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Time for bigger at what cost? missions agents 5 - 10 !

Author
John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#21 - 2013-06-23 10:04:00 UTC
Sissy Sockpuppet wrote:
There are already Level 5 missions.

Levels 6-10 are commonly referred to as PvP and require balls.


Give over. PVP doesn't require balls.

Plus ça change, plus c'est la même chose

Vaju Enki
Secular Wisdom
#22 - 2013-06-23 10:13:21 UTC
John Ratcliffe wrote:
Put Lvl 5s in High Sec already Sad


Remove L4 and Incursions from High Sec already.

The Tears Must Flow

MadMuppet
Critical Mass Inc
#23 - 2013-06-23 14:09:24 UTC
I can hear the cries already about TiDi in L10 missions and how they impact isk/hr.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Dewa Cinta
Horrible Mining Corp
#24 - 2013-06-23 14:45:27 UTC
Vaju Enki wrote:
John Ratcliffe wrote:
Put Lvl 5s in High Sec already Sad


Remove L4 and Incursions from High Sec already.



Half the playerbase would quit overnight.
Yummy Chocolate
Brutor Tribe
Minmatar Republic
#25 - 2013-06-23 14:49:14 UTC
You're joking, right?

Frostys Virpio > CCP: Continously Crying Playerbase

Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza....

Danceingwithwolfs
Viziam
Amarr Empire
#26 - 2013-06-24 05:06:45 UTC
Leigh Akiga
Kuhri Innovations
#27 - 2013-06-24 05:13:32 UTC
BEPOHNKA wrote:
Hello,

I think it's time for CCP to look in to making more rank agents with missions long the side. agents which rank from 5 to 10? what size groups will you need? can we make new type worm holes to go along, making the missions or arcs last long for player in groups. If you use rank 10 agent make it hard, you will lose your ships people..


Umm.. just do 10/10's in 0.0

or are you asking for L10 in highsec? lmao
Chainsaw Plankton
FaDoyToy
#28 - 2013-06-24 05:19:22 UTC
didn't ccp say something about lv 6 and 7 missions around the time they introduced level 5s? I'm guessing they more or less abandoned or transfered that to incursions and/or wormholes.

@ChainsawPlankto on twitter

TheButcherPete
KarmaFleet
Goonswarm Federation
#29 - 2013-06-24 05:41:31 UTC
You know... the Forsaken/Forlorn Hubs and Havens/Sanctums are sort of like amped up lvl4s, except you actually get decent isk/hr.

Level 10 missioning would be killing Golems inside of combat plexes. Ohhh, think of the loot.

and I'm sure you'd get some LPs *coughbountycough* out of it.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

brinelan
#30 - 2013-06-24 14:46:31 UTC
These types of things already exist, its called low/null pvp and there are also anoms and scannable sites that you can run (the ded complexes). PVPers drop varying types of loot from t1 to faction, and the ded sites drop some nice stuff as well.

If you want to stay in hisec expect crappy rewards. risk vs reward and all that.
RAIN Arthie
The Scope
Gallente Federation
#31 - 2013-06-24 16:19:44 UTC
RAIN Arthie wrote:
Who would we fight? Terrans? Level 10 would require a blob fleet of bombers, BS's, Slow cats, Dreads, and much more. We would have to hot drop things in like no ones business. Where would the mision be? -0.9? Risk vs reward would cause migrains and how much would the payout be? Billions? When I have to point an NPC we are in big trouble. :)



I'm for harder missions but the payout would have to be in billions.
BEPOHNKA
Ner Vod Fleet Systems
Goonswarm Federation
#32 - 2013-06-25 04:12:52 UTC  |  Edited by: BEPOHNKA
Hell NO! to more levels in empire! PVP is not PVE, wormholes have their own income for groups. Incursions is every were. But far as L5 to L10 should be the new things if they ever buff out NPC space! Making it harder to move out player own space...

HIGH SEC - LOW SEC - NPC 0.0 - NULL SEC they about this in CSM Notes, when or if they add in kill able stations.

You know NPC 0.0 agents should not be level 4 agents they should be higher rank and same gose for low sec.

L5 - L7 Low sec and L7 - L10 should be NPC 0.0 ... Plus new type of way of gaining access to the agents, by control a custom office or something in space you can shot to control. make them built for small to large corps.


If high sec can have that awesome income, so can low sec and null sec Bear
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