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POS Production question

Author
Arthur Hellsing
Baba Yagas
The Initiative.
#1 - 2013-06-23 23:08:36 UTC  |  Edited by: Arthur Hellsing
When producing minerals from a moon, can you skip a silo and go straight from the harvesting array and into the reactor?

So instead of: Harvester+Harvester --> Silo+Silo --> Simple Reactor --> Silo

Can you: Harvester+Harvester --> Simple Reactor --> Silo

Or: Harvester+Silo(incoming from a dif pos) --> Simple Reactor --> Silo

Or even better yet: Harvester+Harvester --> Simple Reactor+Silo(incoming from a dif pos) --> ComplexReactor --> Silo
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2013-06-24 00:42:23 UTC  |  Edited by: Tau Cabalander
Do be aware that there is no guarantee about cycle order, so you can lose reactants, or stall the line, when order is essential.

Example: what if harvesters cycle before the reactor.

For sync issues, a coupling array is enough.
Arthur Hellsing
Baba Yagas
The Initiative.
#3 - 2013-06-24 00:51:46 UTC
Thank you, is there anyway to tell when it cycles? Besides starting at the thing for an hour and watching the fuel closely.
RubyPorto
RubysRhymes
#4 - 2013-06-24 02:05:06 UTC
Tau Cabalander wrote:
Do be aware that there is no guarantee about cycle order, so you can lose reactants, or stall the line, when order is essential.

Example: what if harvesters cycle before the reactor.

For sync issues, a coupling array is enough.



They should all cycle at the same time.

I ran one with a Harvester feeding into the simple reactor without a problem.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2013-06-24 03:01:31 UTC  |  Edited by: Tau Cabalander
Arthur Hellsing wrote:
Thank you, is there anyway to tell when it cycles? Besides starting at the thing for an hour and watching the fuel closely.

Well, I used to recommend looking at the in-game calendar for when the tower runs out of fuel (minutes past the hour), but I am suspicious that isn't accurate.

Another way is to leave 24 hours of fuel blocks in (L = 960 / M = 480 / S = 240), and wait for the EVE-mail about low fuel, and look at the timestamp. You then have 23 hour to put the rest of the fuel back,

In either case, to verify you can watch the fuel page or bay around the time indicated by either method. The time does drift a bit.

EDIT: Another method I've used is to FRAPS the fuel page for an hour, and fast-forward through the video noting the time on the in-game clock when it changes (if you are really demanding, you can count frames relative to the last clock change).
Hopelesshobo
Hoboland
#6 - 2013-06-24 11:59:08 UTC
Arthur Hellsing wrote:


So instead of: Harvester+Harvester --> Silo+Silo --> Simple Reactor --> Silo



If you like having the buffer between the reactor and your harvesters, I would recommend

Harvester+Harvester --> Coupling Array + Coupling Array --> Simple Reactor --> Silo

Coupling Arrays take up alot less CPU/PG at the cost of not having alot of m3, but you shouldn't need alot of m3 unless your reactor shuts down for some reason.

Lowering the average to make you look better since 2012.

Niikumi Miyu
Black Salmon
#7 - 2013-06-27 20:56:06 UTC
A lot is two words.

The Alot