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OMG, those CCP bastards

First post
Author
Lloyd Roses
Artificial Memories
#21 - 2013-06-14 11:24:44 UTC
Not sure, but isn't scanning it just down faster than determining bands and cherrypicking afterwards?
Mean system-scan-times are already down to 1-3 minute depending on number of sigs.
Derath Ellecon
Lotek Academy
#22 - 2013-06-14 11:37:32 UTC
Lloyd Roses wrote:
Not sure, but isn't scanning it just down faster than determining bands and cherrypicking afterwards?
Mean system-scan-times are already down to 1-3 minute depending on number of sigs.


If you are looking for an exit, and you happen to be in a system where the static was in its on special band, you can still knock down the number of potential sigs dramatically.

I've been in a system with over 30 sigs and with that one scan knock down the potential sigs to 1-5.
Rall Mekin
End-of-Line
#23 - 2013-06-14 21:13:55 UTC
Adriana Nolen wrote:
I'm starting to get good at rage rolling. Finally, an army of alts pays off.


So, basically, CCP put a stopper in your isk faucet and your alt-army isn't quite a profitable as it used to be? You should probably know solo isk faucets aren't what CCP meant wormholes to be, with or without an army of alts.
ShamedOne
Victory or Whatever
Pen Is Out
#24 - 2013-06-14 22:13:28 UTC
Adriana Nolen wrote:
User Interface

The scanner window will show the correct distance to single probe and pre-loaded results.

Really. **** CCP. Put in sig strength then they take it away again.


Stahp crying.
Zircon Dasher
#25 - 2013-06-14 23:14:17 UTC
CCP wants us to cherry pick!Bear

here

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Sissy Sockpuppet
Doomheim
#26 - 2013-06-15 00:30:43 UTC
Posting in a soon-to-be-nerfed thread.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#27 - 2013-06-15 02:08:58 UTC
Durzel wrote:
Conci Furiram wrote:
They took our DSPs; they redeemed themselves by giving us distances. Now that's gone.

At least give us a USEFUL probe formation for checking bands. The spread formation is nice if it were not for having TWO probes in the center. Is there no dev that understands how wormholers live? We need the ability to quickly scan a system and knowing which signatures to scan; I can't imagine scanning down every single signature in a chain...

CCP doesn't want people to be able to know at a glance (aka old DSP behaviour) what sigs are worth scanning down. That much is clear from their intent.

I tend to think that being able to know at a glance what signatures are worth scanning down was broken. People talk about it like it was some feat of skill but really it was just insider undocumented knowledge. I'm sure when CCP conceived of scanning they didn't think "we'll let people bypass the whole process of discovering sites by letting them work out within 10 seconds of jumping in what is worth scanning down"


It's a perfectly legitimate desire to want to be able to quickly glance at a system's sigs and determine the most likely sigs one wants to probe out. There is absolutely no reason that players are required to probe out multiple sigs to determine undesirable results especially when the main mode of travel for wormholers is to "find" the route.

The fact that more experienced players or those in the know made the connection and want to utilize it doesn't diminish game play and mystery for the noobs. Call it what you will, undocumented feature, exploit, whatever. The fact is, the game should have more undocumented features, things that aren't obvious but are either intended to be there or unintended yet do not fundamentally sway game play in another's favor. Just because something is unintended doesn't mean it should be removed.

Don't ban me, bro!

Trinkets friend
Sudden Buggery
Sending Thots And Players
#28 - 2013-06-15 05:57:12 UTC
Without DSP's I used to be able to pick ladar-like sig strength with a spread of 6 probes (and correspondingly, likely wormholes), the radar-mags and statics. Same deal in k-space, if the sig was >28% on six 8AU probes it was a useless Dirty Site site or a Sansha Lookout, and you could ignore it and concentrate on the wormholes or radar-mags for teh moneys. Nullsec scanning was easier; in Perrigen I'd be swamped by high end drone plexes which all had retardo big sig strength and you just knew to ignore them all without OCDing it and faffing about with a DSP.

This is called...experience gained from hours or weeks or months spent probing (and, frustrated wife syndrome).
Nathan Jameson
Grumpy Bastards
#29 - 2013-06-15 11:02:16 UTC
Trinkets friend wrote:
i so leet durr hurr hurr


Dude...I thought you quit the game.

I mean, I actually have ur stuff.

http://www.wormholes.info

ISD Ezwal
ISD Community Communications Liaisons
#30 - 2013-06-15 22:33:39 UTC
Closing this thread for multiple reasons, but using abusive words directed at CCP is the main one.

Thread locked.


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