < (totally relevant...)

Being in a corporation shouldn't depend on your ability to fire guns at other players, its a big part of eve yes.... but not the only part. And like it or not most of you started out in high sec as did I, everyone needs time to learn and skill up without ridiculously terrible odds every time they decide to undock if they have been war deced.


Flame Away :P

o7
Gawain Edmond
Khanid Bureau of Industry
#2 - 2013-07-17 12:29:45 UTC
making corps immune to war decs based on average sec status favours 0.0 more than empire as there is no way to lose it, there so while you're living there it only goes up. Idea number 2 i like though but i think a few more corp offices should be opened up in popular systems and trade hubs (with higher rental prices of cause)
Mag's
Azn Empire
#3 - 2013-07-17 12:38:31 UTC
War dec griefers? I think you're playing the wrong game.

Look this is a sandbox, PvP centric game. This means you can play how you want to play within it's rules and hopefully succeed in whatever you do. But this also means that others can play within the games rules, to try and stop you. What you are asking for, is to turn this sandbox into a themepark.

It's already ridiculously easy to avoid war decs.

So no, no thanks.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Soylent Jade
Federal Navy Academy
Gallente Federation
#4 - 2013-07-17 12:45:24 UTC
OP, your idea is terrible.

There are so many ways you can be "griefed" without a wardec. BTW, it really wouldn't take a corp of dedicated griefers or mercs long to grind up to 5.0 status. Just off the top of my head, how you could be griefed without a war dec:

--- They can bump your miners, or target your rocks with their own miners.

--- They can probe down your mission runners and kill your rats and/or loot and salvage your wrecks.

--- They could still suicide gank you with neutral alts (so their corp "average" sec status doesn't take a hit).

The bonus would be that you couldn't war dec them or hire someone else to do it since their average sec status could (fairly easily) be 5.0, since according to your "rules", you have to have a higher sec status than the corp you dec.

The solution to your problem is to HTFU.

Making hisec better...one Catalyst at a time

minerbumping.com

Dring Dingle
Viziam
Amarr Empire
#5 - 2013-07-17 12:46:22 UTC
Mag's wrote:
War dec griefers? I think you're playing the wrong game.

Look this is a sandbox, PvP centric game. This means you can play how you want to play within it's rules and hopefully succeed in whatever you do. But this also means that others can play within the games rules, to try and stop you. What you are asking for, is to turn this sandbox into a themepark.

It's already ridiculously easy to avoid war decs.

So no, no thanks.



Well ok sure you can aviod them if you want to leave your corp...

but what about the second option? Decers not being able to doc up anywhere?
Dring Dingle
Viziam
Amarr Empire
#6 - 2013-07-17 12:48:07 UTC
Soylent Jade wrote:
OP, your idea is terrible.

There are so many ways you can be "griefed" without a wardec. BTW, it really wouldn't take a corp of dedicated griefers or mercs long to grind up to 5.0 status. Just off the top of my head, how you could be griefed without a war dec:

--- They can bump your miners, or target your rocks with their own miners.

--- They can probe down your mission runners and kill your rats and/or loot and salvage your wrecks.

--- They could still suicide gank you with neutral alts (so their corp "average" sec status doesn't take a hit).

The bonus would be that you couldn't war dec them or hire someone else to do it since their average sec status could (fairly easily) be 5.0, since according to your "rules", you have to have a higher sec status than the corp you dec.

The solution to your problem is to HTFU.



What about the second option then?! dont read halfway. and ignore the rest....
Mag's
Azn Empire
#7 - 2013-07-17 12:49:40 UTC
Dring Dingle wrote:
Mag's wrote:
War dec griefers? I think you're playing the wrong game.

Look this is a sandbox, PvP centric game. This means you can play how you want to play within it's rules and hopefully succeed in whatever you do. But this also means that others can play within the games rules, to try and stop you. What you are asking for, is to turn this sandbox into a themepark.

It's already ridiculously easy to avoid war decs.

So no, no thanks.



Well ok sure you can aviod them if you want to leave your corp...

but what about the second option? Decers not being able to doc up anywhere?
What about it? Why is it even needed? You're adding restrictions based on a false premise.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Dring Dingle
Viziam
Amarr Empire
#8 - 2013-07-17 12:56:53 UTC
.. The premise that people dont hide behind stations in loosing situations... YEaaaahhhhh reallly false.
Liafcipe9000
Critically Preposterous
#9 - 2013-07-17 12:58:58 UTC
Dring Dingle wrote:
one mega alliance or corp decides to hunt and kill people who dont have any interest in fighting

try it the other way around, that would be more accurate.

tl;dr drugs are bad for the rest of your textwall.
Soylent Jade
Federal Navy Academy
Gallente Federation
#10 - 2013-07-17 13:00:23 UTC  |  Edited by: Soylent Jade
Dring Dingle wrote:
What about the second option then?! dont read halfway. and ignore the rest....


I did read the whole thing, but the 2nd part was even dumber.

Only being able to dock in friendly stations wouldn't be much of an issue to a corp of PvPers that prey on carebears...it's not like they'd ever be running from a corp of newbro industrialists. They'd all probably have sufficient skills to run lvl 4 missions for a few days to get sufficent standings with hi sec empires to have docking rights in many systems, any way.

Besides, that would work both ways...a station isn't going to let war targets of a group of blood-thirsty mercs dock at their stations, so the newbie/small corp war targets would also have to grind standings with different factions to be able to dock at their stations while being war targets, and it would take them longer. In fact, if the stations had to choose sides, they would be more likely to let a group of battle hardened mercs dock. Remember, these people aren't criminals...they are in a legal, sanctioned war with another corp. It would be even easier to camp your newbro corp if you could only dock where your office is, or where you had better standing than the war aggressor.

Making hisec better...one Catalyst at a time

minerbumping.com

Dring Dingle
Viziam
Amarr Empire
#11 - 2013-07-17 13:02:14 UTC
Soylent Jade wrote:
Dring Dingle wrote:
What about the second option then?! dont read halfway. and ignore the rest....


I did read the whole thing, but the 2nd part was even dumber.

Only being able to dock in friendly stations wouldn't be much of an issue to a corp of PvPers that prey on carebears...it's not like they'd ever be running from a corp of newbro industrialists. They'd all probably have sufficient skills to run lvl 4 missions for a few days to get sufficent standings with hi sec empires to have docking rights in many systems, any way.

Besides, that would work both ways...a station isn't going to let war targets of a group of blood-thirsty mercs dock at their stations, so the newbie/small corp war targets would also have to grind standings with different factions to be able to dock at their stations while being war targets. In fact, if the stations had to choose sides, they would be more likely to let a group of battle hardened mercs dock. Remember, these people aren't criminals...they are in a legal, sanctioned war with another corp.



The defending corp that hasnt made it mutual would not be under the same affect.....
Soylent Jade
Federal Navy Academy
Gallente Federation
#12 - 2013-07-17 13:06:02 UTC
Dring Dingle wrote:

The defending corp that hasnt made it mutual would not be under the same affect.....


What is this "mutual war" of which you speak? Are you trying to make up even more pointless carebear rules?

Making hisec better...one Catalyst at a time

minerbumping.com

Swiftstrike1
Swiftstrike Incorporated
#13 - 2013-07-17 13:15:24 UTC
Dring Dingle wrote:
Soooo, I fully expect to be flamed over this but going to post it anyway.

.........

Flame Away :P

o7

Like a well done BBQ. Pass the sauce lol. The solution to "WAR DEC griefers" is to fight back. Once they've had their "gudfyts" they'll leave you alone. Unless ofc someone is paying them to break all your shiny toys...

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Mag's
Azn Empire
#14 - 2013-07-17 13:22:53 UTC  |  Edited by: Mag's
Dring Dingle wrote:
.. The premise that people dont hide behind stations in loosing situations... YEaaaahhhhh reallly false.
Nice moving of goal posts there. You'll find the premiss I refer to, is the one on which the OP is based around and titled with.

Here, let me quote what you said.

Quote:
I was considering the greifing that goes on especially in high sec space when one mega alliance or corp decides to hunt and kill people who dont have any interest in fighting or simply dont have the numbers/skill. (Annnd yes like it or not these people are part of eve and make up a portion of this community)

Was thinking maybe of 2 solutions to this...
Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Dring Dingle
Viziam
Amarr Empire
#15 - 2013-07-17 13:30:22 UTC
Sorry i thought you were referring directly to the second option.

haha... point still stands tho. and as a result the decing of large groups with less options to dock up.... it could result in less harassment. wither way we got there through discussion... which im pretty sure is the sole function of forums... Roll

lets not argue about my argument. it will go in circles Lol
seth Hendar
I love you miners
#16 - 2013-07-17 13:32:20 UTC  |  Edited by: seth Hendar
sorry, but no, i see at least one use case where this would prevent legitimate wardec to happen.

you are at war(with or without wardec, doesn't matter) vs corp X, but corp X is lowsec, thus rely in another corp, Y, for it's logistic.

currently, X will try to hide as much as possible the exact name of Y, and you, you will try to find it, and eventually wardec it to disrupt as much as possible the logisitic of X.

now, if you proposal go live, Y would be (because of it's nature, it would definitely be) in the wardec invuln state, and in some case, disrupting this would lead you to victory, and thus your proposal would wipe this very valid tactic.


war has many faces, the most obvious one being fights and KM, but there are many other faces, wich played well, can often be way more powerfull, and your proposal would wipe this tactic out.

you want to be invuln from wardec? there are NPC corp for that

as for the 2nd proposal, it is just dumb easy for a corp or an alliance to have good enought standings to dock anywhere in highsec so no much impact here
Soylent Jade
Federal Navy Academy
Gallente Federation
#17 - 2013-07-17 13:38:31 UTC
Your idea(s) could also lead to reverse griefing, where a group of newbro alts could harass larger corps (in ways like I use in my first response), and those corps couldn't war dec them because they are protected.

seth Hendar wrote:
you want to be invuln from wardec? there are NPC corp for that


Pretty much this ^^^

Making hisec better...one Catalyst at a time

minerbumping.com

Mag's
Azn Empire
#18 - 2013-07-17 13:50:35 UTC
Dring Dingle wrote:
Sorry i thought you were referring directly to the second option.

haha... point still stands tho. and as a result the decing of large groups with less options to dock up.... it could result in less harassment. wither way we got there through discussion... which im pretty sure is the sole function of forums... Roll

lets not argue about my argument. it will go in circles Lol
The second option, which is based on the false premiss of decs being griefing? Yea, still bad for that reason.

The fact you talk of harassment, tells me you're still thinking along the lines of that false premiss.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#19 - 2013-07-17 14:02:57 UTC
Dring Dingle wrote:
Soooo, I fully expect to be flamed over this but going to post it anyway.

I was considering the greifing that goes on especially in high sec space when one mega alliance or corp decides to hunt and kill people who dont have any interest in fighting or simply dont have the numbers/skill. (Annnd yes like it or not these people are part of eve and make up a portion of this community)

Was thinking maybe of 2 solutions to this...

1) Security Status..

We have average faction status's for putting down pos's etc etc. why not give corps an average sec status?
What good is this you say?
Given a level of AVERAGE sec status should a corp be invulnerable to war decs?
Remembering that building up sec status takes quite along time, (especially if you are in high sec) and not only this, every member of said corp must conduct himself in a way that is law abiding. start "engaging" in unlawful pvp either suicide ganking, or in low sec affects your sec status. and will affect the corps.
If the corp starts declaring war on another then they are open to wars from everyone.

The highest a sec status can go is currently 5... (ive been told it used to go up to 10? tho not sure if that's true) if the "un-deckable" corp minimum was set at the equivalent to access to lvl 5's etc etc. (8 ??) should that corp not deserve the right to be invulnerable to greifing! (i cant stress this enough... GREIFING!) where wars are just stupidly unbalanced and normally against new player friendly corps...perhaps there's a corp size limit or this *average sec status* doesn't apply to a corp in to an alliance.

(A slight spin on this is that the attacking corp must have a higher average sec status..... it would be difficult to keep high with all the trigger happy members of an alliance/corp)


2) NPC Stations.

Fighting wars in High security space is very frustrating. Often or not if there is a potential for loss the targets are either docking up or you are the ones docking up waiting for reinforcements. I propose that if a corp or alliance is flagged as AT WAR, then the only Npc stations they can dock at are the ones where either they OWN AN OFFICE, or have some kind of sufficient STANDING with that NPC corp. (what friendly going NPC stations wants to harbor war targets they dont know?!)

This effectively would give mega alliances a bit of a head ace, they wouldnt be able to take on SO many wars at once. only through fear of been out numbered somewhere where they cant just hide.. (I lean more towards the alliance standings/corps for a station rather than having an office) might lead to them using more posses etc etc (PLAYER CONTENT = BEST CONTENT) but people logging on to ship spin because they are too loyal to drop corp is just silly.

________________________________________________________


*DISCLAIMER*
- I have tried High sec warfare - though i didnt like hunting mining barges
- I do not live in high sec. (not anymore) I live in nul. its great. I love pvp (not very good at it xD). but recently i started training my covert cyno alt and stuck him back in one of my old mining corps. To catchup with some old friends and chat to some new people while I wait the month or two. The guys got war deced... no skin of my teeth, i just bailed again.

BUT the poor majority of the players were NEW or very young (they cant mount a defense!).... and alot of the time they disband and never come back.
Corporations are where friends are made. Loyalties lie, and where often age old friendships result it good content < (totally relevant...)

Being in a corporation shouldn't depend on your ability to fire guns at other players, its a big part of eve yes.... but not the only part. And like it or not most of you started out in high sec as did I, everyone needs time to learn and skill up without ridiculously terrible odds every time they decide to undock if they have been war deced.


Flame Away :P

o7


Are wardec griefers a sad sad bunch? Yes
Are they a problem that needs solving? No.

BYDI recruitment closed-ish

Silvetica Dian
Imperial Shipment
Amarr Empire
#20 - 2013-07-17 14:42:20 UTC
Often being war dec'd as a new player in a corp full of carebears is the best thing that can happen to you in EvE.
This character was created as a scout for my explorer. My explorer's corp got war dec'd and only a few of us tryed to fight back. It was very depressing. So i used this char to join a PVP training corp and now it is my main. My exploration char just exists to fund my pvp losses.
So not only did the "griefers" open up a new and more exciting aspect of the game for me but they opened a path to a corp with a lively in game chat channel, a decent alliance channel and people are actually on voice coms chatting 23/7. Also once i realised that no one was going to fight back and that my attempts to fight back were pitiable i just stuck a cloak on my heron and went scanning in remote areas of high + some low and scanned in safe spots while cloaked. when i wanted to run combat sites i used a zero SP alt in a shuttle to scout myself.
On a final note i would like to say that the new order have shown over the last year exactly why nerfing high sec wars is a bad idea. Harden up, adapt, survive.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85