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Which ship for quick high sec hauling?

Author
Trader Jackson
School of Applied Knowledge
Caldari State
#1 - 2013-07-04 15:12:26 UTC
I currently fly a Badger Mark II, and have put three inertia stabs, a low friction nozzle rig, and two of the warp speed increasing rigs, as well as a 10mn afterburner. Capacity isnt a big deal, since I use it on a hauling alt, and it is just for my own crap. (from my mission area to Jita. 10 jumps)

Now, I was hoping to speed up the trips, as I usually haul the stuff when I am done with a playing session, and dont have a ton of time. I dont want to autopilot it, just to put that out there. I actively warp it along, which is why I didnt bother with any speed modules other than the afterburner.

Anyway, I am wondering which ship I should move on to? Hoping for something that can make the trips more quickly, and hopefully a bit safer. (I travel through a couple 0.5 areas, and on a lowsec pipe to Jita, I find myself getting scanned fairly often, and dont feel comfortable with 100+ million in the hold) Are blockade runners my only real option? Or is there something else out there? I need at LEAST 3000 square meters of capacity, but would like up to around 4.5 or 5k. Thanks!
Whitehound
#2 - 2013-07-04 15:26:39 UTC  |  Edited by: Whitehound
Just know that if you do not like hauling and do not want to spend skill training on haulers then you can let others haul for you. The game has courier contracts and corporations like Push Industries will haul small and large stuff for a reasonable price.

If it is mission loot you like to move then you can reprocess these into minerals and will often get a good price in many of the high-sec regions without having to move the stuff to Jita.

Now if your name "Trader Jackson" is intentional then you want to skill for ships such as:

- Bustard
- Crane
- Orca
- Charon

And if you have not already found them then look into Expanded Cargohold II. It is a module for the low-slot, which increases cargo space.

Further, always put a buffer tank on your haulers. In systems with 0.5/0.6 security status will you get scanned and if your cargo is worth something will players suicide gank you, meaning, they attack you even when they get shot by CONCORD for it only to get at your cargo. They will use a buddy or a 2nd account to pick up the loot and are gone. And the cost for ganking a small hauler is not more than the cost of a destroyer with weapons. So look at modules such as shield extenders and shield resistances for increasing the amount of shield on your ships and load up only reasonable amounts. Do not put expensive stuff into ships that offer no protection.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Tinu Moorhsum
Random Events
#3 - 2013-07-04 15:36:16 UTC
I'd go with a cloaky hauler
Riot Girl
You'll Cowards Don't Even Smoke Crack
#4 - 2013-07-04 16:49:52 UTC
Cloaky hauler isn't wise in high-sec. It really depends on how much cargo you're trying to haul, you might find a T1 cruiser with cargo expanders sufficient.
Trader Jackson
School of Applied Knowledge
Caldari State
#5 - 2013-07-04 17:20:02 UTC
It is mostly mission loot that I haul, yes, but I also manufacture with the character, so I usually fill up on minerals on the trip back. And when I dont fill the cargohold with loot, I will usually check eve-central for potential profits for buying in my system, and delivering in Jita. I dont NEED more room than about 3000, but every once and a while, I use up to around 4500.

I want to try to keep my lows filled with just Inertia stabs to speed up the align times, and then use a rig slot or two on warp speed mods.

I looked into the cruiser idea, but the cargo holds are much too small. On an Osprey (as an example) if I used all my lows on cargo mods, as well as rigs, I barely get over 1500 m3, and the align time is not that great either. Plus the warp is only 3 AU/s.

What is wrong with blockade runners in high sec? (I assume that is what you mean with cloaky hauler) They are expensive, but they are tough to catch in low sec, so I assume that high sec pretty much assures that I dont need to worry about it as long as I am at the controls.
Sofia Wolf
Ubuntu Inc.
The Fourth District
#6 - 2013-07-04 17:41:56 UTC
Pick what you like. I would suggest Badger I if you already use caldari industrials and don't need to haul more then 4500m3.

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

Riot Girl
You'll Cowards Don't Even Smoke Crack
#7 - 2013-07-04 17:42:50 UTC  |  Edited by: Riot Girl
Blockade runners are fine in high sec but they're no quicker than T1 industrials I think, they just have a lot more tank. The cloaky haulers are much faster I think. The problem is though, they have very little tank and they cannot be scanned. Because they are easy to kill and potential gankers can't see what is inside, they're likely to blow you up anyway just to see if you're carrying anything good.

Edit: I might have the wrong terminology, idk. Basically you have slow tanky ones and fast, cloaky ones.
Whitehound
#8 - 2013-07-04 17:44:21 UTC
Trader Jackson wrote:
It is mostly mission loot that I haul, yes, but I also manufacture with the character, so I usually fill up on minerals on the trip back. And when I dont fill the cargohold with loot, I will usually check eve-central for potential profits for buying in my system, and delivering in Jita. I dont NEED more room than about 3000, but every once and a while, I use up to around 4500.

I want to try to keep my lows filled with just Inertia stabs to speed up the align times, and then use a rig slot or two on warp speed mods.

I looked into the cruiser idea, but the cargo holds are much too small. On an Osprey (as an example) if I used all my lows on cargo mods, as well as rigs, I barely get over 1500 m3, and the align time is not that great either. Plus the warp is only 3 AU/s.

What is wrong with blockade runners in high sec? (I assume that is what you mean with cloaky hauler) They are expensive, but they are tough to catch in low sec, so I assume that high sec pretty much assures that I dont need to worry about it as long as I am at the controls.

Look into Gallente haulers like the Iteron IV and V. The Iteron V can haul 38k m3 with mods and rigs.

The cloakies are immune to ship scanners. This may sound good, because nobody can see what you are hauling. Only evil forces think differently and will always suspect valuable cargo and exotic dancers hidden inside. Eventually you will see lots of players ganking blockade runners for entire weekends all over high-sec, because they can and because they want to know what is inside.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Silivar Karkun
Doomheim
#9 - 2013-07-04 17:48:49 UTC
for the OP, Odyssey 1.1 will come sooner or later, better to look the changes of the industrial rebalance...
stoicfaux
#10 - 2013-07-04 18:06:13 UTC
The answer is (almost) always a Mach. 5,540m3 of cargo with Expanded Cargohold IIs and Cargohold Optimization rigs. 7.4 second align time, plus you can fit a 74k omni tank.

[Machariel, cargo]
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Large Cargohold Optimization I
Large Cargohold Optimization I
Large Cargohold Optimization I

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Frostys Virpio
State War Academy
Caldari State
#11 - 2013-07-04 18:13:43 UTC
stoicfaux wrote:
The answer is (almost) always a Mach. 5,540m3 of cargo with Expanded Cargohold IIs and Cargohold Optimization rigs. 7.4 second align time, plus you can fit a 74k omni tank.

[Machariel, cargo]
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Large Cargohold Optimization I
Large Cargohold Optimization I
Large Cargohold Optimization I


You could always T2 one of those rigs if you need a bit more space too.
Trader Jackson
School of Applied Knowledge
Caldari State
#12 - 2013-07-04 18:48:19 UTC
I am not going to use a billion isk hull for transport. The tank is nice, sure, but again, slow AU/s, and the align time isnt that great. A Crane is going to have a 3 second align time and travel at 11 AU/s (I realize you wont get up to that speed in many areas, but I promise you will go above 3 AU/s just about everywhere) Said Crane would have a bit less cargo room, but it would also be able to use a Covert Ops Cloak if needed.

And the blockade runners being downed in Hi Sec must be incredibly unlucky, or autopiloting it, because you never see bubble camps in Hi Sec, and with a 3 second align time (and the cloak option) it is very difficult to catch them.
Whitehound
#13 - 2013-07-04 19:06:44 UTC
Trader Jackson wrote:
I am not going to use a billion isk hull for transport. The tank is nice, sure, but again, slow AU/s, and the align time isnt that great. A Crane is going to have a 3 second align time and travel at 11 AU/s (I realize you wont get up to that speed in many areas, but I promise you will go above 3 AU/s just about everywhere) Said Crane would have a bit less cargo room, but it would also be able to use a Covert Ops Cloak if needed.

And the blockade runners being downed in Hi Sec must be incredibly unlucky, or autopiloting it, because you never see bubble camps in Hi Sec, and with a 3 second align time (and the cloak option) it is very difficult to catch them.

The warp speed only sets in after the acceleration phase and only lasts until the deceleration begins. Increasing warp speed does help quite a bit, but I agree with you that it matters only for large solar systems. Most systems are somewhere between 30-60 AU with the largest being a 160 AU across (gate to gate). 9 AU/s or 10 AU/s is pretty fast and one can find a better use for the rig-slots on the covert haulers than to use them to increase the warp speed.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Drago Shouna
Doomheim
#14 - 2013-07-04 20:34:15 UTC
Have a look at the Mammoth, I started using one yesterday and it's ok...Over 5k hold straight from the box, so fit what you want.

Solecist Project...." They refuse to play by the rules and laws of the game and use it as excuse ..." " They don't care about how you play as long as they get to play how they want."

Welcome to EVE.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#15 - 2013-07-04 21:06:11 UTC
iteron V for all intents and purposes in high sec. No reason not to use it anymore.
Shereza
Center for Advanced Studies
Gallente Federation
#16 - 2013-07-04 21:31:27 UTC
[Iteron Mark V, GTFO]
Warp Core Stabilizer II
Warp Core Stabilizer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Nanofiber Internal Structure II

Medium Shield Extender II
Medium Shield Extender II
Medium Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

[empty high slot]
[empty high slot]

Medium Hyperspatial Velocity Optimizer I
Medium Hyperspatial Velocity Optimizer I
Medium Hyperspatial Velocity Optimizer I

Just a thought, and probably a horrible one at that, but it gets you a 7.3s align time, 7.8au/s warp speed, 4.5k raw shield HP, and a tad over 15k EHP. It also gives you the paranoia protection of being able to ignore one scrambler or two disruptors.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#17 - 2013-07-04 22:06:27 UTC
inertia stabs would be better for faster aligning
Whitehound
#18 - 2013-07-04 22:42:24 UTC
Tsukino Stareine wrote:
inertia stabs would be better for faster aligning

And it leaves more hitpoints on the hull, too.

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Shereza
Center for Advanced Studies
Gallente Federation
#19 - 2013-07-04 23:16:11 UTC
Shaves off a second of align time and adds 900 EHP for a nearly 30% increase in signature radius. Tradeoffs.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#20 - 2013-07-04 23:19:37 UTC
sig radius bloom is inconsequential for an industrial, everything will instalock you and everything will hit your for full damage.
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