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EVE New Citizens Q&A

 
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Combat flying tactics

Author
Sere O'Asis
Desert Oasis Investigations
#1 - 2013-06-16 19:38:03 UTC
Hi,

Being new to the game (I'm still going though the tutorials), I decided, that while mining (between tutorials), to challenge all the npc pirates I could so I could practice solo combat skills. Initially, I would barrel straight ahead, gun blazing. When I heard myself mutter "Eat my guns, pirate scum", I decided "this in your face, as close as I can get, guns blazing", flying habit I was developing, while fun, would not be useful later on. I've since switched to angling my ship at my target, and I'm practicing angling, switching to orbiting, then switching again to straight ahead, and so on.

But is this even useful?

I've had fun trying to fly circles around my targets, but accuracy is a problem. What should I be practicing on these low level targets, cause I'm sure pvp targets won't give me time to practice.

Thanks.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#2 - 2013-06-16 19:49:58 UTC
while maintaining angular velocity is good practice for mitigating damage it can also harm your own DPS.

Since angular velocity is the same for both parties you will need to decide whether your guns can track at the speed and distance you are orbiting at.

Usually in pve you will actually attempt to maintain as close to 0 angular while kiting the npcs at a longer range than they can shoot.

In pvp it depends on a lot of situations.
Marc Callan
Center for Advanced Studies
Gallente Federation
#3 - 2013-06-16 21:51:16 UTC
Certain ships actually benefit from the "guns blazing" tactic, generally Gallente blaster-boats. And as a rule, the longer a gun's range, the slower it traverses to keep pointed at your target.

One other thing you can try to do is use a stasis webifier to slow down your target, assuming you're engaging a small, fast ship. That way you'll still have to deal with your own transverse velocity, but your target won't be complicating your tracking solution quite so badly.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Amarra Mandalin
A Blessed Bean
Pandemic Horde
#4 - 2013-06-16 23:32:24 UTC  |  Edited by: Amarra Mandalin
I've practiced with rats a bit, even after I started PvPing -- nothing wrong with that. Ultimately, you'll want to get out there be it RVB, FW, soloing, null etc. but training is a really good thing early on. As far as strategy, I'd keep reading up on it. Consider, checking out Agony Unleashed's website/classes and Eve PvP blogs.

Understanding how guns and tracking works is a big part of it. Then you move on to more advanced topics -- such as damage vs. ROF., stuff like that.

I *think* you can read RVB forums with guest acess: password rvb -- there is good info there, too. E-uni has some good stuff, even if they have a reputation as a carebear corp.


Otherwise, I've been both ranged and in your face, and my favorite role is as tackler (though I love EWAR). And while there is a distinct difference between a competent PvPer and an Elite one (and I don't claim to be the latter), I'd say I don't use a lot of what I learned -- maybe 50/50 just because of the type of PvP I do or have done most.

Fights tend to be blobby or too chaotic for me to do more than the basics and (hopefully) kill/tackle more and die less. Solo and small gang isn't dead though (where tactics really shine) -- but you have to put in the hours to find it, generally. (Though I guess there is the dueling system now, I don't know how "honest" that is.)

I'd say some of the best tactics I've learned, and ones that should be prioritized, is how to escape or avoid being scrammed & webbed -- unless you plan on being in range to do the same.

SiSi -- The test server -- is a good place to practice that, even if you're only a gnat dodging bullets at first. It might be a little much until you get basic & frig skills out of the way (assuming you haven't) but it's something to keep in mind. Plus, you might find someone willing to 1v1 you there in-game.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#5 - 2013-06-17 04:22:10 UTC
I have found it quite useful - if the situation permits, of course - to take a "look at" the enemy ship.
That way you can tell the type and class of its guns (or lack thereof; keep a distance of at least 15km from seemingly unarmed battleships!) and act accordingly.

The downside of this is, of course, you will have to learn to visually identify all types of guns first. And fast, as 100km are quickly crossed, especially in frigates....

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