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700 DPS and 200 EHP tengu how?

First post
Author
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#61 - 2013-07-03 03:06:47 UTC
ham tengu is still better. Just don't do hybrids on a tengu: it's terrible.
CcRaven
Garoun Investment Bank
Gallente Federation
#62 - 2013-07-03 03:38:58 UTC  |  Edited by: CcRaven
Just for the sport.

[Tengu]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System I
Ballistic Control System I

10MN Afterburner II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
EM Ward Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Tengu Defensive - Supplemental Screening
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Supplemental Coolant Injector
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Cheapest i could get, All skills L5, no implant , no link .
701 dps / 200445 ehp / cap stable 49%.
CcRaven
Garoun Investment Bank
Gallente Federation
#63 - 2013-07-03 04:09:07 UTC
[Tengu, 02]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

10MN Afterburner II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
EM Ward Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Tengu Defensive - Supplemental Screening
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Under 700dps (696 dps) , 205883 ehp , cap stable 80%.
All skills L5 , no implant/ link.
Much cheaper with t1 rigs.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#64 - 2013-07-03 10:30:35 UTC
CcRaven wrote:
[Tengu, 02]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

10MN Afterburner II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
EM Ward Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Tengu Defensive - Supplemental Screening
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Under 700dps (696 dps) , 205883 ehp , cap stable 80%.
All skills L5 , no implant/ link.
Much cheaper with t1 rigs.



You forgot to add "this dps is only possible at 25km with absolute perfect skills, range where HACs are effective enough to make these Tengus unworthy and BSs will eat them alive"

Now take some of those silly stuff over there to prove smack points and give those missiles range to make the ship much better by offering a larger window of engagement while still keeping a very decent tank.

EFT is cool, indeed.

It's like 1.2K dps Proteus, everyone flies those over BSs, I see entier fleets of them all over null....or not.

removed inappropriate ASCII art signature - CCP Eterne

Lilan Kahn
The Littlest Hobos
The Whale Hunters Association
#65 - 2013-07-03 13:41:45 UTC
here is a hint use 2 x 5% hardwires
Ciyrine
Deep Core Mining Inc.
Caldari State
#66 - 2013-07-03 14:28:42 UTC
Quote:
You forgot to add "this dps is only possible at 25km with absolute perfect skills, range where HACs are effective enough to make these Tengus unworthy and BSs will eat them alive"

Now take some of those silly stuff over there to prove smack points and give those missiles range to make the ship much better by offering a larger window of engagement while still keeping a very decent tank.

EFT is cool, indeed.

It's like 1.2K dps Proteus, everyone flies those over BSs, I see entier fleets of them all over null....or not


isnt ham tengu standard? which means 25km. Or tengus that actually get used have heavy missile launchers?
Malcanis
Vanishing Point.
The Initiative.
#67 - 2013-07-03 14:54:49 UTC
Ciyrine wrote:
Quote:
You forgot to add "this dps is only possible at 25km with absolute perfect skills, range where HACs are effective enough to make these Tengus unworthy and BSs will eat them alive"

Now take some of those silly stuff over there to prove smack points and give those missiles range to make the ship much better by offering a larger window of engagement while still keeping a very decent tank.

EFT is cool, indeed.

It's like 1.2K dps Proteus, everyone flies those over BSs, I see entier fleets of them all over null....or not


isnt ham tengu standard? which means 25km. Or tengus that actually get used have heavy missile launchers?


Some alliances fly HAMgus, but they're rather susceptible to countermeasures, since they're operating right inside heavy neut and gang bonused web range.

Put a couple of neuts, a few webs and a couple of TPs onto that "200k EHP" Tengu and it's a dead tengu pretty fast. Oh and for extra lols have your fleet anchor around a Typhoon with a set of True Sansha medium smartbombs - that will intercept a pretty large fraction of the incoming "700DPS"

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ciyrine
Deep Core Mining Inc.
Caldari State
#68 - 2013-07-03 16:56:49 UTC
Whats a typhoon doing to intercept damage?
CcRaven
Garoun Investment Bank
Gallente Federation
#69 - 2013-07-04 04:49:09 UTC  |  Edited by: CcRaven
Sergeant Acht Scultz wrote:
CcRaven wrote:
[Tengu, 02]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Damage Control II

10MN Afterburner II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
EM Ward Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Tengu Defensive - Supplemental Screening
Tengu Electronics - Emergent Locus Analyzer
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Fuel Catalyst

Under 700dps (696 dps) , 205883 ehp , cap stable 80%.
All skills L5 , no implant/ link.
Much cheaper with t1 rigs.



You forgot to add "this dps is only possible at 25km with absolute perfect skills, range where HACs are effective enough to make these Tengus unworthy and BSs will eat them alive"

Now take some of those silly stuff over there to prove smack points and give those missiles range to make the ship much better by offering a larger window of engagement while still keeping a very decent tank.

EFT is cool, indeed.

It's like 1.2K dps Proteus, everyone flies those over BSs, I see entier fleets of them all over null....or not.


I forgot nothing, it s said : all skills L5 and Heavy ASSAULT missiles.
I did not say it s the best but the cheapest and staying on topics ( 700dps/ 200k ehp)

Now take some of this silly arrogance stuff over to prove smack points and give those posts some more relevance by offering a greater will to help while still keeping a low but decent profil.

And now i have to make a off topic post just to defend myself...
Nerd elitist ( who can t read), unbeliveable....
Malcanis
Vanishing Point.
The Initiative.
#70 - 2013-07-04 06:52:02 UTC
Ciyrine wrote:
Whats a typhoon doing to intercept damage?


Smart bombs can destroy missiles.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ciyrine
Deep Core Mining Inc.
Caldari State
#71 - 2013-07-04 18:46:18 UTC
Thats interesting. So with decent timing i can mitigate a good chunkc of dps coming in
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#72 - 2013-07-04 20:43:03 UTC
Ciyrine wrote:
Thats interesting. So with decent timing i can mitigate a good chunkc of dps coming in


With the new missile graphics, weell not all that new, you should be able to if you time it right. Just google firewalls, it was used in an attempt to mitigate the drake blobs damage when drake blobs were all the rage.. not sure how well they worked..
Onictus
Federal Navy Academy
Gallente Federation
#73 - 2013-07-05 04:10:35 UTC
Ciyrine wrote:
Whats a typhoon doing to intercept damage?



smartbombs
Ciyrine
Deep Core Mining Inc.
Caldari State
#74 - 2013-07-05 04:12:04 UTC
how much damage do misisles need to take to explode?
El Gravy
Caldari Provisions
Caldari State
#75 - 2013-07-05 07:31:14 UTC
Ciyrine wrote:
how much damage do misisles need to take to explode?


You know it's kinda funny. Missiles are the only ammo that takes a significant time to reload, a significant time to reach a target AND can be shot down. You would think by default the DPS would be well over 1000 on any standard T-GU fit. Just saying...
Bertrand Butler
Cras es Noster
#76 - 2013-07-05 09:55:44 UTC
Another funny thing is that missiles never miss.
jimbolina
Doomheim
#77 - 2013-07-05 12:06:07 UTC
Bertrand Butler wrote:
Another funny thing is that missiles never miss.


they do miss if they are destroyed! ^^
Ciyrine
Deep Core Mining Inc.
Caldari State
#78 - 2013-07-05 14:22:32 UTC
El Gravy wrote:
Ciyrine wrote:
how much damage do misisles need to take to explode?


You know it's kinda funny. Missiles are the only ammo that takes a significant time to reload, a significant time to reach a target AND can be shot down. You would think by default the DPS would be well over 1000 on any standard T-GU fit. Just saying...



Quote:
Another funny thing is that missiles never miss.


they can do crap for damage though which almost as bad.