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CSM Guest Blog: "Reasonable Things" Crowdsourcing

First post First post
Author
Phobos Vortex
#521 - 2013-07-13 13:21:38 UTC  |  Edited by: Phobos Vortex
Suggestion: Make it possible to switch clones that are located in the same station without triggering the clonejump timer.
Note: Connecting clones via cable in a medical station should not harm a capsuleers mind like a clonejump.
Keywords: Clones
Rengerel en Distel
#522 - 2013-07-13 13:23:06 UTC
Phobos Vortex wrote:
Suggestion: Make it possible to share the location of accepted missions with fleetmembers. Waiting till the acceptor is inside the mission and then warp to him instead of sharing coordinates is just silly.
Keywords: UI


Have the guy that got the mission warp the fleet.
Otherwise, yes, accepting a mission while in a fleet should give the location to everyone.

With the increase in shiptoasting, the Report timer needs to be shortened.

Tristanor
Majorum Gnavita In Industria
#523 - 2013-07-13 13:25:55 UTC
suggestion: Make it so that the ui is exact the same when you relog as when you logged.
Note: Now settings like cargoscreen etc dissapear and have to be reopened
note: I agree with all those who want ui settings to be saveble between toons and accounts
Tristanor
Majorum Gnavita In Industria
#524 - 2013-07-13 13:27:49 UTC
Suggestion: Make the inventory as searchable as it is like market.
Note: finding the same stuf in inventory is a pain. If you look as trader for instance for your ores its hard to find in different locations and corp location. Just a left side with the search and right side all places where it can be found and the amount would be awesome, as said just like the market screen.
Tristanor
Majorum Gnavita In Industria
#525 - 2013-07-13 13:32:54 UTC
Suggestion: Make a swap space for corps in station. to be charged for low price.
Note: As trader you want to be able to easily switch your goods from one trader/hauler to the next. A wordk around is contract stuf to yourself and then accept for the corp, where the goods will be then in the delivery to be handled by all in corp. But its loads of clicking per order. Better make it some swap possibilitie for corps. One could argue the same can be done with offices, but those have other purposese and are tirseome expensive to have in all stations so only need the space maybe forone day or so.
Neevor Airuta
Grey Horizon
#526 - 2013-07-13 13:34:37 UTC
Suggestion: match object's bumpmap to it's visual model.
Note: Right now some of the objects in space have bumpmap significantly bigger than visual model (acceleration gates and some stations are greatest ofenders), make them mach as closely as possible, extend to ship models if neccesary and / or possible.
Tristanor
Majorum Gnavita In Industria
#527 - 2013-07-13 13:37:12 UTC
Suggestion: a bigger one :) Make separate hangar for ammo in ships, and extend the warzone with ammo haulers.
Note. First the ammo is put in a separate ammo cargo. Its also nicer for loads of other reasons but for this idea its wished for too. Then there is a new sort of torpedo to be fired at friendly ships, loaded with, yup, ammo (and drones?). Its a new logistics where ships keep the others fighting by providing the ammo needed. The shoot the torpedo at the ship who requested it. When near the ship will take it in , when there is space, and put ammo in needed cargo.
Elizabeth Brown
Federal Navy Academy
Gallente Federation
#528 - 2013-07-13 13:41:02 UTC
Suggestion: Open the damn door! Create corp quarters, avatar exploration, or something. Do SOMETHING with our avatars!
Keywords: Avatar, WiS, Incarna, Quarters
Rengerel en Distel
#529 - 2013-07-13 13:45:15 UTC
Suggestion: Give us a way to add our character to a cron job that daily exports our TQ character to SISI.
Keywords: Test Server
Notes: Other games allow this, and saves the hassle of doing complete mirrors. Also would reduce the load on those that have to reactivate accounts.

With the increase in shiptoasting, the Report timer needs to be shortened.

Buddah Jouhinen
School of Applied Knowledge
Caldari State
#530 - 2013-07-13 13:57:22 UTC
Suggestions: add the Polar Caps of the Planets, remove the Lava Planets as unscientific, the moons of the Gas Planets maybe oceanic, storm, tempеrare or other.
Keywords: Space, Graphics
Note: We need more realistic space.
Phoenix Jones
Small-Arms Fire
#531 - 2013-07-13 14:04:09 UTC
Suggestion: No more warping through a planet, warp around it.
Keywords: Space, Graphics Geometry.
Notes: I find it funny that we can warp through planets, when we should warp around it.

Yaay!!!!

ngaly
Doomheim
#532 - 2013-07-13 14:58:35 UTC
Suggestion: EVE master account (one account for all your characters)
Keywords: multiboxing
Note: One log-in to get to a character selection screen with all your characters. Clicking on a character will directly log in the character. You can still log in multiple characters simultaneously depending on how many actual EVE accounts you have.
ngaly
Doomheim
#533 - 2013-07-13 14:59:08 UTC  |  Edited by: ngaly
Suggestion: group hangars in stations
Keywords: multiboxing
Notes: You can buy a “group hangar service” which will give you an additional hangar in every station. By default only the creator can access it. The creator can grant access for his alts or other specific characters to the hangar .
Riona Airuta
Greystone Ind.
#534 - 2013-07-13 15:26:28 UTC
Suggestion: Whenever "Set Destination" is available have "Show on map" also
Keywords: Map, UI, Newbies
Notes: In mission briefings and like where locaiton links are I often either "set destination" just to figure where they are or have to manully type them to map search which is rather cumbersome
Riona Airuta
Greystone Ind.
#535 - 2013-07-13 15:31:14 UTC  |  Edited by: Riona Airuta
Suggestion: Improve selection of visually nearby systems in flattened map by allowing closer zoom.
Keywords: Map
Notes: Example pairs: Alikara & Malkalen, Kisogo & Irjunen, Ikao & Kusomonmon, Saslemon & Haine.
Riona Airuta
Greystone Ind.
#536 - 2013-07-13 15:38:52 UTC
Suggestion: [want to courier] contract versions, contract maker makes spesifies source and destination systems as well as volume (maybe collateral and reward). Contract acceptor provides cargo.
Keywords: Contracts, Courier
The Legendary Soldier
United.
#537 - 2013-07-13 15:44:02 UTC

Suggestion: Delete captains quarters, forget it ever existed, waste no more time on it.

Need to place a high-sec POS? Premade corps for sale, or your corps standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread

Ekaterina 'Ghetto' Thurn
Department 10
#538 - 2013-07-13 16:20:31 UTC
Suggestion: Increase the stats & decrease the PG/CPU requirement on all storyline & COSMOS items to make them all at least better than their T2 equivalents. BUT keep the rarity element of BPCS only being acquired via COSMOS missions and missions only available once per character. (This suggestion, as with recent developments such as 'tags for sec status increases' & the revamp of exploration, would also bring opportunities for more combat and destroying of ships which I know CCP like.) Big smile

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

Ash Katara
Brutor Tribe
Minmatar Republic
#539 - 2013-07-13 16:21:25 UTC
Suggestion: Change the Bounty system to be a process for transferring Kill Rights via a Contract.
Keywords: PvP, Bounty, Kill Rights, Contracts
Ash Katara
Brutor Tribe
Minmatar Republic
#540 - 2013-07-13 16:22:31 UTC
Suggestion: Show the reason why Kill Rights were acquired in the Kill Rights page.
Keywords: Kill Rights