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CSM Guest Blog: "Reasonable Things" Crowdsourcing

First post First post
Author
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#201 - 2013-07-11 21:27:02 UTC
Suggestion: Nerf the force projection of jump portals and jump bridges.
Key words: Force projection

Notes: For example if a certain ship jumps for a max range (Capital ships) or opens a bridge (Titans and jump bridges), Black ops excluded, those ships get a max cooldown of 1 hour. The lesser distance they cover with the jump the lesser cooldown they get.

BALEX, bringing piracy on a whole new level.

Morgan Le-Guin
Federal Defense Union
Gallente Federation
#202 - 2013-07-11 21:33:05 UTC
Suggestion: Mappable shortcuts for "up" (previous item) and "down" (next item) in Overview
Keywords: UI, Shortcuts
Tim Ryder
Flippin DaBird Corporation 2
#203 - 2013-07-11 21:35:27 UTC
Suggestion: Have a menu item for selling multiple items at once, do it in a multicolumn listview with OK/cancel, checkboxes
Keywords: UI, Market, Everyone
Daenna Chrysi
Omega Foundry Unit
Southern Legion Alliance
#204 - 2013-07-11 21:37:20 UTC
Suggestion: allow exporting all fleet history logs, instead just the loot history, and make saving them to the hard drive automatic like chat logs are saved.
Keywords: Fleet, Logs
Note: lets there be permanent record of fleet activities.
Val Arkan
Brutor Tribe
Minmatar Republic
#205 - 2013-07-11 21:38:15 UTC
Suggestion: Resizable windows in the Planetary Interaction interface
Keywords: UI, PI

Notes: only ~5 items display in the window at a time. scroll bar is tiny
Chi Sau
Deep Core Mining Inc.
Caldari State
#206 - 2013-07-11 21:39:30 UTC
Suggestion: Increase invention result box size, or make resizes persistent, so that the resultant BPC type and stats are visible without scrolling.
Keywords: UI, Invention, Industry
Notes: here's a screenshot for those unfamiliar with this box: http://imgur.com/a/esXVF - nothing in the top half is useful at all.
Daenna Chrysi
Omega Foundry Unit
Southern Legion Alliance
#207 - 2013-07-11 21:41:48 UTC
Suggestion: Make bookmarks visible on the new sensor overlay
Keywords: Bookmark
Freighdee Katt
Center for Advanced Studies
Gallente Federation
#208 - 2013-07-11 21:49:23 UTC  |  Edited by: Freighdee Katt
Suggestion: Change the AAR to consume loaded nanite paste only when overheated
Keywords: Modules, Ancillary Armor Repairer, AAR, Nanite Paste, Overheating
Note: Make this module able to run with paste loaded, but not consume the paste unless it is overheated. This would allow it to sit loaded and ready, but still be used as a weaker normal rep most of the time. When overheat is toggled on, then it would consume nanite paste and apply the bonused rep amount (plus the normal heated bonus), AND it also would not take or make heat damage as long as the paste holds out. When the paste runs out, then it would continue to run with just the heat bonus, and it would start taking and making heat damage.

EvE is supposed to suck.  Wait . . . what was the question?

Quintessen
The Scope
Gallente Federation
#209 - 2013-07-11 21:52:11 UTC
Suggestion: Comprehensive revamp of drone UI.
Keywords: Drone, UI
Gizznitt Malikite
Agony Unleashed
Agony Empire
#210 - 2013-07-11 21:52:15 UTC
Suggestion: Add several Locator-like Agents that identify who is using S&I Facilities within a station, large transers for money between characters and/or corps, and market/contract transactions.
Keywords: Agents, Spying.
Notes: Please see this thread: Industrial, Financial, and Market Analysis Agents for further details.
Anonymity prevents too much conflict in EvE. These "locator" agents allow you to follow money trails, identify market competitors, and identify people competing for station S&I slots, all essentially allowing you to attack your opponents!
Quintessen
The Scope
Gallente Federation
#211 - 2013-07-11 21:53:30 UTC
Suggestion: Shortcut for jump through/dock for next location in autopilot route.
Keywords: Navigation, Quality of Life
Quintessen
The Scope
Gallente Federation
#212 - 2013-07-11 21:55:52 UTC
Suggestion: Merge Assets window into All-in-One Inventory Window so we have the same capabilities or similar capabilities as with the Inventory Window.
Keywords: Inventory
Quintessen
The Scope
Gallente Federation
#213 - 2013-07-11 21:57:56 UTC
Suggestion: Add overlays/tooltips to various types of items in the inventory to give more information at a glance.
Keywords: UI, Inventory
Notes: The most common information needed should be in overlays and tooltips and secondary information should be in just tooltips. Think ME/PE for blueprints and damage types for ammo. Also consider adding both raw numbers and "my" numbers to take skills into account.
Rytell Tybat
Doomheim
#214 - 2013-07-11 21:58:28 UTC
Suggestion: Completely revamp drones and the drone UI.
Keywords: Drones, UI
Notes: There are plenty of great ideas. Just improving the terrible current UI isn't enough. A complete rethink of the gameplay involved is required.
Janeway84
Insane's Asylum
#215 - 2013-07-11 22:00:41 UTC
Add new class of wormhole space with no moons that can have poses anchored :)

make it have random statics wh's :)

keyword: wh's
Rytell Tybat
Doomheim
#216 - 2013-07-11 22:12:58 UTC
Suggestion: Change the way the tags for sec UI and mechanics work so that it better depicts a corruption and bribery theme.
Keywords: Tags for sec, security status, UI, corruption, bribery
Notes: In a pre-Oddysey video blog a content dev (don't remember name) spoke about how the tags for sec mechanic was a way for you to bribe Concord for your security status. While this may be the net result, there isn't enough (anything?) that references bribery or corruption. There is nothing about the way this works that feels like you've participated in any sort of illicit behavior. EVE needs more bribery & corruption.
Ishtanchuk Fazmarai
#217 - 2013-07-11 22:15:37 UTC
Suggestion: Deliver all apparel available as market tabs but not at NEx store/market
Keywords: Avatars, character creator

Suggestion: Deliver publicly the apparel that remains unused after being handed exclusively to FW LP stores
Keywords: Avatars, character creator

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ishtanchuk Fazmarai
#218 - 2013-07-11 22:15:48 UTC  |  Edited by: Ishtanchuk Fazmarai
Suggestion: Additional make up and hair colors for the portrait maker
Keywords: Avatars, character creator
Note: blue/violet colors and fantasy hair dye colors (sherry red, lemon yellow, electric blue...)

Suggestion: Additional body poses/stances for the portrait maker
Keywords: Avatars, character creator

Suggestion: Additional backgrounds for the portrait maker
Keywords: Avatars, character creator
Note: would like backgrounds suggesting large open spaces and bright backgrounds compatible with intense lighting

Roses are red / Violets are blue / I am an Alpha / And so it's you

Ishtanchuk Fazmarai
#219 - 2013-07-11 22:15:57 UTC
Suggestion: Implement a web 3D viewer of the full body avatar at the forums
Keywords: Avatars, character creator, web

Roses are red / Violets are blue / I am an Alpha / And so it's you

Tanaka Aiko
Ministry of War
Amarr Empire
#220 - 2013-07-11 22:17:50 UTC
Suggestion: on the jump clone pannel, add a show info / set destination option for each clone location
Keywords: UI
note : it's not like we always know where these systems are without searching, easier to know which one is the closer to our goal