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Lets make war personal

First post
Author
Ptraci
3 R Corporation
#21 - 2011-11-08 12:58:18 UTC  |  Edited by: Ptraci
Spacing Cowboy wrote:


But you forget to mention, that flipping a guy in a retriever aint quite the same as getting bbq'ed in a cyno bate.



No, to these people killing a mining barge or a transport ship is just as difficult and honorable as killing something that can actually fit a turret! I've even heard some of them say that of course it is because mining barges can fit DRONES! OMG wow tough kill...
Spacing Cowboy
Perkone
Caldari State
#22 - 2011-11-08 13:03:35 UTC
Damn, got trolled 7/10 i say!
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#23 - 2011-11-08 13:26:08 UTC
Confirming that mining barge kills take just as much effort as downing a Titan. A moment of silence, please, for all the brave souls lost in the battle to destroy rj rqeoigalf's Covetor.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Nova Fox
Novafox Shipyards
#24 - 2011-11-08 13:27:53 UTC
Sorry but this will be along the lines of CCP's definition of greifing, which they FROWN on big time.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Arrs Grazznic
Poena Executive Solutions
#25 - 2011-11-08 13:58:40 UTC
When you said 'make war personal' I thought you were going to suggest that individual pilots would be able to war dec other pilots directly. But you didn't. So...

I quite like the idea of an individual pilot being able to war dec another. Similar rules to normal war dec (timers, increasing rates for more decs, etc.). Would allow you to hunt down an individual (as the instigator) or give you more scope for escape and ability to pursue your own Eve experience (as the recipient). Would also allow for future in-station conflicts once / if WiS gets here.

Flame away!
Cailais
The Red Pill Taker Group
#26 - 2011-11-08 13:59:00 UTC
Jowen Datloran wrote:


The current high sec war mechanics far too often end up in a situation where one side (likely the aggressor) stands to gain something and maybe lose a little while the other side (the defending part) stands to lose out and gain nothing. That is a poor driver for conflict.



Although thats a very good description of why most wars have been fought for since the dawn of time Blink

C.

CCP Phantom
C C P
C C P Alliance
#27 - 2011-11-08 14:03:22 UTC
Moved from General Discussion.

CCP Phantom - Senior Community Developer

Mara Villoso
Long Jump.
#28 - 2011-11-08 18:49:15 UTC  |  Edited by: Mara Villoso
Quote:
Wardecs have always been and will always be pointless. As long as they follow the corp and not the player, they can and will be evaded. In effect, this means wardecs affect only people who care about their corp name, have a POS they can't take down quickly, and the clueless. Any change to wardecs that makes them against individuals will lead to those people leaving the game. They don't want to fight. They aren't going to fight. There is nothing you or CCP can do to make them. Period. The End. There is no fix for wardecs. Just get rid of them. Ganking is, was, and will always be the only way to get individuals.

The only failing of the change to wardec policing by the GMs is POS destruction. The only solutions that are needed are ones that make POS bashing in hisec possible.

Quoting myself from another thread.

Whenever I hear about extending decs to individual pilots, I just shake my head in amazement. What is it that you think will happen? People avoid decs for a reason. They're not interested in fighting. So what happens when the war gets tagged on to the character? Do these people magically decide to change several year's worth of behavior and playstyle and come out with guns blazing? The potential for never ending griefing that goes with putting decs (or kill rights) on individuals is simply too great and its effect is all too predictable. If you want to kill something, get your ass to losec/nosec. PvP'ers in hisec are making a paradoxical argument: they want to kill whomever they please, but they don't want non-consensual PvP from anyone else. Choose one or the other; you're either for non-consensual PvP for all or for none.
Stahlregen
Federal Navy Academy
Gallente Federation
#29 - 2011-11-08 19:39:42 UTC
Andreus Ixiris wrote:
Stahlregen wrote:
not much point arguing with you because you're beyond reason but hey, at least I gave it a shot.


This is from the same guy who emorages and bans people from his YouTube channel every time someone (including people from his own alliance) criticises his pretentious videos. Lol


[citation needed]

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A VHS INTO THE SLOT. IT'S CHRONICLES OF RIDDICK AND RIGHT THEN AND THERE I START DOING THE MOVES ALONGSIDE THE MAIN CHARACTER, RIDDICK. I DO EVERY MOVE AND I DO EVERY MOVE HARD. MAKIN' WHOOSHING SOUNDS WHEN I SLAM DOWN SOME NECRO BASTARDS. NOT MANY CAN SAY THEY ESCAPED THE GALAXY'S MOST DANGEROUS PRISON. I CAN.

Jowen Datloran
Science and Trade Institute
Caldari State
#30 - 2011-11-09 10:45:43 UTC
Cailais wrote:
Jowen Datloran wrote:


The current high sec war mechanics far too often end up in a situation where one side (likely the aggressor) stands to gain something and maybe lose a little while the other side (the defending part) stands to lose out and gain nothing. That is a poor driver for conflict.



Although thats a very good description of why most wars have been fought for since the dawn of time Blink

C.


To some degree. But if one side can simply steamroll the other there is not much time for conflict and it is the conflict that I am aiming at improving. Big conflicts arise when both sides stand to gain something. If one side stand to gain nothing but have a chance to evade the conflict they will do so instead. In EVEs case people always have the option to evade as they can simply stop undocking or maybe just stop playing all together.

Mr. Science & Trade Institute, EVE Online Lorebook 

Andski
Science and Trade Institute
Caldari State
#31 - 2011-11-09 20:40:00 UTC
Nova Fox wrote:
Sorry but this will be along the lines of CCP's definition of greifing, which they FROWN on big time.


nope

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

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