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What Caldari FW low sec station to chose?

Author
Enaka Isu
Doomheim
#1 - 2013-06-20 18:36:19 UTC
Hi,

Going back to FW with my main I'm planning to ship a bunch of ships+modules to low sec so I dont have to go back in high-sec everytime I lose a ship.

Question is, what station to chose? I don't need to be in the middle of the most action but would not like to be too far from it.

/Regards
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#2 - 2013-06-20 20:21:45 UTC
Enaluri is next door to Fortress Nenn. But there's a good chance of losing Enaluri since no major Caldari organization is committed to it. Hykanima is 6j away from the action and pretty safe. There's a few small organizations that live there who are committed to keeping that system safe

High Five. Yeah! C'est La Eve .

Shadow Adanza
Gold Crest Salvage
#3 - 2013-06-20 20:54:07 UTC
You want to pick a station as close to the ripe plexing systems of Nisuwa and Notoras as you can find.

Are you suggesting coconuts migrate?

JAF Anders
Adenosine Inhibition
The Chicken Coop
#4 - 2013-06-20 23:00:27 UTC
Im going to offer the high-sec suggestion of Ichoriya, which isn't all that bad, to be honest. Fights can be had 2 jumps away (Nenna) and the Aki gate isn't camped anywhere near as often as Tama or Old Man Star. Neutral supply-chain logistics is cheaper (Red Frog instead of Black Frog).

And you don't have to worry about de-plexing.

The pursuit of excellence and stabbed plexing alts.

Liam Inkuras
Furnace
IIIIIIIIIIIIIIIIIIIIIIIII
#5 - 2013-06-20 23:31:40 UTC
I second Deen's suggestion, Enaluri will give you a front row seat to the action, and is only 2 jumps from Ichoriya, but there's no guarantee it'll stay Caldari controlled for long.

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Super Chair
Project Cerberus
Templis CALSF
#6 - 2013-06-21 03:49:39 UTC
I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia.
X Gallentius
Black Eagle1
#7 - 2013-06-21 04:42:54 UTC
Sahtogas
Combatevolved
Caldari Provisions
Caldari State
#8 - 2013-06-21 04:55:58 UTC
Hykanima is da best
Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#9 - 2013-06-21 08:37:47 UTC
Super Chair wrote:
I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia.


What's his story btw? Drunk? Or just clueless?

High Five. Yeah! C'est La Eve .

IbanezLaney
The Church of Awesome
#10 - 2013-06-21 10:24:00 UTC
Deen Wispa wrote:
Super Chair wrote:
I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia.


What's his story btw? Drunk? Or just clueless?


He likes turtles

Taoist Dragon
Okata Syndicate
#11 - 2013-06-21 11:21:57 UTC
IbanezLaney wrote:
Deen Wispa wrote:
Super Chair wrote:
I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia.


What's his story btw? Drunk? Or just clueless?


He likes turtles



Turtle fun fact: They are nigh on unstoppable unless they are put on their back of their shell.....

Now if you duct tape two turtles shell to shell you'll make it a GOD!!!

That is the Way, the Tao.

Balance is everything.

Marc Callan
Center for Advanced Studies
Gallente Federation
#12 - 2013-06-21 11:38:45 UTC
Three key jump-points from hi-sec into the Black Rise war zone are Ichoriya, Samanuni, and Onnamon; each is on the edge of low-sec, with low-sec stations no more than two jumps away. The war zone's in flux; a stable system one week can become a flashpoint the next week, so it's probably best not to bring too much into a low-sec forward operating base.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Sean Parisi
Blackrise Vanguard
#13 - 2013-06-21 11:49:15 UTC  |  Edited by: Sean Parisi
I live out of a wandering Orca. Travelling the stars, this way I do not risk engaging in reckless PvP.
Muad 'dib
State War Academy
Caldari State
#14 - 2013-06-21 12:06:01 UTC
First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Ctzn Snips
The Scope
Gallente Federation
#15 - 2013-06-21 12:14:28 UTC
Muad 'dib wrote:
First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems.



Second rule of FW is don't listen to anything this guy just told you.
Marc Callan
Center for Advanced Studies
Gallente Federation
#16 - 2013-06-21 14:31:07 UTC
Ctzn Snips wrote:
Muad 'dib wrote:
First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems.



Second rule of FW is don't listen to anything this guy just told you.


Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Deen Wispa
Sheriff.
Caldari Tactical Operations Command
#17 - 2013-06-21 19:21:03 UTC
Marc Callan wrote:
Ctzn Snips wrote:
Muad 'dib wrote:
First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems.



Second rule of FW is don't listen to anything this guy just told you.


Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself.



Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already.

High Five. Yeah! C'est La Eve .

Deacon Abox
Black Eagle5
#18 - 2013-06-21 21:32:00 UTC
Taoist Dragon wrote:
IbanezLaney wrote:
Deen Wispa wrote:
Super Chair wrote:
I suggest cynoing any dreads you own to nisuwa station after you enlist in the caldari militia.


What's his story btw? Drunk? Or just clueless?


He likes turtles



Turtle fun fact: They are nigh on unstoppable unless they are put on their back of their shell.....

Now if you duct tape two turtles shell to shell you'll make it a GOD!!!

Or, eventually at least, you might end up with many little turtle eggs

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

chatgris
Quantum Cats Syndicate
Of Essence
#19 - 2013-06-21 23:29:06 UTC
Deen Wispa wrote:
Marc Callan wrote:
Ctzn Snips wrote:
Muad 'dib wrote:
First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems.



Second rule of FW is don't listen to anything this guy just told you.


Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself.



Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already.


Actually - The fact that they didn't failcascade after being repeatedly kicked out of several different systems actually +1's them in my book. They're tenacious.
Combatevolved
Caldari Provisions
Caldari State
#20 - 2013-06-21 23:31:44 UTC
Deen Wispa wrote:
Marc Callan wrote:
Ctzn Snips wrote:
Muad 'dib wrote:
First rule of FW is dont base everything out of a FW station, use a non fw system station for you main base and run out of mobile bases in fw systems.



Second rule of FW is don't listen to anything this guy just told you.


Third rule of FW is not to trust anything said by anyone on the formus (or pretty much anywhere, really), including this statement here, until you've had a chance to scout it out and see for yourself.



Fourth rule is not to listen to anyone from an alliance that's been kicked out of several different systems already.


So deen you like Vlill? How much longer you want to keep your stuff there?
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