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Stasis Webifiers and ship effect?

Author
Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#1 - 2013-06-21 18:39:41 UTC
What statistic does a webifier affect on the target ship exactly? If it is JUST max speed then if a ship isn't at max speed why would it slow down? I get that it says 'max velocity bonus'...My guess it is related to the function behind the ship's propulsion system, which I still don't really have figured out.

I ask, because I'm wondering, if when you are webbed, if it is smarter in some circumstances, to close distance to try and raise your transversal speed as much as possible? But if webs also affect your agility, it might be more difficult to maintain that tighter radius and your speed will drop even more even if you are set to max speed?

My guess is that when you are webbed, it's probably smarter to fly in a kind of manual mode, creating your own transversal, as whatever you had set your orbit at will likely not be maintained....Thoughts? Comments?
Seraph Castillon
In Control
Neon Nightmares
#2 - 2013-06-21 19:07:49 UTC  |  Edited by: Seraph Castillon
As far as I know webs only affect your top speed and not your acceleration or agility as you call it. Clicking orbit should provide you with a near ideal orbit and thus good transversal. That is unless your target is moving at a similar speed, or is faster than you. In that case, yes, pilot manually or use range rather than transversal to take control of the engagement.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#3 - 2013-06-21 19:22:43 UTC
It decreases your max speed

Which is why you can web someone into instant warp.

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Ryelek d'Entari
Horizon Glare
#4 - 2013-06-21 23:42:50 UTC
Clarify please:

Is the ship's acceleration also affected by webs, thereby keeping its agility constant? Or is the acceleration unaffected by webs, making the ship dramatically more agile when webbed?

I know that if you web a ship which is already at 75% of its post-webbed speed (which would be ~30% of their normal max speed), it can instantly enter warp. However, if you web a ship while it is at a dead stop, does it still get to warp very quickly?

Those who practice freighter webbing can certainly answer this from practical experience: do you have to wait a couple seconds until the freighter has picked up initial speed before webbing, or can you web it while it's stopped and still quick-warp?
Cap James Tkirk
Baba Yagas
The Initiative.
#5 - 2013-06-21 23:49:33 UTC
here we go
your max speed is 100k/s
web is 75%
you new max speed is 25 k/s

you will still get to the new max speed in X seconds your stat its self as far as i know doesnt change you just dont have speed any more

I Accidentally YourShip
Republic University
Minmatar Republic
#6 - 2013-06-22 01:35:38 UTC
Ryelek d'Entari wrote:
Clarify please:

Is the ship's acceleration also affected by webs, thereby keeping its agility constant? Or is the acceleration unaffected by webs, making the ship dramatically more agile when webbed?

I know that if you web a ship which is already at 75% of its post-webbed speed (which would be ~30% of their normal max speed), it can instantly enter warp. However, if you web a ship while it is at a dead stop, does it still get to warp very quickly?

Those who practice freighter webbing can certainly answer this from practical experience: do you have to wait a couple seconds until the freighter has picked up initial speed before webbing, or can you web it while it's stopped and still quick-warp?


Second one, it reduces your max speed, and your acceleration is a relationship between mass, agility and maximum velocity as it is percentage based. Wait, then web. Webbing from dead stop is useless.
ShahFluffers
Ice Fire Warriors
#7 - 2013-06-22 01:40:58 UTC  |  Edited by: ShahFluffers
Webs ONLY affect your top speed... regardless of whatever else is happening.

For example:
A Tech 2 Stasis Webifer has a -60% velocity bonus (meaning it reduces your top speed by 60%)

-If your normal speed is 100 m/sec... your speed will be reduced to 40 m/sec. Nothing else changes.

-If your speed under an AB is 1000 m/sec... your speed will be reduced to 400 m/sec (and you'll still have the additional mass penalties that an active AB gives).

-If your speed under a MWD is 2000 m/sec... you speed will be reduced to 800 m/sec (and you'll still have the additional mass and sig bloom penalties that an active MWD gives).
Whitehound
#8 - 2013-06-22 05:30:40 UTC
You probably already know that in EVE there is space liquid. It causes ships to slow down and stop when they stop their engines and also prevents the ships from reaching high velocities.

A stasis webifier then turns the space liquid into space molasses aka syrup. You can see the sugar forming around a ship and creating streaks and waves.

It is pretty sweet. You should taste it. Just stick your tongue to the monitor.

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