These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Assembly Hall

 
  • Topic is locked indefinitely.
12Next page
 

[Proposal] I should be allowed to mission in peace!

First post
Author
Sofia Bellard
Doomheim
#1 - 2011-09-08 09:24:09 UTC
Like I flat out told everyone on the old forums, mission runners really should be allowed to mission in peace without other people being able to warp to you. Not in high sec, low sec or null sec. We have a ton already on our plate dealing with the mission itself, much less having to watch local for a gank squad who are too horrible at the game to look for a fair fight.

Those in your gang can obviously warp to you and help with the mission of course.

Poor sad little pirates,  why you so mad?

Duchess Starbuckington
Doomheim
#2 - 2011-09-08 10:09:19 UTC
Quote:
We have a ton already on our plate dealing with the mission itself,


So because you suck at running missions, you should be untouchable?
Nowhere outside a station should be invulnerable to PVP. Mission running is enough of a **** easy money printing machine without this.
Samillian
Angry Mustellid
#3 - 2011-09-08 11:53:09 UTC
Grow up, you knew what this game was about when you signed up for it. If you didn't you should have done your research better.

NBSI shall be the whole of the Law

Vile rat
GoonWaffe
Goonswarm Federation
#4 - 2011-09-08 11:59:32 UTC
Sorry I can't support this. Empire is just a different way of playing the same game. It does provide a degree of safety you don't have otherwise but that just means there's police to catch you after you do something bad, not a magical force field keeping danger away.

The game you want simply doesn't exist here and I don't feel that it should.
Zagam
Caldari Provisions
Caldari State
#5 - 2011-09-08 13:59:28 UTC
Like Vile Rat said... can't support this one either.

Space, by its very nature, is dangerous.

Missions are easy compared to other things you could be doing.

If you want to live in peace, you can park in a station, or play a different game. Nothing in EVE outside a station is truly "safe".
De'Veldrin
Republic University
Minmatar Republic
#6 - 2011-09-08 14:15:45 UTC
Vile rat wrote:
Sorry I can't support this. Empire is just a different way of playing the same game. It does provide a degree of safety you don't have otherwise but that just means there's police to catch you after you do something bad, not a magical force field keeping danger away.

The game you want simply doesn't exist here and I don't feel that it should.


As much as I tend to disagree with Goons just out of principle, in this case, VR is right on the money. Nothing in Eve should be safe from interference from others, and I'm kind of hacked off that CCP hasn't gotten around to making PI vulnerable in some fashion. (Yes, yes I know, wait for DUST. I'm not holding my breath.)

The point is, Eve was always designed to allow the maximum player interaction possible. Cutting part of that off just doesn't make sense.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Malcanis
Vanishing Point.
The Initiative.
#7 - 2011-09-08 14:19:04 UTC
Sofia Bellard wrote:
Like I flat out told everyone on the old forums, mission runners really should be allowed to mission in peace without other people being able to warp to you...


I will support this if you add an amendment to your proposal that missions will give no reward that can be used for anything other than missioning. For instance, if missions gave their entire reward in LP, and the LP store only supplied ships and modules which can only be used in mission deadspaces.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Rico Minali
Sons Of 0din
Commonwealth Vanguard
#8 - 2011-09-08 14:56:22 UTC
Sofia Bellard wrote:
. We have a ton already on our plate dealing with the mission itself, much less having to watch local for a gank squad who are too horrible at the game to look for a fair fight.

.


WHAT? You can actually AFK lvl 4 missions in the right ship, what exactly do you have on your plate except easy isk?

Trust me, I almost know what I'm doing.

Ingvar Angst
Nasty Pope Holding Corp
#9 - 2011-09-08 14:56:31 UTC
I should be allowed to warp in on people's missions and ninja salvage in peace! It's hard enough not being able to lock a tractor on the wrecks as it is, but having to worry about picking up aggro or accidentally drawing aggression by inadvertantly grabbing a little loot...

It is what it is. The system works well enough without now nerfing probes to be unable to lock on certain ships during certain conditions. Cannot support.

Six months in the hole... it changes a man.

Jint Hikaru
OffWorld Exploration Inc
#10 - 2011-09-08 16:14:35 UTC
Sofia Bellard wrote:
Like I flat out told everyone on the old forums, mission runners really should be allowed to mission in peace without other people being able to warp to you. Not in high sec, low sec or null sec. We have a ton already on our plate dealing with the mission itself, much less having to watch local for a gank squad who are too horrible at the game to look for a fair fight.

Those in your gang can obviously warp to you and help with the mission of course.


Well done you have given a totally safe spot for anyone who can get a mission in any system. You have just broken the game.

This is one of the most poorly thought out ideas I have ever seen, with absolutly no thought as to how it would affect the game appart from the OPs own selfish needs.

Shame on you OP, SHAME!

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Jacob Menard
Bleeding Skulls Syndicate
#11 - 2011-09-08 16:45:57 UTC
Must laugh at all the negative responses, which are probably from people who do macro/bot minining on an alt in their own safe area deep within their sovereign territory in null sec. Talk about easy isk...

On one hand, yeah, EVE is a dangerous place, and there are plenty of places you can get ganked. However, "Mission Running" is actually doing stuff for various corps/factions, and the locations of these areas are discovered through their respective intel and the mission runner is to go to a secret location, known only by a handful in the NPC corp..... If you look at it from a role playing perspective. Therefore, at the very LEAST it should be much harder to scan down. That said, the missions should be revamped as well, so that and NEW ships that warp into it, would cause some of the ships to re-agress to them immediately. After all, why should it be just the mission runner that has to fight 2 sides.

I guess, i am agreeing, but with stipulations as well.
Denidil
Cascades Mountain Operatives
#12 - 2011-09-08 16:46:08 UTC
-1, fack off troll.

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Jacob Menard
Bleeding Skulls Syndicate
#13 - 2011-09-08 16:50:46 UTC  |  Edited by: Jacob Menard
Denidil wrote:
DUST SHOULD BE ON THE PC (a real platform!) GDI! I WILL NOT BUY A FQNG PS3

Ditto (PS3= Piece of (expletive deleted) 3)
Vertisce Soritenshi
The Scope
Gallente Federation
#14 - 2011-09-08 19:07:46 UTC
Sofia Bellard wrote:
Like I flat out told everyone on the old forums, mission runners really should be allowed to mission in peace without other people being able to warp to you. Not in high sec, low sec or null sec. We have a ton already on our plate dealing with the mission itself, much less having to watch local for a gank squad who are too horrible at the game to look for a fair fight.

Those in your gang can obviously warp to you and help with the mission of course.


So you were flat out trounced in the old forums and nobody agreed with you so you decide to repost here hoping for a different result?

Go play WoW.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Cyprus Black
School of Applied Knowledge
Caldari State
#15 - 2011-09-09 09:08:15 UTC
Sofia Bellard wrote:
Like I flat out told everyone on the old forums, mission runners really should be allowed to mission in peace without other people being able to warp to you. Not in high sec, low sec or null sec. We have a ton already on our plate dealing with the mission itself, much less having to watch local for a gank squad who are too horrible at the game to look for a fair fight.

Those in your gang can obviously warp to you and help with the mission of course.
This is EvE Online. You knew (or should have known) what you were getting yourself into when you hit the subscribe button.

You may not mission run in peace.

However you may mission run in pieces after the pirates get done with you.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Eperor
Machiavellian Empire
Test Alliance Please Ignore
#16 - 2011-09-09 09:36:46 UTC
i have one idea that if soem one warps in mision than agro its plited to that pvper to not only to the mision runer that wil ad soem more risk with non risk profesion as ganker in high sec, or misioner shooter in low sec,
Way curently in game msion runers only need to fight with 2 sides, and afcors his Ship always is not good fited for pvp actions so pvper to need have the same lvl off risk to ente mision area as the mision runer.

That wuld be only fair game. when if opvper cant tank thos rats and gets kiled so game well he was not god inaf to fight in mision.
Zanziba'ar
Blood Raider Marauders
Blood Raider Shipyards
#17 - 2011-09-09 10:52:57 UTC
I agree you should be able to mine in peace, its your own fault for engaging the guys that steal your stuff
  • Mulzvich "Zanziba'ar" Gorath
Shadowsword
The Scope
Gallente Federation
#18 - 2011-09-09 11:41:22 UTC
Missions are a relaxing way to earn isks. If you need to focus your full attention to doing this, to the point that you wouldn't see hostiles in local, you should go do some mining in high-sec.
Unforgiven Storm
Eternity INC.
Goonswarm Federation
#19 - 2011-09-09 11:47:01 UTC
Sofia Bellard wrote:
Like I flat out told everyone on the old forums, mission runners really should be allowed to mission in peace without other people being able to warp to you. Not in high sec, low sec or null sec. We have a ton already on our plate dealing with the mission itself, much less having to watch local for a gank squad who are too horrible at the game to look for a fair fight.

Those in your gang can obviously warp to you and help with the mission of course.


nooooo way in hell my friend, this is Eve not WOW.

Login in in my alt that deals with locator agents matters...

see you later!

Unforgiven Storm for CSM 9, 10, 11, 12 and 13. (If I don't get in in the next 5 years I will quit trying) :-)

Janos Saal
Ministry of War
Amarr Empire
#20 - 2011-09-09 12:47:50 UTC  |  Edited by: Janos Saal
How about no.

Where's the dislike buttan thats what i want to know

EVE is dead

12Next page