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I lost a Raven (Navy Issue) yesterday..

Author
Tobias Hareka
Republic Military School
Minmatar Republic
#41 - 2013-07-14 11:33:39 UTC
Yusef Brion wrote:
Also, I am very surprised at the constructive criticism so far. Just when you think you know GD...


This isn't GD. Lol

We have to try to not troll here.
Susan Callagher
State War Academy
Caldari State
#42 - 2013-07-14 11:37:49 UTC  |  Edited by: Susan Callagher
Yusef Brion wrote:
So much I could say to the original post, but I will keep it simple and say:

-You don't need to fly the ship, to retrieve fittings for the ship. If you bought something in lo-sec, fetch it in a venture or something disposable for god's sake.
-Don't autopilot EVER. ANYWHERE. EVER.



Yeah, with hindsight, I should've done that.. Blink

Quote:
Don't give up, your enthusiasm is refreshing. You lost a RNI and you aren't even crying on the forums, you are asking questions. I think you have learned the most important lesson already.


Thanks!

As for learning the most important lesson, well.. I guess the most important lesson was to fracking insure my ship! I just logged back in and I have 50 million, which is 50 million more than I am entitled to, really.. Even though I got a warning that my ship was uninsured before I took it out and even though I always insure my ships (which are cheap toys compared to an RNI) for full price or at least close to it, but this time, I did not, I forgot for some reason.. Hella stupid.. Oh well, at least I have a few nice pictures of it.. Lol

Quote:
Also, I am very surprised at the constructive criticism so far. Just when you think you know GD...


Maybe it helps that I was up front about having done a stupid thing. I read some of the other threads and at least one of them was, well, not fun for the OP..
Disastro
Wrecking Shots
#43 - 2013-07-14 11:38:38 UTC
Susan Callagher wrote:
So I guess I need some advice.

So, what did I do wrong, other than taking my ship out while not having the skills to pilot it well and then taking it into low-sec space?

From what I gather from the wiki, it seems there are areas which are in dispute and in which certain nationalities can attack me just for being a Caldarian (although there is a notice information on this topic is outdated). Of course, if that is how it is, that would have been useful to know before I ended up there without warning.. Why didn't I get a warning planning the route?

How do I know which areas to avoid?

Can they also attack me in high-sec when I have a certain standing towards them?

I noticed that after having done certain missions, my standing with certain nationalities may drop. Should I avoid those missions as it makes me fair game everywhere?

I just checked the map and looked up the system where I lost my ship and got killed, but I can't even find any information about it being in dispute, all it tells me is that there have been a number of kills and a number of pod kills. A screenshot on the wiki shows the information that a certain system is disputed will be shown when you enter the system, but naturally I'd much rather not end up there in the first place. Does the game give you a warning before you jump into a disputed area, but did I miss that due to being AFK? Or is this unavoidable?

Is there even such a thing as disputed areas?

Finally, now that I am asking (belated) questions, does anyone have any further advice on how to proceed? Should I give up on piloting battleships at all until I am a lot further in the game? Should I get a different battleship? Should I join a faction?



First, your only real mistake was taking the ship into low sec to begin with. A navy raven is fairly expensive and is not a pvp ship. So you woulda drawn just about any pirate in eve to come kill you.

Second, missions which take you to low sec you should probably just refuse. If its a high sec agent sending you there the payout isnt worth risking your ship to pirates.

Third, any area in low sec is likely to have pirates. You cant really tell until you go in and scout it. You can look at recent kills on the killboards or check dotlans to see pirate activity there but in the end anyone could set up camp there.

Four, disputed areas are irrelevant. All low sec is hostile.

Five, if you want to belt rat there instead of mission run you dont need a navy raven either. Something cheaper smaller and faster would do fine and draw less attention. But belt ratting in itself will draw attention. If you want to rat in low sec find a quiet dead end system and dock up the first time a neutral comes into local.

Six, your ship fittings are probably irrelevant. If you get caught on a gate by a camp they will probably have overwhelming numbers. Your tank will not survive unless its just a couple dudes sitting there. A small ship with a mwd on it can crash gates and escape. A raven isnt going to escape mwd or not.

Seven, faction wont help you most likely. Most pirates would just as happily shoot FW dudes of any flavor. The other faction of course would even more happily shoot you. Most likely you would already know about any gate camp fleets set up by your own faction if you choose one to join.

Eight, fw dudes can attack each other in high sec and will do so.
Tobias Hareka
Republic Military School
Minmatar Republic
#44 - 2013-07-14 11:40:29 UTC
Susan Callagher wrote:
As for learning the most important lesson, well.. I guess the most important lesson was to fracking insure my ship!


"Don't fly what you can't afford to lose."
"Bigger isn't always better."

Two most important lessons you can learn in EVE.
Jonah Gravenstein
Machiavellian Space Bastards
#45 - 2013-07-14 13:24:38 UTC  |  Edited by: Jonah Gravenstein
You've fallen into the bigger=better trap, on top of all the excellent advice given, I respectfully suggest not throwing real money at PLEX regularly for an ingame boost at such an early stage in your life in Eve, you'll get frustrated with losing ships that have essentially cost you real money and that you can't fly effectively and leave, which with your attitude would be a bad thing.

As you progress you'll find that someone with knowledge of game mechanics and of their ship will generally triumph over someone who has bought their way into shiny stuff like your Navy Raven. Battleships look great on paper, but as others have said, they're unwieldy, slow and expensive, especially for a newbie. Work your way through the ship classes, the experience you gain will teach you game mechanics and about things like kiting, ship bonus's, various weapons systems etc. Like one of the other posters has said, you may well find that the smaller ships are actually much more to your taste, I've been playing 4 years and, while having the skills to fly battleships, have rarely done so because I don't find them fun.

Eve is not about the final destination, it's about the journey you undertake to get there.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Jeffrey Asher
The Scope
Gallente Federation
#46 - 2013-07-15 01:29:52 UTC  |  Edited by: Jeffrey Asher
Great post OP, thanks so much for sharing what probably happens to a lot of us newer players, and it helps not feeling quite so lonely in the stupid stakes :-). Great advice from everyone else that has posted as well - thanks for so many useful tips and lessons that I might not have to learn the hard way, I am going back to train up frigates and destroyers for a bit until flying and fighting with them becomes second nature.

I lost a Myrmidon to a Tristan while I was on a mission a week ago, stupid mistake when I accidentally panicked and fired on the other guy, so I feel for you - I have to say though, that fight was the biggest rush I have had in the game so far, beats the heck out of mining.

The power to cause pain is the only power that matters, the power to kill and destroy, because if you can't kill then you are always subject to those who can, and nothing and no one will ever save you.

Fey Ivory
Center for Advanced Studies
Gallente Federation
#47 - 2013-07-15 01:50:06 UTC
Hey Susan and welcome to Eve

i wont go into what you did wrong, i think most others in this thread covered that, and dont worry, as you said, and i know exactly how you feel, Eve is overwhelming when you start.

I was lucky when i started Eve, i ended up in CAS, its a start npc corp, but its unlike most other start corps, CAS is very organiced, doesent matter what you do, missions, mining, industry, exploring or PvP, there will be someone there to help you, we ewen set up roams in null for pvp, ewen help rookies get jump clones, thanks to older veterans... experienced and rookies alike flying T1 frigates and cruisers, the general guidline is fly cheap, die cheap , and more ships to splode up

I dont know if there is a organiced thing for rookies among the Caldari like CAS, beside that, keep at it and good luck !
Radius Prime
Tax Evading Ass.
#48 - 2013-07-15 02:10:43 UTC  |  Edited by: Radius Prime
Elena Thiesant wrote:


There are also modules that scan the ship's fitting to see what modules it has fitted.

Also good to know, so they might have know I was no match for them, easy pickings.. So my strategy of taking out the RNI to look bigger than I was, never mind the fact that it was pretty obvious from my profile that I was a noob..


Any idiot with a video card can see that you fit small guns on your hull. Have you even bothered to look at your ship?
Any half decent EVE player will have a rough idea of the ship type, fitting and weaknesses just by glancing at it. That's because fittings are standardized and guns have unique profile. Module scanners are rarely needed.

You gonna have to be less thick if you want a chance here. I post a lot in the New Citizen section but seldom encounter a post like this. Also use google to your advantage, you can learn a ton from it.

Radius

Reopen the EVE gate so we can invade Serenity. Goons can go first.

Sakura Nihil
Faded Light
#49 - 2013-07-15 02:56:48 UTC
Look on the bright side, you learned a lesson early that will hopefully serve you well later. The fact that you're still here playing the game after a loss like that, trying to figure out how not to derp like that again... that's a good sign.
Terek Brinalle
Center for Advanced Studies
Gallente Federation
#50 - 2013-07-15 03:15:52 UTC
Just a suggestion - don't buy PLEX until you're skilled enough to actually make good, informed use of it.

If you can't afford it with just the in-game currency you've built up as a noob - you probably shouldn't be flying it anyway.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#51 - 2013-07-15 22:23:13 UTC
dont autopilot

ever

if you need to go afk, right click in space and dock somewhere.
Alternate Poster
Zerious Fricken Biziness
#52 - 2013-07-16 01:19:29 UTC
Susan Callagher wrote:

how do I get to L2 missions? I seem to be a bit stuck and am choosing to do other things than re-running the same missions.. Do I just need to get my standing higher or do I need to finish all L1 missions or something?

Just get your standing up, then find an L2 agent.
Try EVE Agents if there's not one at your current home.
Ekhss Nihilo
Dominion.
DECOY
#53 - 2013-07-16 17:30:50 UTC
Susan Callagher wrote:
Tobias Hareka wrote:

According to killmail you didn't really have a chance in that situation. Black ops, T3, Prophecy.
http://kb.snuffboxcorp.com/?a=kill_detail&kll_id=70300


Yeah, that was comforting at least, to know I was outclassed and outgunned. Interesting to see the details, I thought there were at least two Panthers, but there was only one..

I should have left that ship in the garage, obviously.. I can afford it, I just can't fly it properly..

I notice they are wondering why I didn't fit it properly, well, heck, cos I was unable to, I didn't have the skills to even do that. So yeah, I realise I have no business flying around in it, I didn't fully realise that even outside of null-sec there could be situations, other than a suicide attack, where I didn't stand a chance. I grossly overestimated the value of my much bigger shields and figured I'd be able to move past any trouble makers..

EDIT: ah, wait, they're wondering why I didn't fit more of the one item I was able to fit, I had one tech II shield recharger, the rest were tech I. Yeah, I was planning on replacing everything anyway, so I didn't even bother buying more of the tech II ones, I had one of them lying around and fitted it.. I was planning on one run, to collect all the equipment, then wait until I had trained enough to fit everything.. Unfortunately, the maiden flight of the INSS Valiant became its last..

You're getting some pretty good advice here - take it from a < 3 month old player. I've left my frozen corpse turning slowly, slowly on many occasions now. The trick is to profit from the experience.

Even though I've worked my way up to battle cruisers, I'm staying out of them for now. It's not a matter of skills so much as it is a matter of experience. One of the best ways to learn survivability and basic piloting skills is to buy a bunch of cheap frigates, fit them with decent T1 stuff and go out there and get yourself killed a lot. Oh - and don't plug in a bunch of expensive implants. I've lost more than one set of +3s by forgetting that simple rule. Train up an alt that you can use instead of your high-value implanted character. Use that alt as your sacrificial lamb, so to speak. I still fly frigates and destroyers a lot, as they are great training tools. Master the art of survivability in a Frigate and you'll do much better as you advance.

Lord knows I'd love to fly that nice Gnosis I got for free when I signed up - but I also know I'd wind up as an implant-less corpsicle in fairly short order without the necessary experience to fit and fly it properly.

As others have mentioned, you should consider joining a new citizen friendly corp. I did that not long after completing all of the tutorials and it's been a very wise decision. I often learn more in a short conversation with one of more experience corp mates than I could fumbling around on my own for days.

The point is to take your time. You've a lot to learn and this is a game that rewards patience and smarts. Most of the time, anyway. Btu that's EVE...

Fly safe...

"The object in life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane." -- Marcus Aurelius (AD 121-180)

Shane Saken
Caldari Provisions
Caldari State
#54 - 2013-07-16 17:37:10 UTC
Yea made the mistake i made when i originally started this (still a noob but started on fresh account) Bigger is not better as i know many have said in here. Also AP is asking for a gank esp in low sec. Even in high sec you in AP with a pricey ship, your asking for suicide ganks. Slow and steady is the best course of action. Ive been playing for about a month now and only just starting to comfortably fly cruisers but when i roam with the Corp i fly tackle (very fun btw you should look into it) But thats the name of this game, your forced to learn, sometimes the hard way.
Susan Callagher
State War Academy
Caldari State
#55 - 2013-07-16 18:47:39 UTC
I'd like to thank all of you who contributed to this thread for you advice, it has been most helpful!

I've decided to stick to destroyers for now and only to proceed to cruisers when ready. I think it'll be a Caracal. I'm also thinking about joining a corporation, perhaps Eve University or another noob-friendly one, where I can learn the ropes.

That being said and although I certainly do realize battleships have their weaknesses, they must have strengths as well, especially in well-trained fleet. Most people in this thread have said, they're not that great or that they enjoy flying other ships more. However I've kind of made it my mission to at least fly battleships and perhaps even bigger warships someday, even if is going to take a while and I'm not quite ready to let go of that entirely, that just seems like giving up. I've got to have something to aspire for, right? On the other hand, if it'll almost certainly will take me years to work my way up to that point, I need another (intermediate) goal, something to focus on besides.

Can anyone who flies battleships (or bigger) tell me what role they play, how much time they needed to be good enough to fly them and what they enjoy about flying those ships?
Any tips on how to get to the stage where you can pilot one and be an asset?
Medarr
Viziam
Amarr Empire
#56 - 2013-07-16 19:17:30 UTC  |  Edited by: Medarr
If you still need help or want somebody to chat to / ask questions or just looking for a mission partner who can take some of the heat shoot me a EvE mail and i'm pretty sure i can sort you out.

As for BS they can take a beating and drop some serious dps on the field, the thing is tho, they are slow and unwieldy so you need to watch your tank and position and make sure to kill any frigates that may tackle you first so you can get offgrid if you have to, they also have poor tracking vs small stuff so drone skills are adviced.

ps, grab a copy of Eve Fitting tool or EvEHQ, I advice EFT it allows you to build fitting and check their stats without having to spend a dime

https://forums.eveonline.com/default.aspx?g=posts&t=24359 for EFT
Jonah Gravenstein
Machiavellian Space Bastards
#57 - 2013-07-17 04:58:23 UTC  |  Edited by: Jonah Gravenstein
Battleships are basically heavy artillery, not as mobile as a battle cruiser but working in a fleet, or solo, in the hands of skilled pilot they're devastatingly effective and powerful. You gain more tank, longer ranges, a larger alpha strike and more DPS, you lose some speed and mobility.

Think of it as a tank, and how different that would be to driving a car.

It's a personal choice, if you really like the idea of flying a massively powerful ship that can one shot cruisers then go for it, you'll certainly find plenty of others that like to do the same, nullsec alliances have entire tactical doctrines built around them.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Tau Cabalander
Retirement Retreat
Working Stiffs
#58 - 2013-07-17 05:03:09 UTC  |  Edited by: Tau Cabalander
Zenito wrote:
Have you tried the SOE Mission Arc "Blood Stained Stars" yet?
http://wiki.eveonline.com/en/wiki/The_Blood-Stained_Stars

On completion you get a nice standings boost for the faction of your choice, which should be enough to open up the L2 agents for that faction.

Don't know if I've posted this already in this thread... I post it so often...

Run one or two level 1 missions with a corp of your choice to get 0.1 standing. Train connections 3. You can now run level 2 missions.

Post-O-Links: https://forums.eveonline.com/default.aspx?g=posts&m=2383413#post2383413
Post-O-Missions: https://forums.eveonline.com/default.aspx?g=posts&m=3349547#post3349547
Don Purple
Snuggle Society
Snuggle Society.
#59 - 2013-07-20 09:45:36 UTC
You know if I remember right you can not enter a low sec space without clicking that fancy box atleast once... soo what happened there?

I am just here to snuggle and do spy stuff.

Elena Thiesant
The Scope
Gallente Federation
#60 - 2013-07-20 09:48:38 UTC
If you're autopiloting across a highsec-lowsec gate, the AP will take you through without any box needing to be clicked. No idea if the warning box shows up but you jump anyway or if it doesn't show up at all.