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Typhoon Fleet Issue - Mini-Machariel

Author
Frillo Teslar
Republic Military School
Minmatar Republic
#1 - 2013-05-15 08:37:07 UTC  |  Edited by: Frillo Teslar
With the extra gun, the added 12,5% ROF bonus, and the extra midslot (in exchange for a low) the typhoon fleet issue now not only has the same slot layout as the mach (it's missing one turret though), it also has a higher shield ehp than armor, making it viable as a PVE shield high-dps boat - and all this for 1/3-1/4 of the hull price of the mach!

With sentries and 6 x 800mm II's it should be able to spit out well over 1000 dps

What do you think? Is it too overpowered? And does this mean the mach will get a similar rather huge buff, or will it be nerfed down to be in-line with the typhoon?

Also last but not least - show me some fittings! Cool


EDIT:
I'm not saying it will be better than the mach - ofc it will not
I'm just saying that this could work as a cheap alternative. Mach hull is 1.15b TFI hull is 0,3 b
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2013-05-15 10:31:54 UTC
What makes the mach a good missioning boat is not it's DPS but it's falloff bonus and the DPS is secondary.
To mare
Advanced Technology
#3 - 2013-05-15 10:49:27 UTC
Frillo Teslar wrote:
With the extra gun, the added 12,5% ROF bonus, and the extra midslot (in exchange for a low) the typhoon fleet issue now not only has the same slot layout as the mach (it's missing one turret though), it also has a higher shield ehp than armor, making it viable as a PVE shield high-dps boat - and all this for 1/3-1/4 of the hull price of the mach!

With sentries and 6 x 800mm II's it should be able to spit out well over 1000 dps

What do you think? Is it too overpowered? And does this mean the mach will get a similar rather huge buff, or will it be nerfed down to be in-line with the typhoon?

Also last but not least - show me some fittings! Cool


no falloff bonus and TE getting nerfed mean your 1000 dps will have maybe 20km range with faction stuff
Frillo Teslar
Republic Military School
Minmatar Republic
#4 - 2013-05-15 10:49:39 UTC
Tsukino Stareine wrote:
What makes the mach a good missioning boat is not it's DPS but it's falloff bonus and the DPS is secondary.


Missions is one of the most inefficient ways of making isk
Frillo Teslar
Republic Military School
Minmatar Republic
#5 - 2013-05-15 10:52:09 UTC
To mare wrote:
Frillo Teslar wrote:
With the extra gun, the added 12,5% ROF bonus, and the extra midslot (in exchange for a low) the typhoon fleet issue now not only has the same slot layout as the mach (it's missing one turret though), it also has a higher shield ehp than armor, making it viable as a PVE shield high-dps boat - and all this for 1/3-1/4 of the hull price of the mach!

With sentries and 6 x 800mm II's it should be able to spit out well over 1000 dps

What do you think? Is it too overpowered? And does this mean the mach will get a similar rather huge buff, or will it be nerfed down to be in-line with the typhoon?

Also last but not least - show me some fittings! Cool


no falloff bonus and TE getting nerfed mean your 1000 dps will have maybe 20km range with faction stuff


Base value for 800mm t2 is 4,8km optimal 19,2 falloff, but yeah range will be pretty bad.
For angel rats that's not really a problem though
To mare
Advanced Technology
#6 - 2013-05-15 11:00:08 UTC
Frillo Teslar wrote:
To mare wrote:
Frillo Teslar wrote:
With the extra gun, the added 12,5% ROF bonus, and the extra midslot (in exchange for a low) the typhoon fleet issue now not only has the same slot layout as the mach (it's missing one turret though), it also has a higher shield ehp than armor, making it viable as a PVE shield high-dps boat - and all this for 1/3-1/4 of the hull price of the mach!

With sentries and 6 x 800mm II's it should be able to spit out well over 1000 dps

What do you think? Is it too overpowered? And does this mean the mach will get a similar rather huge buff, or will it be nerfed down to be in-line with the typhoon?

Also last but not least - show me some fittings! Cool


no falloff bonus and TE getting nerfed mean your 1000 dps will have maybe 20km range with faction stuff


Base value for 800mm t2 is 4,8km optimal 19,2 falloff, but yeah range will be pretty bad.
For angel rats that's not really a problem though

5+20 doesnt mean you have 25km range
Frillo Teslar
Republic Military School
Minmatar Republic
#7 - 2013-05-15 11:01:36 UTC  |  Edited by: Frillo Teslar
To mare wrote:

5+20 doesnt mean you have 25km range


No but with skills and TEs I will. Base value is without skills
Kon'kwest
The Conflict
#8 - 2013-05-15 11:45:48 UTC  |  Edited by: Kon'kwest
Will be worth a try.
Daniel Plain
Doomheim
#9 - 2013-05-15 12:12:55 UTC
Frillo Teslar wrote:
Tsukino Stareine wrote:
What makes the mach a good missioning boat is not it's DPS but it's falloff bonus and the DPS is secondary.


Missions is one of the most inefficient ways of making isk

...or one of the most efficient, depending on the options you have.

I should buy an Ishtar.

Muad 'dib
State War Academy
Caldari State
#10 - 2013-05-15 12:18:48 UTC
dont forget the two launchers and its 37.5% total ROF.... yeah its gunna hurt stuff alright :D

EDIT: oh i see you added 12.5% to the existing 25%, meh :P

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#11 - 2013-05-15 12:32:26 UTC
Where is the stuff about the added ROF? the sticky thread for it still shows 5% ROF bonus per level...
Dato Koppla
Spaghetti Militia
#12 - 2013-05-15 14:43:35 UTC
I think 6 Cruise with 2 Arties for popping frigs and cruisers on the approach will be better. 5 slots if enough to fit a L4 shield tank with some pimpage and you can have 1 utility mid at the minimum or even 2 if you step up the pimp and with 7 lows you can have lots of damage mods and even some utility (DC for more tank, Sig amp, sensor backup, TE).

But new CNR is hard to pass up with explosion radius bonus.
Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#13 - 2013-05-15 15:13:58 UTC
Would have to think back to many years back since I ve done any lvl 4 missions but from what I recal a vessel that can be fit for any damage type, choose between long or short range turrets, or fit missiles for uber long range or uber BS heavy or mucho traking disrupt missions and complement all that with a heavy drone complement to pick up the slack in heavy sens damp and EW missions... well... sounds useful.
Jimbo Mann
The Scope
Gallente Federation
#14 - 2013-06-24 11:10:37 UTC
Bumping this to see how the Typhoon Fleet Issue compares to the Machariel now that Odyssey is out.

I am on the verge of upgrading from a Maelstrom to Machariel, and if the TFI can come close to it, I would prefer to save my wallet a bit and go with the cheaper option. I can fit Tech 2 tank in armor and shield. I would have to get my drone skills up to use sentries effectively, but on the other hand, I will have to train up my Gallente BS skill for the Machariel. My projectile skills are a bit better than missile skills, though I do not yet have Tech 2 for either.
The Djego
Hellequin Inc.
#15 - 2013-06-24 11:34:05 UTC
While it can archive a high dps on paper with auto cannons, it lacks the falloff bonus for projection. However with good missile skills and CMs the navy phoon easily solve the projection issues and puts out a lot of hurt in L4. If you just look for the most effective AC platform chose between Mach or Vargur.

Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread

Muad 'dib
State War Academy
Caldari State
#16 - 2013-06-24 12:00:40 UTC
Its not just the fall off bonus that makes the gap between the phoon and the mach, its also the machs higher speed that makes getting to gates and chasing down kiting rats far easier.

Far more of a gap than an extra heavy drone can cover. If anything was a contender for mission over the mach, would be the new and quite incredible sentry domi

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Mina Sebiestar
Minmatar Inner Space Conglomerate
#17 - 2013-06-24 12:44:41 UTC  |  Edited by: Mina Sebiestar
If its minmatar and doesn't have range bonus (guns)you are doing it wrong, simple as that.

You choke behind a smile a fake behind the fear

Because >>I is too hard

McRoll
Extraction and Exploration Ltd.
#18 - 2013-06-24 17:09:07 UTC
I played around with it in EFT and it is a really nice boat. However it has a drawback, in order to get the most out of it you need really good skills, preferably in all 3 weapon systems it uses. At the very least you need good sentry and cruise missile skills.

It is a good boat for a vet char, beginners should stick to a ship which uses one type of weapons only.

Having said that, it is no problem to get 1200+ DPS out of it, and not only in theory but appliable. 2 x 1400's, 6x cruises and a pack of sentries backed with drone damage augmentors make some very impressive numbers.

I haven't tried it in practice yet because I have only Torp skills so far, but it is on my to-do list in the future. A couple of hundred DPS more than the Vargur make me think about switching ships for missionrunning, but I guess it can be tiresome to manage sentries, you have to be standing still with them...

If you are willing to invest a large amount of money, you can make a torp version work: T2 rigs for increased Torp range and a MWD to get in range push the DPS even further.

[Typhoon Fleet Issue, torp]

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Co-Processor II

Prototype 100MN Microwarpdrive I
Caldari Navy Large Shield Booster
Adaptive Invulnerability Field II
Explosive Deflection Field II
Heavy Capacitor Booster II, Cap Booster 800

Torpedo Launcher II, Nova Javelin Torpedo
Torpedo Launcher II, Nova Javelin Torpedo
Torpedo Launcher II, Nova Javelin Torpedo
Torpedo Launcher II, Nova Javelin Torpedo
Torpedo Launcher II, Nova Javelin Torpedo
Torpedo Launcher II, Nova Javelin Torpedo
Dual 650mm Repeating Artillery II, EMP L
Dual 650mm Repeating Artillery II, EMP L

Large Processor Overclocking Unit I
Large Rocket Fuel Cache Partition I
Large Hydraulic Bay Thrusters II


Ogre II x5

Only a fun fit but might work. I would take cruise missiles however.