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Train Capital ships or not?

Author
SETH KAIN
EDENCOM Section 7
EDENCOM DEFENSIVE INITIATIVE
#1 - 2013-07-13 15:05:18 UTC
Greetings!
I've been stuck wondering if I should begin training Cap ships or not? Since 2006, except for one year off, I have been training sub-capital ships because the corps I have belonged to used pretty much nothing else or encouraged me to specialize in a certain area like recons for example. Plus, I admit, I am a cheap a$$ and dont want to put out the billions for a ship.
My situation has not changed much and I belong to a corp that really doesnt use capital ships. I cant say that I wont ever change and want to belong to a null sec corp or alliance that does. First, what do you guys think? I would like some thoughts in the matter and I have another question...

If I do decide to train cap ships I really want to train a certain race and max or come close to maxing out the ship or race I choose. TBH I was leaning towards Amarr carriers because I have good drone and armor skills. Well, they are sexy too but anyway I want to hear from you. What do you guys think?
Whitehound
#2 - 2013-07-13 15:07:36 UTC
Do not fly what you cannot afford to lose.

Can you afford to lose one? You should have your answer once you answer this question.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

SETH KAIN
EDENCOM Section 7
EDENCOM DEFENSIVE INITIATIVE
#3 - 2013-07-13 15:31:11 UTC
Yeah, I can afford to lose one and anytime I undock its a very real possibility.
Whitehound
#4 - 2013-07-13 15:46:29 UTC
SETH KAIN wrote:
Yeah, I can afford to lose one and anytime I undock its a very real possibility.

Then by all means go for it. Give your corp a chance to process your decision. It will take a while until you have your skills up. If your corp by then does not support you do you drop them and find others who will. Do not let noobs hold you back when it is time for you to move on.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Ginger Barbarella
#5 - 2013-07-13 15:48:28 UTC
I've never trained cap skills on any of my mains dating back to about 2006, and have been perfectly happy. I prefer small ship warfare anyway (FW)...

"Blow it all on Quafe and strippers." --- Sorlac

Jani Padecain
Panama Investment Bank
#6 - 2013-07-13 16:06:05 UTC
If you are not going to use Carrier ib battle. it is still pritty awesome logistic tool.

You can drop good ammount of fitted ships into it´s hangar and jump to your desti. Have a two friends/alts providing cynos and shuttle back and forth. Moving one station to another can not be easier than that as long as you are in side your jump range.



On serious note.

Train alt for capital ships. Normally those capitals just sit somewhere, waiting to be cynoed in to the battle. Some times they are not even dropped. Don´t burn your main subcap pilot on this kind of job. Also Archon is probably the most used carrier in the game. The "slowcat" format is used in almost every nullsec alliance and armor brawling Battleships are the ones what normally need carrier support.



Just my two pennies but I hope it helped.

RavenPaine
RaVeN Alliance
#7 - 2013-07-13 16:10:11 UTC
A Carrier is a very nice ship to own for a lot of reasons. And there are plenty of ships that cost more than a Carrier.

If you think you will want one at some point, just start picking away at the skills for it.
A Drone skill here, a Nav skill there. If you don't have any need for the ship at this time, you can train on your subcap skills primarily, and still slip in a 4 day skill here and there.
As a dedicated Carrier pilot, I recommend some skills to V, but as a casual Carrier pilot, you can do with many skills to IV and be fine.
SETH KAIN
EDENCOM Section 7
EDENCOM DEFENSIVE INITIATIVE
#8 - 2013-07-13 16:31:43 UTC
Thanks! These were the types of replies I was hoping for. SETH
Idicious Lightbane
Garoun Investment Bank
Gallente Federation
#9 - 2013-07-13 23:13:24 UTC
What do you want to use the carrier for? The reason I decided to train into one is my alliance uses them for rapid deployment on short notice at times, often far away from where we base out of. Basically it's just a transport for other fitted ships that I actually fly in combat, and with that an invaluable logistics tool.
Also even if you don't have it skilled up perfectly a suicide triage closeat hand is never a bad thing either.
xPredat0rz
Project.Nova
The Initiative.
#10 - 2013-07-14 02:57:28 UTC
Pick a capital you actually want to fly. Train for it. If you dont get to use it now go somewhere where you can. Just remeber your looking at 1b isk in skill books for a carrier. (Dread books are cheaper) So once you pick your cap to fly its a serious investment.

Too many people get caught up on i cant fly this because someone says so. I have 12 accounts of which 7 are capital pilots. I can fly a carrier from any race and it makes my use to more corp, alliance and coalition when we need them.


So as others have said if you cant use it where you are it might be time to move on.
Linda Shadowborn
Dark Steel Industries
#11 - 2013-07-14 03:00:34 UTC
psst carrier books cost 500 million. not a billion :) just a small correction
Chessur
Full Broadside
Deepwater Hooligans
#12 - 2013-07-14 03:11:23 UTC
Carriers (use them as your own personal black frog service) Are extremely useful for getting around, and having your entire PvP kit with you at all times. Its really useful :)
xPredat0rz
Project.Nova
The Initiative.
#13 - 2013-07-14 04:48:16 UTC
Linda Shadowborn wrote:
psst carrier books cost 500 million. not a billion :) just a small correction


PLus the capital ship skill book 350m
plus your jump drive skills 150m or so
plus your local and remote rep skills 100m ish
Plus fighters 40m

So yes It costs about 1b to train a carrier.
Shereza
Center for Advanced Studies
Gallente Federation
#14 - 2013-07-14 05:43:32 UTC
xPredat0rz wrote:
Linda Shadowborn wrote:
psst carrier books cost 500 million. not a billion :) just a small correction


PLus the capital ship skill book 350m
- Capital Ships: 400m
- Advanced Spaceship Command - 50m
- Total: 450m


plus your jump drive skills 150m or so
-Jump Drive Operation: 10m
- Jump Drive Calibration: 30m
- Jump Fuel Conservation: 20m
- Total: 60m.

plus your local and remote rep skills 100m ish
- Capital Energy Emission Systems: 10m
- Capital Shield Emission Systems: 10m
- Capital Shield Operation: 28m (in Amarr space, probably closer to 17.5m in Caldari space)
- Capital Remote Armor Repair Systems: 10m
- Capital Remote Hull Repair Systems: 10m
- Capital repair Systems: 17.5m
- Total: 76m, give or take.


Plus fighters 40m
- Fighters: 50m
- Advanced Drone Interfacing: 15m
- Total: 55m


So yes It costs about 1b to train a carrier.


Training up an Amarr carrier would cost approximately 1102.5m without capital remote hull reps and including 500m for the Amarr Carrier skill. Your numbers would have added up to approximately 640m by themselves and been 1.14b with the carrier skill. It was a close estimate overall, but the specifics were a tad off. Of course if you train all the skills then it does actually come out to approximately 1.14b, but the capital shield skills are kind of useless on an armor pilot/ship and vice versa.
xPredat0rz
Project.Nova
The Initiative.
#15 - 2013-07-14 06:13:23 UTC
Yeah i am at work and didnt look up prices on eve central. my intial point still stands though.

I actually used to be a part of an alliance that required all carriers to have all skills(shield, hull and Armor) trained. Dont ask me why considered a archon cant rep past 15km with a shield rep.

Also when you think about the niddy and thanny you basically have to train everything considering they can tank either way and rep both. In saying that they are primarily armor tanked.
Enduros
UK Corp
Goonswarm Federation
#16 - 2013-07-14 14:38:45 UTC
xPredat0rz wrote:

I actually used to be a part of an alliance that required all carriers to have all skills(shield, hull and Armor) trained. Dont ask me why considered a archon cant rep past 15km with a shield rep.


It's for repairing pos and station shields after an attack. 15km is plenty of range for this activity.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#17 - 2013-07-14 14:39:49 UTC
I wouldn't bother personally. Caps just seem very boring to me.
xPredat0rz
Project.Nova
The Initiative.
#18 - 2013-07-14 14:45:42 UTC
Enduros wrote:
xPredat0rz wrote:

I actually used to be a part of an alliance that required all carriers to have all skills(shield, hull and Armor) trained. Dont ask me why considered a archon cant rep past 15km with a shield rep.


It's for repairing pos and station shields after an attack. 15km is plenty of range for this activity.


Unless you are going to drop the shield on a tower it wont reach. Which leaves it to Ihubs and stations basically. All of which you would be better off going battery mode and keeping the actual shield rep carriers capped up.
Enduros
UK Corp
Goonswarm Federation
#19 - 2013-07-14 14:56:55 UTC
xPredat0rz wrote:
Enduros wrote:
xPredat0rz wrote:

I actually used to be a part of an alliance that required all carriers to have all skills(shield, hull and Armor) trained. Dont ask me why considered a archon cant rep past 15km with a shield rep.


It's for repairing pos and station shields after an attack. 15km is plenty of range for this activity.


Unless you are going to drop the shield on a tower it wont reach. Which leaves it to Ihubs and stations basically. All of which you would be better off going battery mode and keeping the actual shield rep carriers capped up.

Obviously it's the worst possible choice, but if you mostly only have armor carriers available then you gotta sit at 15km. What I'm saying is that it can be needed and if you can afford a carrier then a skill book and a few SPs on it you can afford as well.


BTW you can always put a bunch of sentries on your carrier and do anoms with it.
Ginger Barbarella
#20 - 2013-07-14 16:32:49 UTC
Just as a quick side note, as anyone familiar with my posts know I'm a "play your own game" kinda person... Caps require you to submit to the will and plans of others, often to the point where you don't have a say in how your own ship and investment is used. That's fine for some. But I'll be damned if I'm doing to be cannon fodder in my multi-billion isk investment for some juvenile FC just because I have a big shiny.

"Blow it all on Quafe and strippers." --- Sorlac