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Player Features and Ideas Discussion

 
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What else would you like to see in the Winter Expansion?

Author
Aesiron
Viziam
Amarr Empire
#1 - 2011-11-07 07:55:29 UTC
I've seen many people complaining at CCP getting it wrong with the new ships and other features.

So what does the community actually feel they want for the winter expansion?
Fenris Nihilus
Gallente Federation
#2 - 2011-11-07 11:11:52 UTC  |  Edited by: Fenris Nihilus
This:
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=28743
I know I'm linking my thread. But you asked and that's my answer. Lol

Also I don't think CCP has anything wrong with what they are doing now, and as they said in the devblogs and videos they will be watching the community to include more features as they see people respond.
Project 69
Aurora Coalition
Synergy of Support
#3 - 2011-11-07 11:28:18 UTC
Visible missile launchers
Alxea
Unstable Pirate Sharks Of The Damed Sea
#4 - 2011-11-07 11:52:06 UTC  |  Edited by: Alxea
Remove station games.
Extend aggression timers for as long as combat is active.
Allow KM to be generated after self destruct.
Remove insta dock 30km station radius.
Make all stations kickout stations and extend redock timers to 1 minute.
Scramblers and infinate points (Being shot at in general wile trying to dockup) should deny the player docking rights because being engaged could damage the interior of the station from stray charges etc wile trying to dock up because in order to dock the station has to lower its force field.
Delay jumping rights for as long as being engaged.
DetKhord Saisio
Seniors Clan
#5 - 2011-11-07 12:27:52 UTC
Alxea wrote:
Remove station games.
Extend aggression timers for as long as combat is active.
Allow KM to be generated after self destruct.
Remove insta dock 30km station radius.
Make all stations kickout stations and extend redock timers to 1 minute.
Scramblers and infinate points (Being shot at in general wile trying to dockup) should deny the player docking rights because being engaged could damage the interior of the station from stray charges etc wile trying to dock up because in order to dock the station has to lower its force field.
Delay jumping rights for as long as being engaged.


umadbro?
el alasar
The Scope
Gallente Federation
#6 - 2011-11-07 12:46:55 UTC
quality first. no new functionality until existing bugs are fixed. CCP, i am still waiting on a comment on my posts here and here on your philosophy how to treat bugs.

other than that, see my litttle ideas list in signature... in general, improve usability of the UI.

check the moderated 10000 papercuts evelopedia page! http://wiki.eveonline.com/en/wiki/Little_things_and_ideas_-_low_hanging_fruit_-_10000_papercuts comment, bump(!) and like what you like

Robert Caldera
Caldera Trading and Investment
#7 - 2011-11-07 12:49:58 UTC
rearrangable watchlist


Alxea wrote:
Remove station games.
Extend aggression timers for as long as combat is active.
Allow KM to be generated after self destruct.
Remove insta dock 30km station radius.
Make all stations kickout stations and extend redock timers to 1 minute.
Scramblers and infinate points (Being shot at in general wile trying to dockup) should deny the player docking rights because being engaged could damage the interior of the station from stray charges etc wile trying to dock up because in order to dock the station has to lower its force field.
Delay jumping rights for as long as being engaged.

gate/station camper detected