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CCP, AC Nerf Is Necessary

Author
Hungry Eyes
Imperial Academy
Amarr Empire
#1 - 2011-11-07 15:11:44 UTC  |  Edited by: Hungry Eyes
http://www.youtube.com/watch?v=Yuf_JzAkq7E

In its current iteration, the Tornado is making a mockery of most other ships in the game, especially the other tier 3 BC's. It's kind of hilarious to me that large AC's can perfectly track and hit Vespa drones Shocked and inties Shocked. Sure, he had two webs, but still.

Please, why would you introduce a cheap, faster and more agile Machariel into the game? AC's are broken in general, but large AC's are simply ********.

Please reduce the fall-off and tracking of medium and large AC's. You don't have to nerf them into the ground, but make them not stupid.

Thanks, I'll know you'll do the right thing.
Via Shivon
#2 - 2011-11-07 15:13:35 UTC
Hungry Eyes wrote:
http://www.youtube.com/watch?v=Yuf_JzAkq7E

anyway, it's kind of hilarious to me that large AC's can perfectly track and hit Vespa drones Shocked and inties Shocked. Sure, he had two webs, but still.

Please, why would you introduce a faster and more agile Machariel into the game? AC's are broken in general, but large AC's are simply ********.

Please reduce the fall-off and tracking of medium and large AC's. You don't have to nerf them into the ground, but make them not stupid.



more tears armarr skunk
Hungry Eyes
Imperial Academy
Amarr Empire
#3 - 2011-11-07 15:28:01 UTC  |  Edited by: Hungry Eyes
Thanks Goon. Derp somewhere else.
thoth rothschild
Aliastra
Gallente Federation
#4 - 2011-11-07 15:28:02 UTC
i would prefer switching the stats of projectiles and hybrids :p
2 flies in a single strike
HEINZ ZERO
Deep Core Mining Inc.
Caldari State
#5 - 2011-11-07 15:32:41 UTC
omg.. pls watch tornado video again... it´s not because the AC tracking it´s the low transversal speed that kills the drones!! with low tranversal speed as you can see in the video you can kill these drone with any large close range gun!!
Akturous
The Scope
Gallente Federation
#6 - 2011-11-07 15:34:57 UTC
Foff to put it lightly, Lasers do full damage out to long point range with heavy pulses, have instant ammo change and more dps in close than autos. At point range, an auto cane with barrage does very little dps. Missiles to full damage out to what seems like the end of the universe.

Autos do not need a nerf, if they nerfed the falloff or speed of minmatar, kiting wouldn't be possible, which takes out a whole aspect of the game.

Vote Item Heck One for CSM8

Hungry Eyes
Imperial Academy
Amarr Empire
#7 - 2011-11-07 15:43:38 UTC
Akturous wrote:
Foff to put it lightly,


yes, i agree. fall off is the problem, that's what ive been saying.


Akturous wrote:
Autos do not need a nerf, if they nerfed the falloff or speed of minmatar, kiting wouldn't be possible, which takes out a whole aspect of the game.


it takes the Win out of Winmatar, thats for sure. heavens forbid you actually have to use some skill every now and then.
Pyre leFay
Doomheim
#8 - 2011-11-07 15:48:10 UTC
Akturous wrote:
kiting wouldn't be possible, which takes out a whole aspect of the game.


No, that just means someone else would be doing it. Solves nothing and redirects attention to another weapon. Some people just want a starcraft rock paper scissors across the races. Things need to be mixed up more than just each race gets a short and long range within their boxed-in view. Hybrids are close to this yet fixing one at a time and buffing just leads to damage creep and then All ships have too little EHP again.
Hungry Eyes
Imperial Academy
Amarr Empire
#9 - 2011-11-07 16:18:28 UTC
excellent point. just buffing damage is not necessarily the solution.
Shadowsword
The Scope
Gallente Federation
#10 - 2011-11-07 17:13:08 UTC
Akturous wrote:

Autos do not need a nerf, if they nerfed the falloff or speed of minmatar, kiting wouldn't be possible, which takes out a whole aspect of the game.



That's the thing: If kiting is about outranging your opponent and preventing him to close on you, then it should be done with the long range weapons: arties, rails and beams. Not with a close range weapon that has gotten way too polyvalent.

Because in any properly balanced game, you pay for that ability to kite by being weak in close range. You have to have a weakness, or something is wrong.


So, -25% base falloff on AC, and falloff boost on tracking enhancers reduced to 15%, and it will look a lot better.
Hungry Eyes
Imperial Academy
Amarr Empire
#11 - 2011-11-07 17:38:49 UTC
well said. in addition, when kiting does not revolve around maintaining optimal range, where's the challange? the DPS of AC's does not drop off quickly enough, so you dont even have to maintain optimal to achieve most of your dps. kiting with an AC platform will always be easier, and the DPS penalty simply isnt significant enough...people will always flock to whatever is easiest, and whatever has the least drawbacks.
TrollFace TrololMcFluf
Imperial Academy
Amarr Empire
#12 - 2011-11-07 18:13:42 UTC
adapt or die

you choose die and cry

PATHETIC
Jiji Hamin
Aliastra
Gallente Federation
#13 - 2011-11-07 18:37:15 UTC
the tornado as an individual ship might be inaprops, but saying that ACs are OP is stupid, because lasers are epic win, so the issue ACTUALLY is that hybrids need to receive a buff that actually matters.
Mioelnir
Brutor Tribe
Minmatar Republic
#14 - 2011-11-07 20:16:38 UTC
Shadowsword wrote:
Akturous wrote:

Autos do not need a nerf, if they nerfed the falloff or speed of minmatar, kiting wouldn't be possible, which takes out a whole aspect of the game.



That's the thing: If kiting is about outranging your opponent and preventing him to close on you, then it should be done with the long range weapons: arties, rails and beams. Not with a close range weapon that has gotten way too polyvalent.

Because in any properly balanced game, you pay for that ability to kite by being weak in close range. You have to have a weakness, or something is wrong.
It just so happens Minmatar have the worst tanks, the worst min-max'able slot layouts and are the easiest to jam!

So, the problem seems to be projectile effectiveness on non-minmatarian hulls that do not sport those built-in weaknesses. But that attractiveness is easily fixed. Make them use laser-like cap on non-minmatar hulls.
Jiji Hamin
Aliastra
Gallente Federation
#15 - 2011-11-07 22:44:01 UTC
Man, Hungry Eyes... i see you post so much on this sisi section, and it's pretty much all so fail... I'm saying this as someone who is NOT a minnie whore and who has their SPs into Amarr and Gallente... just stop it already
Lysander Kaldenn
Cruel Sword
#16 - 2011-11-07 22:53:40 UTC
I love when someone says "I know you'll do the right thing". The "right thing" in this case is always whatever said inebriate wants to see done. ("Dear Jesus, please kill everyone wearing black shirts. I Know you'll do the right thing!")

There's nothing wrong with ACs. In fact, people were making the polar opposite of these posts a year ago. Everyone agree'd ACs were utter ****. CCP didn't change the numbers that much.

ACs are popular now because of current fleet doctrines not because they are over-powered. People like the op just want CCP to bend the game to their play styles, so they hide behind NPC corp alts and post furiously.
Jiji Hamin
Aliastra
Gallente Federation
#17 - 2011-11-07 22:58:29 UTC  |  Edited by: Jiji Hamin
Lysander Kaldenn wrote:
I love when someone says "I know you'll do the right thing". The "right thing" in this case is always whatever said inebriate wants to see done. ("Dear Jesus, please kill everyone wearing black shirts. I Know you'll do the right thing!")

There's nothing wrong with ACs. In fact, people were making the polar opposite of these posts a year ago. Everyone agree'd ACs were utter ****. CCP didn't change the numbers that much.

ACs are popular now because of current fleet doctrines not because they are over-powered. People like the op just want CCP to bend the game to their play styles, so they hide behind NPC corp alts and post furiously.


I agree vigorously. another problem with eve is that people want all ships to do what they want. they look at the rokh, they fit it with blasters, and then they throw a pathetic temper-tantrum when it doesn't have the DPS and tracking of a mega, aka a ship with a damage bonus, tracking bonus and 125m3 drone bay. or, similar, is stick blasters on a gallente ship, taking it into a fleet fight, finding it useless, and then screaming "CCP MAKE BLASTERS THE SAME AS TEH OTHER GUNS" rather than readress their strategies. Do i think hybrids need a buff? hells yes. do i want them to have better falloff and lower fittings/cap and thus just be an autocannon clone? hells no. I want them to be what i thought they were when i was a noob all those years ago: shotguns in space. make rails the fleet-oriented hybrid weapon for crying out loud. and stfu about autos, lasers are easily equally epicsauce if utilized in the right time and place by someone with a brain. hell, even more epic.

also, CCP yttrbium mentioned a scorch nerf in his post and when I read that a horrible shiver went down my spine and small tears beaded up in my eyes.
Hungry Eyes
Imperial Academy
Amarr Empire
#18 - 2011-11-07 23:13:31 UTC
Jiji Hamin wrote:


also, CCP yttrbium mentioned a scorch nerf in his post and when I read that a horrible shiver went down my spine and small tears beaded up in my eyes.


wont be long before AC's meet the balancing hammer. you should take some Lithium on that day or you might end up doing something drastic.
Hungry Eyes
Imperial Academy
Amarr Empire
#19 - 2011-11-07 23:15:27 UTC  |  Edited by: Hungry Eyes
Jiji Hamin wrote:
Man, Hungry Eyes... i see you post so much on this sisi section, and it's pretty much all so fail... I'm saying this as someone who is NOT a minnie ***** and who has their SPs into Amarr and Gallente... just stop it already


ive basically made two major threads, no big deal. if you dont support the threads, dont troll them and they'll sink. you just seem like an emo baby who doesnt want pulse lazors taken away from his baby hands.

something tells me this patch will be delicious.
Jiji Hamin
Aliastra
Gallente Federation
#20 - 2011-11-07 23:26:39 UTC
Hungry Eyes wrote:
Jiji Hamin wrote:
Man, Hungry Eyes... i see you post so much on this sisi section, and it's pretty much all so fail... I'm saying this as someone who is NOT a minnie ***** and who has their SPs into Amarr and Gallente... just stop it already


ive basically made two major threads, no big deal. if you dont support the threads, dont troll them and they'll sink. you just seem like an emo baby who doesnt want pulse lazors taken away from his baby hands.

something tells me this patch will be delicious.


yeah it probably will

also, tears and flames give me an erection. if i want to be productive i can generally find it in myself to at least try. but instead i like to find a middle ground between articulating opinions based off of valid eve experience with being just a huge ****.
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