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Low sec, High sec, New to EVE and not wanting to die ^_^

First post
Author
SKINE DMZ
The Scope
Gallente Federation
#41 - 2013-06-18 17:35:02 UTC
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?

I disagree

Lilliana Stelles
#42 - 2013-06-18 17:36:18 UTC  |  Edited by: Lilliana Stelles
SKINE DMZ wrote:
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?


http://wiki.eveonline.com/en/wiki/HED-GP_(System)

Not a forum alt. 

Ekhss Nihilo
Dominion.
Sigma Grindset
#43 - 2013-06-18 17:38:35 UTC
Dyzshaow Hunter wrote:
I'll give the Game until my sub runs out, If it annoyes me too much then I'll just switch to a Game thats not as stress ridden for something thats actually fun.

WoW beckons...

"The object in life is not to be on the side of the majority, but to escape finding oneself in the ranks of the insane." -- Marcus Aurelius (AD 121-180)

Ramona McCandless
Silent Vale
LinkNet
#44 - 2013-06-18 17:40:35 UTC
SKINE DMZ wrote:
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?


Join a corp?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Vincent R'lyeh
Screaming Hayabusa
#45 - 2013-06-18 17:40:39 UTC
Gallowmere Rorschach wrote:
Vincent R'lyeh wrote:
Dyzshaow Hunter wrote:
Never realised EVE players were so bitter and nasty, Explains some of the people I know outside of the Game then ^_^

=Intel Core i7 4770K @ 4.60 GHZ=Asus Sabertooth Z87=EVGA GTX 780 SC=
=Corsair Dominator GT 2133 MHZ 16GB=Corsair Neutron GTX 240 GB=
=X-FI Titanium Fatal1ty Pro=Windows 7 Ultimate 64 Bit Edition=


Also in Eve no one is impressed by you posting your pc stats in your signature

Is that because with all setting at minimum and all brackets off, Eve could run on a potato?


Pretty much yup! :D

I have deliberately developed an air of cynicism that I originally intended to make me appear somewhat louche and caddish but actually comes across as irritable hostility combined with the unspoken threat of sudden violence.....

Khergit Deserters
Crom's Angels
#46 - 2013-06-18 17:41:40 UTC
Dyzshaow Hunter wrote:
I'll give the Game until my sub runs out, If it annoyes me too much then I'll just switch to a Game thats not as stress ridden for something thats actually fun.

Stop making sense! You will conform to the annoyance, or... or... or else!Smile

Nah, actually, don't take the annoying forums experience as how it is ingame. You can easily avoid the trolling ingame. Here, it's just bored people anxious to pounce on the tiniest sign of trollability.
SKINE DMZ
The Scope
Gallente Federation
#47 - 2013-06-18 17:44:00 UTC
Ramona McCandless wrote:
SKINE DMZ wrote:
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?


Join a corp?

find me one that is okay without comms

I disagree

Ramona McCandless
Silent Vale
LinkNet
#48 - 2013-06-18 17:45:23 UTC
SKINE DMZ wrote:
Ramona McCandless wrote:
SKINE DMZ wrote:
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?


Join a corp?

find me one that is okay without comms


There are a few, though I cant recommend them as that may damage my alts ability to... carebear innocently. Yeah, that'll do.



Why is that important tho?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Gallowmere Rorschach
The Scope
Gallente Federation
#49 - 2013-06-18 17:46:45 UTC
Ramona McCandless wrote:
SKINE DMZ wrote:
Ramona McCandless wrote:
SKINE DMZ wrote:
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?


Join a corp?

find me one that is okay without comms


There are a few, though I cant recommend them as that may damage my alts ability to... carebear innocently. Yeah, that'll do.



Why is that important tho?

Probably a fat chick hiding behind a male avatar who doesn't want creeper nerds all over her. Just a guess.
Manny Moons
University of Caille
Gallente Federation
#50 - 2013-06-18 17:48:03 UTC
Dyzshaow Hunter wrote:
...the idea that you can lose everything in a few seconds isn't one that appeals to many people.

You can only lose everything in a few seconds if you yourself place everything at risk. Risk management is part of the game. When people say don't fly what you can't afford to lose, what they really mean is to manage your risk so that one loss doesn't ruin you.

Different players manage risk in different ways. There are traders who never leave the station. There are players who risk it all every time they fly, knowing they will have to start over when (not if) they lose it. Most fall somewhere in between, but any way is fine as long as it suits you.

Besides, "losing it all" is an overstatement. At the very worst, you get a free rookie ship complete with a weapon and a mining laser.


Skex Relbore
Center for Advanced Studies
Gallente Federation
#51 - 2013-06-18 17:55:26 UTC
Dyzshaow Hunter wrote:
Gallowmere Rorschach wrote:
Dyzshaow Hunter wrote:
I'll give the Game until my sub runs out, If it annoyes me too much then I'll just switch to a Game thats not as stress ridden for something thats actually fun.

Two days...and this? Man, if you make it past that sub period, you will end up being a bitter vet so vile that kittens will die from being within a 30 meter radius of you.



Lol, I've been watching a lot of my friends play this for a few years and while it does seem fun the idea that you can lose everything in a few seconds isn't one that appeals to many people.



The fact that you can lose everything in an instant is the reason many people enjoy this game.

The trick is to not care about having your ships destroyed, the point of the never fly what you can't afford (aren't willing) to lose is to ensure you can always pick yourself up and rebuild, in EVE even if you lose everything they'll still give you a newb ship that can be used to rebuild. or you can sell a GTC and bootstrap yourself right back into the game. Assume any ship you undock is dead then you are happy when you dock it back up.

There is a reason why everyone is telling you to get killed and get killed early, the sooner you get over your fear of losing in this game the sooner you will start having fun. hell it was only a couple weeks ago that I lost a half billion isk ship to a covert hotdropper, it was a close thing I baited him he took the bait then managed to slip my trap (damned ECM drones) then while I was screwing around and picking up dropped drones he got the drop on me at a range I couldn't harm him at. When it was all over I didn't rage and cry about it I tossed him a GF in local had a short conversation.

The only people who end up bitter and angry about losses in this game are the ones who fear loss and value their space pixels more than their fun and they are also the people that others most love to torment.
Lilliana Stelles
#52 - 2013-06-18 17:56:37 UTC
Gallowmere Rorschach wrote:
Ramona McCandless wrote:
SKINE DMZ wrote:
Ramona McCandless wrote:
SKINE DMZ wrote:
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?


Join a corp?

find me one that is okay without comms


There are a few, though I cant recommend them as that may damage my alts ability to... carebear innocently. Yeah, that'll do.



Why is that important tho?

Probably a fat chick hiding behind a male avatar who doesn't want creeper nerds all over her. Just a guess.


Voice alteration programs are absolutely amazing for that.

Not a forum alt. 

Elliavir
Miskatonic Mercantile
#53 - 2013-06-18 18:11:42 UTC
Dyzshaow Hunter wrote:
So I joined EVE 2 days ago now and just now upgraded to a full account, Awesome experience but the only thing that really annoyes me is getting shot at by other players, I know its part of the experience but which sector do I stay out of to avoid this, Low or high sec ?

Any info is appreciated :)


There is no sector that is immune from being shot at - there isn't even really a sector where you get shot at less.

What is under your control is deciding how attractive a target you are. The classic example is flying an untanked mining ship in a hi-sec belt and expecting that CONCORD will be enough to keep you safe. It won't - you are just an incredibly juicy target. Ditto for moving expensive stuff around in unsafe ships. Don't get a rep for whining or false bravado in public chat - both of those make more people want to shoot you, or pay other people to shoot you.

Never fly what you can't afford to lose - and never fly anything more expensive than what you need to get the job done. For example, I have some cheap frigates fitted up for hi-sec belt ratting and salvage (a fine, mindless activity that goes well with morning coffee and reading the news). Don't apply a Tech II solution to a Tech I problem.

In addition to understanding CrimeWatch and how security status works (as noted by others in this thread), understand the basics of wars. Factor in how often a corporation is at war, how active/successful they are when warring, and who they are at war with into your employment decisions.

Don't trust strangers. Don't trust friends and corpmates any more than you can afford to lose. And remember you don't really know who anyone is - so, that looks-like-a-newbie thief stealing from your wrecks could be the alt of someone who can make your life full of the shooting if you choose to take those CONCORD-permitted shots at him. Be OK with that before you target and fire, or be OK with the theft.
Brujo Loco
Brujeria Teologica
#54 - 2013-06-18 18:31:58 UTC
Tippia wrote:
Dyzshaow Hunter wrote:
Awesome experience but the only thing that really annoyes me is getting shot at by other players, I know its part of the experience but which sector do I stay out of to avoid this
Best tip: go into low and die. A lot. So much and so often that it no longer annoys you. Do it early, when dying doesn't cost you anything.


You will be enlightened and your stay will be much more pleasant.


Tippia every time you post I have the urgent need to touch your hair and tussle it with fondness ...

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

Tydeth Gilitae
Magewright Artificers
#55 - 2013-06-18 18:51:44 UTC  |  Edited by: Tydeth Gilitae
To avoid being a valid target for pvp in high, do not loot from yellow wrecks or cargo containers. As long as your Crimewatch safety is green, the game itself will prevent you from doing so, as it is a newbie protection feature.

As to be expected, setting your safety dot to red so you can attack people in high sec will make you valid to pvp once you use a weapon, which of course will also get you killed by CONCORD. This works in favor of the defender, since if somebody is trying to suicide gank you, you can freely open fire back at them if you have a weapon or drones to do so.

Another thing to consider is War Declarations. Player-made corporations and alliances can declare war on each other, which allows their members to shoot each other freely in low and high security space as if they were in null security space. Most NPC corporations (especially the ones the game puts newbies in) are immune to WarDecs, though there is a feature called Faction Warfare that puts you in NPC corps that are in war when you choose to enlist. Just like with player wars, FW means players from the opposing sides can shoot you freely and vice versa, but you also cannot enter the other side's space without the NPCs trying to kill you as well. Fortunately, CONCORD won't be one of those kill-you NPCs (unless you hit an innocent third party during a fight), but those ships that often float around the star gates will.

Don't be afraid to lose your ship; everyone who's been in the game at least a month will have lost at least one ship, especially those who do the Advanced Military career tutorial; it gives you a free ship and tells you to go lose it, because CCP wants all players to know they WILL go boom at some time. While you can use a variety of in-game tools and techniques to minimize loss, you can never truely avoid it. You may find your killers quite willing to help you learn from the deaths if you approach them in convo asking where you went wrong or how they did X thing you haven't seen before. Use the deaths as learning experiences, especially early on while your clones are dirt cheap, and you'll be a better player at the game.

As long as you are careful and alert, you can fairly survive in any space, even the potentially scary -1.0 of deep null and J-######## space. I'll give a few pointers that I learned within my first month:

1. Do not completely afk if you are mining in space less than 0.9. Not only are there players who will target miners, including a coalition in high sec called the New Order who especially hate afk miners (and anyone who doesn't pay them 10mil), but NPC pirates will spawn in mining areas of 0.8 and lower security. The lower the system security, the stronger the rats. While CONCORD will intervene if a player attacks you in high, they do nothing about the NPC pirates. High sec rats are fairly weak, but if you're totally afk, they will be able to destroy your ship, leaving your pod just sitting there. Feel free to have the in-game browser, or an out-of-game one, up so you can read about the different aspects of the game (or something else) while waiting for your mining lasers to do their thing, but make sure you can still at least hear what's going on so you can get your ship to safety or defend yourself. I lost a Venture once to a rat. Even if you aren't mining, you should avoid afking in space unless you want to (not) see when the ship goes boom, as some players and the NPCs will not care what you fly; it's a target.

2. Never use the auto pilot in low security space. That thing loves to drop you out of warp like 15km from where you're trying to go, so you have to fly to it with your regular rockets; this is called slowboating. The longer your ship is out there, the more chance for someone to come along and shoot you. If you really don't want to get shot, do not autopilot in lowsec; my first death resulted in that lesson.

3. Learn how to use the Directional Scanner - dscan for short - and use it often. This thing can tell you if there are any ships or structures in a particular direction up to a range of 14.5 AU, well beyond the limited range of your Overview list. More advanced usage of it can also get you the general range of distance that the ship in question is at, making dscan a very useful tool. This is especially necessary when in J-######## space, where you have no local channel list to tell you who is in the system with you. Dscan can help you find out if there are hostiles at an exit, or if there's already a base at some moon, or if there's a ship sitting in the middle of nowhere in a system, and in the case of J-space it can tell you if someone entered. It does have a weakness, however: it cannot detect ships that have an active cloaking device. Most of my deaths have been related to me not knowing some aspect of this tool or how to utilize it. Practice early and often.

4. Learn the offensive and defensive modules and abilities for a variety of ships, and how to fit your vessel. For example, the Venture mining frigate has +2 to warp core strength, equal to two free Warp Core Stabilizer modules, which will render it immune to a single Warp Scrambler or a pair of Warp Disruptor modules. However, it does not protect you from the interdictors' Warp Disruption Field Generator. Another example: Weapon damage types(determined by ammo) and armor/shield resistances. Fit the correct resistance modules to make the best use of your ship hull's preferred protection, and you'll be much harder to kill. Likewise, arm yourself to exploit holes in the targets' defences, and they'll go down very quickly.
Beekeeper Bob
Beekeepers Anonymous
#56 - 2013-06-18 19:02:06 UTC
1. Sit in station and spin your ship.
2. Sit on your couch in your jail cell and watch the worst tv show in the universe.....

Those are your choices for perfect safety. If your that risk intolerant, EvE probably isn't the game for you....

Lol

Signature removed - CCP Eterne

Brother Mercury
Brutor Tribe
Minmatar Republic
#57 - 2013-06-18 19:08:47 UTC
Tydeth Gilitae wrote:
To avoid being a valid target for pvp in high, do not loot from yellow wrecks or cargo containers. As long as your Crimewatch safety is green, the game itself will prevent you from doing so, as it is a newbie protection feature.

As to be expected, setting your safety dot to red so you can attack people in high sec will make you valid to pvp once you use a weapon, which of course will also get you killed by CONCORD. This works in favor of the defender, since if somebody is trying to suicide gank you, you can freely open fire back at them if you have a weapon or drones to do so.

Another thing to consider is War Declarations. Player-made corporations and alliances can declare war on each other, which allows their members to shoot each other freely in low and high security space as if they were in null security space. Most NPC corporations (especially the ones the game puts newbies in) are immune to WarDecs, though there is a feature called Faction Warfare that puts you in NPC corps that are in war when you choose to enlist. Just like with player wars, FW means players from the opposing sides can shoot you freely and vice versa, but you also cannot enter the other side's space without the NPCs trying to kill you as well. Fortunately, CONCORD won't be one of those kill-you NPCs (unless you hit an innocent third party during a fight), but those ships that often float around the star gates will.

Don't be afraid to lose your ship; everyone who's been in the game at least a month will have lost at least one ship, especially those who do the Advanced Military career tutorial; it gives you a free ship and tells you to go lose it, because CCP wants all players to know they WILL go boom at some time. While you can use a variety of in-game tools and techniques to minimize loss, you can never truely avoid it. You may find your killers quite willing to help you learn from the deaths if you approach them in convo asking where you went wrong or how they did X thing you haven't seen before. Use the deaths as learning experiences, especially early on while your clones are dirt cheap, and you'll be a better player at the game.

As long as you are careful and alert, you can fairly survive in any space, even the potentially scary -1.0 of deep null and J-######## space. I'll give a few pointers that I learned within my first month:

1. Do not completely afk if you are mining in space less than 0.9. Not only are there players who will target miners, including a coalition in high sec called the New Order who especially hate afk miners (and anyone who doesn't pay them 10mil), but NPC pirates will spawn in mining areas of 0.8 and lower security. The lower the system security, the stronger the rats. While CONCORD will intervene if a player attacks you in high, they do nothing about the NPC pirates. High sec rats are fairly weak, but if you're totally afk, they will be able to destroy your ship, leaving your pod just sitting there. Feel free to have the in-game browser, or an out-of-game one, up so you can read about the different aspects of the game (or something else) while waiting for your mining lasers to do their thing, but make sure you can still at least hear what's going on so you can get your ship to safety or defend yourself. I lost a Venture once to a rat. Even if you aren't mining, you should avoid afking in space unless you want to (not) see when the ship goes boom, as some players and the NPCs will not care what you fly; it's a target.

2. Never use the auto pilot in low security space. That thing loves to drop you out of warp like 15km from where you're trying to go, so you have to fly to it with your regular rockets; this is called slowboating. The longer your ship is out there, the more chance for someone to come along and shoot you. If you really don't want to get shot, do not autopilot in lowsec; my first death resulted in that lesson.

3. Learn how to use the Directional Scanner - dscan for short - and use it often. This thing can tell you if there are any ships or structures in a particular direction up to a range of 14.5 AU, well beyond the limited range of your Overview list. More advanced usage of it can also get you the general range of distance that the ship in question is at, making dscan a very useful tool. This is especially necessary when in J-######## space, where you have no local channel list to tell you who is in the system with you. Dscan can help you find out if there are hostiles at an exit, or if there's already a base at some moon, or if there's a ship sitting in the middle of nowhere in a system, and in the case of J-space it can tell you if someone entered. It does have a weakness, however: it cannot detect ships that have an active cloaking device. Most of my deaths have been related to me not knowing some aspect of this tool or how to utilize it. Practice early and often.

4. Learn the offensive and defensive modules and abilities for a variety of ships, and how to fit your vessel. For example, the Venture mining frigate has +2 to warp core strength, equal to two free Warp Core Stabilizer modules, which will render it immune to a single Warp Scrambler or a pair of Warp Disruptor modules. However, it does not protect you from the interdictors' Warp Disruption Field Generator. Another example: Weapon damage types(determined by ammo) and armor/shield resistances. Fit the correct resistance modules to make the best use of your ship hull's preferred protection, and you'll be much harder to kill. Likewise, arm yourself to exploit holes in the targets' defences, and they'll go down very quickly.


An actual helpful post. You sir deserve a cookie.
DarthNefarius
Minmatar Heavy Industries
#58 - 2013-06-18 19:10:56 UTC
Dyzshaow Hunter wrote:
So I joined EVE 2 days ago now and just now upgraded to a full account, Awesome experience but the only thing that really annoyes me is getting shot at by other players, I know its part of the experience but which sector do I stay out of to avoid this, Low or high sec ?

Any info is appreciated :)


As a 2 day old toon if you stick to the HI SEC newbie systems you should be pretty safe... can baiting there is generally frowned upon. But don't worry too much about dieing it happens to every1 ( I've lost a few 3 billion ISK slave sets too & while it stung I was able to shrug it off & keep on trucking knowing PDs/ships die, although when new as yourself ISK is a more constant worry )
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
SKINE DMZ
The Scope
Gallente Federation
#59 - 2013-06-18 21:13:31 UTC  |  Edited by: SKINE DMZ
Ramona McCandless wrote:
SKINE DMZ wrote:
Ramona McCandless wrote:
SKINE DMZ wrote:
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?


Join a corp?

find me one that is okay without comms


There are a few, though I cant recommend them as that may damage my alts ability to... carebear innocently. Yeah, that'll do.



Why is that important tho?

mostly because i don't play a lot and when I do i dont want to hear you guys ruin it by speaking to me

PS: send me a mail? im genuinely looking for one - done the whole comms stuff but not enjoying it, looking for some relaxed mature and who dont give a **** about what you do or dont require you to be on comms when you are online or for ops yet still do things together? seems impossible

I disagree

Gallowmere Rorschach
The Scope
Gallente Federation
#60 - 2013-06-18 21:51:24 UTC
SKINE DMZ wrote:
Ramona McCandless wrote:
SKINE DMZ wrote:
Ramona McCandless wrote:
SKINE DMZ wrote:
semi new to eve and wanting to die.. tried low sec, noone wants to play, any recommendations?


Join a corp?

find me one that is okay without comms


There are a few, though I cant recommend them as that may damage my alts ability to... carebear innocently. Yeah, that'll do.



Why is that important tho?

mostly because i don't play a lot and when I do i dont want to hear you guys ruin it by speaking to me

PS: send me a mail? im genuinely looking for one - done the whole comms stuff but not enjoying it, looking for some relaxed mature and who dont give a **** about what you do or dont require you to be on comms when you are online or for ops yet still do things together? seems impossible

It's a matter of efficiency, really. If you had any idea what the average fleet commander has to juggle all at once, you'd understand why they can't exactly be typing out every order. Not to mention the time lost to people reading, responding, etc. When people aren't having to look at chat boxes, they are able to focus on what matters.