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POS Costing

Author
Miss TechOne
Perkone
Caldari State
#1 - 2013-06-23 14:13:59 UTC
Hi all,

I am considering setting up a POS, however before I do i want to work out the running costs. I know there is a few programs out there that help with this I was wanting to know which one's you think are the best. Also when factoring cost is the general consensus to use buy orders or sell orders in Jita ?


Zhilia Mann
Tide Way Out Productions
#2 - 2013-06-23 15:52:55 UTC
Running costs are pretty trivial to calculate now. 10/20/40 fuel blocks per hour for S/M/L towers or 240/480/960 blocks per day or 7200/14400/28800 blocks per month. Multiply that by the cost of fuel blocks -- and you're done. Charters are negligible.

Which hub do you plan costs from? Easy. The one you buy from.
Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2013-06-23 16:54:10 UTC  |  Edited by: Tau Cabalander
For what it is worth, all towers hold 700 hours, or 699 hours (29d 3h) in hisec with charters.

Full Fuel Load
Large: 699 * 40 = 27,960 fuel blocks
Medium: 699 * 20 = 13,980 fuel blocks
Small: 699 * 10 = 6,990 fuel blocks
Miss TechOne
Perkone
Caldari State
#4 - 2013-06-23 17:14:10 UTC
ah kk cool thx for the inputs
Victoria Sin
Doomheim
#5 - 2013-06-23 17:19:39 UTC
POS planner is a great tool.
Miss TechOne
Perkone
Caldari State
#6 - 2013-06-23 21:14:51 UTC
ah this is great ty

P.S.

are caldari towers usually used for high sec as ppl will probably mainly put on as may adv lab as they can is that right ?
Victoria Sin
Doomheim
#7 - 2013-06-23 21:17:05 UTC  |  Edited by: Victoria Sin
Miss TechOne wrote:
ah this is great ty

P.S.

are caldari towers usually used for high sec as ppl will probably mainly put on as may adv lab as they can is that right ?


Yes, that's the idea, although I have an Amarr one just to be different. Thing is, with 2 toons almost max skilled, I can't use up all the slots between all the things I do with 2 x Advanced and 2 x Normal labs in any case. No point in putting the labs up if they're underutilised. You're going to be inventing, copying, material researching and so on, preferably all at once. Different labs have different numbers of slots. Advanced can copy x 3, but only have 2 invention slots, for example.

PRO TIP:

If you're just starting out, get a small POS and 3 labs, to get the hang of it. No point in burning fuel on a medium or large until you can operate efficiently.
Arkarn
DeathByDestruction
#8 - 2013-06-24 18:23:42 UTC
Victoria Sin wrote:

PRO TIP:

If you're just starting out, get a small POS and 4 labs, to get the hang of it. No point in burning fuel on a medium or large until you can operate efficiently.


I assume you mean 3.
Ginger Barbarella
#9 - 2013-06-24 21:35:54 UTC  |  Edited by: Ginger Barbarella
Miss TechOne wrote:
ah this is great ty

P.S.

are caldari towers usually used for high sec as ppl will probably mainly put on as may adv lab as they can is that right ?


Caldari towers are preferred because of their extra CPU for the labs, but I tend to use towers for whatever space I'm in to help minimize fuel block costs.

And if you're near trade or mission hubs, I'd avoid a small tower. It just attracts wardecs from people who just want to watch your tower go boom.

"Blow it all on Quafe and strippers." --- Sorlac

Victoria Sin
Doomheim
#10 - 2013-06-24 22:44:02 UTC
Arkarn wrote:
Victoria Sin wrote:

PRO TIP:

If you're just starting out, get a small POS and 4 labs, to get the hang of it. No point in burning fuel on a medium or large until you can operate efficiently.


I assume you mean 3.


That is precisely what I meant. I've got 4 on a medium atm, with some manufacturing slots to make up the grid.
Charles Javeroux
INTERSTELLAR CREDIT
#11 - 2013-06-29 05:33:04 UTC
Tau Cabalander wrote:
For what it is worth, all towers hold 700 hours, or 699 hours (29d 3h) in hisec with charters.

Full Fuel Load
Large: 699 * 40 = 27,960 fuel blocks
Medium: 699 * 20 = 13,980 fuel blocks
Small: 699 * 10 = 6,990 fuel blocks



The fact is you could save on fuel by running a factional tower, addition to extra shield, armor and faster online/anchor benefits.
Tau Cabalander
Retirement Retreat
Working Stiffs
#12 - 2013-06-29 06:05:38 UTC
Charles Javeroux wrote:
The fact is you could save on fuel by running a factional tower, addition to extra shield, armor and faster online/anchor benefits.

Don't anchor what you can't afford to lose.
Omega Flames
Caldari Provisions
Caldari State
#13 - 2013-07-06 16:09:10 UTC
Charles Javeroux wrote:
Tau Cabalander wrote:
For what it is worth, all towers hold 700 hours, or 699 hours (29d 3h) in hisec with charters.

Full Fuel Load
Large: 699 * 40 = 27,960 fuel blocks
Medium: 699 * 20 = 13,980 fuel blocks
Small: 699 * 10 = 6,990 fuel blocks



The fact is you could save on fuel by running a factional tower, addition to extra shield, armor and faster online/anchor benefits.

faction towers take years just to break even on those fuel savings due to the much higher cost of buying a faction tower and the extra tank is pretty negligible since 99.9% of all pos takedown fleets are going to way outdps your tank anyway. In short not worth using a faction tower unless you happen to already have one.
cun's slave
School of Applied Knowledge
Caldari State
#14 - 2013-07-12 03:24:50 UTC
Ginger Barbarella wrote:

And if you're near trade or mission hubs, I'd avoid a small tower. It just attracts wardecs from people who just want to watch your tower go boom.


I don't want to hijack the thread, but are wardecs a common thing for a POS in high sec?

I'm thinking of setting up a POS in high sec, in some 0.5/0.6 back water, and just wondering about the possible PvP issues?
Omega Flames
Caldari Provisions
Caldari State
#15 - 2013-07-12 03:36:55 UTC
cun's slave wrote:
Ginger Barbarella wrote:

And if you're near trade or mission hubs, I'd avoid a small tower. It just attracts wardecs from people who just want to watch your tower go boom.


I don't want to hijack the thread, but are wardecs a common thing for a POS in high sec?

I'm thinking of setting up a POS in high sec, in some 0.5/0.6 back water, and just wondering about the possible PvP issues?

if you ever take a look around high you will notice there are a crap ton of moons with a pos on it and a crap ton of them are offline and abandoned and because it takes way too much effort to do a pos takedown in highsec unless you actually want to put a pos there they get left there for years
Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#16 - 2013-07-12 05:31:56 UTC
Omega Flames wrote:
cun's slave wrote:
Ginger Barbarella wrote:

And if you're near trade or mission hubs, I'd avoid a small tower. It just attracts wardecs from people who just want to watch your tower go boom.


I don't want to hijack the thread, but are wardecs a common thing for a POS in high sec?

I'm thinking of setting up a POS in high sec, in some 0.5/0.6 back water, and just wondering about the possible PvP issues?

if you ever take a look around high you will notice there are a crap ton of moons with a pos on it and a crap ton of them are offline and abandoned and because it takes way too much effort to do a pos takedown in highsec unless you actually want to put a pos there they get left there for years


This, many merc corps won't even take contracts for highsec POS take down, especially for larges, because of the amount of time and resources to take them down. Most wardec corps are looking for ship kills, not POS kills, so at the most they may incapp some mods to annoy you. They will likely not actively try to take down a POS unless they know it will drop some really good loot. Small towers are more vulnerable but generally most people will still ignore them due to the fact that they still require a sizable fleet to quickly take down, something many corps don't have or are unwilling to expend the resources on.

I once podded myself by blowing a huge fart.

Fal Dara
Average Pilots
Holy Broman Empire
#17 - 2013-07-14 03:31:11 UTC
Lord Battlestar wrote:
Omega Flames wrote:
cun's slave wrote:
Ginger Barbarella wrote:

And if you're near trade or mission hubs, I'd avoid a small tower. It just attracts wardecs from people who just want to watch your tower go boom.


I don't want to hijack the thread, but are wardecs a common thing for a POS in high sec?

I'm thinking of setting up a POS in high sec, in some 0.5/0.6 back water, and just wondering about the possible PvP issues?

if you ever take a look around high you will notice there are a crap ton of moons with a pos on it and a crap ton of them are offline and abandoned and because it takes way too much effort to do a pos takedown in highsec unless you actually want to put a pos there they get left there for years


This, many merc corps won't even take contracts for highsec POS take down, especially for larges, because of the amount of time and resources to take them down. Most wardec corps are looking for ship kills, not POS kills, so at the most they may incapp some mods to annoy you. They will likely not actively try to take down a POS unless they know it will drop some really good loot. Small towers are more vulnerable but generally most people will still ignore them due to the fact that they still require a sizable fleet to quickly take down, something many corps don't have or are unwilling to expend the resources on.



Small offline pos takes about 8 hours to down with a pulse-loaded Myrm and heavy drones (pulse will need 3 reloads.. so not all afk). Ship does 900 dps for me. Can use a larger BS and get to 1300-1400 dps just for this.. still takes 1 person 4-6 hours. 3 people, and it might take little more than an hour. if corp is inactive, no risk (i have done this 3 times on an alt), if it may be active, less than 5 people, fit sensor damps in all the attackign ships--damp and ecm them, and leave (or turn the 15 sentries on them, and 3kdps pulse's on them).

seeing a kill mail on it where you did 14m damage is a nice bonus too.
Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#18 - 2013-07-14 05:02:31 UTC
Fal Dara wrote:
Lord Battlestar wrote:
Omega Flames wrote:
cun's slave wrote:
Ginger Barbarella wrote:

And if you're near trade or mission hubs, I'd avoid a small tower. It just attracts wardecs from people who just want to watch your tower go boom.


I don't want to hijack the thread, but are wardecs a common thing for a POS in high sec?

I'm thinking of setting up a POS in high sec, in some 0.5/0.6 back water, and just wondering about the possible PvP issues?

if you ever take a look around high you will notice there are a crap ton of moons with a pos on it and a crap ton of them are offline and abandoned and because it takes way too much effort to do a pos takedown in highsec unless you actually want to put a pos there they get left there for years


This, many merc corps won't even take contracts for highsec POS take down, especially for larges, because of the amount of time and resources to take them down. Most wardec corps are looking for ship kills, not POS kills, so at the most they may incapp some mods to annoy you. They will likely not actively try to take down a POS unless they know it will drop some really good loot. Small towers are more vulnerable but generally most people will still ignore them due to the fact that they still require a sizable fleet to quickly take down, something many corps don't have or are unwilling to expend the resources on.



Small offline pos takes about 8 hours to down with a pulse-loaded Myrm and heavy drones (pulse will need 3 reloads.. so not all afk). Ship does 900 dps for me. Can use a larger BS and get to 1300-1400 dps just for this.. still takes 1 person 4-6 hours. 3 people, and it might take little more than an hour. if corp is inactive, no risk (i have done this 3 times on an alt), if it may be active, less than 5 people, fit sensor damps in all the attackign ships--damp and ecm them, and leave (or turn the 15 sentries on them, and 3kdps pulse's on them).

seeing a kill mail on it where you did 14m damage is a nice bonus too.


true, it just depends on if it is worth the time or not, most pvp corps are looking for ship kills so many won't bother with POS kills unless they feel like it for the giggles.

I once podded myself by blowing a huge fart.

Logical Chaos
Viziam
Amarr Empire
#19 - 2013-07-15 08:36:05 UTC
Charles Javeroux wrote:
Tau Cabalander wrote:
For what it is worth, all towers hold 700 hours, or 699 hours (29d 3h) in hisec with charters.

Full Fuel Load
Large: 699 * 40 = 27,960 fuel blocks
Medium: 699 * 20 = 13,980 fuel blocks
Small: 699 * 10 = 6,990 fuel blocks



The fact is you could save on fuel by running a factional tower, addition to extra shield, armor and faster online/anchor benefits.


I have made this calculation and a Dread Guristas Large is cheaper than a standard Caldari after ~2-3 years.
Tau Cabalander
Retirement Retreat
Working Stiffs
#20 - 2013-07-16 01:13:41 UTC  |  Edited by: Tau Cabalander
Logical Chaos wrote:
I have made this calculation and a Dread Guristas Large is cheaper than a standard Caldari after ~2-3 years.

Think of what you could earn with a regular tower over 2-3 years, using the ISK you saved by buying a cheaper tower. It is called "opportunity cost".

Also, don't anchor what you cannot afford to lose.

FWIW, I had a large Domination (cost 800m). I sold it for 2.4b and bought a large Caldari and more BPO. I now have 3 large Caldari. Having that much ISK floating in space for one POS didn't make sense to me.
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