These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

MJD and Heavy Interdictors

First post
Author
Haramir Haleths
Nutella Bande
#41 - 2013-06-17 10:58:30 UTC
Ok .... let get the idea behind ....

If you change MJD to the worse, nobody will fly a BS like before MJD.
If you leave MJD alone. You can catch BS with a scram and you will get a BS kill. Right ?
Any Questions ?




Oggat
The Adam's Family
#42 - 2013-06-17 11:00:09 UTC
And still nobody fits them.

obligatory disclaimer, validating the .000001% times some guy put one on and MJD'ed off a station to see the effect.
Onictus
Federal Navy Academy
Gallente Federation
#43 - 2013-06-17 13:08:44 UTC
Oggat wrote:
And still nobody fits them.

obligatory disclaimer, validating the .000001% times some guy put one on and MJD'ed off a station to see the effect.


They see some use, they do interesting things for the SR battleship game.
RubyPorto
RubysRhymes
#44 - 2013-06-17 13:41:59 UTC  |  Edited by: RubyPorto
Darth Fett wrote:
RubyPorto wrote:
No need for a scram at any point (hehehe) during this process. Just the ability to get a 28km radius

Ok lets do a deal. Duel at spot in hisec, i will be in MJD BS, you will be in interceptor with warp disruptor (scramblers not allowed, no other aggression allowed except warp disrupting from you to me. garant - Chribba). We in one fleet. If you can hold me at this spot during 10 munutes you win and i will pay 1000mil to you. If i warp off - you fail and you will pay 1000mil to me. OK?


Since Faction Police would have some fun with me, no. Come down and visit the Outer Ring and see what happens instead.


You can, and people do, keep MJD battleships tackled without scrams. It's hard, and simply fitting a scram is generally a better idea, but it is possible.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Malcanis
Vanishing Point.
The Initiative.
#45 - 2013-06-17 14:59:31 UTC
Darth Fett wrote:
Hi
I found this in patchnotes:
The Focused Warp Disruption Script for Warp Disruption Field Generators will no longer prevent the Micro Jump Drive from activating.
http://community.eveonline.com/news/patch-notes/patch-notes-for-retribution-1.1
Why now even Heavy Interdictor - ship, that disigned for tackling, cannot stop MJD?


A wizard did it.

Fit a scram to your HIC, it's a really good idea.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

BoBoZoBo
MGroup9
#46 - 2013-06-17 15:10:10 UTC
Next thing is - if it cannot prevent a Micro Jump Drive - why does it prevent a capital jump drive?
TBH WARP scramblers should not prevent JUMP drives.

Primary Test Subject • SmackTalker Elite

Zagdul
Federal Navy Academy
Gallente Federation
#47 - 2013-06-17 16:54:59 UTC  |  Edited by: Zagdul
Darth Fett wrote:
RubyPorto wrote:
No need for a scram at any point (hehehe) during this process. Just the ability to get a 28km radius

Ok lets do a deal. Duel at spot in hisec, i will be in MJD BS, you will be in interceptor with warp disruptor (scramblers not allowed, no other aggression allowed except warp disrupting from you to me. garant - Chribba). We in one fleet. If you can hold me at this spot during 10 munutes you win and i will pay 1000mil to you. If i warp off - you fail and you will pay 1000mil to me. OK?


I will not be able to hold you in a spot, but I sure as hell will be able to hold you long enough for bigger ships to come and kill you. Provided the grid doesn't 'break', for 10 minutes, I could hold you on a single grid in an inty pretty easily.

May I use a stealth bomber instead of an interceptor?

If so, I accept your challenge.

Is there bonus for solo killing you?


Bonus round, if I can flip it and kill you in an inty with a MJD bs, will you offer more?


(edit) the only thing I ask is that you actually fit the ship for combat. No weak crap like warp stabs, nanos or agility boosters. Fit the ship the way you'd fit an actual tanked MJD BS to fight, not to run.

Dual Pane idea: Click!

CCP Please Implement

Zagdul
Federal Navy Academy
Gallente Federation
#48 - 2013-06-17 17:03:36 UTC
BoBoZoBo wrote:
Next thing is - if it cannot prevent a Micro Jump Drive - why does it prevent a capital jump drive?
TBH WARP scramblers should not prevent JUMP drives.


This has been answered a few times, but I'll have a crack at it.

Because a MJD is, for all intents and purposes, a propulsion module where a capital jump drive is not.

Dual Pane idea: Click!

CCP Please Implement

MailDeadDrop
Archon Industries
#49 - 2013-06-17 17:38:30 UTC
This horse may have been beaten sufficiently, but in case it hasn't...
Focused interdiction modules disrupt capital jump drives. Capital jump drives are inherent parts of most capital ships (i.e. they aren't modules which can be fitted or unfitted).

Micro jump drives are not inherent parts of any ship. They are propulsion modules.

Aside, I suppose a black ops battleship could have both a micro jump drive and a non-micro jump drive, in which case to stop it one would need *both* an interdiction jammer and a scram.Big smile

MDD
Darth Gustav
Sith Interstellar Tech Harvesting
#50 - 2013-06-17 17:42:53 UTC
CCP unambiguously classified the MJD as and treated it like a Propulsion Module.

The current mechanics are correct.

Until scripted WDFG disrupt other propulsion modules (namely the MWD) it's ridiculous to expect them to stop the MJD, an edge case on a hull class that legitimately needed a face lift.

Well played, CCP.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Rob Crowley
State War Academy
#51 - 2013-06-17 19:40:12 UTC
BoBoZoBo wrote:
Next thing is - if it cannot prevent a Micro Jump Drive - why does it prevent a capital jump drive?

Because a big, complex, general purpose machine is more easily disrupted than a smaller, simpler, specialized machine. That was easy, next question!
Darth Gustav
Sith Interstellar Tech Harvesting
#52 - 2013-06-17 20:23:48 UTC
Rob Crowley wrote:
BoBoZoBo wrote:
Next thing is - if it cannot prevent a Micro Jump Drive - why does it prevent a capital jump drive?

Because a big, complex, general purpose machine is more easily disrupted than a smaller, simpler, specialized machine. That was easy, next question!

Also, the real reason is that game balance trumps pseudo-scientific role-play nonsense every time.

Good game design with poor justification is more playable than poor game design with good justification.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Onictus
Federal Navy Academy
Gallente Federation
#53 - 2013-06-17 21:05:04 UTC
Zagdul wrote:



Bonus round, if I can flip it and kill you in an inty with a MJD bs, will you offer more?




That is the big issue there.
Estella Osoka
Cranky Bitches Who PMS
#54 - 2013-06-17 21:06:11 UTC
Does a MJD, when activated, say "Warp Drive Active"? No, because it is a prop mod. Warp Scramblers stop MJD bcause they are designed to disable them.

TL;DR: Use a Warp Scambler and stop using Warp Disrupters
Previous page123