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Easiest, most relaxed ship for lvl4 mission grind

Author
Jivvust
Science and Trade Institute
Caldari State
#1 - 2013-06-14 23:43:55 UTC
Good evening,

I've noticed a lot of knowledgeable people in this part of forums, who speak of things I understand about a fourth of. Maybe some of you can lend me a hand.

I'm a trader. I do nothing else, but speculate and push people (or get pushed) around in markets. The only other activity I've tried was mining, and I found it a relaxing, fitting activity between market order updates. Since I've been berated for being a silly donkey to even consider mining, I've decided to (also) try some PvE missioning.

This raises me a question: what is the easiest, most relaxing ship to do such grind? Not dying for 5 minutes when I have to alt-tab due to Boss aggro would be one of priorities. Efficiency and speed is not important at all.
Klymer
Hedion University
Amarr Empire
#2 - 2013-06-15 02:02:25 UTC
Drake then SNI

Brick tank them and then sit back and let their missiles chew through everything.
Jake Warbird
Republic Military School
Minmatar Republic
#3 - 2013-06-15 02:05:14 UTC
Agree with Klymer on the SNI. Pirate Factions literally get bored shooting at its tank.
DeMichael Crimson
Republic University
Minmatar Republic
#4 - 2013-06-15 03:04:19 UTC
Might be helpful if you guys posted the correct name of the ship instead of some acronym / abbreviation. Probably should post a basic fit up as well. Also this is a trader / market character so her combat / pilot skills are probably low.


DMC
Mykal Day
Chocobo Industries
#5 - 2013-06-15 03:13:51 UTC
DeMichael Crimson wrote:
Might be helpful if you guys posted the correct name of the ship instead of some acronym / abbreviation. Probably should post a basic fit up as well. Also this is a trader / market character so her combat / pilot skills are probably low.


DMC



With low skill or isk available fly the Drake. Its dps will be low but I would think no other hull can run L4's with as low SP as the drake.

Fit something like:

meta 4 launchers
drone link in the extra higk slot ( I think it has one)

2x large shield extenders
Specific shield hardeners

2x shield power relays
2x ballistic control units

3x medium field purgers.

5x light scout drones


Your dps will be low but that's the nature of the drake. You can easily tank L4's with that setup.
Dato Koppla
Spaghetti Militia
#6 - 2013-06-15 03:38:36 UTC
A dualrep cap stable Dominix sounds like what you want, basically something like this:

[Dominix, Dual Rep L4]

Large Armor Repairer II
Large Armor Repairer II
Armor Explosive Hardener II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Drone Damage Amplifier II
Drone Damage Amplifier II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Omnidirectional Tracking Link II

Drone Link Augmentor II
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L
350mm Railgun II, Antimatter Charge L

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Garde II x5
Bouncer II x5
Hobgoblin II x5

I understand your skills are low but you don't need to fit it exactly like this, its just a template, the only thing I'd say is a requirement is the Tech 2 tank modules and tech 2 cap rechargers, which isn't a very long train, closely followed by Tech 2 Sentry drones, which while isn't a requirement, is a massive upgrade over T1 sentry drones, the guns are just there to fill your highs and you can put anything in those that your skills allow. You should also have enough cap skills so that you can run your tank capstable (Energy Management IV & Energy Systems Operation IV). Once you have Tech 2 Tank/Cap rechargers you should have a massive cap stable tank (500dps tank at worst against Angels) which means you can alt tab alt with little fear of dying, your drones will continue shooting even without you actively managing them which is another plus. However with new drone aggro mechanics you may lose your drones if you don't pull them in before alt tabbing as the rats may kill them while you're not looking.

Another option is a Micro Jump Drive fit where you'd use it to jump away from the mission rats range so they do minimal damage to you but that requires more interaction than this setup and if you alt tab for extended periods the NPCs can close distance and put you in a tough spot if your tank is failing, my setup is pretty much turn on tank and forget.

In the end you need some skill investment to do L4s in a decent amount of time, Drake is pretty much the lowest skill option but it's painfully slow and you need to actively manage your weapons, also with really low skills the Drake will struggle to break the tanks of the harder mission rats.
Jake Warbird
Republic Military School
Minmatar Republic
#7 - 2013-06-15 04:18:42 UTC
This is what I came up with for a lazy mission runner:

[Scorpion Navy Issue, Scorpion NI Cap Tank]
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

EM Ward Field II
Thermic Dissipation Field II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Gist C-Type X-Large Shield Booster
Shield Boost Amplifier II
Cap Recharger II
Cap Recharger II

Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
Cruise Missile Launcher II, Scourge Fury Cruise Missile
[empty high slot]

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Garde II x2
Hobgoblin II x5

Capstable, but you will find that the applied dps isn't quite optimal on anything smaller than a BS. You can downgrade the booster as per your wallet. Switch to t1 missiles or precisions depending on skills.

Dato's Domi is quite viable. Might have more applied dps than my Scorp.
imbaRabbit
Caldari Provisions
Caldari State
#8 - 2013-06-15 08:48:48 UTC  |  Edited by: imbaRabbit
And this is my Raven fit. Never got an issue, even against hardest missions against Serpentis (hardest because of sensor dampening) because I got outside of their dampening range.

==============================================
* High-power: 6 x Cruise Missile Launcher II

* Mid-power:
Large Micro Jump Drive
Large Shield Booster
3 x Phased Weapon Navigation Array Generation Extron
2 x Sensor Booster, Targeting Range Script

* Low-power: 4 x Ballistic Control System II, 1 x Damage Control Unit II.

Rigs: 2 x Large Warhead Rigor Catalyst I, 1 x Large Warhead Flare Catalyst I.
==============================================

Let's talk about the fit a bit. I have all missile skills to level five (all except Cruise Missile Spec. which is on level IV). I'm using the T1 cruise missiles, but I could easily just move from the T1 to T2 missiles. That would increase DPS from 879 up to 1128 DPS including with drones. Pure missile DPS from 711 to 996. But me being cheap as I am, I just use T1. You can place the Drone Link Augmentor on the last high-power slot, but I don't need that since I really don't like to have my drones wander away from my drone bay range due to aggression from NPCs. You can place the Tractor Beam just in case you miss your MJD cycle and go to far away from the wreck\cargo container which is mission objective. In case you don't have the skills, you can use the 'Arbalest' Cruise Missile Launcher I, instead of T2 version.

As you can see, I have just the Large Shield Booster as my tank. I'll replace that with 100MN afterburner or some kind of other module since I really don't need it in few missions. The NPCs have the scram module, but it does not seem it stops the Large Micro Jump Drive from cycling. I thought that it does, but it does not (obviously it's not scram what NPCs have but it's disruptor). The target painters are useful for the cruisers and frigates. When battleship is in range, only one target painter needs to be applied because you're not getting any more damage projected if you add all three. The sensor boosters with targeting range script will enable you to PEW-PEW from 220 KM which is extremely fun! No skill what-so-ever.

Low slots are classic ... I have no clue why I have DCU because I don't need it, but that's probably because the fifth ballistic does not add so much DPS. Maybe I'll go for the Nanofiber or some other module which will increase my speed for a bit :P. Every little thing counts for this slow-poke of a ship.

What do you have to care about:

- Angel , EoM , Guristas battleships have cruise missiles fit and they'll hit you from range. If you have a lot of them against you, you could lose the one Target painter, and just keep the two of them with one shield hardener and one shield booster. They have never got enough damage on me, but hey ... Until you get used to the ship, you can over-tank it and you have every right to do so. As you will play more and more , you'll see how you can strip the mid slots for some utilities. If you go against Guristas, I would tank my ship a lot better since they'll hit me anyway.

- Instantly when you come in a room, turn around and activate the MJD. You'll go on a safe range and that's all to it. If there are more pockets in the mission, then you'll have to make sure that you're within 100 KM away from the gate, so when you clean the room, that you can return to the gate with one MJD cycle.

- Use MJD wisely, don't forget that it has "long" cooldown (3 minutes). If you use MJD after you've cleaned the room, you will find yourself in bit of a trouble in second pocket if you're not going to be able to MJD and they'll apply heavy damage.

- I would not use this fit against Guristas due to the heavy damage. Tank the ship better. Look at this site for the NPC damage types: http://www.ogrank.com/content/view/698/59/.

- Do not go in last room of Angel Extravaganza (the extra room) alone. EDIT: This is the reason why. http://www.youtube.com/watch?v=4cDk-3eM_KY&feature=youtu.be. Just got it yesterday so I thought I'll have a blast and turn on LMJD before cruise missiles hit. :P 4k shield damage gone in an instant.

I think I've covered all, if not I'll come back and edit the post.
ExcalibursTemplar
CANZUK
#9 - 2013-06-15 10:02:30 UTC
Jivvust wrote:
Good evening,

I've noticed a lot of knowledgeable people in this part of forums, who speak of things I understand about a fourth of. Maybe some of you can lend me a hand.

I'm a trader. I do nothing else, but speculate and push people (or get pushed) around in markets. The only other activity I've tried was mining, and I found it a relaxing, fitting activity between market order updates. Since I've been berated for being a silly donkey to even consider mining, I've decided to (also) try some PvE missioning.

This raises me a question: what is the easiest, most relaxing ship to do such grind? Not dying for 5 minutes when I have to alt-tab due to Boss aggro would be one of priorities. Efficiency and speed is not important at all.


A passive tanked Rattlesnake is what you want.

Something like this

http://eve.battleclinic.com/loadout/65410-Rattlesnake-passive-shield-tank-for-l4-5-missions.html

You could probably do with slapping a micro jump drive on there though.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#10 - 2013-06-15 10:51:41 UTC  |  Edited by: Tsukino Stareine
passive tanked rattles you can't die on level 4 missions even if you wanted to.

Maybe if you turned off hardeners, that BC fit is horribad though.
Jake Warbird
Republic Military School
Minmatar Republic
#11 - 2013-06-15 13:44:43 UTC
Tsukino ^ this is great advice. I was just not thinking about the rattlesnake. Probably cause I never got to flying one.
stoicfaux
#12 - 2013-06-15 13:56:22 UTC
Jivvust wrote:

This raises me a question: what is the easiest, most relaxing ship to do such grind? Not dying for 5 minutes when I have to alt-tab due to Boss aggro would be one of priorities. Efficiency and speed is not important at all.

Passive tanked Rattlesnake would be good, but you risk losing the drones if you have to alt-tab out.

Missiles and drones are easy to train up to T2 levels over guns.

Large Micro Jump can be used to range tank and/or to escape from being scrambled by NPC frigates. (Very newbie friendly.)

Missiles tend to be very range friendly and "guaranteed", consistent damage.

So yeah, Drake /Navy Drake -> Navy Scorpion. Rattlesnake if you're okay will losing a flight of drones every so often.



Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Jivvust
Science and Trade Institute
Caldari State
#13 - 2013-06-15 19:29:47 UTC
Wow, this went way better than I expected. A lot of helpful responses, thanks guys :)

To make things a bit clearer, my combat skills being low is not an issue, since I plan to buy a character on Bazaar. My budget is basically unlimited, the only problem being myself - I have no understanding of the combat part of Eve at all.
imbaRabbit
Caldari Provisions
Caldari State
#14 - 2013-06-15 19:31:08 UTC
Jivvust wrote:
Wow, this went way better than I expected. A lot of helpful responses, thanks guys :)

To make things a bit clearer, my combat skills being low is not an issue, since I plan to buy a character on Bazaar. My budget is basically unlimited, the only problem being myself - I have no understanding of the combat part of Eve at all.


First world problems, huh?
Jivvust
Science and Trade Institute
Caldari State
#15 - 2013-06-15 19:37:37 UTC  |  Edited by: Jivvust
imbaRabbit wrote:
Jivvust wrote:
Wow, this went way better than I expected. A lot of helpful responses, thanks guys :)

To make things a bit clearer, my combat skills being low is not an issue, since I plan to buy a character on Bazaar. My budget is basically unlimited, the only problem being myself - I have no understanding of the combat part of Eve at all.


First world problems, huh?


Pretty much, I guess. I get a bit lost trying to make sense of it all, with limited time and brain power to spare.

So it's a close call between Rattlesnake, Scorpion Navy Issue and Dominix for me.
DeMichael Crimson
Republic University
Minmatar Republic
#16 - 2013-06-15 19:49:00 UTC
Jivvust wrote:
imbaRabbit wrote:
Jivvust wrote:
Wow, this went way better than I expected. A lot of helpful responses, thanks guys :)

To make things a bit clearer, my combat skills being low is not an issue, since I plan to buy a character on Bazaar. My budget is basically unlimited, the only problem being myself - I have no understanding of the combat part of Eve at all.


First world problems, huh?


Pretty much, I guess. I get a bit lost trying to make sense of it all, with limited time and brain power to spare.

So it's a close call between Rattlesnake, Scorpion Navy Issue and Dominix for me.

Since your budget is unlimited, just go with one of each. Course you'll need the required skills to pilot, fit and use each of them successfully.

Anyway, good luck to you and much creds to everyone who posted detailed replies.



DMC
Jivvust
Science and Trade Institute
Caldari State
#17 - 2013-06-15 19:56:51 UTC
DeMichael Crimson wrote:
Jivvust wrote:
imbaRabbit wrote:
Jivvust wrote:
Wow, this went way better than I expected. A lot of helpful responses, thanks guys :)

To make things a bit clearer, my combat skills being low is not an issue, since I plan to buy a character on Bazaar. My budget is basically unlimited, the only problem being myself - I have no understanding of the combat part of Eve at all.


First world problems, huh?


Pretty much, I guess. I get a bit lost trying to make sense of it all, with limited time and brain power to spare.

So it's a close call between Rattlesnake, Scorpion Navy Issue and Dominix for me.

Since your budget is unlimited, just go with one of each. Course you'll need the required skills to pilot, fit and use each of them successfully.

Anyway, good luck to you and much creds to everyone who posted detailed replies.



DMC


Yes, thank you guys a lot.
consuasor
Viziam
Amarr Empire
#18 - 2013-06-15 20:31:40 UTC
Jivvust wrote:
Good evening,

I've noticed a lot of knowledgeable people in this part of forums, who speak of things I understand about a fourth of. Maybe some of you can lend me a hand.

I'm a trader. I do nothing else, but speculate and push people (or get pushed) around in markets. The only other activity I've tried was mining, and I found it a relaxing, fitting activity between market order updates. Since I've been berated for being a silly donkey to even consider mining, I've decided to (also) try some PvE missioning.

This raises me a question: what is the easiest, most relaxing ship to do such grind? Not dying for 5 minutes when I have to alt-tab due to Boss aggro would be one of priorities. Efficiency and speed is not important at all.


You have been given good advice to consider between Navy Scorpion, Rattlesnake and Dominix.

Out of these, the Rattlesnake and Dominix are really bothersome if you get vexed by losing drones to rat aggro. It can be surprisingly hard to consider drones as consumable ammunition. If you can do that, go for the rattlesnake.

If you want the simplest thing imaginable, pick Navy Scorpion or better yet, Navy Raven. An overtanked capstable Raven Navy Issue does a good job at applying dps while allowing stealth mode eve at workplace. The inherent cruise missile damage application bonus is _really_ good for tanky builds.

Buying a Caldari missile character with good sentry drone skills allows you to go for any of these ships, test them, and pick the one you like.
Estella Osoka
Cranky Bitches Who PMS
#19 - 2013-06-15 22:16:57 UTC
Well, if cost and skills are no problem, I'd suggest a Golem or Vargur.
Tumahub
Sebiestor Tribe
Minmatar Republic
#20 - 2013-06-16 01:44:07 UTC  |  Edited by: Tumahub
I'd shy away from drone boats if you plan to afk a lot. Your ship might be able to tank for 5 mins, but if your drones catch aggro then you'll be spending isk replacing them. Better to use FoF missiles and an auto-targeting system. Heavy passive tank on top of all that if you want a zero-maintenance setup. Your dps will be absolutely horrid, but you'll be able to afk as long as you want with no worries.

Example fit:

[Drake, AFK]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Beta Reactor Control: Shield Power Relay I

Experimental 10MN Afterburner I
Large Shield Extender II
Large Shield Extender II
Rat-Specific Hardener II
Rat Specific Hardener II
Rat Specific Hardener II

Heavy Missile Launcher II, Scourge Auto-Targeting Heavy Missile I
Heavy Missile Launcher II, Scourge Auto-Targeting Heavy Missile I
Heavy Missile Launcher II, Scourge Auto-Targeting Heavy Missile I
Heavy Missile Launcher II, Scourge Auto-Targeting Heavy Missile I
Heavy Missile Launcher II, Scourge Auto-Targeting Heavy Missile I
Heavy Missile Launcher II, Scourge Auto-Targeting Heavy Missile I
Auto Targeting System I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Hobgoblin II x5
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