These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
Previous page123Next page
 

Settle this once and for all, is it worth salvaging a mission when you're solo?

First post
Author
Tiya A'raund
Center for Advanced Studies
Gallente Federation
#21 - 2013-06-18 10:46:05 UTC  |  Edited by: Tiya A'raund
Pirate Invasion(Sansha): 12min (9min) 21min
Reward = 6m
Bounty = 9m 45m/h
Loot = 9m 60m/h
Bounty + Loot = 18m 51m/h
Total = 24m 68m/h

This is from my CNR with crappy LP reward (800isk/lp) and not maxed social skills. I have more but most of them have not been updated for the new CNR, all of them show that salvage is worth it. This is only correct assuming my skill level and mission speed with a bad LP reward.

Times are measured from landing to the mission from warp, ignoring travel time because it can wary from 0-4jumps screwing up the stats.

Generally speaking, the more time you spend doing the mission (bad skills), the better it is to salvage, and the worse your LP reward is, the better it is to salvage. But I tend to only salvage missions with near to 10mil in bounty, going back to just a few wrecks just seems not worth the trouble...

Actually now that I look the new numbers again, it is no longer worth it for me to salvage:
Bounty + Reward = 15mil 75m/h

I should do all the stats for the missions again I suppose. ;(
Boomhaur
#22 - 2013-06-18 11:10:32 UTC  |  Edited by: Boomhaur
Simple, I salvage missions when I occasionally loot by dropping salvage drones. Though that is rare.

Chances are now days if I were to ever salvage a mission it's because I ran a bunch of them and want to go afk for awhile so I grab a BC with a full set of salvage drones, highs filled with drone link augmentors, and buffer tank. Warp in set drones to salvage and go afk with more isk in the cargo hold.

I gave up on the isk grind, i do what I want when I want in game now. It's why I no longer have any real hard numbers to say whether or not it's worth it anymore.

Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you.

Ruhm Runner
Center for Advanced Studies
Gallente Federation
#23 - 2013-06-18 11:17:42 UTC
I salvage almost every lvl 4 mission I run...dual boxing of course. Some missions are well worth it considering the salvage itself and the loot (which can sell for a handsome sum pending the items). I can salvage my missions in say 15-20 minutes due to running my alt right behind my mission runner.

The bigger missions like extravaganza, worlds collide, the blockade and some others give out excellent salvage and the loot can provide from 5-20 mil extra isk depending on the items. This also depends on the faction your fighting against as well...I only recently got back into the game after a 2 year break but back then angle cartel had way better salvage and guristas were at the bottom of the barrel. Not sure if its still the same but I do find the quality like so....angel, serpentis, sansha and then guristas.


Caitlyn Tufy
Perkone
Caldari State
#24 - 2013-06-18 11:41:45 UTC
Vexidious wrote:
4) You use an alt to salvage while you are missioning.


Why not turn that alt into another mission runner instead?
Vexidious
Royal Amarr Institute
Amarr Empire
#25 - 2013-06-18 13:07:39 UTC  |  Edited by: Vexidious
Caitlyn Tufy wrote:
Vexidious wrote:
4) You use an alt to salvage while you are missioning.


Why not turn that alt into another mission runner instead?


Because they currently have very low skills, and you can train for a Noctis in about a week. Plus, running salvage + mission is much easier than running mission x 2. Finally, you may want to train your alt for something other than combat.
ExcalibursTemplar
CANZUK
#26 - 2013-06-18 13:52:50 UTC
Civ Kado wrote:
I keep hearing people say that it's not even worth salvaging level IV missions when you're solo, because in the time it takes you to salvage you can do one or two more missions, which net you roughly the same amount of isk. So, is that true? Most times I am soloing missions and salvaging them afterwards (even level Is), but I'm not sure if it's better to not salvage now.


Personally i don't think its worth it as the actually salvage you get now is meh.
Freighdee Katt
Center for Advanced Studies
Gallente Federation
#27 - 2013-06-18 15:17:46 UTC
Quote:
Why not turn that alt into another mission runner instead?

My salvage alt is my hauler (freighter / orca) pilot. It would take me a year to train her up to be a non-shite mission running toon, which is time I'd rather spend getting her into jump freighters and a Rorq instead. All you need to max out a salvage toon is ORE Industrial V / Salvaging V / Science V; Hull Upgrades IV for cargo expanders; whatever rigging skill is required for salvage tackle; and a couple add ons like sebo and MWD. You might need to train Targeting III as well, but that's about it.

EvE is supposed to suck.  Wait . . . what was the question?

Qalix
Long Jump.
#28 - 2013-06-18 15:43:00 UTC  |  Edited by: Qalix
OP, you'll note that most of the posts don't have much in the way of data or research in them. Yes there are many variables. But beware the "blitz" mantra. Blitz makes a lot of sense, in a lot of ways. But it's almost never as fast as you think it will be. One poster said he didn't include travel time because "it screws up the stats." Well, the stats are incomplete without the jumps, and that means they're essentially useless.

This and the "how much isk/hr in L4s" threads are probably the two most common mission threads of all time. Do your own research; it's the only way to know how well it works for YOU. In some cases, you might be missioning in high traffic areas. If so, your agent is going to send you several jumps each and every mission. In a low traffic area, you might never leave the system (I have one of those agents atm). If you compared my blitz stats with someone in a high traffic area, mine will be much better than his. Or another way to look at it, I could use his travel time as my salvage time and still be making more than him overall. Then there is also a difference in "solo" meaning one character and "solo" meaning one player, possibly several characters. If you did nothing but finish a mission, fly your salvager alt into the mission and just tractor stuff to a single point (which is easy and low stress and therefore matches up nicely with the target management of your mission runner), and turn on the salvagers when you have a few seconds to spare, then you aren't really using non-mission time to get your salvaging done.

it can be lucrative. It can also be a pain in the ass. Just try the scenarios and see how it goes. Keep in mind also that the blitzers aren't mentioning who they're missioning for. LP isn't equally valuable for all corporations. That is a CRITICAL detail in your opportunity cost math.
Airto TLA
Acorn's Wonder Bars
#29 - 2013-06-18 17:31:30 UTC  |  Edited by: Airto TLA
TO truly answer this you would need ot set up a little questionaire, with a series of value questions with values positvie and negative depending on your circumstances. SOrt of like"

Can you fly a Pirate BS: +3
But not Maruaders +3
DO you have a pimped Pirate BS +2

Can you not fly a BS effectivly yet: -3

Does you Agent provide:

800isk/lp -3
1.2k/lp 0
2.5k/lp +6

Can you fly a Noctis -2
WIth all relevant 5s -2

DO you have an alt scratching
his bum who could fly a Noctis w/5s -10 (ignore values from prior question if this is true)

Then basically +4 or higher, not worth it
+3 to -3 sometimes worth it dependant on mission
-3 or less normall worth it.
Marcus Walkuris
Aww yeahhh
#30 - 2013-06-18 18:15:40 UTC
Salvaging on the same character is absolutely worth it.

Trick is to just be smart about it and get to know your missions.
Yday I did "the assault" 17 mil in rewards/bounties, 32,5 in loot/salvage.
That is rattlesnake shoots, noctis cleans up.
Mission salvage/loot is usually pretty steady but once in a while they'll yield way more then mission rewards.

You don't salvage when you do a lower value mission 2 jumps out.
You salvage lower value missions once you did 3 in a row as to have as little jumps as possible.
Larger higher value missions typically allow you to do 2 of them to fill up a noctis hold with 2-3 cargo extenders.

Worthwhile missions are: The assault, gone berserk, damsel in distress, any missions with a decent amount of mercenaries, the blockade, Extravaganza missions (do not forget to kill the buildings), dread pirate scarlet.
Couple I forgot Im sure.
But smaller missions are totally worth it, taken you save them up to do all in one go later.
Just don't do drone missions.
sXyphos
The Scope
Gallente Federation
#31 - 2013-06-18 19:53:16 UTC
Personally i think it's not worth it, i did missions for some time in the past and even got a noctis for salvaging, but in the end it wasn't worth it for me(agents that constantly sent me 2-4 jumps way made it horrible).If u get missions in the same system and rarely 2-4 jumps away it might be actually worth your time to salvage.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#32 - 2013-06-18 20:31:36 UTC
You could never make as much money from missioning as you could from salvaging if you cherry pick, the problem is it takes way longer to run the missions than salvage them. It took 11 minutes the other day to make 53 mil salvaging 2 "gone berserks" back to back the other day. No amount of hisec bounty plus LP will net you that much ISK.

But thats the thing with mission runners, they don't count the time manufacturing or playing market PvP in the equation.

internet spaceships

are serious business sir.

and don't forget it

Marcus Walkuris
Aww yeahhh
#33 - 2013-06-18 21:34:21 UTC
The salvage and loot you pile up and sell in bulk or it takes forever to sell.
I prefer to wait until you have a respectable 2 bill loot ball, then sell off what sells around market average.
That said the corp "Pro Synergy" also accepts "bags of loot" or bags of modules and salvage and will sell and haul for you at a 10% fee.
Ginger Barbarella
#34 - 2013-06-18 21:37:06 UTC
Airto TLA wrote:
Numbers 'n hard math snipped...


Let's not over-think a simple question... This thread has clearly distinguished three classes of players (much like is already known about Eve Players): 1) hard-core ISK/HR drivers, 2) casual gamers that enjoy their intense gameplay, and 3) the "meh" chaise lounge chair players.

Hard-core ISK/HR'ers, generally, don't salvage and don't want to be pissed about it.

Casual Players (like me) do salvage when we have found that FOR OURSELVES that it pays off...

"Meh" lounge chair gamers really don't give a crap, and probably aren't even bothered to read this thread.

OP, you need to decide what works for you. Al the math in the Universe, all the Noctis or Dessy fits tweaked within' a breadth of life for salvaging, and all the long-winded Forums warrior responses won't change the fact that YOU have do decide whether it's worth it for YOU to salvage.

It ain't rocket science. Literally. P

"Blow it all on Quafe and strippers." --- Sorlac

bloodknight2
Revenu.Quebec
#35 - 2013-06-18 22:01:48 UTC
Get an alt with a noctis if you are doing lv4.

After a week, you will know which mission worth salvaging and within a week or 2 (Maybe 3-4 days if you play some hours per day), you should have enough isk in salvage to buy a plex and with 2 accounts, you will be able to decline more missions.

Tanya Spade
Echos of Starla
#36 - 2013-06-18 22:36:33 UTC  |  Edited by: Tanya Spade
Qalix wrote:
OP, you'll note that most of the posts don't have much in the way of data or research in them. Yes there are many variables. But beware the "blitz" mantra. Blitz makes a lot of sense, in a lot of ways. But it's almost never as fast as you think it will be. One poster said he didn't include travel time because "it screws up the stats." Well, the stats are incomplete without the jumps, and that means they're essentially useless.

This and the "how much isk/hr in L4s" threads are probably the two most common mission threads of all time. Do your own research; it's the only way to know how well it works for YOU. In some cases, you might be missioning in high traffic areas. If so, your agent is going to send you several jumps each and every mission. In a low traffic area, you might never leave the system (I have one of those agents atm). If you compared my blitz stats with someone in a high traffic area, mine will be much better than his. Or another way to look at it, I could use his travel time as my salvage time and still be making more than him overall. Then there is also a difference in "solo" meaning one character and "solo" meaning one player, possibly several characters. If you did nothing but finish a mission, fly your salvager alt into the mission and just tractor stuff to a single point (which is easy and low stress and therefore matches up nicely with the target management of your mission runner), and turn on the salvagers when you have a few seconds to spare, then you aren't really using non-mission time to get your salvaging done.

it can be lucrative. It can also be a pain in the ass. Just try the scenarios and see how it goes. Keep in mind also that the blitzers aren't mentioning who they're missioning for. LP isn't equally valuable for all corporations. That is a CRITICAL detail in your opportunity cost math.


Very true. As has been said already a couple of times above; like most things, you have to find out what works for you.

Also, wrecks last 2 hours in space so use that to your advantage. You don't have to salvage after each and every mission; bookmark a few as time permits, then trundle out in your Noctis, or whatever, and salvage them all at once. It will add efficiency to your procedure if you're looking for such, very much so if you're mission-sites are few systems away.

[center]Sketches and Chronicles Inspired by New Eden Experiences: Echos of Starla.  A Member of the EVE Online Blogging Community.[/center]

Kirkwood Ross
Golden Profession
#37 - 2013-06-18 23:21:34 UTC
The ultimate answer is "It depends on the mission."

Damn
Ginger Barbarella
#38 - 2013-06-18 23:49:24 UTC
Kirkwood Ross wrote:
The ultimate answer is "It depends on the mission."

Damn


The mission isn't going to tell anyone whether to spend the time salvaging, then selling or using the stuff.

The ultimate answer is, "Can I be bothered enough to do this?"

"Blow it all on Quafe and strippers." --- Sorlac

Mara Rinn
Cosmic Goo Convertor
#39 - 2013-06-19 08:06:15 UTC
Option A: get a stopwatch, run a dozen missions and then salvage them, dispose of salvage on market, calculate ISK/hr.
Option B: contract bookmarks to Pro Synergy, get 10M ISK for simply abandoning wrecks and bookmarking them.

I know which works better for me. I am a chaise lounge casual player.
Nikolai Vodkov
Pro Synergy
#40 - 2013-06-30 16:41:36 UTC  |  Edited by: Nikolai Vodkov
I've done all these calculations for many missions long time ago (2 years) when I started Pro Synergy and put all the data into a spreadsheet. The data is now outdated as CCP have heavily nerfed the loot and added bounties to drones, but that should only serve to further prove the point here.
Keep in mind that this data was collected using a T2 fitted maxed skilled Nightmare and T2 fitted Noctis for salvaging.

https://docs.google.com/spreadsheet/ccc?key=0AnebeCPrGmpndGVxcjRaaFNuU3ViekFuUzdEdzdyUVE#gid=1

Run level 4 missions?  Increase your income and help new players earn ISK.  Join channel: [b]Pro Synergy Pro Synergy[/b] is looking for dedicated Salvagers.  Want to learn more?  Join channel: Pro Synergy

Previous page123Next page