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Why nullsec sucks for anyone not in a giant corp/alliance - the perfect example

First post
Author
Satav
Aliastra
Gallente Federation
#21 - 2011-11-07 21:21:19 UTC
Spymaster Alpha wrote:
Ok, so being my adventurous self I decided it was high time to get my ass out of highsec and learn about null. I figured a decent way to start with this would be to set up some ninja PI.

So, I get my crane, and fit it all nice and sexy cloaky like, and load up a bunch of command centers. I set a course for the Outer Ring (all NPC nullsec all the way), autopilot to the edge of highsec, and then start my trip through the deep dark.

I get 2 jumps in. I'm cloaked. I warp to 0 on the next gate. I somehow end up being pulled OFF the gate and into a bubble, with a bunch of litter that decloaks me. Locked and killed within 15 seconds.

So what did I do wrong? How is it even possible to avoid this? Manually warping to 0 in a cloaked ship, and there was absolutely NOTHING I could do to avoid this. This, obviously, is why anyone who doesn't have a massive corp to back them up doesn't like nullsec. It's impossible to go anywhere without getting shitkicked, even if you do everything right.

It seemed, from the little I saw, that nearly every gate had a bubble on it. So how does anyone get anywhere?


*looks at the rest of thread posters and shakes his head.......... *

"Survival of the non dumb."

Translation of OP:

"MY SHIP GOT BLOWN UP AND I'M MAD!!!! I HATE 0.0!!!!!!!"

and as far as your approach to "joining null sec." perhaps you should actrually join..............
Jita Alt666
#22 - 2011-11-07 21:27:08 UTC
Satav wrote:
Spymaster Alpha wrote:
Ok, so being my adventurous self I decided it was high time to get my ass out of highsec and learn about null. I figured a decent way to start with this would be to set up some ninja PI.

So, I get my crane, and fit it all nice and sexy cloaky like, and load up a bunch of command centers. I set a course for the Outer Ring (all NPC nullsec all the way), autopilot to the edge of highsec, and then start my trip through the deep dark.

I get 2 jumps in. I'm cloaked. I warp to 0 on the next gate. I somehow end up being pulled OFF the gate and into a bubble, with a bunch of litter that decloaks me. Locked and killed within 15 seconds.

So what did I do wrong? How is it even possible to avoid this? Manually warping to 0 in a cloaked ship, and there was absolutely NOTHING I could do to avoid this. This, obviously, is why anyone who doesn't have a massive corp to back them up doesn't like nullsec. It's impossible to go anywhere without getting shitkicked, even if you do everything right.

It seemed, from the little I saw, that nearly every gate had a bubble on it. So how does anyone get anywhere?


*looks at the rest of thread posters and shakes his head.......... *

"Survival of the non dumb."

Translation of OP:

"MY SHIP GOT BLOWN UP AND I'M MAD!!!! I HATE 0.0!!!!!!!"

and as far as your approach to "joining null sec." perhaps you should actrually join..............


Lets help the little guy learn so he can one day provide us with a good fight.
Cpt Fina
Perkone
Caldari State
#23 - 2011-11-07 21:27:25 UTC
Spymaster Alpha wrote:

So what did I do wrong? How is it even possible to avoid this? Manually warping to 0 in a cloaked ship, and there was absolutely NOTHING I could do to avoid this. This, obviously, is why



You're questions are pure rethorical to justify the rant about nullsec?
If you truly want to learn anything you should post your questions and wait for answers of how to improve before stating that it is impossible to fly in 0,0.

Tip: Dont warp between gates in a straight line.
And prepare on grid scout bookmarks with an interceptor before you enter with your crane.
Paro Sol
Different Drummers
#24 - 2011-11-07 21:37:33 UTC  |  Edited by: Paro Sol
With experience and patience, you will never get killed in 0.0. Especially as a the lone wolf in a cloaking ship. It is too easy really. And too empty. Ran the pipe in a Mammoth with cloak for a year, twice a week, before I was able and willing to fly blockade runners, 25+ jumps one way through 0.0 and a low sec chokepoint, they never even came close.

There will times when you take calculated risks, when you have no time. That's when you can get killed, but still not very often.
Davion von Steiner
Galactic Space Miners
Dark and Wayward Alliance
#25 - 2011-11-07 21:38:56 UTC
Spymaster Alpha wrote:
There should be a wiki article on this sh!t.

Write one.

Apart from that, a wise capsuleer once said "Adapt or die."
Mentat Cthulhu
Imperial Academy
Amarr Empire
#26 - 2011-11-07 21:40:19 UTC
I can see where the OP is coming from.

If you're new to the game how are you supposed to know about bubbles, dics or any advanced game mechanics? A lot of people in 0.0 have no idea how stuff works (of course anything they don't understand is a hack or exploit!)
Henry Haphorn
Killer Yankee
#27 - 2011-11-07 21:43:44 UTC
It's actually pretty easy to sneak in and out of nullsec while still avoiding the gate camps and bubbles. I tried this once and managed to fly across two constellations worth of systems deep into 0.0 space. All this with no help from friends. You just have to know what you're doing.

Adapt or Die

Banechild
Arctic Light Inc.
Arctic Light
#28 - 2011-11-07 21:51:43 UTC
Surviving null sec camp isn't that hard with a regular t1 frigate, a cloak and balls of steel. :P

I've survived from being decloaked in bubbles by keeping my head cool and usually by just trusting the fact that most camps are fail and that most inty pilots are even more so as well.

Hell some are even fooled by the most ancient of tricks -> burn to gate -> warp through -> wait in gate cloak ...

Shivus Tao
Brutor Tribe
Minmatar Republic
#29 - 2011-11-07 21:53:01 UTC
A few rules about being in nulsec:

Bookmarks are your friend. Upon reaching a new system your first priority should be setting up multiple safespots. Additionally you need to be flying a fast ship on your first foray into that system because you need to set up perches a few hundred KM above every gate to scout for bubbles before warping to said gate. Covops, intys, even plain old T1 frigates are good for this.

If you have to warp blind to a gate because you have no perches in that system your best bet is to hit the celesital nearest the gate and attempt a scan. If you're in range and detect nothing you're probably safe. Even if it has a drag bubble, warping to the celestial is normally enough to defeat it. The only time you can really risk warping directly to gates is when you're completely alone in the system. Even then bouncing off a celesital is normally faster than boating back from a bubble.
Jooce McNasty
Islefive Consulting
#30 - 2011-11-07 22:04:39 UTC
Null sec is a completely different beast, but having to be in a giant alliance or corp is not required. I have spend years with a corp that there was maybe 60 characters and about 20 actual people. We lived in Low and Null.

Also those sling bubbles do not discriminate between friendly and hostile. So even if their buddies warped towards that gate they would have been pulled into the bubble as well.

In my experience I find that null is actually more empty then empire other then some of the pipes and popular systems.

If you really want to learn null sec start by getting a map of the areas you are going to/thru. The in game map is poor when it comes to showing you how systems are connected.

First thing i do when i goto a new are is goto DOTLAN and print out the maps. Then I study them, figure out where there is stations and use the in game map for statistics. I write all over my maps. Where there are stations and large numbers of players. Where dead end systems are. If I find a JB in the system I add that to my personal map. Dotlan also shows how many NPC's have been killed in the past 24 hours this is good to figure out where players are ratting/plexing.

Second thing I do. Is I go around and make book marks all over. Safe spots, Gate perch's, Pounce's off gate's, and Off of Jump bridges. I do this all in a covert ops setup with a MWD and nano fibers so you can move fast and get away if you need to. (stabs are optional)

Once you have done those first two things your safer to move into the area. Don't forget to check maps. Use the statistics pages on the in game map. Especially the ships destroyed in the last hour, pilots in space, and pilots in system. This will let you know how busy these places are on your routes and if they are dangerous.

A final trick you should learn is the MWD + Cloak trick. Use your MWD as soon as it turns green turn it off and activate your cloak. You will continue to accelerate and cloak at the same time. You can use this to get out of sling bubbles and to get back to gates when you jump thru and get bubbled. If you jump into a bubble your best bet is try and get back to the gate using this trick.

Null is the most fun you can have in the game.

Andski
Science and Trade Institute
Caldari State
#31 - 2011-11-07 22:05:26 UTC
I fly alone through hostile space pretty often in a Cheetah quite often, and I've never lost one. Always assume that everyone in local is hostile.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Reilly Duvolle
Hydra Squadron
#32 - 2011-11-07 22:08:58 UTC
Traveling through nullsec safely has its own quirks and techniques. But it has to be learnt as everything else.

I'd reccomend taking a course at Agony Unleashed PVP University. They'll teach you what u need to know :)
Jenshae Chiroptera
#33 - 2011-11-07 22:35:33 UTC
Tip for forum browsing:

When you see some advice in the first few replies, skip the next 2-3 pages, people like to chime in and repeat each other.

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Hungry Eyes
Imperial Academy
Amarr Empire
#34 - 2011-11-07 22:38:47 UTC
Spymaster Alpha wrote:
So, I get my crane,


i dont know if youre trolling bud, but i believe this is your first mistake.

ive been playing this game solo for years just fine, and ive experienced every single aspect of it. if you said something like "nullsec sucks for small corps compared to giant corps/alliances," then id totally agree. but nullsec is great for solo work. not PI, you goof. mind you, if u had a jump freighter maybe u could do it.
Russell Casey
Doomheim
#35 - 2011-11-07 22:44:04 UTC  |  Edited by: Russell Casey
Bubbles are the perfect response to anyone claiming "all CCP does is make EVE EZ-mode for carebears." They also have made it EZ-mode for pvp by adding a no-warp zone. That said, it is possible to avoid them by warping in from other angles, or just finding an entrance to null that's not a dedicated camp zone and has bubbles at every celestial object possible. You have to understand, the people of null spend most of their time glaring at each other from POS's/ safespots and get very little PvP aside from camping, so it's kind of important, religiously so in fact.
Phyress
Isumi Industries
#36 - 2011-11-07 22:55:06 UTC
Plenty of nice advice for avoiding bubbles.

I'd also like to suggest that instead of dipping your toes into NPC nulsec in a Crane doing PI, try ratting in a Stealth Bomber. Not only will you make more money, but frigate align times will provide forgiveness for a mistake or two.
Shad0wsFury
Caldari Provisions
Caldari State
#37 - 2011-11-07 22:59:18 UTC
Always warp directly from gate to gate in 0.0. We who live in 0.0 are generally friendly, helpful chaps, and nobody out in 0.0 wants to hurt anyone else. I'm sure you just ran into some bad seeds. I know if it were me, I'd just inform you in local that HA HA, MY BUBBLE CAUGHT YOU, and then use it as a teachable moment for your enlightenment.
Tippia
Sunshine and Lollipops
#38 - 2011-11-07 23:01:34 UTC
Shad0wsFury wrote:
Always warp directly from gate to gate in 0.0. We who live in 0.0 are generally friendly, helpful chaps, and nobody out in 0.0 wants to hurt anyone else. I'm sure you just ran into some bad seeds. I know if it were me, I'd just inform you in local that HA HA, MY BUBBLE CAUGHT YOU, and then use it as a teachable moment for your enlightenment.

This guy seems legit.

I say we all send him our ISK so he can do the right thing and invest it in something sensible and then give us back 500% of what we invested.
Jenshae Chiroptera
#39 - 2011-11-07 23:03:03 UTC
Okay, everyone move on to the next thread. Tipsy has arrived. P

CCP - Building ant hills and magnifying glasses for fat kids

Not even once

EVE is becoming shallow and puerile; it will satisfy neither the veteran nor the "WoW" type crowd in the transition.

Shad0wsFury
Caldari Provisions
Caldari State
#40 - 2011-11-07 23:05:57 UTC
Tippia wrote:
Shad0wsFury wrote:
Always warp directly from gate to gate in 0.0. We who live in 0.0 are generally friendly, helpful chaps, and nobody out in 0.0 wants to hurt anyone else. I'm sure you just ran into some bad seeds. I know if it were me, I'd just inform you in local that HA HA, MY BUBBLE CAUGHT YOU, and then use it as a teachable moment for your enlightenment.

This guy seems legit.

I say we all send him our ISK so he can do the right thing and invest it in something sensible and then give us back 500% of what we invested.


Thank you for your endorsement of the Shad0wsFury Limited Guaranteed Wealth System(tm), please send all investments in increments of 100 million isk to this character, and I guarantee returns of 500 million OR MORE in less than 60 days!