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Faction or T2 cruise missile?

First post
Author
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#61 - 2013-07-08 20:26:40 UTC
Bi-Mi Lansatha wrote:
Tsukino Stareine wrote:


why do something worse when there's the option to do it better =S?
You believe your way is better... good. Enjoy. If you don't like painters you don't have to use them... Eve is great.


i dont believe, i know.

While you're juggling with your 8 second+ locks times, switching painters, waiting for cycle times, hoping they actually land and selecting targets I am happily blapping all the battleships with fury missiles while my drones are on aggressive so I don't even have to pay attention to them.

3 sentries with a DDA are more than enough to solo anything bc and below if they arent elite cruisers and are a persistent and consistent source of damage.

Tell me, how much DPS your target painters add while shooting that BS rat?

Bi-Mi Lansatha
The Scope
Gallente Federation
#62 - 2013-07-08 20:31:15 UTC
Tsukino Stareine wrote:


Tell me, how much DPS your target painters add while shooting that BS rat?

Let us give the thread back to the OP.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#63 - 2013-07-08 21:00:43 UTC  |  Edited by: Tsukino Stareine
Bi-Mi Lansatha wrote:
Tsukino Stareine wrote:


Tell me, how much DPS your target painters add while shooting that BS rat?

Let us give the thread back to the OP.


ok so we never addressed this:

To give a practical example: with TWO target painters on that 120m sig radius cruiser your fury missiles are doing 483 DPS, compared to faction missiles which are doing 744 DPS (which is full damage).

The arch angel centurion is a belt rat btw.

http://games.chruker.dk/eve_online/inventory.php?group_id=595

this page shows the mission angel cruisers.

http://games.chruker.dk/eve_online/item.php?type_id=24122

That is the mission equivalent so lets run numbers on that:

I built a tengu that has 150m sig radius and flies at exactly 200m/s to simulate and fury cruise with two painters does 654 DPS, faction missiles do 744 even with just one painter.

So basically you're pretty wrong about using fury against cruisers, the damage application just isn't enough. If you put a +6% implant for GMP and TNP furies get up to 716 DPS with 2 painters so it's still terrible.

It's only until you get to the FATTEST cruisers such as the Guristas elite ones with 215m sig radius and really low orbit velocity of 160m/s that furies start out dpsing faction and that still requires 1 painter.

Anyone new to the thread and want a TL;DR:

Only use fury cruise on BC and above as a general rule of thumb.
Gypsio III
State War Academy
Caldari State
#64 - 2013-07-09 07:58:45 UTC  |  Edited by: Gypsio III
Tsukino Stareine wrote:
Ok so people are talking about target painters which is something I would also like to clear up.

A PWNAGE painter has a cycle time of 10 seconds.

It has an optimal range of 45km.

A Navy raven is most likely going to be quite far away from it's targets, but for the sake of this particular point let's say all targets are within 45km.


Fair comments about the cycles times and all that, but a PWNAGE has a falloff of 90 km, so even at 90 km range the painter has about an 84% chance to hit the target.
Crissolo
gauloises red
#65 - 2013-07-09 14:35:18 UTC
another question:
Can i use 2 target painters at the same time on the same npc?
Whitehound
#66 - 2013-07-09 14:54:43 UTC
Crissolo wrote:
another question:
Can i use 2 target painters at the same time on the same npc?

Yes. The first works 100%, the second will be less effective (86% iirc).

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Malcanis
Vanishing Point.
The Initiative.
#67 - 2013-07-10 12:04:49 UTC
Bi-Mi Lansatha wrote:
Caleidascope wrote:

Waste of isk.
Why is that?


Because the CNR will 1-shot anything (except elites) smaller than a battleship with 1 volley of T1 missiles. Why waste T2s?

Depending on the Scenario I warp in and either clear out the BS with Furies then switch to T1 for everything else, or clear out all the med/lights before switching to Furies.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#68 - 2013-07-10 12:05:08 UTC
Crissolo wrote:
another question:
Can i use 2 target painters at the same time on the same npc?


Yes, but stacking penalities apply.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016