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Exploration loot prices

First post
Author
Johan Toralen
IIIJIIIITIIII
#101 - 2013-06-12 15:32:25 UTC
Royal Executioner Shazih wrote:

What about you just go to WH and enjoy rats there.


Please tell us what your agenda is regarding the topic. I only see non-constructive babbling from you.
Henry Montclaire
Guild of Independent Pilots
DammFam
#102 - 2013-06-12 15:58:47 UTC
Rather than lowering supply (which makes exploration an even more tedious and odious task that it already is) is to increase demand. Add some items to exploration which are usable by everyone and which are good. Why must only things for industry and invention drop from data and relic sites? Add a theme-appropriate drop or two which can be used by your average meathead (like myself). Maybe some sort of ancient booster, or implant, or other ship enhancing drop.

Point is, Exploration is immensely frustrating at the moment. When two people in T3s spend hours combing through null sec and find they've made far less than they could have simply ratting, or running incursions, or salvaging in WHs, it gets a little frustrating.

And then, you hit the cargo scanner, and you find the jackpot. Faction station BPC. And because of the new hacking system, and sheer random luck, you flub it twice and it blows up . . . That's just depressing.

If you're worried about supply, it will decrease, because people are getting fed up and finding its not worth their time, and hey, if that's considered design success, power to you.

So far this 'gold rush' is over a load of pyrite. But I'll continue participating because for some reason I enjoy it, in a masochistic sort of way. Hopefully it pays off eventually.
Royal Executioner Shazih
Doomheim
#103 - 2013-06-12 16:19:37 UTC
Johan Toralen wrote:
Royal Executioner Shazih wrote:

What about you just go to WH and enjoy rats there.


Please tell us what your agenda is regarding the topic. I only see non-constructive babbling from you.


Agenda is very simple: you stop whining about rats.
Donedy
Lulzsec Space
#104 - 2013-06-12 18:01:40 UTC
Royal Executioner Shazih wrote:
Johan Toralen wrote:
Royal Executioner Shazih wrote:

What about you just go to WH and enjoy rats there.


Please tell us what your agenda is regarding the topic. I only see non-constructive babbling from you.


Agenda is very simple: you stop whining about rats.

You know you did not give any valid arguments, do you?

Third time, go back to high sec scrublord.
MYKILL
Silver Octopus
Infernal Octopus
#105 - 2013-06-19 05:55:44 UTC
The cost of data site loot has nothing to do with how many people are running sites it's how useful the item is. Player A wants to make a tech 2 BS, spends millions on cores and millions on a dycrypytor and time making a max run tech 1 copy. After 2 days comes back to read "sorry it didn't work this time maybe you should keep trying". Player B has an infinite run tech 2 BPO.And can produce infinite copys. People are realising who now controls industry and doing other things. CCP have now reduced the loot drop from sites by around 90% from data sites if anybody's noticed but dycypters/cores will stay sat on the shelf. So by complaining about the drop in price caused by invention kicking in you are now seeing a data site produce around 600K in a 0.1 low so what are they producing in high since the 18th of June?
Paul Uter
Doomheim
#106 - 2013-06-23 16:21:44 UTC
Market still continues to tank.

CCP will you do something about this Cov Ops on line ?
J3ssica Alba
Federal Navy Academy
Gallente Federation
#107 - 2013-06-23 18:02:02 UTC
Ioci wrote:
CCP Bayesian wrote:
We're revisiting the loot but a lot of this is due to the sheer increase in number of people using the feature. Six times more people doing it makes a huge supply side change! The data and relic sites in particular are seeing a awful lot of visitors. Things will obviously adjust as people drift off to other things and in part the depressed prices for the loot will help with that as it will move on those who are just taking part in the immediate gold rush post changes.



Anyone who cries about cheap decryptors needs to use them first.

They want to make ISK from their loot?
I want to actually have a snowballs chance in hell of saving ISK when I invent and produce my own ships. It doesn't work out that way though.



So in explorers patch they destroy explorers income, I guess you don't want to imagine what happens when they get around to "fixing" industry eh?
This is my signature. There are many others like it, but this one is mine.  Without me, my signature is useless. Without my signature, I am useless
Sarcasim
HOW to PEG SAFETY
#108 - 2013-06-23 21:06:32 UTC
Ramona McCandless wrote:
Diablo Aeglaeca wrote:
Steve Spooner wrote:
I'm not complaining, I used to have to risk a tengu to make 100 mill a hour, now I use a 2 mill fit heron and make double that from a decent site. Big smileBig smileBig smile



anybody who ran the sites last week, before the weekend, needs to run them again. Try tonight. Sites that last week were putting good isk out are diluted now since the value of items crashed.


Nope, not where I am.


You should try harder.

Proof??
Moon Sunshine
Utopian Research I.E.L.
#109 - 2013-06-23 21:31:31 UTC

This game has maybe 10.000 of various commodities,
but somehow i still loot metal scraps from these containers.

last time i felt like am just wasting my time doing these sites.
common add some surprise factor!
Mother Drone
Transcendent Breed
#110 - 2013-06-23 22:53:02 UTC

Surprise factor? That's the evila pirate declaoking in 1000m distcance while you're concentrating on "grab the shines" P

ps: Since this is a drunk pots, please excuse aweful grammar and/or lousy spelling.